YTTD 3-1B NOTES:

  • Midori > Ranmaru > Center coffin (Talk) > Collar > Lit monitor
  • Control room on 5F > Right monitor > Center console
  • Office > First-aid from left shelves
  • Cemetery (4F) > Mai and Borgar
  • Control room > Console > Right monitor > New monitors > Turn off paring
  • Cemetery (4F) > Hinako > Classroom (5F) > Tranciever & ID card
  • Control room > Console > AI Sou
  • MAPLE FIGHT
    • Use Ranmaru as Decoy while Sara calls for help
    • Have Mai read the letter, fill affection meter with 3 actions
    • Angry: Use Reko/Alice, Q-taro
    • Sad: Ranmaru, Sou/Kanna
    • Happy: Hinako, Kurumada, Sou/Kanna
  • Move out > Locker room > Elevator
  • Control room > Console > Close shutter > Open coffins
  • Elevator > Control room > Shin AI
  • Locker room > Bottom left locker > Use Lantern
  • LOCKER ROOM PUZZLE:
    • Left Side (Floor 5)
      • Top-Left (Police Box): Red Siren
      • Top-Middle (Library): Book
      • Top-Right (Office): Laptop Computer
      • Center (Control Room): Broadcast Mic
      • Bottom-Right (Classroom): School Bag
    • Right Side (Floor 4)
      • Top-Left (Discussion Room): Fancy Cup
      • Top-Middle (Gate): Padlock
      • Top-Right (Ring): Boxing Glove
      • Center (Cemetery): Skull
      • Bottom-Right (Gallery): Palette
  • Enter passage > Open safe
  • Check the drawers on the left > Check the charger > Elevator
  • Classroom > Midori
  • Use Lantern only on one person to progress
  • Control room > Red Screen
  • Classroom > Lantern > Board > Text on the board on the right
  • Police station > Lantern > Poster
  • Control room > Ranmaru > Upgrade parts
  • Locker room > Charging room > Drink
  • Classroom > Lantern > Steam on form > Leave x2 > Midori
  • Charging room > Ranmaru > Passage > Device
  • CONDUIT PUZZLE (Fuck you RNG)
  • Elevator
  • Cemetery > Card reader on wall > Center coffin x2
  • Gallery > Maple > Gate
  • Locker room > Lantern > Picture > Gallery > School painting
  • Locker room > Passage > Power switch top left > Door in the back > Drink machine
  • Boxing ring > Lantern (debris) > Cemetery > Ranmaru
  • Gallery > Elevator > Operating room (from the locker room) > Elevator
  • Classroom > Podium

KEIJI POV

  • Borgir > Center coffin > Close coffins in order: 1237654
  • Gallery > Turn off breaker > Maple
  • Locker room > Center locker on the left > Gallery > Maple
  • Lantern > School painting > Locker room > Passage
  • Top left switch > Box on the left > Gallery > Maple > Key on the floor
  • Operating room > Key on the door > silhouette > Left console
  • Gallery > Doll head > Operating hidden room > Attach head
  • Cemetery > Borgir > Use lantern
  • Borgir > Begin plan > Elevator x2 > Get on
  • Charging room > Kurumada > Charger > Papers on the ground > Charger
  • Elevator > Classroom > Leave
  • Cemetery/Locker room (4F)

BATTLE

  • Splash (Gin) - 20 energy when used on any AI (one-time use)
  • Invitation (Q-taro) - 10 energy when used on Angry/Sorrowful AI (only works once for each)
  • Intimidation (Hinako) - 10 energy when used on Sneering/Frightened AI (only works once for each)
  • Provocation (Reko/Alice) - 10 energy when used on Angry/Sneering AI (only works once for each)
  • Persuasion (Kanna/Sou) - 10 energy when used on Sorrowful/Frightened AI (only works once for each)

BANQUET

  • Borgir > Kurumada > Reko/Alice > Kurumada > Borgir
  • Center coffin > Gate

RUSSIAN ROULETTE

  • Borgir topic > Lantern to person who speaks up
  • Anzu/Hinako (5) > Borgir > VS STATEMENT
  • Ranmaru/Hinako > Kurumada/Gin > VS STATEMENT > Blackboard > Keiji's coffin
  • Gin > Reko/Alice/Borgir > VS STATEMENT
  • Select any glowing coffin
  • Present note to Kanna
  • Hinako > ID card to Hinako
  • Mai/Borgir > Hayasaka/Gin > VS STATEMENT
  • Select a glowing coffin
  • Midori > Look at the coffin number
  • Gin > Ranmaru/Borgir > VS STATEMENT
  • Borgir > Gallery > Lantern to Borgir > Black haired girl > Reko/Alice/Gin > VS STATEMENT
  • Reko/Alice/Borgir > Voice recorder
  • Glowing coffin with no hint > Glowing coffin next to it
  • Borgir > Gin > VS STATEMENT > Borgir > Lantern on Borgir and select the final line > Kanna/Sou > VS STATEMENT Borgir
  • Talk to everyone
  • Select one non glowing coffin > Select one of the 2 non-hinted non glowing coffins
  • In the war of words, object to 2, 3, 3, 3, 2
Edit
Pub: 05 Jul 2021 17:10 UTC
Edit: 06 Jul 2021 16:32 UTC
Views: 259