New WH Character Impressions

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Wide Hips Character Impressions Archive

New Impressions

Wahr Drache Wurm Dark Booster Physical

Cunny is destined to become Wide Hips. Do not resist.

Release Date: August 31, 2026

Wahr Drach Wurm Character Reference

Wurm brings more German to torment us. In addition to me learning True = Wahr, not Wahrer (I went back and fixed Wahr Drache Shefi's entry), I have also learned of the German poem Nibelungenlied, where the sword Balmung mentioned in her UB is from.

Our upgraded dragon maid is a Dark Physical support who functions as an improvement over Grace against Multi-Target, at least in my testing. Her main form of support is 100% Action Speed boost for your whole team on S2. It only lasts 12s, and she uses it 1/4 Actions in her Loop. Without any TP support or canceling AAs, its up nearly 100% of the time, just barely timing out before it applies again.

Other than Action Speed, her kit is built around stacks. She gains 1 every time she receives a Buff and 5 when she uses S2. You're going to want to max these out as soon as you can; once she reaches 60 and uses her S2, she powers herself up with stackable Action Speed and Physical Damage Follow-up (Wahr Drache Shefi also has this). Her UB and S1 deal their Damage and shred twice, and also gain a set of Physical Attack/Critical/Crit Damage Buffs. S2 also gets a Physical Damage Buff on subsequent uses.

Wahr Drache Wurm's personal Damage is a bit higher than Winter Wakana, but I think she's partially held back by below average TP Stats (28 Boost and 0 Retain). A 12 TP Accessory can help outside of CB, but I think lack of TP will hurt her there.

I actually got her quickly, so I did some testing comparing her with Grace. She was a bit better, but the difference doesn't seem massive enough to make Grace a bad cope.

Grace WD Wurm SET all on the left vs SET all but Wahr Drache Wurm on the right

I also decided to see how she performed in Challenge Quest. Although it is expected that Cygames made propaganda bosses for the new girls here, I think it is kind of neat that I was able to use Wahr Drache Wurm to get all 3 stars vs Turtle this month. So for the first time, have a mini TL to go with your Impression. Brought to you by Wide Hips.

It's more of a sales pitch for Super Sheffers though... 1:30 START - OOOOO Auto Off
0:44 Sheffers - OOOXO
0:35 WD.Wurm - OOOOO
Elements 1250, Page 8 Full, MS 117, 12 TP on W.Wakana & WD.Wurm, maximize Penetration on everyone but Violet, All CR15, Roles ~8.0 (TP 8.3)

Wahr Drache Wurm reaches 60 Stacks at 0:50 in the TL above, so you certainly would have a lot of time to enjoy her powered up state if we didn't have to win by 0:35. Without Alpha Neneka or a TP Accessory, I was able to get there at ~0:33 against the Gargoyle.

  • Limited

Pros:

  • Danchou approves of the Wide Hippening of our girls
  • Flight to protect her squishy body
  • Decent personal Damage
  • 100% Action Speed
  • Decent shred
  • 100 TP for the team on S2
  • Physical Damage Follow-up from S2 after 60 stacks

Cons:

  • Weak TP Stats
  • Can't use a TP Accessory in CB

Recommendation: Medium, maybe Medium-high priority. She has 100% Action Speed and overall is an OK upgrade over Grace for Multi-Target. Has a problem with TP due to subpar Boost and 0 Retain. You can't use TP Accessories in CB, so that's going to hurt her there.

August 2026 UE1SP Mini Impressions

I'll add these as I have time. They're going to be short though. Red = not done.
Yes, I know it's been a week.

At least some of the girls got a rework, instead of just an upgrade to S1++. You get the reworked UB/S2 for free in this case, but still need UE1SP to get S1++.

Yui (UE1SP Only)

I think Yui guy died

  • Loop
    • Old Pattern: S2 >> S1 >>>>> AA >> AA >> S2 >> AA >> S1 >> AA >> AA >> S1
    • New Pattern: S2 >> S1 >>>>> AA >> AA >> S2 >> AA >> S1
  • UB
    • Now also Buffs Magic Defense
    • Yui sold out to Big Mage™ and gained a 12% Magic Critical Damage Buff (those bills won't pay themselves, eh Yui?)
    • Her Physical Barrier changes from Nullification to Absorb
    • She Deploys both a Magic Nullification Barrier and Physical/Magic Nullification Barrier if she already has a Barrier on her
      • She's practically guaranteed to have a Barrier now, so this should always happen
      • Both are the same size as the Physical Absorb Barrier
  • S1++
    • The Damage is 2.25x higher
    • 2.67x higher Physical Attack Debuff + now also Debuffs Magic Attack
    • Gains decent Magic Defense shred
    • Now Recovers 500 TP for Yui if she has a Barrier
  • S2
    • ~1.27x higher Physical Defense Buff + now has Magic Defense too
    • Gains a Physical Nullification Barrier for all Allies (weaker than the UB)
    • Now Recovers 100 TP for Yui if she has a Barrier
      • The first time she uses S2, she won't Recover the TP, so it must check for a Barrier before S2 Deploys its Barrier
  • Thoughts
    • I've used her to beat Miroku in Labyrinth, and she seems generally quite strong as a Healer/support there
    • Probably won't be used that much elsewhere

Chika (UE1SP Only)

Chika

¯\_(ツ)_/¯

Aoi (UE1SP Only)

Aoi

¯\_(ツ)_/¯

Lima (UE1SP Only)

Lima

I've seen her one-shot Pudding

Io (UE1SP Only)

Io

¯\_(ツ)_/¯

Ninon (UE1SP Only)

Ninon

¯\_(ツ)_/¯

Halloween Shinobu (UE1SP Only)

H.Shinobu

¯\_(ツ)_/¯

Halloween Misaki (UE1SP Only)

H.Misaki

¯\_(ツ)_/¯

Christmas Chika (UE1SP Only)

X.Chika

¯\_(ツ)_/¯

Christmas Ayane (UE1SP Only)

Spin to win

¯\_(ツ)_/¯

Edit

Pub: 20 Jan 2025 02:02 UTC

Edit: 31 Aug 2026 08:35 UTC

Views: 6475