Bandy Sisters Character Reference
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Yamato
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
|---|---|---|---|---|---|---|
| Limited | Front: 150 | ![]() |
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48 | 5 |
| UE Stats | UE2 Stats |
|---|---|
| +14 TP Boost | - |
| +11901 HP | - |
| +584 Physical Critical | - |
| - | - |
Pattern
Opening: SP >> S1 >> AA >>>>> Loop: S1 >> S2 >> AA >> S1 >> AA
UB - Teeth Winding
To all Enemies:
Reduces Physical Defense by [0.5 * (S. Lv + 1)] for 18s
Increases Critical Damage Received by 5% for 18s
Deals [45 * (S. Lv + 1) + 3.6 * Physical Attack] Damage to all Enemies in front within 500 Range, one Hit is guaranteed to Crit
Recovers Own HP by [6 * (S. Lv + 1) + 0.6 * Physical Attack]
S1 - Chain Edge
Deals 2x [22.5 * (S. Lv + 1) + 1.8 * Physical Attack] Damage to all Enemies in front within 500 Range, and if those Enemies took Damage:
Reduces Physical Defense by [0.25 * (S. Lv + 1)] for 12s
Recovers Own HP by [4 * (S. Lv + 1) + 0.4 * Physical Attack]
S1+ - Chain Edge+
Deals 2x [25 * (S. Lv + 1) + 2 * Physical Attack] Damage to all Enemies in front within 500 Range, and if those Enemies took Damage:
Reduces Physical Defense by [0.4 * (S. Lv + 1)] for 12s
Recovers Own HP by [8 * (S. Lv + 1) + 1.2 * Physical Attack]
If this Skill Crits:
For Self:
Increases Physical Attack by [15 * (S. Lv + 1)] for 180s
Increases Physical Damage Dealt by 5% for 180s
Deals [12.5 * (S. Lv + 1) + 1 * Physical Attack] Damage to the Enemy with the lowest Physical Defense within 500 Range
S2 - Bandit Dice
If Yamato has less than 8 [Bandy Dice] stacks:
Increases Own Physical Attack by [(20 + 5 * Bandy Dice Stacks) * (S. Lv + 1)] for 12s
Increases Own Physical Critical Damage by [1% + 1% * Bandy Dice Stacks] for 12s
If Yamato has 8 [Bandy Dice] stacks:
Increases Own Physical Attack by [110 * (S. Lv + 1)] for 18s
Increases Own Physical Critical Damage by 16% for 18s
Consumes all [Bandy Dice] stacks
SP - Stay Hydrated
When Yamato Crits, she Gains 1 [Bandy Dice] stack (caps at 8)
Gain 3 [Bandy Dice] stacks (caps at 8)
For Self:
Increases Physical Defense by [1.2 * (S. Lv + 1)] for 180s
Increases Magic Defense by [1.2 * (S. Lv + 1)] for 180s
EX - Product Selection Time
Increases Own Physical Critical by [1 * (S. Lv + 1) + 20]
EX+ - Product Selection Time+
Increases Own Physical Critical by [1 * (S. Lv + 1) + 320]
Winter Wakana
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
|---|---|---|---|---|---|---|
| Limited | Mid: 539 | ![]() |
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32 | 0 |
| UE Stats | UE2 Stats |
|---|---|
| - | - |
| - | - |
| - | - |
| - | - |
Pattern
Opening: S2 >> S1 >>>>> Loop: AA >> S1 >> AA >> S1 >> S2
UB - Crash! Peach Happening
Targets the Enemy with the lowest Physical Defense:
Deals [90 * (S. Lv + 1 + 7.2 * Physical Attack] Damage, and if that Enemy took Damage:
Reduces Physical Defense by [1.4 * (S. Lv + 1)] for 18s
Increases Critical Damage Received by 9% for 18s
Inflicts Stun for 6s
Deals [30 * (S. Lv + 1) + 2.4 * Physical Attack] Damage to all Enemies within 400 Range
S1 - Piko Piko Balloon Hammer
