/PCRG/ Character Reference
This is a bit experimental at the moment; let me know if there are any issues or if you have any suggestions. I'm avoiding using images as much as possible so links from the character impressions actually put your screen in the correct place.
Some skill names are not translated. I don't have the patch and Google failed me. Feel free to tell me what those should be in the general (search "princess" on /vg/).
If you somehow ended up here without coming from the Character Impressions, check them out.
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Sister Kasumi 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited | Rear: 688 | ![]()  | 
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32 | 16 | 
| UE Stats | UE2 Stats | 
|---|---|
| - | - | 
| - | - | 
| - | - | 
| - | - | 
Pattern
Pattern 1: Opening: S2 >> S1 >>>>> Loop: S1 >> AA >> S2 >> AA >> S1 >> AA
Pattern 2: Loop: SP1 >> SP2 >> SP1
UB - Lux in Tenebris (Light in the Darkness)
To all Enemies:
  Reduces Magic Defense by [0.8 * (S.Lv + 1)] for 18s
  Drains 200 TP
If Sister Kasumi has less than 40 [Guidance of Truth] stacks:
  Deals [37.5 * (S.Lv + 1) + 3 * Magic Attack] Damage to the nearest Enemy
  Deals [37.5 * (S.Lv + 1) + 3 * Magic Attack] Damage to the second nearest Enemy
If Sister Kasumi has 40 [Guidance of Truth] stacks:
  To the Enemy with the lowest Magic Defense:
    Deals 2 hits of [37.5 * (S.Lv + 1) + 3 * Magic Attack] Damage
    Deals an additional hit of [50 * (S.Lv + 1) + 4 * Magic Attack] Damage
S1 - Mirror of Truth
To all Enemies:
  Reduces Magic Defense by [0.4 * (S.Lv + 1)] for 12s
  Reduces Magic Attack by [20 * (S.Lv + 1)] for 12s
Deals [15 * (S.Lv + 1) + 1.2 * Magic Attack] Damage to the nearest Enemy
Deals [15 * (S.Lv + 1) + 1.2 * Magic Attack] Damage to the second nearest Enemy
Deals [15 * (S.Lv + 1) + 1.2 * Magic Attack] Damage to the third nearest Enemy
If Sister Kasumi has 40 [Guidance of Truth] stacks:
  Switches to Attack Pattern 2
S2 - Saint Veil
The first time this Skill is used:
  When Sister Kasumi hits an Enemy, she Gains 1 [Guidance of Truth] stack (caps at 40)
Gains 6 [Guidance of Truth] stacks (caps at 40)
To all Allies:
  Increases Magic Defense by [0.6 * (S.Lv + 1)] for 18s
  Recovers [2 * (S.Lv + 1) + 0.2 * Magic Attack] HP
  Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Magic Damage for 18s
If Sister Kasumi has 40 [Guidance of Truth] stacks:
  Switches to Attack Pattern 2
SP1 - Mirror of Truth
To all Enemies:
  Reduces Magic Defense by [0.6 * (S.Lv + 1)] for 12s
  Reduces Magic Attack by [20 * (S.Lv + 1)] for 12s
To the Enemy with the lowest Magic Defense:
  Deals 3 hits of  [20 * (S.Lv + 1) + 1.6 * Magic Attack] Damage
SP2 - Saint Veil
To all Allies:
  Increases Magic Defense by [0.6 * (S.Lv + 1)] for 18s
  Recovers [2 * (S.Lv + 1) + 0.2 * Magic Attack] HP
  Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Magic Damage for 18s
