/lcg/ Guide

/lcg/ This Rentry displays images using Catbox.

Disclaimer

Do not repost this guide on social media. Kill niggers. Behead niggers. Roundhouse kick a nigger into the concrete. Slam dunk a nigger baby into the trashcan. Crucify filthy blacks. Defecate in a niggers food. Launch niggers into the sun. Stir fry niggers in a wok. Toss niggers into active volcanoes. Urinate into a niggers gas tank. Judo throw niggers into a wood chipper. Twist niggers heads off. Report niggers to the Head. Karate chop niggers in half. Curb stomp pregnant black niggers. Trap niggers in quicksand. Crush niggers in the trash compactor. Liquefy niggers in a vat of acid. Eat niggers. Dissect niggers. Exterminate niggers in the gas chamber. Stomp nigger skulls with steel toed boots. Cremate niggers in the oven. Lobotomize niggers. Mandatory abortions for niggers. Grind nigger fetuses in the garbage disposal. Drown niggers in fried chicken grease. Vaporize niggers with a ray gun. Kick old niggers down the stairs. Feed niggers to alligators. Impale niggers on a lance.

  1. FAQ
  2. Rerolling
  3. New Manager Attendance Check Event
  4. Monetization & Gacha
  5. Farming
  6. Seasons
  7. Combat
  8. Tier List
  9. Activities
  10. Useful Links
  11. Credits
  12. Contact
  13. Changelog

FAQ

1. What is Limbus Company?

Ligma Company is a game developed by Project Type-Moon, the developers of Colonoscopy Corporation and Legend of Ruinia. It's about reimagined literary characters living in a dystopian hellhole called South Korea The City, hired by the titular Sugma Company to scour the ruins in search of Golden Boughs for an as-yet unspecified goal, while driving a bus that runs on human lives.

2. What can I expect from this game?

A great story, characters, and setting. On top of that, jank, but occasionally fun gameplay that might not be very well-balanced. Library of Ruina, during its early access phase, kept releasing difficult updates, which were then subsequently nerfed because of Stemfags crying because they couldn't handle the difficulty.

Also note that, unlike other gachas, we have a set of 12 static characters, for whom we roll for different "Identities" that change how the characters behave in-game. This means that the characters are going to be well-developed and play important roles throughout the story, instead of being introduced and forgotten constantly, like is the case with other gachas. Each character is designed to appeal to a specific niche, so you will likely have at least one character to waifu/husbandofag over. Also, Project Moon has an obsession with making every game mechanic canon, including the gacha system, which is crucial to the plot.

3. Do I need to play the previous two games?

Yes. You really should, but you don't need to. The setting is explained in the introductory chapters. Just because you can skip the previous two games does not mean that you should. Both Lobotomy Corporation and Library of Ruina are incredibly fun games in their own right that have attracted a devoted fanbase before the gacha was released. You'll want to play them eventually, as the later chapters, Dante's Notes and multiple Identities have callbacks and spoilers to the previous games (particularly at the end of chapter 4 and the entirety of chapter 4.5, and only increasing from that point onwards).

Also, under no circumstances should you watch any summary videos. All of them are bad and you are a faggot if you watch them.

4. Okay, how do I play the previous games?

First, play Lobotomy Corporation. It's a management simulator where you manage a bunch of Korean SCPs to collect energy for a megacorporation. Guide for that here. I highly suggest you download this mod and its requirement in order to fix the memory leak and improve optimization which can heavily affect your fps and cause crashes. You can say that you've completed the game when you get the true ending (100 abnormality dissolution and every meltdown completed).

Once you have finished Lobotomy Corporation, play Library of Ruina and reach the end. It's a deckbuilder, and a direct sequel to Lobotomy Corporation. Do not play the Switch port, it's not very good. And that's it. If you have truly fallen in love with the series after this, you can start on the required reading list or dive straight into Limbus.

5. This game has a required reading list?

There are two, technically three pieces of supplementary material. First is Distortion Detective, a web novel that takes place alongside Library of Ruina. This was discontinued before it was able to be completed because it got too popular and might be turned into it's own game one day.

Second is Leviathan. It's a comic that was turned into a web novel partway through because the artist was being a whiny faggot. It takes place directly after the events of Library of Ruina and provides background information on Vergil, Charon and Limbus Company. (Note: If you're going to read Leviathan, only read the PDFs that are inside the separate folders and not the combined PDFs, the combined ones are from an older edited machine translation and not human translated.)

Third is Wonderlab. It's not good, is not canon, and was not written by Kim Jihoon. You should only read it if you're extremely bored and find the main character sexy.

After that is the actual books the characters are based on. Some of them, like Metamorphosis, Stranger, and Hell Screen, are very short and can be read in an afternoon. Hong Lu's is the longest and I'm pretty sure nobody here has ever read his book in full.
MEGA with the required reading and comics/webnovels
Recommended Translations
Full list

In summary: > LobCo -> Ruina -> Distortion Detective -> Leviathan -> Limbus, and read any of the source books you're interested in whenever

6. What should I be doing during early game?

Go through the story at your own pace, do not sacrifice your enjoyment of the story for any means. Once you complete chapter 2 you will have Luxcavations and Mirror Dungeons unlocked. Luxcavations grant growth resources and Mirror Dungeons have Weekly Bonuses that grant you Lunacy (gacha currency) and Battle Pass XP. Collect all your Weekly Bonuses and farm resources in Luxcavation to upgrade your Identities. It is recommended to do 3 Thread Luxcavations and 1 EXP Luxcavation a day, as well as 3 Mirror Dungeons a week to collect your Weekly Bonuses.

Focus on getting a basic team of 6 non-base Identities raised to Uptie 3. Uptie 4 is for way later so don't bother with it for a while. This is important for both the story and Mirror dungeons, so it should be your top priority as a newbab. Do not try to build for a specific status effect for your first team, as they often require very specific and sometimes unavailable Identities to function well outside of Mirror Dungeons. Just try to get a handful of good Identities that can be thrown together mindlessly. The fewer Identities you have, the better rolling is since it's handy to have a useable team ready for clearing content early on. The more Identities you have, the better it is to save your Lunacy for refills and Walpurgisnacht since you're more likely to roll duplicates.

Always remember to turn your unused Enkephalin into Modules when possible, the only direct use for raw Enkephalin is for story nodes, everything else uses Modules. If you want to know what to do after early game, or when you're ready to farm, please view the Farming and Activities sections of this guide.

7. Is this game F2P friendly?

You can comfortably clear all content without spending real money or needing meta teams. You can clear all story content without too much difficulty outside of a few difficulty spikes which will force you to actually learn the game mechanics. You can easily use the base units up until partway through chapter 4 before the first true difficulty spike hits and you're expected to start using non-base Identities.

You will have a harder time compared to day one players who were showered with Lunacy due to the constant game-breaking bugs the game had at launch. Do not expect to be able to get every unit in the game or get low turn counts on challenge content like the Refraction Railway as soon as you unlock it. Specific team compositions are not required to beat the story, but building teams for specific status effects is a big resource sink not fit for newbabs, which may frustrate you while you're still a newcutiepatootie.

8. Is the gacha generous?

The gacha system itself is standard (I think so; I'm not a gachafag). As long as you collect your Weekly Bonuses and maintenance compensation Lunacy, you get 1050 Lunacy per week, which is 250 short of a 10-roll.

There are three rarity tiers for Identities, 000 (rare), 00 (common) and 0 (the base Identities). E.G.Os have just one rarity tier. When rolling, it's a 2.9% chance to roll a 000 Identity, while the chance to roll an E.G.O is 1.3%. You do not need to roll duplicates of the same Identity to upgrade them, and you cannot roll duplicates of E.G.Os. There is also only one limited banner that reruns every 3~ months.

The only pity is 200 rolls to redeem any 000 Identity or E.G.O on the banner. However, this game's saving grace is that it allows you to farm directly for "Egoshards" (for gacha people, this is the 'sparking' currency), which allows you to skip the gacha and obtain any Identity or E.G.O currently available in the Dispensary. You grind Egoshards by doing the infinitely grindable roguelike mode known as "Mirror Dungeons". Grinding for Egoshards is directly tied to the Battle Pass, as leveling it past the max level will give you Egoshard Crates. There is a longish (3-6 month) time gate for being able to obtain some units from the Dispensary. Aside from that, you can farm for every unit in the game, including limited units.