Targets the Enemy with the lowest Physical Defense:
Deals [30 * (S. Lv + 1) + 2.4 * Physical Attack] Damage, and if that Enemy took Damage:
Reduces Physical Attack by [24 * (S. Lv + 1)] for 12s
Reduces Magic Attack by [24 * (S. Lv + 1)] for 12s
Reduces Physical Defense by [0.6 * (S. Lv + 1)] for 12s
Increases Critical Damage Received by 6% for 12s
S2 - Help! Skid-chan
Targets the Enemy with the lowest Physical Defense:
Deals [30 * (S. Lv + 1) + 2.4 * Physical Attack] Damage
To all Allies:
Increases Physical Attack by [36 * (S. Lv + 1)] for 18s
Increases Physical Defense by [0.6 * (S. Lv + 1)] for 18s
Increases Magic Defense by [0.6 * (S. Lv + 1)] for 18s
Deploys a Barrier that Nullifies [32 * (S. Lv + 1)] Physical and Magic Damage for 18s
Recovers [3 * (S. Lv + 1) + 0.3 * Physical Attack] HP
Recovers 50 TP
The Ally in front Gains 2 [Spike Seal]:
When the Ally with [Spike Seal] takes Damage, Consume 1 [Spike Seal]:
Nullify that Damage
Deals [45 * (S. Lv + 1) + 3.6 * Physical Attack] Damage to the nearest Enemy
EX - Easy Energy Recipe
Increases Own Physical Critical by [1 * (S. Lv + 1) + 20]
EX+ - Easy Energy Recipe+
Increases Own Physical Critical by [1 * (S. Lv + 1) + 320]
Wakana
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
|---|---|---|---|---|---|---|
| Limited | Mid: 535 | ![]() |
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32 | 0 |
| UE Stats | UE2 Stats |
|---|---|
| +1167 Physical Attack | - |
| +584 TP Regen | - |
| - | - |
| - | - |
Pattern
Opening: SP >> S1 >> S2 >> AA >>>>> Loop: S1 >> AA >> S2 >> AA >> S2
UB - Please! Spike Brothers
Increases the Physical Attack of all Allies by [48 * (S. Lv + 1)] for 18s
Deals [55 * (S. Lv + 1) + 4.4 * Physical Attack] Damage to the nearest Enemy, and if that Enemy took Damage:
Reduces Physical Defense by [0.4 * (S. Lv + 1)] for 18s
If Spike Brother is not on the Field:
Summons Spike Brother
If Spike Brother is on the Field:
Recovers Spike Brother's HP by [22.5 * (S. Lv + 1) + 1.125 * Physical Attack]
Wakana Gains [Spike Guard]
S1 - How About Some Curry?
To all Allies other than Wakana:
Increases Physical Attack by [32 * (S. Lv + 1)] for 12s
Increases Physical Critical by 180 for 12s
Recovers [1 * (S. Lv + 1) + 0.3 * Physical Attack] HP
Recovers 150 TP
For Self:
Increases Physical Attack by [16 * (S. Lv + 1)] for 12s
Increases Physical Critical by 90 for 12s
Recovers [0.5 * (S. Lv + 1) + 0.15 * Physical Attack] HP
Recovers 75 TP
S1+ - How About Some Curry?+
To all Allies other than Wakana:
Increases Physical Attack by [32 * (S. Lv + 1)] for 12s
Increases Physical Critical by 180 for 12s
Recovers [1 * (S. Lv + 1) + 0.3 * Physical Attack] HP
Recovers 150 TP
Increases Physical Critical Damage by 6% for 12s
For Self:
Increases Physical Attack by [16 * (S. Lv + 1)] for 12s
Increases Physical Critical by 90 for 12s
Recovers [0.5 * (S. Lv + 1) + 0.15 * Physical Attack] HP
Recovers 75 TP
Increases Physical Critical Damage by 3% for 12s
S2 - Spike Rush
Deals [27.5 * (S. Lv + 1) + 2.2 * Physical Attack] Damage to the nearest Enemy
Deploys a Barrier on all Allies that Nullifies [32 * (S. Lv + 1)] Physical and Magic Damage for 12s
SP - Someone Please Help!