For Self:
  Increases Magic Attack by [20 * (S.Lv + 1)] for 180s
  Increases Magic Critical by 75 for 180s
  Increases Magic Critical Damage by 3% for 180s
EX - Oculus Dei (The Eye of God)
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - Oculus Dei+ (The Eye of God+)
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]
Arachne 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| PriFes | Rear: 732 | ![]()  | 
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47 | 4 | 
| UE Stats | UE2 Stats | 
|---|---|
| - | - | 
| - | - | 
| - | - | 
| - | - | 
Pattern
Loop: SP >> S1 >> S2 >> AA >> S1 >> S2 >> AA >> S1 >> S2
UB - Widow Wave Weave
To all Allies:
  Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Physical and Magic Damage for 18s
  Recovers [1.6 * (S.Lv + 1) + 0.08 * Physical Attack] HP per second for 10.5s
To the Ally with the highest Physical Attack:
  Increases Physical Attack by [60 * (S.Lv + 1)] for 18s
  Gains 1 [Invigorating Thread] stack (caps at 1):
    When this Character's UB is used, they Consume 1 [Invigorating Thread] to Recover 1000 TP
S1 - Forgotten Financial Calamity
To all Allies:
  Increases Physical Attack by [30 * (S.Lv + 1)] for 12s
  Increases Physical Defense by [0.6 * (S.Lv + 1)] for 12s
  Increases Magic Defense by [0.6 * (S.Lv + 1)] for 12s
  Increases TP Boost by 5 for 12s
Recovers 100 TP for all Allies other than Self
S2 - Sticky White Thread
To the nearest Enemy:
  Reduces Physical Attack by [20 * (S.Lv + 1)] for 18s
  Reduces Magic Attack by [20 * (S.Lv + 1)] for 18s
  Reduces Physical Defense by [0.6 * (S.Lv + 1)] for 18s
  Increases Physical Damage Received by 3% for 18s
SP - Inescapable Karma
Inflicts Fear on the Enemy with the highest Physical or Magic Attack for 4s
EX - Towards the Light
Increases Own Physical Attack by [15 * (S.Lv + 1)]
EX+ - Towards the Light+
Increases Own Physical Attack by [15 * (S.Lv + 1) + 225]
Sakura 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited (Collab) | Mid: 432 | ![]()  | 
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24 | 0 | 
| UE Stats | UE2 Stats | 
|---|---|
| - | - | 
| - | - | 
| - | - | 
| - | - | 
Pattern
Pattern 1: Opening: S1 >> S2 >>>>> Loop: AA >> S1 >> AA >> S2
Pattern 2: Loop: AA >> SP2 >> AA >> SP3
UB - Good Morning Saga
Recovers 200 TP for all Allies
Deals 50% of Enemies' hax HP as Damage to all Enemies in front, up to 4,444,444
For Self:
  Increases Physical Attack by [50 * (S.Lv + 1)] for 180s
  Dies
S1 - Zombie on Stage
To all Allies:
  Increases Physical Attack by [30 * (S.Lv + 1)] for 12s
  Increases Physical Critical by 120 for 12s
  Increases Physical Critical Damage by 7% for 12s
S2 - Revenging Tune (nice Engrish Cygames)
To all Allies:
  Increases Physical Attack by [20 * (S.Lv + 1)] for 12s
  Recovers [5 * (S.Lv + 1) + 0.3 * Physical Attack] HP
  Recovers 100 TP
SP1 - I Want to Make it Come True Even if it Means Dying!