Buying the Battle Pass will give you triple Egoshards from the Battle Pass. It is highly recommended to buy it if you plan to do any substantial grinding. Grinding is so amazing that it is more Lunacy-efficient to convert your Lunacy to Enkephalin and grind for what you want rather than do the gacha. This is true even if you don't have the Battle Pass, despite it being three times as slower. Obtaining every unit in the game is feasible if you enjoy grinding and buy the Battle Pass for multiple Seasons, but the later you start, the more daunting of a task this becomes. If you are determined to grind for many units, let alone every unit in the game, it is not possible to do so in a reasonable timeframe without the Battle Pass. The Battle Pass is just $11 and can last anywhere between 3 to 6 months, and aside from the bonus Egoshards it does get you a lot of extra resources, so I recommend buying it if you like the game enough.

In other words, yes, you really can farm every Identity and E.G.O in the game and nearly forgo the gacha system entirely, if you are dedicated enough. A lot of people completely skip or just do one 10-roll every banner and save all their Lunacy for the Walpurgisnacht Extraction, and just shard everything else.

9. How do I spend Lunacy?

As previously mentioned, you will want to get a solid team of 6 non-base Identities to help you through the game. While you're very new, the majority of your Lunacy will be dedicated to gambling for that purpose. What matters is after you have a solid team complete. You need to decide if you want to go the route mentioned above where you commit and take time to grind for what you want, or be a brainless gambler who only touches the Mirror Dungeons to collect his 3 Weekly Bonuses.

If you want to grind, first of all you should really buy the Battle Pass. If you're willing to spend a fuckton of hours pressing buttons for some gacha units, you should be able to shell out $11 every 3-6 months to make your grinding 3x more efficient. Now that you have the Battle Pass, you will want to spend Lunacy on two daily Enkephalin refreshes and instantly turn the resulting Enkephalin into Modules. Two daily refreshes is the suggested amount, and three is the limit before you enter a noticeable Lunacy deficit. If you're a grindgod who feels like they need more than three a day, just start spending real money on Enkephalin packs at that point.

Doing daily Enkephalin refreshes will allow you to do multiple Mirror Dungeons a day, which grants you Battle Pass XP. Thanks to post-120 Battle Pass bonuses, you can start making a steady income of daily Egoshard Crates which will quickly build up for you to start sharding whatever you desire. As for rolling; don't. The only times you will be rolling is during the quarterly Walpurgisnacht Event and the upcoming Arknights collaboration. The good thing is that with all the Lunacy you've likely to have accumulated by the time the Walpurgisnacht Event rolls around, you'll have a much higher chance of getting what you want on the banner, especially if you have enough Lunacy to hit pity.

And if you don't want to grind? Have fun, gamble responsibly, and don't Get It Twisted. There's nothing wrong with just doing your Weekly Bonuses and gambling how you see fit. The Weekly Bonuses, Events, rolling on its own, etc still gives you a fair amount of Egoshards so you'll still be able to shard quite a bit.

Whether or not spending time grinding is worth it is ultimately up to you, but it's important to note that you can do Mirror Dungeons while doing busywork or watching stuff and you don't have to devote your entire attention to it. (hint: P+enter on your keyboard to automatically select winrate and start the turn. If you don't have two monitors, use something like Windows PowerToy's 'Stay on Top' feature to avoid having to alt tab constantly.)

10. Why can't I clear this stage?

I'm going to assume that you haven't played Ruina.

  • READ
  • By that, I mean you shouldn't rely on winrate for everything. While the first three chapters are fairly easy and can be winrated with the right units, you'll be complaining by the time you're getting shitstomped during chapter 4/5 because you didn't bother to learn any of the mechanics. Winrating is primarily for Mirror Dungeons and Luxcavations only.
  • Raise your Identities to the recommended level and Uptie 3 them. Uptie 3 is considered mandatory by the time you start chapter 4.
  • Bring Identities that take advantage of the enemies' damage type and weaknesses, to deal as much damage as possible while minimizing the damage you take.
  • If you have Identities that better resist the enemies' attacks, use them to intercept attacks that would be deadly to the other Identities you have fielded.
  • In a Focused Encounter, use the targeting and speed to your advantage. If you can't win the clash, don't clash in the first place; clash count only increases the damage you take. In some cases, you can even stagger the enemy with unopposed attacks beforehand to cancel their attacks.
  • Use defensive skills. Evade is by far the most useful one. Evades are reused until they fail as long as you target the fastest enemy/part. If there are multiple enemies who have the same speed/one enemy with multiple parts, click the arrow button in the top right so that it shows only one arrow. This will make it highlight the attacks in order of first to last.
  • Bring less Sinners. This might seem retarded, but it has the ability to make things infinitely easier. If you bring less than the maximum amount of Sinners, the ones you do have fielded will gain extra skill slots overtime depending on how many there are fielded. Basically, you can bring in the strongest Identity you have, and instead of putting them in a team of shitters you can throw them in solo and the entire dashboard will just consist of their skills.
  • Use E.G.Os to win clashes and change your resistances to better handle the enemies' attacks.
  • Useful base E.G.Os are: Faust's Representation Emitter for SP healing, Meursault's Chains of Others and Yi Sang's Crow's Eye View for debuffing bosses.
  • Use a support unit. There are no penalties for doing so, and you can bring one for most content.
  • If all else fails, lament and look up a guide.
11. How do I use a support unit?

You can bring one of your friend's units in as a support if they have it on their company tab, and vice versa. You can use supports for everything except Mirror Dungeons. You can only use one support at a time. If the support Identity has E.G.Os equipped you can also use those. You can still get EX rank when using supports.

You need to have at least one friend added. If you want more friends, go to the Friends tab on your profile and click the "Add a Friend" button. Alternatively, post your user ID in the thread and beg like the cute newbab you are.

  1. Go to the stage or story dungeon you want to play.
  2. Make sure that the "Edit Team" switch is off.
  3. Click on the Identity you want a support version of.
  4. Click the Support tab on top, and you will see the supports you can use.
  5. Select what you want, then go back to the main Identity selection screen.
  6. The support Identity you selected will say "SUPPORT" on it if you did it correctly.
12. How do I bind my account to Steam or mobile?
  1. Go to settings, and then to the Account tab.
  2. Link your mobile account to your Google/Apple account.
  3. After that, click "Send Merge Code", and then "Request Code".
  4. Use that code on Steam and follow the instructions. The instructions are extremely clear so don't worry about fucking it up.
13. Should I exchange Egoshards for Thread?

No, not unless you know what you're doing. And of course you don't know what you're doing, newbab. Just do 3 Thread Luxcavations a day. If there's a currently running Event you can also get Thread by advancing through the story or doing Mirror Dungeons. Doing so will give you Event currency that you can use to redeem Thread from the Event shop, along with other goodies.

14. What CONTENT have I missed out on by starting late? Are past Events and stories completely gone until reruns?

You do not miss any story by starting late. The only permanently missable content are cosmetics and being able to play past Railways and Mirror Dungeons. For past events, the only thing you miss out on is the Event rewards. Event Identities and E.G.O aren't 'limited' and follow the rules outlined in the Seasons section of this guide. So far, all story Events have been plot relevant, so you are required to go through them. You just don't have to deal with the annoying resource collection aspect and lose out on the rewards. You need to have all previous story content cleared to be able to play through any currently running story Event. However, for most Events you can still get the Event rewards by doing Mirror Dungeon runs and advancing through the story, since that also gives you Event currency. Other Events that had stories attached but were just login Events like Dante's Notes allow you to watch the story in the Theater at any time. The only Event you can't rewatch ingame is the 2023 April Fools Event.

15. When does my favorite Sinner get new content/when will their chapter come out?

We know the order each Sinner is going to get their chapter in. Each chapter is focused on one Sinner and takes 3-6 months to release. The order is as follows.