If Spike Brother is not on the Field:
Summons Spike Brother
Wakana Gains [Spike Guard]
EX - Special Money-Saving Recipes
Increases Own Physical Critical by [1 * (S. Lv + 1) + 20]
EX+ - Special Money-Saving Recipes+
Increases Own Physical Critical by [1 * (S. Lv + 1) + 320]
Spike Brother (Summon)
Pattern
Opening: SP1 >> AA >>>>> Loop: SP1 >> AA >> AA
SP1 - Guard Spike
To the Ally with [Spike Guard] (Wakana):
Whenever this Ally would take Damage, Spike Brother takes Damage instead for 8s
Recovers 100 TP
SP2
To any Enemy that Damages Spike Brother:
Deals [1% * Original Maximum HP] Damage, up to 99,999
Fubuki
| Type | Position | EX Weapon | EX Armor | EX Accessory | TP Boost | TP Retain |
|---|---|---|---|---|---|---|
| Limited | Mid: 371 | ![]() |
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42 | 0 |
| UE Stats | UE2 Stats |
|---|---|
| +14 TP Boost | - |
| +1584 Physical Attack | - |
| - | - |
| - | - |
Pattern
Opening: S1 >> S2 >>>>> Loop: AA >> S1 >> S2 >> S2
UB - Shinjae ♡ Full Burst
Increases Own Physical Attack by [40 * (S. Lv + 1)] for 18s
Deals the following Damage to all Enemies within 1000 Range, based on Fubuki's current HP
If Fubuki is not at Maximum HP: [25 * (S. Lv + 1) + 2 * Physical Attack]
If Fubuki is at Maximum HP: [25 * (S. Lv + 1) + (2 + 2 * Number of Targets) * Physical Attack]
To all Enemies who took Damage:
Reduces Physical Defense by [0.7 * (S. Lv + 1)] for 18s
Inflicts Stuns for 2.5s
If Fubuki is at Maximum HP:
Deals [50 * (S. Lv + 1) + 4 * Physical Attack] Damage to the Enemy with the lowest Physical Defense
S1 - Protect Me ♡ Ally Shield
Applies [Friendly Barrier ♡] to the front-most Ally for 8s
Whenever Fubuki would take Damage, the Ally with [Friendly Barrier ♡] takes Damage instead
For Self:
Increases Physical Attack by [30 * (S. Lv + 1)] for 12s
Increases Physical Critical by 150 for 12s
Increases Physical Critical Damage by 7% for 12s
Recovers [10 * (S. Lv + 1) + 0.5 * Physical Attack] HP
Recovers 80 TP
S1+ - Protect Me ♡ Ally Shield+
Applies [Friendly Barrier ♡] to the front-most Ally for 8s
Whenever Fubuki would take Damage, the Ally with [Friendly Barrier ♡] takes Damage instead
Recovers the nearest Ally's HP by [4 * (S. Lv + 1) + 0.3 * Physical Attack]
For Self:
Increases Physical Attack by [50 * (S. Lv + 1)] for 12s
Increases Physical Critical by 200 for 12s
Increases Physical Critical Damage by 12% for 12s
Recovers [10 * (S. Lv + 1) + 0.5 * Physical Attack] HP
If Fubuki is not at Maximum HP:
Recovers 80 TP
If Fubuki is at Maximum HP:
Recovers 300 TP
S2 - Kyu ♡ Izuna Launcher
Deals the following Damage to all Enemies within 1000 Range, based on Fubuki's current HP
If Fubuki is not at Maximum HP: [17.5 * (S. Lv + 1) + 1.4 * Physical Attack]
If Fubuki is at Maximum HP: [35 * (S. Lv + 1) + 2.8 * Physical Attack]
To all Enemies who took Damage:
Reduces Physical Defense by [0.3 * (S. Lv + 1)] for 18s
EX - Namaiki ♡ Genius
Increases Own Physical Attack by [15 * (S. Lv + 1)]
EX+ - Namaiki ♡ Genius+
Increases Own Physical Attack by [15 * (S. Lv + 1) + 225]