When Sakura Dies:
  Fully Recovers Own HP
  Inflicts Silence on Self for 180s
  Switches to Attack Pattern 2
SP2 - Zombie on Stage
To all Allies:
  Increases Physical Attack by [(30 + 0.05 * Remaining TP) * (S.Lv + 1)] for 12s
  Increases Physical Critical by [120 + 0.12 * Remaining TP] for 12s
  Increases Physical Critical Damage by [7% + 0.007 * Remaining TP] for 12s
Deals [33.75 * (S.Lv + 1) + (2.7 + 0.0027 * Remaining TP) * Physical Attack] to all Enemies in front
Drains 400 TP from Self
SP3 - Revenging Tune
To all Allies:
  Increases Physical Attack by [(20 + 0.04 * Remaining TP) * (S.Lv + 1)] for 12s
  Recovers [5 * (S.Lv + 1) + 0.3 * Physical Attack] HP
  Recovers 100 TP
Deals [33.75 * (S.Lv + 1) + (2.7 + 0.0027 * Remaining TP) * Physical Attack] Damage to all Enemies in Front
Drains 400 TP from Self
EX - My SAGA
Increases Own Physical Attack by [15 * (S.Lv + 1)]
EX+ - My SAGA+
Increases Own Physical Attack by [15 * (S.Lv + 1) + 225]
Alchemist Nozomi 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited | Rear: 721 | ![]()  | 
![]()  | 
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33 | 12 | 
| UE Stats | UE2 Stats | 
|---|---|
| Magic Attack | - | 
| Magic Critical | - | 
| - | - | 
| - | - | 
Pattern
Opening: S1 >> S2 >> AA >>>>> Loop: S1 >> AA >> S2
UB - Alchemy on Stage
To all Allies:
  Increases Magic Attack by [35 * (S.Lv + 1)] for 18s
  Increases Magic Critical by 180 for 18s
Deals [112.5 * (S.Lv + 1) + 9 * Magic Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
  Reduces Magic Defense by [0.4 * (S.Lv + 1)] for 18s
If Alchemist Nozomi has 3 or more [Alchemy Material] stacks:
  Consumes 3 [Alchemy Material] stacks
  Increases Own Magic Attack by [50 * (S.Lv + 1)] for 180s
  Gains 1 [Perfume] stack (caps at 4)
S1 - Elemental Cheer
To all Allies:
  Increases Magic Attack by [(12 + 12 * Perfume Stacks) * (S.Lv + 1)] for 12s
  Recovers [30 + 10 * Perfume Stacks] TP
For Self:
  Increases Magic Attack by [(10 + 10 * Perfume Stacks) * (S.Lv + 1)] for 12s
  Recovers [40 + 20 * Perfume Stacks] TP
  Gains 1 [Alchemy Material] stack (caps at 5)
S1+ - Elemental Cheer+
To all Allies:
  Increases Magic Attack by [(12 + 12 * Perfume Stacks) * (S.Lv + 1)] for 12s
  Recovers [30 + 10 * Perfume Stacks] TP
  Increases Magic Critical Damage by 8% for 12s
For Self:
  Increases Magic Attack by [(10 + 10 * Perfume Stacks) * (S.Lv + 1)] for 12s
  Recovers [40 + 20 * Perfume Stacks] TP
  Gains 1 [Alchemy Material] stack (caps at 5)
S2 - Misty Material
Deals [37.5 * (S.Lv + 1) + (3 + 0.5 * Perfume Stacks) * Magic Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
  Reduces Magic Defense by [(0.25 + 0.05 * Perfume Stacks) * (S.Lv + 1)] for 12s
  Increases Critical Damage Received by [5% + 1% * Perfume Stacks] for 12s
Gains 1 [Alchemy Material] stack (caps at 5)
EX - Fragrance Smile
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - Fragrance Smile+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]
Lind 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Permanent | Rear: 693 | ![]()  | 
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30 | 19 | 
| UE Stats | UE2 Stats | 
|---|---|
| HP | - | 
| Magic Defense | - | 
| - | - | 
| - | - | 
Pattern
Opening: S2 >> AA >> S1 >> AA >>>>> Loop: S1 >> AA >> S2 >> AA >> S1
UB - Sincere Service
To all Allies within 300 Range:
  Increases Magic Attack by [30 * (S.Lv + 1)] for 18s
  Increases Magic Critical by 100 for 18s
  Increases Magic Critical Damage by 10% for 18s
  Recovers [4 * (S.Lv + 1) + 0.4 * Magic Attack] HP
Deploys a Field with Radius 410 on Self that Recovers [0.3 * (S.Lv + 1) + 0.03 * Magic Attack] HP per second for 18.5s
S1 - I'll Clean Up!