  • Gregor -> Rodion -> Sinclair -> Yi Sang -> Ishmael -> Heathcliff -> Don Quixote -> Hong Lu -> Ryoshu -> Meursault -> Outis -> Faust -> EOS

Just kidding about the EOS part. Maybe. We don't know what happens after Faust's chapter. As for units, there is sometimes a pattern for their release, but nothing is set in stone.

16. How do I change it so a specific Identity is in my Window when I open the game?

Press on the Sinner icon, then select the artwork you want on your Window. The last one selected will be there when you open the game.

17. Can I rewatch the Identity acquisition animations?

Yes. Put the Identity on your Window, then press and hold.

18. Can I change my loading screen?

Yes. Your loading screen comes from the last story CG you've seen, including Identity Uptie stories. Use the Theater to rewatch the story node or Uptie story to change it.

19. What is the update/maintenance schedule? When are new IDs/E.G.O announced and released?

Patch notes every Monday at roughly 18:00 KST. Maintenance begins every Thursday at 10:00 KST and ends at 12:00 KST. New banners and Events are announced/have trailers posted on on Fridays at roughly 18:00 KST. Skills for announced IDs/E.G.Os are posted alongside the patch notes on Monday. A few times a Season there will be special image teasers posted usually on Tuesdays, also at 18:00 KST. Image teasers are always posted a full week before release. Note that these times can shift if they collide with Korean holidays. You can see a live countdown for everything here. Some anon manages the Countdown and it is updated fairly regularly.

20. Are mods allowed, even if they're visual only? How do I make mods?

Private servers and mods that change the gameplay are not allowed and people have been banned for using them. As for visual only mods, Project Moon has been radio silent on the issue, and nobody has been known to get banned for using such mods. They allow things like the Chinese translation mod, so the consensus leans towards visual mods being safe to use. Regardless, understand that using any mod could put your account at risk. If you want to know how to make and run both types of mods, I have mirrored a D*scord guide and archived many D*scordfag mods for your pleasure in this Rentry.

21. What are Drawpiles and when do they happen?

A Drawpile is a canvas that lets multiple people draw, sketch, and paint on the same canvas simultaneously. We have a Drawpile at the start of each maintenance. The completed Drawpiles are posted in the thread when everyone is done drawing, usually the next day. You can view every past Drawpile in the /lcg/ Drawpile Collection.

New Manager Attendance Check Event

Starting from the day you create your account and begin playing, you will be able to participate in the New Manager Attendance Check Event login Event. You just have to log in for 14 cumulative days to obtain all the rewards. The most important rewards are the Nominable S1 Identity Ticket and Nominable S1 Battle Pass E.G.O Ticket. These tickets let you pick ONE Season 1 Identity and ONE Season 1 Battle Pass E.G.O to unlock respectively. To decide which Identity and E.G.O to unlock, see the below chart.

  • Nominable S1 Identity Ticket
    • Pick Grip Sinclair, no questions asked. If you already have him then go with Grip Faust. If you somehow have both Grip Sinclair and Grip Faust before using the ticket, get TingTang Hong Lu.
      The One Who Shall Grip Sinclair The One Who Grips Faust Tingtang Gang Gangleader Hong Lu
  • Nominable S1 Battle Pass E.G.O Ticket
    • Fluid Sac Faust is the best support E.G.O in the game and can carry you through the toughest battles, will definitely make your newbab life easier. If you choose anything else, you're BRICKED!
      Fluid Sac Faust

Rerolling

1. Do I need to reroll?

No, this game isn't that hard. Reroll if you want to start with specific ones or to make your newbab life as easy as possible. If you're not interested in meta Identities just look for whatever makes your dick the hardest and make sure it's actually in the roll pool by checking the probabilities tab on the banner you're rolling on.

2. Who do I reroll for?

I have created a tier list for each Sinner here. Almost all Event Identities are excluded because they are removed from the roll pool after once Season. This tier list is per-Sinner since that's the best way to rank things. Aim to get two or three Identities on this list. Do not bother rerolling for E.G.Os. Hover over the image for the full name of the Identity.

Identities marked with a 헤 can ONLY be rolled for during the Walpurgisnacht Event which comes by every 3 months. You CANNYOT reroll for these Identities outside of the Event.

Identities marked with a Dante's Cock can ONLY be rolled for during THIS current Season. You cannot reroll for these Identities after this Season ends.

  • Yi Sang
    • Painter Yi Sang deals amazing damage, rolls insanely well and his skill conditionals are easy to setup. He's a bleed Identity, but as long as you pair him with Identities that apply any kind of negative status effect he will fit in any team. If you just want the best Identity that can fit into any team and don't care what Sinner it is, reroll for this one + 2 highly ranked Identities for 2 other Sinners
      The Ring Pointillist Student Yi Sang Lobotomy E.G.O::Solemn Lament Yi Sang Liu Assoc. South Section 3 Yi Sang W Corp. L3 Cleanup Agent Yi Sang
  • Faust
    • Faust's The One Who Grips Identity can be obtained for free in the new user login event, see the above section.
      Lobotomy E.G.O::Regret Faust LCE E.G.O::Ardor Blossom Star Faust The One Who Grips Faust Seven Assoc. South Section 4 Faust
  • Don Quixote
    • Her T Corp. Identity has a smug face, but can be annoying to use for grinding because her skills can draw things out by a lot.
      The Manager of La Manchaland Don Quixote Cinq Assoc. East Section 3 Don Quixote W Corp. L3 Cleanup Agent Don Quixote T Corp. Class 3 Collection Staff Don Quixote
  • Ryoshu
    Lobotomy E.G.O::Red Eyes & Penitence Ryōshū Heishou Pack - Mao Branch Ryōshū W Corp. L3 Cleanup Agent Ryōshū Edgar Family Chief Butler Ryōshū
  • Meursault
    • Meursault. Aim for his Cinq Identity, the others aren't worth rerolling exclusively for.
      Cinq Assoc. West Section 3 Meursault Dieci Assoc. South Section 4 Director Meursault R Corp. 4th Pack Rhino Meursault
  • Hong Lu
    • Full-Stop Hong Lu and Full-Stop Heathcliff pair very well together, so if you're rerolling for one of them you should reroll for the other.
      Full-Stop Office Rep Hong Lu Dieci Assoc. South Section 4 Hong Lu Tingtang Gang Gangleader Hong Lu K Corp. Class 3 Excision Staff Hong Lu
  • Heathcliff
    • Full-Stop Hong Lu and Full-Stop Heathcliff pair very well together, so if you're rerolling for one of them you should reroll for the other.
      Full-Stop Office Fixer Heathcliff Wild Hunt Heathcliff R Corp. 4th Pack Rabbit Heathcliff The Pequod Harpooneer Heathcliff Öufi Assoc. South Section 3 Heathcliff
  • Ishmael
    Zwei Assoc. West Section 3 Ishmael The Pequod Captain Ishmael Kurokumo Clan Captain Ishmael Liu Association South Section 4 Ishmael
  • Rodion
    Dieci Association South Section 4 Rodion Devyat' Assoc. North Section 3 Rodion The Princess of La Manchaland Rodion Liu Assoc. South Section 4 Director Rodion
  • Sinclair
    • Sinclair's The One Who Shall Grip Identity can be obtained for free in the new user login event, see the above section.
      Dawn Office Fixer Sinclair The One Who Shall Grip Sinclair Cinq Assoc. South Section 4 Director Sinclair
  • Outis
    The Barber of La Manchaland Outis W Corp. L3 Cleanup Captain Outis Wuthering Heights Chief Butler Outis Lobotomy E.G.O::Magic Bullet Outis
  • Gregor
    Firefist Office Survivor Gregor The Priest of La Manchaland Gregor Twinhook Pirates First Mate Gregor Edgar Family Heir Gregor

The only things you can't reroll for are Event Identities and E.G.Os from past Seasons, and Battle Pass E.G.O. Always check the probabilities tab if you're unsure.

3. How do I reroll?

Rerolling is extremely easy, it takes less than 5 minutes per reroll. Just follow this quick and easy guide.

