Call of Duty - Black Ops III Zombies Maps
- Map Title = GREAT LEAP FORWARD
- Folder Name = zm_fun
- Publisher ID = 2628087070
- Tags = Audio,Character,Map,Mod,Model,Specialist,UI,Visual Effect,Weapon,Zombies
- RAR Size = 3198 MB
- Folder Size = 5343 MB
- Steam Page = Click Here
Description
GREAT LEAP FORWARD
Dive into the Dark Aether on this prologue to Tag Der Toten, and explore the aftermath of the Aether story.
I will be creating a discussion section for all Easter Egg steps, but I'll leave the main Easter Egg quest secret for a bit so there can be a hunt for it. The buyable ending however will be revealed for those who like playing casually, and some sidequests may be given too. Let the hunt begin!
FEATURES
- Full Easter Egg quest diving into the Dark Aether
- Multiple Side Quests
- Buyable Ending
- Custom Round change, Round end, ambient, and location-activated music
- Scavenger wonderweapon, with upgrade quest for the 'Galvanic Keg', an Electricity-Based Sniper Rifle
- PHD Flopper with 25% explosive damage increase
- Buildable shield with upgrade quest
- Jumppads to traverse the map and scale tall buildings
- Primarily Bo2 guns, with any replaced by their Bo3 counterpart. Includes occassional guns from WW2, Bo1, MW2
- Deadshot 1.5, 2x headshot damage. Stacks with Double-Tap
- 4 Perk limit, however can easily buy perks at the Arcade Machine in the Winchester
- Return of The Winchester, my first map based after 'Shaun of the Dead'
- Explosive Dark Aether Zombies
- Galvaknuckles
- Music Easter Egg (ONLY COPY-WRITTEN MUSIC ON MAP - WARNING)
- Gobblegum machine with selected gobblegum to not interfere nor overpower the player
- Trading Table
- Victis crew with voicelines
- Matryoshka Monkey Bombs
- VeRtIcAl GaMePlAy
- Easter Egg Quest Reward(s)
- There is most definitely more to add to this list... why not add some suspense!
CREDITS
I'd like to give special credit to MikeyRay and AbominableSound, for being the most helpful, patient, and amazing people ever. Without their help, this map would not exist (or it would, but would be a pile of donkey).
- Credits for Zombie eye color - MikeyRay
- Credits for jumppad - Redspace
- Credits for redid Raygun - ProRevenge
- Credits for bo2 & ww2 & bo1 guns - Skye
- Credits for shield - Sphynx
- Credits for traversals - JBird
- Credits for PHD Flopper - MikeyRay
- Credits for galvs - MikeyRay, Jzob
- Credits for DeadOps Arcade Machine - Vazquez
- Credits for Zetsubou pipeline - Symbo
- Credits for Music EE - Jbird
- Credits for Intro text - Program115
- Credits for Gobblegum machine (customizable) - func_vehicle
- Credits for Powerup Machine (arcade machine script) - MikeyRay
- Credits for Scriptable audio/sounds - IceGrenade
- Credits for Scavenger Remaster - MikeyRay & Smurphy & HitmanVere
- Credits for Trading Table -FrostIceforge
- Credits for Bo3 Weapons - KingslayerKyle
- Credits for Victis Crew - Planet
- Credits for Voxes tutorial - DTXZPorter
- Credits for Voicelines - Emox (for vicits voxes)
- Credits for exporting models and/or other related instances - Scobalula
Lockdown music from Tag Der Toten "A light from the shore"
Music Easter Egg is "It's the End of the World as we know it" by REM (Copywritten)
NOTES FROM THE CREATOR
Hey, I hope you are having a good day. This map took me an extremely long amount of time to make, and during a very busy time in my life (College, work, etc.) This is probably the most amount of work I've put into a project in my life, and I hope you enjoy playing it as much as I did making it. I'm thankful for everyone credited, and all they have done. I'm a Die Rise fan, I like the idea of vertical play. I also love the idea of an abandon city, and the idea of giving the Victis Crew a good map experience (too much slander!) In the end, it's here for those to enjoy and have a good time. I'm NOT Treyarch, and this IS NOT Treyarch quality mapping, I know that. I love getting constructive criticism but throw me a bone for some overlooked minor details lmao.
To those who enjoyed The Winchester, you'll see the PM63, The Winchester (shotgun) and the Kar98k return with their meme-able status. Hope ya'll appreciate that :)