To all Allies within 300 Range:
  Increases Magic Attack by [12 * (S.Lv + 1)] for 12s
  Increases Magic Critical by 50 for 12s
  Increases Magic Critical Damage by 4% for 12s
  If Lind's Field is Active, all Effects apply twice
S1+ - I'll Clean Up!+
To all Allies within 300 Range:
  Increases Magic Attack by [20 * (S.Lv + 1)] for 12s
  Increases Magic Critical by 50 for 12s
  Increases Magic Critical Damage by 6% for 12s
  If Lind's Field is Active, all Effects apply twice
S2 - A Treat for You ♪
To all Allies within 300 Range:
  Increases Magic Attack by [12 * (S.Lv + 1)] for 12s
  Increases Magic Defense by [0.5 * (S.Lv + 1)] for 12s
  Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Magic Damage for 12s
  Recovers 60 TP
  If Lind's Field is Active, all Effects apply twice
EX - Laundry Meister
Increases Own Magic Defense by [2 * (S.Lv + 1)]
EX+ - Laundry Meister+
Increases Own Magic Defense by [2 * (S.Lv + 1) + 30]
Wurm 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Permanent | Rear: 706 | ![]()  | 
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32 | 16 | 
| UE Stats | UE2 Stats | 
|---|---|
| Magic Attack | - | 
| Magic Critical | - | 
| - | - | 
| - | - | 
Pattern
Opening: S1 >> AA >> S2 >>>>> Loop: AA >> S1 >> AA >> S1 >> AA >> S1 >> S2
UB - Support Request: Code 266
Deals [90 * (S.Lv + 1) + 7.2 * Magic Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
  Reduces Magic Defense by [1 * (S.Lv + 1)] for 18s
  Increases Critical Damage Received by 12% for 18s
S1 - What a Pain...
If Wurm has 40 or more [Lure of Loafing] stacks:
  Deals [11.25 * (S.Lv + 1) + 0.9 * Magic Attack] Damage to the nearest Enemy
  Consumes 10 [Lure of Loafing] stacks
If Wurm less than 40 [Lure of Loafing] stacks:
  Deals [45 * (S.Lv + 1) + 3.6 * Magic Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
    Reduces Magic Defense by [0.5 * (S.Lv + 1)] for 12s
  Gains 20 [Lure of Loafing] stacks (caps at 60)
S1+ - What a Pain...+
If Wurm has 40 or more [Lure of Loafing] stacks:
  Deals [11.25 * (S.Lv + 1) + 0.9 * Magic Attack] Damage to the nearest Enemy
  Consumes 10 [Lure of Loafing] stacks
If Wurm less than 40 [Lure of Loafing] stacks:
  Deals [50 * (S.Lv + 1) + 4 * Magic Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
    Reduces Magic Defense by [0.5 * (S.Lv + 1)] for 12s
    Increases Critical Damage Received by 3% for 12s
  Gains 20 [Lure of Loafing] stacks (caps at 60)
S2 - I'm Taking a Break!