  1. You need either a phone or an emulator. An emulator allows you to run multiple instances at once. I recommend Bluestacks or LDplayer. You cannot reroll on Steam.
  2. Boot up the game.
  3. Create a new guest account.
  4. Play through the tutorial and listen to Faust's color autism. Please read through it at least once.

Now that you're in the main menu screen, perform the following loop.

  1. Claim Lunacy and tickets from your mailbox.
  2. Claim Lunacy from beating the prologue.
  3. Do your rolls on the New Manager's Welcome Extraction banner. If you have more left over afterwards, either dump it into on any other banner or save it if you're happy with what you got.
  4. If you're satisfied with your current rolls, bind your account to Google/Apple, and merge your account with Steam. Do not skip this part if you want to keep the account.
  5. If you want to reroll: click settings->account->close account button.
  6. You'll be booted to login screen. Create new guest account, skip the tutorial and repeat.

Monetization & Gacha

1. Identities

You obtain Identities (IDs) from the gacha and Dispensary. This is the main thing you'll be rolling for; it's the equivalent of other gacha's units. There are three rarities, denoted by the number of 0s. The lowest value is 0 and the highest value is 000. The naming is related to the Kabbalah.

You level up your Identities by using XP Tickets. The maximum level rises depending on how far you are in the story. You can also upgrade them in a different way, using a process called Uptying which requires Thread. Think of it as promotions. This gives them new skills, improves their speed rolls, gives them passives, and gives them better general stats. Uptying is a huge power boost and Uptie 3 is considered required by the time you start chapter 4. If you Uptie an Identity to tier 3, you get new artwork, a new watchable story, and a small Lunacy reward. 000 Identities get pretty animated artwork for Uptie 3.

The maximum Uptie level is Uptie 4. Some Identities get huge boosts from Uptie 4, and some barely at all, so if you're looking to Uptie 4 an Identity please carefully read the bonuses they get from it. Do not bother with Uptie 4 until you're pretty far into the story (let's say once you're done with chapter 4/5) and have more than one usable team.

2. E.G.O

You obtain E.G.O from the gacha, Dispensary, and Battle Pass. This is the equivalent of weapons or special moves in other gachas, except without the hellish stat grind you think of if you've played Genshin or any of those gachas. E.G.Os are not as important as Identities, and the base ones will serve you well for pretty much the whole story. There are 5 slots for each tier: ZAYIN, TETH, HE, WAW and ALEPH. At the moment, there are only E.G.Os up to WAW level. Although there are different tiers, all E.G.Os have the same gacha rates regardless of tier. Each E.G.O invokes a different attack and costs a different amount of Sin resources. You gain one Sin every time you use a skill of that Sin affinity. Using an E.G.O also costs Sanity.

Using an E.G.O changes the Identities Sin resistances and gives you a new passive for the remainder of the battle. The Sin resistances you start out with are based on your lowest level E.G.O, aka your Zayin E.G.O. You can have multiple E.G.O passives active at a time.

Similarly to Identities, you can upgrade E.G.O using Thread. This process is called Threadspinning. XP tickets cannot be used on E.G.O. Threadspinning an E.G.O to tier 3 does not give you Lunacy.

It is advised against rolling specifically for E.G.O because the rates for obtaining E.G.O are abysmal (1.3%). If you are going to roll for any specific E.G.O, it is recommended to clear out every other E.G.O in the Dispensary beforehand, especially during Walpurgisnacht.

3. Battle Announcers

You obtain Battle Announcers from the Battle Pass, Event rewards, rolling on banners, (notably the Walpurgisnacht Extraction banner) and buying them with Paid Lunacy. They provide commentary based on what's happening in the battle. You can select a maximum of 5 Battle Announcers at once. If you roll a dupe of a Battle Announcer, you get 50 Thread crates. Battle Announcers have the same rates as E.G.O.

4. Lunacy & Extractions

Lunacy is the gacha currency. You can get Lunacy by collecting your Weekly Mirror Dungeon bonuses, story completion bonuses, Uptie bonuses, apologems or paying real money. Collecting every Mirror Dungeon Weekly Bonus will give you a total of 750 Lunacy. After every maintenance, you get 300 compensation Lunacy. This is just short of a 10-roll per week. There is also paid Lunacy, which can only be bought with real money and can be used for daily rolls, to buy Battle Announcers, and most importantly to buy the Battle Pass.

Extractions are the gacha system of Limbus Company. This is the most straightforward method for obtaining new Identities and E.G.Os. A single roll costs 130 Lunacy or one Extraction Ticket, meaning a 10-roll costs 1300 Lunacy, 10 Extraction Tickets or one Decaextraction Ticket. You're guaranteed one 00 Identity for every 10-roll, so stick to doing those. Note that there's a difference between doing a "10-roll" and doing 10 individual rolls. You're only guaranteed a 00 when you do a 10-roll, not on your 10th individual roll. There's also a daily roll system for paying users; 13 paid Lunacy for a single roll.

Extraction Tickets and Decaextraction Tickets are for single rolls and 10-rolls, respectively. If you have at least 10 Extraction Tickets you can do a 10-roll with them like the Decaextraction Tickets. These tickets are used before Lunacy. There are also 000 Decaextraction Tickets, which guarantees you one random 000 Identity. These have their own unique banner that appears in the Extraction tab if you own one.

The following are the standard rates for Identities and E.G.O. It is recommended to look at the in-game probabilities button, as it will have the most in-depth and up-to-date information. Battle Announcers have the same rates as E.G.O.
Chart

These are the types of Extraction banners you will encounter often. Target Identities and E.G.O account for 50% of the probabilities for their respective rarities; the rates are evenly shared among them. The other 50% of probabilities are evenly distributed between the non-targeted Identities and E.G.O in the table.

  • Standard Extraction
    • A permanently available banner where there is an equal chance of receiving any particular Identity/E.G.O, for any Sinner. Never roll on this banner, even with daily rolls using paid Lunacy. This is a truth among all gacha.
  • New Identity / E.G.O Target Extraction
    • A banner that increases the probability rates for receiving the featured Identities and/or E.G.Os.
  • Limited Target Extraction
    • A banner that increases the probability rates for receiving the Identities and E.G.Os of a specific Sinner . This banner changes to another Sinner every two weeks. There are also Target Extractions for in-universe factions, but those are rare.
  • New Manager's Welcome Extraction
    • Special banner for newbabs that will give you some discounted 10-rolls with guaranteed 000s before it disappears. This is the banner that people reroll on.
  • 3-Star Identity Assured Extraction
    • Special banner that only appears if you have a 3-Star Guaranteed Decaextraction Ticket in your inventory. Using the ticket will guarantee you a 10-roll with at least one 000 Identity. There are other versions of this banner that instead give you Identities from specific Seasons, and only appear if you have the corresponding ticket in your inventory. E.G.O cannot be obtained from 3-Star Identity Assured Extractions.
  • Walpurgis Night Target Extraction
    • Banner that runs during the quarterly Walpurgisnacht Extraction Event, see the section below for more details.
5. Walpurgisnacht

Walpurgisnacht, or Walpurgis Night, is a quarterly Extraction Event where Identities, E.G.O and Battle Announcers from Lobotomy Corporation, Library of Ruina, and Distortion Detective will appear. While the periods of these Events may vary, the plan is to have at least one Walpurgis Event every 3 months. Walpurgis Events have Event-specific stories and unique combat encounters. All Walpurgis units will no longer be available once the Event period ends.

During the Walpurgis Event, Walpurgis units from past Walpurgis Events will be added to the roll pool. However, only the units from the current Walpurgis Event will have increased odds.

Identities and E.G.O featured in the currently ongoing Walpurgis Event cannot be purchased from the Dispenser. However, during the next Walpurgis Event, Identities & E.G.O from previous Walpurgis Events will be made purchasable from the Dispenser. They will not be featured in the Dispenser outside of the Event period. E.g., during the second Walpurgis Event, Identities and E.G.O from the first Walpurgis Event will be purchasable from the Dispenser, but not the new Identities and E.G.O from the second Walpurgis Event. Walpurgisnacht is currently our only limited banner. And again, please clear out every other E.G.O in the Dispensary if you're going to roll for a Walpurgisnacht E.G.O.

