Call of Duty - Black Ops III Zombies Maps
- Map Title = Radioactive [V1.0.2]
- Folder Name = zm_radioactive
- Publisher ID = 1826375884
- Tags = Map,Mod,Weapon,Zombies
- RAR Size = 5148 MB
- Folder Size = 9897 MB
- Steam Page = Click Here
Description
It's not necessary, but if you enjoy my work, please feel free to donate, it really helps!: https://streamlabs.com/ping998
Summary:
"A small secret nuclear power plant built in the Highlands of Scotland. Only 10 miles from the 'Der Keres' facility. A group of liquidators are sent to investigate the strange goings-on reported at the plant, but they could never have imagined what horrors lurk inside..."
Highscores (Round No):
- LugLecTV (Round 41 !!!)
- GrimmyHunter + co (Round 25)
- raulslide (Round 24)
Send me a screenshot of you beating the map and you might get on the highscores table! (NOTE: Those who use an extra mod to cheat will be automatically disqualified)
Main Objectives:
- Turn On Power
- Raise Security Levels to Open PaP
- Find the 4 Symbols
- Enter them in the Correct Order
- Buy the Ending
There are other easter eggs if you're able to find them!
Known Bugs:
(no major game-breaking bugs)
- Sliding in specific areas will give a visual glitch for a second, this is unable to be fixed at the current moment
- Sickle cannot lunge, it will be replaced by the regular Widow's Wine knife when the perk is acquired
NOTE: DO NOT use map_restart or fast_restart, this can break things! (This is applicable to almost ALL maps on the workshop!)
Features:
- 44 All Custom Weapons! (From BO4, BO3, MW:R)
- 12 Perks!: Quick Revive, Electric Cherry, PHD, Speed Cola, Widow's Wine, Stamin-Up, Jugg, Double-Tap, Mule Kick, Salvage Shake, Deadshot and Vulture-Aid!
- Custom Perk: Salvage Shake!
| Description: Restores 5% of your stowed weapon's stock ammo every 10 seconds!
| Cost: 4500 - 6 Perk Limit
- Custom Hazmat Player Models!
- Ambient Sounds
- Custom Round Sounds!
- Parasite Boss Rounds!
- Goliath Boss!
- Custom Animated PaP Camo!
- Sickle Melee Weapon!
- Claymores!
- My Best Detailing To Date!
- Main Easter Egg!
- Side Easter Eggs!
- Custom EE Sounds
- Green Zombie Eyes!
- Zombie Chronicles Zombie Sounds!
- Pack-A-Punch
- Volumetric Lighting
- Buyable Ending
- Shield!
- Custom Perk/Power-Up Shaders
- And much much more!!
Credits:
Map:
Design/Layout/Implementation - Ping998
Font - Forced Square (by DrawPerfect)
Weapons:
BO4 Ray Gun + Additional Assets - OffTheGrid
BO3 M14 - eMoX MaNgA
Sickle - GCPeinhardt
Claymores - JBird632
Inspectable Weapon Script - dr. squidbot
All other weapons - TheSkyeLord (BIG THANKS!!)
PaP Camo Background Texture - SpiralGraphics (http://spiralgraphics.biz/index.htm)
PaP Camo Creation - Ping998
Perks:
Perk Icons - ProRevenge (+ Ping998 for Salvage Shake icon)
Salvage Shake - Kaizokuroof
All other perks + functionality - Harry Bo21
Power-ups:
BO4 Power-up Icons - robit
WaW/BO1 Samantha Announcer - TrueGamerCalls
Zombie Money Power-up - NateSmithZombies
Zombies:
Moon Zombie Models - Erthrock
Green Zombie Eyes - Frost IceForge
Zombie Chronicles Zombie Sounds - Wafflez
Parasite Boss Rounds - Symbo (BIG THANKS!)
Goliath Boss - steviewonder87 (BIG THANKS!)
Players:
Hazmat Player Models + Icons - ThomasCat
Origins HUD - RudySPG
Scripting:
Main EE scripting - Ping998
Samantha Side EE scripting - Symbo
BO4 Max Ammo - mathfag
PaP EE scripting - Spiral / Ping998
Better Print Script - IceGrenade
UGX Buyable Ending - UGX Team
Hitmarkers - natesmithzombies
Custom Minigun - tbone-5
Shield EE - Uptownpapi25
Round Sound Scripts - Collie
Zombie Respawn Implementation - Zeroy (Wiki)
Sounds:
Musical EE song - "Undone" by Brian Tuey
PaP EE Panel On Noise - KP (soundbible website)
Power On Noise - gio td (freesound website)
Ambient Soundtrack - felix.blume (freesound website)
Geiger Counter Noise - johnnythesalesman (freesound website)
Origins Sounds - Wild
Der Eisendrache Sounds - Wild
Round Intro Sound Amalgamation - Ping998
Testing:
Ping998, Pure
I'm probably forgetting someone so please let me know if you think you should be in the credits! :)
Please put any bug reports in the "bug reports" discussion and feedback in the "feedback" discussion!
This map took me a while to make, I hope you all have fun with it!
Thanks again,
- Ping998, out!