Consumes 5 [Lure of Loafing] stacks
Recovers Own TP by 250
Deploys a Barrier on all Allies that [32 * (S.Lv + 1)] Physical Damage for 18s
SP
When Wurm receives a Buff, she Gains 1 [Lure of Loafing] stack (caps at 60)
EX - Snack Meister
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - Snack Meister+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]
Halloween Tsumugi 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited | Mid: 152 | ![]()  | 
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38 | 4 | 
| UE Stats | UE2 Stats | 
|---|---|
| TP Boost | +9600 HP | 
| HP | +240 Physical Defense | 
| Magic Defense | +240 Magic Defense | 
| Physical Defense | - | 
Pattern
Opening: S2 >> S1 >> AA >> S2 >>>>> Loop: S1 >> AA >> S2 >> AA >> S1 >> AA >> S2
UB - String Carnival
Deals [33.75 * (S.Lv + 1) + 2.7 * Physical Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
  Reduces Physical Attack by [54 * (S.Lv + 1)] for 18s
  Reduces Action Speed by 80% for 18s
S1 - Tailor Halloween
For Self:
  Deploys a Barrier that Nullifies [75 * (S.Lv + 1)] Physical Damage for 12s
  Increases Physical Defense by [1.25 * (S.Lv + 1)] for 12s
S1+ - Tailor Halloween+
For Self:
  Deploys a Barrier that Nullifies [90 * (S.Lv + 1)] Physical Damage for 12s
  Increases Physical Defense by [1.5 * (S.Lv + 1)] for 12s
  Recovers [1.25 * (S.Lv + 1) + 0.15 * Physical Attack] HP per second for 6.5s
S2 - Fear Attention
For Self:
  Applies Taunt for [5 * (S.Lv + 1)] seconds (caps at 20s)
  Recovers HP by
    Up to S.Lv 300: [5 * (S.Lv + 1) + 1 * Physical Attack]
    After S.Lv 300: [5 * (S.Lv + 1) + 1.15 * Physical Attack]
Inflicts Fear on the Enemy with the highest Physical Attack for 8s
S2+ - Fear Attention+
For Self:
  Applies Taunt for [5 * (S.Lv + 1)] seconds (caps at 20s)
  Recovers HP by
    Up to S.Lv 300: [5 * (S.Lv + 1) + 1 * Physical Attack]
    After S.Lv 300: [5 * (S.Lv + 1) + 1.15 * Physical Attack]
  Increases Magic Defense by [1.5 * (S.Lv + 1)] for 12s
To the Enemy with the highest Physical Attack:
  Inflicts Fear for 8s
  Reduces Physical Attack by [20 * (S.Lv + 1)] for 12s
  Reduces Physical Defense by [0.7 * S.Lv + 1)] for 12s
To the Enemy with the highest Magic Attack:
  Reduces Magic Attack by [20 * (S.Lv + 1)] for 12s
  Reduces Physical Defense by [0.7 * (S.Lv + 1)] for 12s
  Increases Critical Damage Received by 16% for 12s
EX - Tailor Decoration
Increases Own Physical Defense by [2 * (S.Lv + 1)]
EX+ - Tailor Decoration+
Increases Own Physical Defense by [2 * (S.Lv + 1) + 30]
Satsuki 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited | Front: 219 | ![]()  | 
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32 | 0 | 
| UE Stats | UE2 Stats | 
|---|---|
| - | - | 
| - | - | 
| - | - | 
| - | - | 
Pattern
Opening: SP >>>>> Loop: S1 >> S2 >> S1 >> AA >> AA
UB - 六角納骨・陰入蟻落とし
Inflicts Hex on Self, Dealing [12 * (S.Lv + 1)] Damage per second for 19s; Hex Damage Increases by 60% of Base Damage each tick
To the nearest Enemy:
  Deals [180 * (S.Lv + 1) + 14.4 * Physical Attack] Damage, and if that Enemy took Damage:
    Inflicts Hex, Dealing [6 * (S.Lv + 1)] Damage per second for 19s; Damage Increases by 30% of Base Damage each tick
  Removes Barriers
If Satsuki has a Hex on her:
  Deals 2 additional hits of [35 * (S.Lv + 1) + 2.8 * Physical Attack] Damage to the nearest Enemy
S1 - 六角納骨・引き独鈷