6. Dupes

If you obtain a duplicate of an Identity, it will be converted into Egoshards for whichever Sinner the Identity belongs to. Dupes themselves do not give upgrades or gameplay advantages. If you gather 400 Egoshards for one Sinner, you can obtain (shard) any unowned 000 Identity or E.G.O for that Sinner via the Dispensary. 00 identities cost 150 shards. I wouldn't suggest sharding 00 Identities if they aren't Event/Walpurgisnacht Identities.

The other use for Egoshards is Uptie 4, which requires Egoshards, so one 000 dupe can be viewed as a free Uptie 4. You can also convert Egoshards to Thread, but you shouldn't do that.

When rolling, dupes of identities will be converted into the following number of shards:

0 00 000
3 15 50

As for E.G.O, rather than being converted into shards, it'll be removed from the rolling pool after you get it for the first time. Getting every E.G.O won't drastically improve your chances of getting new Identities (literally only +0.1%). However, it's very handy to have every rollable E.G.O cleared from the Dispensary so that during Walpurgisnacht you can roll for the Event E.G.O without worrying about getting fucked over.

For Battle Announcers, dupes give you 50 Thread Crates.

7. Pity

The only pity, called "Yisang [Ideality]", is 200 rolls, aka 26000 Lunacy. There is no "soft pity". You get 1 Ideality (pity) point per roll. Once you hit 200 Ideality on a rateup banner, you can exchange it for one 000 Identity, E.G.O or Battle Announcer on the banner. Pity is not shared between banners. After the banner period is over, the unused Ideality you have built up will turn into Thread at a 1:1 ratio.

8. Battle Pass

The Battle Pass (BP), or Limbus Pass is the best thing to buy by far. If you're going to spend any money on this game, whether you're going to farm or not, buy the Battle Pass. Nothing else even comes close in value. The current Battle Pass price is 1300 Paid Lunacy, which is $11. You can buy the required Paid Lunacy by visiting the shop and buying the Season 5 Commencement Lunacy Pack.

When a new Season begins, a new Battle Pass is introduced with it. At the start of a new Season, advancing past a certain point in the Battle Pass is time gated for three weeks. This doesn't affect your grinding at all, you can farm as many Battle Pass levels as you want and will get everything at the end of the three weeks. The Battle Pass has a free track and a paid track. You get the rewards from the paid track up to your current level once you buy it. The Battle Pass bonus rewards past level 120 are retroactive. If you buy the Battle Pass beyond level 120, you can retroactively claim the accumulated bonus rewards in addition to the free rewards you already claimed. This means you aren't penalized for waiting to buy it, even if it's the very last day of the Season. If you're a newcutie and don't know if you're going to like this game yet, don't feel rushed to buy it. The Battle Pass also lasts anywhere between 3 to 6 months, so you have lots of time to decide.

You level the Battle Pass by completing missions, going through Mirror Dungeons, or using paid Lunacy (do not use paid Lunacy to level the BP, only to buy the BP itself). The rewards from the Battle Pass include Lunacy, E.G.O, Thread, Egoshards, XP Tickets, Enkephalin Boxes, Extraction Tickets, cosmetics, and Battle Announcers. Leveling the Battle Pass past 120 gives you Nominable Egoshard Crates. You earn 1 per level without the Battle Pass, and 3 if you own the Battle Pass.

There is also the Limbus Pass "Package", which is different from the regular Limbus Pass. The Limbus Pass Package includes the Battle Pass, a Level Boost IV Ticket, a cosmetic paypiggy banner, and 10 Battle Pass levels upon purchase. It's something like $30, don't bother with it unless you really want to fund the theme park.

9. Multiple Purchase Options for the Battle Pass

The Battle Pass was made only purchasable with Paid Lunacy at the start of Season 4 for some reason. This basically means you can buy one of the more expensive Lunacy Packs that give you Paid Lunacy to buy multiple Battle Passes for cheaper than buying them separately, with the caveat of paying more upfront. An excerpt from the Optimal Grind Guide explains this better than I can, so I'm going to paste it here:

This does open an opportunity for players who have enough fAith to stick around and continue playing the game, as in, purchasing a higher tier Lunacy pack gives you more Paid Lunacy to buy the Limbus Pass at a cheaper price. If you purchase a Lunacy pack for the first time, you get double the amount of Paid Lunacy. But don't worry, because Project Moon loves the game and its fans, that first time bonus purchase resets every year on anniversary (February 26). Meaning, if you were to buy, for example, the $24 Lunacy Crate, which gives you 4292 Paid Lunacy, you will be saving around $9 than if you were to buy 3 Limbus Passes on three separate occasions on top of having 392 extra remaining Paid Lunacy.

Now, of course, this deal is a double edged sword. Not only are you paying upfront, but you're also paying for future content at a cheaper price. Whether you stick around until then, the game ending its servers or whatnot, you spending the paid Lunacy like a retard, are all on the table. I'm not going to tell which one you should buy since circumstances differ from person to person. Here are two different graphs, to let you know of your options and what you're paying for.

Graph 1
Graph 2

Now, once you have picked the right Lunacy package, whether it's only for the current Season or future Seasons, you can forget about them. Those Paid Lunacy are for Limbus Pass and Limbus Pass only. Don't let greed get into your head.

However, if you still want more Lunacy and are willing to pay for it, then the ‘Monthly Lunacy Supply’ and ‘Monthly Lunacy Batch’ are the ones you should be looking at. For $10, you get around 4k Lunacy, 800 of them being Paid Lunacy over the course of a month.

10. Daily Rolls

An important aspect for evaluating prices is the daily roll. You get to perform a single Extraction once a day on each available banner for 10% of the price, but you only get to do so with paid Lunacy, which is different from regular Lunacy. Do not do your daily rolls on the standard banner, because it has no Ideality, which means no extra Thread.

11. Monthly Lunacy Packs

You can buy two monthly packs for $3 and $7. The cheaper one gets you 130 paid Lunacy, and 1170 free Lunacy spread over 30 days. The $7 one gets you 650 paid Lunacy and 1950 free Lunacy spread over 30 days.

12. Individual Currency

You can buy the following currency:

  • 70 for $1
  • 294 for $4
  • 1014 for $12
  • 2147 for $24
  • 4103 for $42
  • 8336 for $80
    Note that on your first purchase you'll receive double the Lunacy. This bonus resets every year on anniversary (Feburary 26).
13. Other

You can buy the following packs.

  • Weekly EXP Pack for $7
  • Weekly Thread Pack for $7
  • Monthly Training Pack 1 for $31
  • Monthly Training Pack 2 for $31
  • Monthly EXP Pack 1 for $19
  • Monthly EXP Pack 2 for $33
  • Monthly EXP Pack 3 for $62
  • Monthly Thread Pack 1 for $19
  • Monthly Thread Pack 2 for $33
  • Monthly Thread Pack 3 for $62
  • New Manager's Onboarding Pack for $22
  • Identity Growth pach for $22
  • Weekly Enkephalin Pack for $7
  • Season 5 Settler Supplies for $70

The growth packs aren't really worth it unless you want to fund the anime, as you can get most of the packs with just some grinding. You should just farm if you need the Thread and EXP. However, if you really like grinding Mirror Dungeons you might find the Weekly Enkephalin Pack to your liking.

14. Summary

If you want to do 10-rolls on limited banners, go for the monthly packs. If you want to do daily rolls, go for the standalone Lunacy packs. Monthly Lunacy has the best ratio of Lunacy per dollar, but make sure to notice the "free" in "free Lunacy per day". You cannot do the cheap daily Extraction with "free" Lunacy.

See this chart for a full list of every purchasable and the ratios for everything to help you make an informed decision.

Farming

In Limbini Cimpini, each Sinner has their own Egoshard. Egoshards are the currency used to obtain Identities and E.G.Os from the Dispensary, allowing you to bypass the gacha. This process is known as sharding, sharting, or "sparking" in regular gachafag terms. It takes 400 Egoshards for one 000/E.G.O, and 150 for a 00. For example, if you have 400 Faust Egoshards, you can use them to unlock one Faust Identity/E.G.O, but can't use those Faust Egoshards to unlock an Identity/E.G.O belonging to another Sinner, because each Egoshard corresponds to only one Sinner.

