Perish Song - Consider this, after a replay, the best fangame I've played. I think it hits every correct note on what it's trying to do, while also delivering a unique experience that really does a fantastic job at expanding on what Pokemon as a game can do
Emerald Rogue - Not just one of the best fan projects, but also I think roguelites period, with very few limitations other than the inherent ones roguelites have
SPEE - An incredibly ambitious and high quality fangame that sets itself from the herd and is enjoyable to play, loses some points for lacking polish in certain areas

Reminiscia - A cute, fun game with good characters and amazing art, one of the few fangames I wish was longer
Clover - Another highly ambitious project with extremely tight gameplay, but I do think some of the lategame maps and some of the fight design borders more on obnoxious than fun
Ashen Frost - a very unique game with a very strong presentation and sense of style, that unfortunately is dragged down by a less than stellar back half and poor fight design for certain bosses
Desolation - very well written and looks great with good combat, but does suffer from some bad mapping
Realidea System - another cute and fun game that just loses out on higher positions for not differentiating itself greatly from '8 gym adventure' and also a spotty translation
Azure - could develop into something very good and has a very strong start

Tectonic - plods quite a bit and is a bit more boring than I'd like. But it does offer a solid experience and changes up the battle system in a way that helps give it a good identity and has good exploration opportunity and mostly really good fight design
Reborn - has a definitely awful plot and more than a few shitty moments, but a good understanding of smart design principles overall
Concealed - has well designed maps and a very heartwarming ending, though very eyerolling a lot of the time
Dimension Defender - Mostly competent and has a few very well done design elements, but not really that special
Opalo - McDonald's of fangames. sure it tastes good and it's nice while it lasts, but understandably not quality. Boring at points and mostly competent with a few genuinely gratifying payoffs or interesting parts in terms of the plot

Unbound - It's well made, but tends to jerk itself off a bit too much over feature porn. Bad quest design and a pretty bad overall plot also bring this down
Empyrean - Takes a major nosedive around the second half and gets too caught up in its own lore, and has some objectively terrible mechanics, but it has clear effort put in
Rejuvenation - An impressive and ambitious game that just makes far too many mistakes and missteps both in-game and out for it to be recommendable in any real capacity
Eon Guardians - stays far too much by the books to produce anything genuinely great or even noteworthy, but it's competent. This would be the drinking water of fangames

Edelweiss Chronicles - Has one of the worst opening 2 hours I've ever seen in a fangame. The rest of it isn't as bad, but still has bafflingly garbage mechanics that drag it down even further on top of an incomprehensibly shitty plot. Only saved somewhat by really good looking maps
Insurgence - it's an old but pretty bad game. had decent scope for its day and did manage to deliver, but obviously pretty bad by today's standards
Void - Absolutely terrible dev-centered design philosophy, with the only thing saving this being that it's not very long and it has a good presentation
Vanguard - Awful mapping, awful story, several mediocre looking regionals, bad fight design, this game doesn't really do anything right other than some QoL and some pretty backgrounds

Empire - Fails in nearly every category to deliver a fun game due to a myriad of awful decisions that plague every aspect of the project. The only positive I can say is that it's not any of the below games.
Soulstones 2 - some of the worst design and gameplay I have seen in any video game. So unbelievably mind numbingly repetitive and boring, with a story that's the same tier of quality. Just incredibly painful on every level to the point that even though the kaizofucks are listed below, DemICE is not even somehow the worst part of this project.
Soulstones 1 - It's Soulstones 2, except it looks worse and the dev is a lot more inexperienced to the point of just stealing maps from better games. These flip flop only because I sometimes hate SS2 more when I remember the dev seemed to learn nothing at all from this dumpster fire.