To the nearest Enemy:
  Deals [40 * (S.Lv + 1) + 3.2 * Physical Attack] Damage, and if that Enemy took Damage:
    Reduces Physical Defense by [0.3 * (S.Lv + 1)] for 12s
Recovers Own TP by 180
If Satsuki has a Hex on her:
  Deals an additional [40 * (S.Lv + 1) + 3.2 * Physical Attack] Damage to the nearest Enemy
  Increases Own Physical Damage Dealt by 6% for 12s
S2 - Offering Cup
For Self:
  Increases Physical Attack by [40 * (S.Lv + 1)] for 18s
  Increases Physical Critical Damage by 7% for 18s
  Increases Physical Defense by [1 * (S.Lv + 1)] for 18s
  Increases Magic Defense by [1 * (S.Lv + 1)] for 18s
If Satsuki has a Hex on her:
  Increases Own HP Drain by 6% for 18s
SP - Offering Cup
For Self:
  Increases Physical Attack by [80 * (S.Lv + 1)] for 180s
  Increases Physical Critical by 700 for 180s
  Increases Physical Critical Damage by 14% for 180s
  Increases Physical Defense by [2 * (S.Lv + 1)] for 180s
  Increases Magic Defense by [2 * (S.Lv + 1)] for 180s
  Nullifies 1 Immobilizing Debuff for 180s
  Recovers 520 TP
If Satsuki has a Hex on her:
  Increases HP Drain by 6% for 180s
EX - Indomitable Demon
Increases Own HP by [75 * (S.Lv + 1)]
EX+ - Indomitable Demon+
Increases Own HP by [75 * (S.Lv + 1) + 1275]
Summer Emilia 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited (Collab) | Rear: 725 | ![]()  | 
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35 | 3 | 
| UE Stats | UE2 Stats | 
|---|---|
| Magic Attack | - | 
| Physical Defense | - | 
| Magic Defense | - | 
| - | - | 
Pattern
Opening: S1 >> S2 >> AA >> S2 >> S1 >>>>> Loop: AA >> S2 >> AA >> S1 >> S2
UB - Frozen Ocean
Targets the 3rd closest Enemy:
  Deals [40 * (S.Lv + 1) + 3.2 * Magic Attack] Damage to all Enemies within 200 Range of that Enemy
  Reduces Action Speed of all Enemies within 200 Range of that Enemy by 50% for 18s
S1 - Ice Wall Protection
Summons an Ice Wall 20 Range behind the 3rd nearest Enemy
Deploys a Barrier on all Allies that Nullifies [32 * (S.Lv + 1)] Physical & Magic Damage for 12s
S1+ - Ice Wall Protection+
Targets the 3rd nearest Enemy:
  Summons an Ice Wall 20 Range behind that Enemy
  Freezes all Enemies within 200 Range of that Enemy for 2s
To all Allies:
  Deploys a Barrier that Nullifies [32 * (S.Lv + 1)] Physical & Magic Damage for 12s
  Increases Physical Defense by [0.75 * (S.Lv + 1)] for 12s
  Increases Magic Defense by [0.75 * (S.Lv + 1)] for 12s
S2 - Spirit Guidance
Targets the 3rd closest Enemy and Deals [32.5 * (S.Lv + 1) + 2.6 * Magic Attack] Damage to all Enemies within 200 Range of that Enemy
Recovers the HP of all Allies by [5 * (S.Lv + 1) + 0.25 * Magic Attack]
EX - Vacation with the Great Spirit
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - Vacation with the Great Spirit+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]
Summer Rem 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited (Collab) | Front: 146 | ![]()  | 
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26 | 1 | 
| UE Stats | UE2 Stats | 
|---|---|
| Physical Attack | - | 
| Physical Critical | - | 
| - | - | 
| - | - | 
Pattern
Pattern 1: Opening: S1 >> S2 >> AA >>>>> Loop: S1 >> AA >> S2 >> S1 >> AA
Pattern 2: Opening: SP2 >> SP1 >>>>> Loop: SP1 >> SP1 >> SP2
UB - Summer Al Huma
Deals [162.5 * (S.Lv + 1) + 13 * Physical Attack] Damage to the nearest Enemy
For Self:
  Gains 1 [Mania] stack (caps at 5)