Egoshards are obtained when you get dupes of Identities, but Egoshards can also be farmed. Farming Egoshards is directly tied to the Battle Pass, which is leveled by doing missions and Mirror Dungeons. Leveling the Battle Pass past max level will give you Nominable Egoshard Crates, one of which will give you 1-3 Egoshards for a Sinner of your choice. If you don't own the Battle Pass you get 1 Nominable Egoshard Crate per level, and 3 if you do have it. This means that owning the Battle Pass will triple the Nominable Egoshard Crates you get. Below is a general guide on farming.

1. What is the best way to farm Egoshards?

If you're looking for maximum efficiency, I suggest you read this Optimal Grind Guide that another anon wrote. It details the most effective method for farming, including optimal status effect teams.

You can farm as much as you want if you have the Enkephalin or Lunacy to spend on Enkephalin Modules. One Module is equivalent to 20 Enkephalin. Here is a general list of what you should be doing:

  • Do two daily Enkephalin refreshes then immediately turn the resulting Enkephalin into Modules
  • Collecting all Mirror Dungeon Weekly Bonuses. The most efficient way to do this is by doing one Mirror Dungeon Hard (MDH) run (if you have it unlocked, otherwise do 3 regular MD runs)
  • Farming as many Mirror Dungeons (MDs) as you want (this is the actual "farming" part and is what you'll want to spam if you want to end up with thousands of crates)
  • Doing your missions (daily, weekly, seasonal)

You can do multiple Mirror Dungeons a day if you want to, but be careful not to get burned out. Do not do more than one MDH a week for farming purposes.

2. Is it worth spending Lunacy on Enkephalin refills for Mirror Dungeon runs?

Yes, very much so. Thrice as much if you have the Battle Pass. You can spend Modules on Mirror Dungeon runs, and they net you Egoshard Crates thanks to post-120 Battle Pass bonuses. I'm not going to lay out the entire math, but grinding with Enkephalin refreshes is so efficient that if you are rolling with Lunacy and not using the Lunacy for refills, you are wasting 6 000 Identities per 35 rolls (2 000s wasted without the Battle Pass).

Your max Enkephalin depends on your Manager Level. 2 refills a day is the recommended amount for most Limbabs, as it lets you farm a lot without being a big drain on your Lunacy. You should not do more than 3 refills a day, as 3 is already putting you into negative Lunacy territory. If you feel like you need more than 3 a day you might as well just spend money on weekly Enkephalin packs.

3. What should I shard first, and when?

After the current Season ends, Identities and E.G.O marked as Event/current Season will be removed from the Dispensary for the remainder of the new Season, and half of your Egoshards (including crates) will be turned into Thread.

Focus on high tier units marked as current Season/Event, and Walpurgisnacht units. During Walpurgisnacht, units from past Walpurgisnacht Events (not the current Event) become shardable for the duration of the Event. Most Walpurgisnacht units are very strong, so you should try to shard some whenever the Event comes around.

Overall it's suggested to start sharding current Season/Event units after the Season end date is announced. You never know what might come out of a random 10-roll. If you don't feel like waiting and really want something NYOW you can ignore that advice, the chance to get spooked by a unit you just sharded is really low anyways.

4. How many Nominable Egoshard Crates should I open at a time? What do I do with Random Egoshard Crates?

Every Egoshard Crate gives you 1-3 Egoshards, so you need an average of 200 Nominable Egoshard Crates to shard one 000 ID or E.G.O. It's APPARENTLY better to open more crates at a time because it has a higher chance to get you the most shards. It's not just placebo, it's uhh math related or something, don't ask me. As for Random Egoshard Crates, open them as soon as you get them, they also get halved at the end of the Season anyway.

5. What are sharding delays?

The Seasonal Dispensary rules and the Walpurgisnacht Limited Extraction Event will add a delay to sharding specific Identities and E.G.O. For IDs and E.G.Os from the currently ongoing Season, there is an initial 1 week sharding delay designed to make you waste your Lunacy if you're impatient. To avoid this, just don't be impatient. Identities and E.G.O with a Season or Event tag from the last Season will not be shardable until the next Season. For Walpurgisnacht, Identities and E.G.O featured in the currently ongoing Walpurgisnacht Extraction cannot be sharded. However, during the next Walpurgisnacht Event, Identities & E.G.O from previous Walpurgis Night Extractions will be made shardable during the Event period. For more information, see the Walpurgisnacht and Season sections.

Seasons

1. Season Info

You can check the Season an Identity or E.G.O belongs to below its name in the Identity tab. Those without a Season shown are categorized under the [Regular] tag. These are known as Season 0 Identities, which means that they are not directly related to the story and can thus have no Extraction or Dispensary restrictions by default. Event Identities and E.G.O have [EVENT] marked next to their Season tag.
Season Info

When a new Season begins, half of the previous Season's Egoshards will be carried over, converted, and rounded up for the new Season. Half of the Egoshards in possession are carried over to the next Season. The remaining Egoshards are converted into Thread. The same applies for Egoshard Crates. The remaining Crates are converted into Thread Crates. You will be notified of the upcoming Season change and expiration date of Egoshards and Egoshard Crates sometime before the next Season.

2. Extraction Pool

A new Season's Identities and E.G.O will be added to the list of extractable items. Identities from previous Seasons remain in the pool, so you can still acquire them from Extraction. Only Event Identities and E.G.O will be removed from the pool. Event Identities and E.G.O marked for the current Season will be permanently removed from the Extraction pool once the Season has ended, but will be permanently added to the Dispensary once two Seasons have passed. Event units from past Seasons will only become rollable during a Target Extraction for that Sinner, but it's only for that banner and the rates are the same as the Sinners' other units.
Extractions

3. Dispensary

Identities and E.G.Os will become available at the Dispensary as they are released, or one week after release if it's marked as belonging to the current Season. In addition, you will be able to exchange for Identities and E.G.O from the Battle Passes of past Seasons. Event units from the current Season will remain shardable even after their Event ends, but will be removed from the pool once the current Season ends. Extraction IDs and E.G.O belonging to the Season immediately before will be inaccessible until two seasons have passed. (i.e Identities tagged with Season 6 cannot be sharded during Season 7, but they will become shardable immediately once Season 8 starts and will remain so permanently.)
Dispenser

Combat

1. Retries

You can "give up" (press the give up button) or "lose" (have all your Sinners die) in any battle and try again with minimal penalty in most cases. Giving up or losing a story node will make you lose 1 Enkephalin. Giving up or losing a Luxcavation will fully refund your Modules. If you lose (not give up) a battle inside a Mirror Dungeon or the Refraction Railway, you will have to retry with your remaining Sinners that weren't participating originally. If you have no remaining Sinners, you will be forced to forfeit. If you give up inside a Dungeon or the Refraction Railway, you can retry the same battle as much as you want without penalty.

If you lose in a Story Dungeon but have Sinners remaining, the Sinners who died will stay dead until you reach a checkpoint, at which point they will be revived. If all your Sinners die, you will have to restart from the previous checkpoint. Sinners who die in Mirror Dungeons are revived at the start of the next floor. In summary, press give up before you actually lose the battle if you're in the Railway or a Dungeon.

2. Coins, Clashes, Offense & Defense Level

For each clash, every coin still available will be flipped at the same time, and every heads coin will add or decrease the total value, repeating until one side loses all of their coins. Be aware that some skills will decrease in value if you flip heads. The victor will use their remaining coins to attack.

Taking the following scenario as an example:

Clashes
In a clash, the Offense Level of both sides are compared. The side with the higher Offense Level gains +1 Clash Power for every 3 points of difference between Offense Levels. In this instance, For Justice! (3 coins) will clash against Plunge In (3 coins). Don Quixote's Offense Level is 5 points higher than the enemies, so she has +1 clash value. This means she gets +1 to her minimum and maximum clash value, turning her 3/12 skill into a 4/13 skill. With this in mind, Don's base coin power on this skill is 4. For each heads coin that lands on her skill, she will receive +3 clash value, meaning her maximum coin value is 13. Favored is the probability of winning the clash. The probability shown also takes Sanity and some status effects into account.