SLLD Eclipse - All the kaizo games are here below the actual worst games because replaying the same battle over and over making the exact same inputs and making slight adjustments and hoping for not shit RNG isn't Pokemon, it's a shittier version of speedrunning. Also, the talentless morons couldn't have even been bothered to attach their autism to an actual game they made themselves, but parasitize others. This one is the least garbage as it gives you a lot of variety, has a functioning difficulty curve, cuts out a decent bit of the RNG, and doesn't have Rejuvenation's baggage slapped on to infuriate the player even more
Urmumium - I really hate replaying Rejuvenation
Rejuv MM - I really hate replaying Rejuvenation

Parabellum - This one ends up top spot in this category because I found it the most charming, even if it wasn't particularly fun and plagued by more than a few flaws. Of the 3 it's the one I'm genuinely the most curious to see succeed
Rosen - it's just way too fucking slow, and wasn't really interesting beyond that
Myth - I imagine if I ever replayed this it would go in D or F Tier, just horrible performance and story and gameplay

Virtualization - Ẅ̵̬̣̩̠̮͚̯͈́ḫ̵̢̻̫̮͍͔̝͈̟͚̺̺̳̋̃͝ͅa̴͔̬͈̖̯͓͍͑̀̈́̊̑̇̎̿̈́̏̇͝ţ̶͙̬̥͎͈͊̚e̵̠͚̳̣̞̥͑̈͆̉́͠͝͝v̴̧̢̮̣̰̠͍̯̦̦̲̇͊è̶̯͇̪̠̥̼̺̥̪̗̌̀͛̈́̓͘ȓ̵̪̳̪̙̣͊̀̇͐̌̉͒̔͝ ̸̢̻͈̮͌̋̒́́͒̐̑͛́̿̈́̃̎̚̚i̸̩̥̰͖͔̤͖͕̠̰͙͊̄̅̈́͌̀̉̉̓͆͠n̷̡̜̹̠͇̞͉͈̝͚͚̳̝̗͉̮̓̄̉̈́̎ ̶̞̜̥͍̉̓̚c̶̡̡̺̞̙̞̯͖̬͉̥͔͖͈̳̋̎̽͆̀̅̓̈́͑̎͘̚͘͠͝ͅr̵̢͍̮̩̞̙͔̻͇͉͕̯̺̦̫̉̊̍̋͛̓͋̆̆̅̈́́̾ě̶̠͙̤͙̲̰̤̘̲̅̀̿̌̈́́̕͝a̵̪͇̩̭̻̲͍̥͓̙̍̃͘̚͠͝t̵̖̹͍͆͒̈́̀̿̑̉̉̚i̷̧͉͓͈͔̜͇̟̥̦̤̰͇͈͑͐̅́̀̃͜o̴̢̨̢͖̩̬̪͉̩̙͕̫̤̙̮͓͗̌͑̑̍̀̊́͜n̶̨̨͙̱͙̖̙̬̳̲͓̥̟̮̩̱͊͋̓̋͜ ̵̢̧͙̤̝̟̮̹͓̼͚͌̊̀̌̈́̃̂͋̕͘͘͠e̸͕̪͕̊́͝͝x̶̯̭͈̽̓̃̿͒̿̈́͂̂i̴̡̤͖̗̰̦͍̱̒͊̓͊̋̿̏̕s̸͉͓͚͈̤̪̭̮̟͚̼͔̦̓̆͒͊̂͂͗̏̍̋͛͒͆̈́̆̀̋͜ţ̴̦͚̮͚̱̮̿̀͌͛͑͂̎͐͒̆͋̌̆̚͘s̴̛̭͙̭͇̍̽̿͊̇̿͐̅̾͌́͛ ̵̡̢͉͎͕̲̝̅͗́̈́̅̋͐̋̒w̵̛̛͉̮͗̓͊̈́̅̑̈́͛ī̷͍̞̰͖̓̿͛̔͗̈́̀͒̿̍̇̋̕͝ţ̷̩̥̣̫̘̰͕̼͔͖̼̬͚̈́͋̈́̓͒͒͒́͒̕̚͜h̷̯̰̉̇̆̆̇̅̔̔̌̌̚o̴͈̝̫̭̖͕̺̤̠̅̔̑͗̍͒̆̂̚ͅų̸̧̲̤̭̠̝̮̪̼̮̺̘̱͔͋͑̔̔̂̒̆͝͝t̸̨̗̳̘̣̮͉̝͕̮̱͈̭̘͇̪̩̄͗̐͗̀̐͒̐̎̆̽̎̆̕͝͝͠ ̸̡̪͉̖͔̩͍̟̟̙̯̖̯̀̐͗̌̊͛̊͋ͅm̷͖̠̲̰̼̦̱̲̲̖̦̰̬̹̳̜͐͐̀̌́̌̇́y̷̢̡̨̛̯͇̼̳̹̟͔͕̪̻̥͚̾̿͊̆͌͗̄̃͑̅̂́̄̈́̚ ̴̡̢̰̺̹͔̘͈̭͓͚̲̃͝k̵̨̭̭̪̓̊̅̇̀̈͝͝ņ̴̛̛̰̰̯̭̥̘̯̲̲̭͕̖̗͉͔̂̾̅͆̍͌̏̀̄o̶̢̢̠͉̩͚̰̮͎͙̩͚̰͙̮̔̌̽̄̈̽́̎̉͠w̴̟̤͍̬͔͙̫̥̣͙͎͍̙̘̃̌͑͂́̒̐̈̇͝ļ̶̛̥͍̺̼̟̹̫͙̘̠͋́̂͌̽͑͐̃͒̒̇͌̿͑̚͝e̴̝͓͇͛̄́̿́ḑ̸̯̤̠̗̲̩̤̙͕̟̠͌̌̏̏͋̍̎͆̔͂̏̀̕g̷̨̧͙͂͂͋̓́̈͋ë̸̛̮͚̝̙̳̥̞̲̗̤̦̟́̑̊̾̚̚ ̴͇͈͉͎̇̏́̈́̀͂̅͊̃̓̋̎̀̀̕͘ë̴̛̪͕̻͇͖̼͉̣͉̫̰͓̪̺̩̠́͐̈́͑̑̏̀̾ͅx̷̢̯̳̙̬̟̦̣̗̝͐̒͌̈ͅi̶̻̜̞͕͙̭̯͕̖͌̃́͆̆̈́̾̓̿̄͊̎͒̔̌̕͝s̷̱̳͕̘̼͍̦̞̩̬̯̝̓͆̃̈́͜ṯ̶̢̰͈̗͇͍͓̤̩͖̟̪̥͕͚̣̉̔̀͋̈̔͊̃͘͝ş̷̡̧̗̹̙̟̻̭̩̫̭̼͆̋̋́̚̕͠ ̶̨̣̲̭̼̜͎͇̮̫̥͑̂̉́̈́͒̾̃̍̿̇ẃ̸͕͍͚̠͇̺͎̪͎̻̖̍̑͐̽̓̆̄̔́̊̎͠i̴̤͉̙̖̗̯̲̲̭͗̃̀̆̇̀͂͌̀͌͆͋̈́̆͝͠͝t̴̨͕͔̲̺̬̳̰̳̱̰̟̤͔̺̭̅̈́̑́̅̔ͅh̴̠͉̋̾̐o̵̧̨̬̦̘̘̬̝̠̫͕̮̫̽̔̓̚͠u̴͔͓̬͖͈̯͔̤͖̯̼͈͋̎̉̂̑̉̈̌͐͐͝͝t̷̡̛͈̙͎̣̬̦͇͚̝͋́̍ͅ ̵̦̪̰̰͈͉͓̅̈́͋̑͑̕̚m̵̢̛̝̖̦̺̰̱̭͕̱̻̑y̷̤͕̖̝̫̱̖̳̗̼̲͕̤̜̼͂̀̍͋̏̑̄͌̈́̌͋̄̋̄̕͜͝ ̸̢̧̯̠̙̫̻͔̩͈̋̑̆͆̓͛̂͝c̵̢͍͕͙̭̮͈̼̦͎̰̝͚̓͛̈́͜͜o̴̱̳̫̾̍̐̾̿͐̀̂̀̀̉n̸̻̹̯̻̘̮̺̞͔̖̩̮̿͊̀̇͑͆̓͂̾̃̎͊̓̿̕̕͜͠ͅś̵̻͂e̵̱̳̤̰̠̬̼͎̒̿̾ņ̷̨̛̛̱͓̗̭͙͕͆̆͗̈́̀̓̑̆̎̏͋̇̈́͘͝t̶̨̢̩̯̱͖͔̹̥̹̲̳͕̜̼͊́̏̄̓̀͐̃̾͋͗̆̾̅̆̚ͅ

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Pub: 05 Apr 2024 23:07 UTC

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