  Activates [Oni Mode] for 180s
    While [Oni Mode] is Active, switches to Attack Pattern 2 and uses SP UB instead of UB
  Increases Physical Attack by [100 * (S.Lv + 1)] for 180s
  Increases Magic Defense by [2 * (S.Lv + 1)] for 180s
  Increases HP Drain by 10 for 180s
S1 - Beachside Star
Deals [45 * (S.Lv + 1) + 3.6 * Physical Attack] Damage to the nearest Enemy
Increases Own Physical Attack by [25 * (S.Lv + 1)] for 12s
S1+ - Beachside Star+
Deals [65 * (S.Lv + 1) + 5.2 * Physical Attack] Damage to the nearest Enemy
Increases Own Physical Attack by [25 * (S.Lv + 1)] for 12s
S2 - Waterside Healing
Targets the Ally with the lowest HP, and Recovers their HP by [7.5 * (S.Lv + 1) + 1 * Physical Attack]
SP UB - Summer Al Huma
Deals [162.5 * (S.Lv + 1) + 13 * Physical Attack] Damage to the nearest Enemy
Gains 1 [Mania] stack (caps at 5)
SP1 - Raging Morningstar
Deals [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy
Recovers Own TP by 200
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
SP1+ - Raging Morningstar+
Deals 2 hits of [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
  Reduces Physical Defense by [0.2 * (S.Lv + 1)] for 12s
Recovers Own TP by 200
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
SP2 - Blazing Freeze
Deals [75 * (S.Lv + 1) + (6 + 0.4 * Mania Stacks) * Physical Attack] Damage to the nearest Enemy
Recovers Own HP by [4.5 * (S.Lv + 1) + 0.4 * Physical Attack]
Deals [(1% + 0.8% * Mania Stacks) * Original Maximum HP] Damage to all Allies
EX - Summer is in Full Swing!
Increases Own HP by [75 * (S.Lv + 1)]
EX+ - Summer is in Full Swing!+
Increases Own HP by [75 * (S.Lv + 1) + 1275]
Summer Echidna 
 
 
 
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain | 
|---|---|---|---|---|---|---|
| Limited (Collab) | Rear: 775 | ![]()  | 
![]()  | 
![]()  | 
32 | 17 | 
| UE Stats | UE2 Stats | 
|---|---|
| Magic Attack | - | 
| Magic Critical | - | 
| - | - | 
| - | - | 
Pattern
Opening: S2 >> S1 >> AA >>>>> Loop: S2 >> AA >> S1 >> AA
UB - Fruit of an Unknown Summer
Deals 2 hits of [75 * (S.Lv + 1) + 6 * Magic Attack] Damage to the nearest Enemy that Ignore 50 Magic Defense
S1 - Show Me Your Potential!
To all Allies within 300 Range:
  Increases Magic Attack by [18 * (S.Lv + 1)] for 12s
  Increases Magic Critical by 120 for 12s
  Increases Magic Critical Damage by 12% for 12s
  Recovers 60 TP
S1+ - Show Me Your Potential!+
To all Allies within 300 Range:
  Increases Magic Attack by [18 * (S.Lv + 1)] for 18s
  Increases Magic Critical by 120 for 18s
  Increases Magic Critical Damage by 12% for 18s
  Recovers 60 TP
  Increases Action Speed by 60% for 18s
S2 - It's a Dirty Trick~
To the nearest Enemy:
  Deals [45 * (S.Lv + 1) + 3.6 * Magic Attack] Damage
  Reduces Magic Defense by [0.6 * (S.Lv + 1)] for 12s
  Increases Critical Damage Received by 6% for 12s
SP - Don't Take this Witch too Lightly
When Summer Echidna Dies:
  Recovers Own HP by [8.5 * (S.Lv + 1) + 1.2 * Magic Attack]
  Applies [Phantom Mode] for 180s
     Reduces all Damage Summer Echidna receives by 50%
     Automatically removed if there are no Allies in front of Summer Echidna
EX - The Embodiment of the Thirst for Knowledge
Increases Own Magic Attack by [15 * (S.Lv + 1)]
EX+ - The Embodiment of the Thirst for Knowledge+
Increases Own Magic Attack by [15 * (S.Lv + 1) + 225]