The Defense Level is matched against the attacker's Offense Level. When a character is on the receiving end of an attack, their Defense Level is taken into account, and applies a percentage modifier to how much damage the attack deals. The damage dealt by an attack is increased by 3% when the differential between the attacker's Offense Level and the defender's Defense Level is 1, and by 28% when the differential is 10. As the differential increases, returns diminish. When the Defense Level is higher than the Offense Level, the modifier is applied as a negative instead, reducing the damage dealt.

In an unopposed attack, the minimum/maximum damage is often shown instead. The damage shown takes most things except status effects into account. The damage of your attack is the roll of your base attack plus the power provided it by the coin face it lands on. It is then modified by resistances, and can be effected further by status effects and clash count.

3. Resonance

Resonance isn't overly important unless you're going for specific team comps or passives, but it's still important to know how to differentiate the two types of Resonance.

This is Resonance (Res). Resonance is achieved when you use two or more skills of the same Sin in the same turn, it does not have to be in an unbroken chain (meaning they do not have to be directly next to each other on the dashboard). More Resonance means more damage, and Resonance is required for some passives to work.
Resonance

This is Absolute Resonance (Abs. or Abs. Res). Absolute Resonance is achieved when you use three or more skills of the same Sin not only in the same turn together in an unbroken chain. It increases damage further and is not strictly necessary for passives to work. It also increases Offense Level for the affected skills if you have 3 or more chained together.
Absolute Resonance

5. Sanity

Every character, save for Abnormalities, has Sanity (SP). Sanity starts at 0 and maxes out at +45 with a minimum of -45. At maximum Sanity you have a 95% chance of hitting heads, and vice-versa. In Dungeons, your Sanity level will carry over to the next fight. Positive Sanity will make coins land heads more often, and negative Sanity will make coins land tails more often. If a Sinner hits -45 sanity at any point and they also have a Corrodible E.G.O equipped, they will go out of control and potentially attack allies with the Corroded E.G.O. If they do not have a Corrodible E.G.O equipped, they will panic and be unable to act for the turn. Using an Awakening E.G.O at low Sanity will also have a chance to Corrode. Their Sanity will reset back to 0 once they have corroded or panicked for a turn.

5. Corrosion

Any non-base E.G.O can Corrode. A Corroded E.G.O has a different attack and effects compared to the regular (Awakening) version. Depending on the situation, you may want to use either the Awakening or Corrosion versions of the E.G.O. E.G.O Corrosion can be reached in multiple ways. If you have a non-base E.G.O equipped and reach -45 Sanity at any point in a battle, you lose control of the Sinner, and they will use the Corroded E.G.O and be forced to attack with it, potentially hurting allies. Corrosion can also be reached by using an Awakening E.G.O below 0 Sanity, which will give you a percent-based chance for your E.G.O to Corrode.

The other way that you can use Corroded E.G.O is via Overclocking. To OverCock an E.G.O, open the ingame E.G.O menu and hold on the E.G.O you want to Overclock. Overclocking will allow you to use the Corroded version of the E.G.O and not attack allies. Overclocking an E.G.O will cost 1.5x the amount of E.G.O resources. If you do not have enough resources but Overclock anyways, you can use the Corroded E.G.O but can still attack allies, and you will go into resource debt.

6. Battle Types

There are two types of battles: regular Encounters and Focused Encounters. Regular Encounters are what you will see most often, and are commonly found in the main story and EXP Luxcavation. In regular encounters, you drag the chain across the dashboard to select skills. Outside of things like aggro and certain E.G.O, you cannot manipulate targeting and clashes in human battles.

Focused Encounters are commonly found in Thread Luxcavation, story Dungeons, boss fights and the Refraction Railway. In Focused Encounters, you can freely change the targeting by dragging skills from the dashboard to enemy skill slots. It goes without saying that Focused Encounters are much more interesting to play.

Tier List

I'm not going to make a full tier list, because it would require me to update it very often. I also don't know how to make a good tier list, so I would have to post in the thread asking anons to spoonfeed me every time a new ID is released, and I don't want to do that or rely on other websites for opinions because I only trust the opinions of anonymous retards. There are many other tier lists and resources for you to use if you need a full one, just avoid Prywden, it is absolute dogshit and you'll be giving clicks to people who steal content directly from 4chan. I don't think tier lists work well in the first place for this game so I don't see much of a point in making a full fledged one.

The following are what most consider to be the best Identities for each Sinner. Each Sinner has their own tier list consisting of their own Identities, because that's the best way to rank things. 00 Identities, and Identities I consider too weak outside of niche scenarios are excluded, as this is not an exhaustive tier list. Note that this tier list includes every notable Identity, including Walpurgisnacht and Event Identities that may not always be obtainable. Hover over the images for the full name of the Identity.

  • Yi Sang
    The Ring Pointillist Student Yi Sang Lobotomy E.G.O::Solemn Lament Yi Sang Liu Assoc. South Section 3 Yi Sang W Corp. L3 Cleanup Agent Yi Sang Effloresced E.G.O::Spicebush Yi Sang
  • Faust
    MultiCrack Office Rep Faust Lobotomy E.G.O::Regret Faust LCE E.G.O::Ardor Blossom Star Faust The One Who Grips Faust Seven Assoc. South Section 4 Faust
  • Don Quixote
    • Her T Corp. Identity has a smug face, but can be annoying to use for grinding because her skill 3 has the potential to draw things out by a lot.
      W Corp. L3 Cleanup Agent Don Quixote Cinq Assoc. East Section 3 Don Quixote T Corp. Class 3 Collection Staff Don Quixote
  • Ryoshu
    Lobotomy E.G.O::Red Eyes & Penitence Ryōshū Heishou Pack - Mao Branch Ryōshū W Corp. L3 Cleanup Agent Ryōshū Edgar Family Chief Butler Ryōshū
  • Meursault
    • Meursault. His Blade Lineage Identity is the best but his skill 3 can be awkward to use because you're meant to purposefully lose the clash with it.
    • CinqSault is a great generalist Identity.
      Blade Lineage Mentor Meursault Cinq Assoc. West Section 3 Meursault Dieci Assoc. South Section 4 Director Meursault R Corp. 4th Pack Rhino Meursault
  • Hong Lu
    Full-Stop Office Rep Hong Lu Dieci Assoc. South Section 4 Hong Lu District 20 Yurodivy Hong Lu Tingtang Gang Gangleader Hong Lu K Corp. Class 3 Excision Staff Hong Lu Hook Office Fixer Hong Lu
  • Heathcliff
    Full-Stop Office Fixer Heathcliff Wild Hunt Heathcliff The Pequod Harpooneer Heathcliff Kurokumo Clan Wakashu Heathcliff R Corp. 4th Pack Rabbit Heathcliff Öufi Assoc. South Section 3 Heathcliff
  • Ishmael
    • All of her 000s are good, but her R. Corp Identity requires Uptie 4 to earn her spot in this tier list.
      Zwei Assoc. West Section 3 Ishmael The Pequod Captain Ishmael Kurokumo Clan Captain Ishmael Molar Boatworks Fixer Ishmael R Corp. 4th Pack Reindeer Ishmael Liu Association South Section 4 Ishmael
  • Rodion
    Dieci Association South Section 4 Rodion Devyat' Assoc. North Section 3 Rodion The Princess of La Manchaland Rodion Liu Assoc. South Section 4 Director Rodion
  • Sinclair
    Dawn Office Fixer Sinclair The One Who Shall Grip Sinclair Cinq Assoc. South Section 4 Director Sinclair
  • Outis
    The Barber of La Manchaland Outis W Corp. L3 Cleanup Captain Outis Molar Office Fixer Outis Lobotomy E.G.O::Magic Bullet Outis Wuthering Heights Chief Butler Outis Seven Association South Section 6 Director Outis
  • Gregor
    Firefist Office Survivor Gregor The Priest of La Manchaland Gregor Edgar Family Heir Gregor Twinhook Pirates First Mate Gregor Zwei Association South Section 4 Gregor

Activities

1. Story

The main draw of the game. The first two chapters aren't the best, but everything after that is pretty good. If you don't enjoy the fourth chapter's story by the end of it, you'll likely never enjoy anything the game has to offer, so use that as a benchmark to see if this game is for you.

There are currently 7 chapters + the prologue and multiple plot-relevant Events. Beating the first two chapters is important, as it automatically upgrades all your base Identities and E.G.O to Uptie 3, as well as unlocks the main farming modes. Entering story nodes costs raw Enkephalin. If you are out of Enkephalin but want to continue the story immediately, open an Enkephalin Box or do an Enkephalin refill. You get many Enkephalin Boxes from Events and the Battle Pass. Most people use them when new story releases so they can complete it all in one sitting and go back to shitposting.

If you fulfill certain conditions, you'll get an EX rank, which unlocks extra Lunacy rewards. If you complete all the EX stages for a chapter, you get even more Lunacy rewards, (collected at the top of the screen on the chapter's page) so don't forget to claim that too.

2. Story Dungeons

Usually the final level of a chapter. You go through a series of rooms in order to obtain the Golden Bough. Costs Enkephalin Modules to enter. Contains Abnormality battles on top of your regular combat encounters. Very long, but you can leave and resume later.

3. Mirror Dungeons

The farming mode. There's a lot to explain about the mechanics, so you should just click the info button on the Mirror Dungeon page, it explains most of it.

The Mirror Dungeon has two difficulties, normal (MDN) and hard (MDH) mode. To enter hard mode, start a Mirror Dungeon expedition as you usually would, but once you get to the first card pack selection screen, set the difficulty toggle button on the top right to hard. You can set the card packs to hard mode at any point during the Mirror Dungeon, but you can't switch it back to normal once it's on. If you want to do a full hard mode run and collect all of the Weekly Bonuses and Battle Pass XP at once, set it to hard at the first card pack screen.

You can start a Mirror Dungeon run for free, and you will only have to spend Modules at the end if you wish to collect the rewards, which are based on completion level. On top of the usual rewards, you also have three Weekly Bonuses, each granting you 250 Lunacy and more Battle Pass EXP regardless of completion level. Once you have consumed all three Weekly Bonuses, you will receive a total of 30 Battle Pass EXP and 100 Manager EXP for any subsequent runs.

Mirror Dungeon Hard does not have its own Weekly Bonus. However, completing MDH allows you to to choose how many Weekly Bonuses to use at once. Meaning, you can collect all three Weekly Bonuses with just one run of MDH. Without using any Weekly Bonuses, one run of MDH nets you the same amount of Battle Pass XP as a MDN run does.

When the weekly reset happens, you cannot continue any ongoing MD runs and will be forced to forfeit or collect the rewards. This means you can complete a MDH run any time before the weekly reset, but instead of collecting the rewards and ending the run, you go back to the Window and wait until the weekly reset happens, so that you can collect the rewards the instant it does.

Type Module Cost BP XP (No Bonus) BP XP (Bonus)
MDN (Unlocked after chapter 2) 5 30 75 (1 Weekly Bonus)
MDH (Unlocked after chapter 6) 18 30 150 (2 Weekly Bonuses)
MDH (Unlocked after chapter 6) 18 30 225 (All 3 Weekly Bonuses)

There's also an E.G.O gift fusing system, allowing you to combine owned E.G.O gifts to craft different ones. There are multiple "special" E.G.O gifts that can only be gained via fusing, and are very beneficial to have. Here is an image guide containing most E.G.O gift fusions.

There is another mode called Infinity Mirror. Instead of being 5 floors, it's 10 floors. You have to set the Infinity switch to ON and do a full run in MDH before being given the option to continue in Infinity Mirror Mode. There are no extra rewards, but it does make it much easier to get some of the achievements. It's also very difficult, so it's considered endgame content.

4. Thread & EXP Luxcavation

The first tier of each is unlocked during chapter 2. Completing a tier for the first time will give you a small amount of Lunacy, so do one of each tier before you decide to skip everything. Skipping a Luxcavation gives 50% less for the Modules spent but 50% more for the individual run. It is more advisable to skip Thread Luxcavation over EXP Luxcavation, because Thread Luxcavation has daily bonuses. You can farm these as much as you want if you have the need/Modules to justify it.

5. Refraction Railway

Endgame hard content, you need to have beaten the latest chapter to play it. You have until the next Refraction Railway to complete it for very good rewards, (one guaranteed 000 ticket for the current Season) just with a considerable Module cost to claim them. There's no need to rush the story for this, because it is usually introduced halfway into the Season before being replaced with a new one halfway into the next. Meaning you should have many months to complete it. It also rewards you with a banner based on turn count and completion time that can be used in virtual dick measuring contests.
BannerOrBricked
For the full rewards, fight all the bosses and optionally fulfill the requirements for the shiny banners. Pay the Module fee if you haven't already, and claim the rewards.

You can find more resources in the Resources Rentry.
Limbus Company Wiki
Google Drive with a fuckton of useful guides
MD5 Optimal Teams
Limbus Company Season ID and E.G.O Tracker
Mirror Dungeon 5 E.G.O Gift Fusion Guide

Credits

Original Rentry by anon
I heavily referenced the /akg/ Newcutie Guide Rentry when I was first writing this because it is very well made.
I have heavily referenced a few things and pasted one image from this Google Drive.
I have directly pasted ingame explanatory text in some places.

Contact

Reply to the current OP with questions, critiques, or concerns, I appreciate any and all advice.

Changelog

9/22/23: Created and then pulled an all-nighter to finish V.1.
9/24/23: Fixed error in FAQ #13. Removed Shi Heathcliff from tier list. Elaborated on Luxcavation skipping and sharting.
9/29/23: Changed ordering of "Who do I reroll for?" and fixed an another error in FAQ #13
10/2/23: Improved grammar and the Extraction explanation.
10/6/23: Added FAQ #15, fixed capitalization, elaborated on E.G.Os.
10/11/23: Changed the clashing explanation, added explanation of human and Abnormality battles.
10/20/23: Clarified MD2H weekly rewards.
10/26/23: Added LimCum update countdown link. Added Walpurgi section. Edited the farming section to include sharting delays.
11/5/23: Added RR2 Theoretical Sub-100 Turn Guide link.
11/12/23: Added Overcocking explanation. Added "What should I be doing during early game?" FAQ. Added new RR guide link.
11/16/23: Updated for Season 3. Moved the Overclocking part of the monetization section to the combat section.
11/24/23: Updated for new chapter part.
11/27/23: Added preface to farming section and updated both tier lists.
12/8/23: Fixed and updated some minor things.
12/15/23: Updated to reflect the new Mirror Dungeon.
12/21/23: Updated for hard mode also the FAQ was ordered wrong all this time.
12/24/23: Updated Limbus book Rentry link merry Christmas faggot
1/8/24: Added MD3 E.G.O gift fusion and farming guide link.
1/16/24: Updated tier list with some of the newer IDs.
1/25/24: ABABABABABABA 헤
1/31/24: Removed the Railway 2 guides, will add ones for RR3 when they're made.
2/4/24: Replaced the Refraction Railway image, added optimal grinding guide link. Updated both tier lists.
2/6/24: Added sub-100 RR3 guide link.
3/28/24: Updated for Season 4. Revamped multiple sections and completely replaced the second tier list.
5/2/24: Updated for new the Mirror Dungeon. Added MD4 E.G.O gift fusion guide link.
6/7/24: Updated tier list. Added FAQ question #14.
7/4/24: Removed link to RR3 guide. Added FAQ question #20.
8/1/24: Updated.
9/12/24 fuck my stupid incel retard nigger faggot life
11/14/24: Updated.
12/9/24: Quick Update.
2/24/25: Updated. I took multiple things from some other guides for this update. I'm thinking of doing a minor rewrite of this whole Rentry. I dislike how text heavy it is and there's multiple places where I needlessly repeat myself, and I aught to use more abbreviations for gameplay terminology.
3/18/25: Updated tier list. lol&

Edit Report
Pub: 22 Sep 2023 00:25 UTC
Edit: 31 Mar 2025 11:55 UTC
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