108 Stars Gang
Kaori Kaoru
Name: Kaori Kaoru
Timeline: Co-Op
Career: Villain
Suit: Mundane
Villain Type: Vigilante
General Modifiers:
Martial Arts 2x (10)
Unique Style (8)
Tactics (6)
Poor (8)
Genius: Music/Frequency (4)
Investigation (0)
Quirk Template: Natural Weapon: Sharper than Any Tongue
Location: Variable (11)
Material: Modern Tool: Sword Guitar (7)
Range: Short (5)
Damage: Slashing, Sonic (-2)
Single Instance (-1)
Quirk Extra: Quirk Compulsion: Fleeting as a song (0)
Additional info:
Age: 19 years
Birthday: January 13
Height: 5’4 ft
Weight: 110 lbs.
Blood Type: O-
Kaori is her real given name. Kaoru is just a name she adopted to sound cool, after all, alliterative names are a thing. She is a music university dropout who resorted to petty crimes like mugging and singing in bars to keep living.
This was until she tried to mug the wrong girl and got a good beating. Most unexpectedly, that girl also offered her a place in her gang.
Kaori thought she was playing a prank or a joke, but the girl was deadly serious. Kaoi ran away from home, dropped out of university, and overall wasn’t living a good life, without many options, she chose to join the gang. At least this way she could’ve people to be there for her.
She hadn’t expected herself to attach over a druggie girl, or the gang work. Running protection in neighborhoods from petty criminals or those who use their mutations to escape their small crimes because of the law, not falling under the label of villains.
It wasn’t a life she expected herself to take, but it was the hand she got. She doesn’t speak about her past with anyone, the only thing she is willing to let out is the fact she dropped out of university about two years ago.
However, she shows combat training, at least in the topic of swordplay, her stance and thoughts not dissimilar to Sasha's, so her fellow gang members theorized she was part of a bodyguard program or raised in a family of ones. It can also explain her thoughts and ability in combat.
She is calm and calculative in battle, appraising the battlefield and the enemy before unleashing her quirk against them. She is a genius girl in the area of music, she loves to play instruments and her sword, and she loves to sing and practice, having the practical and theoretical knowledge to back her talent up.
It is a mystery why she dropped out of university in the first place. However, Umi theorizes it has to do with a big idol company, one Kaori seems to hate the guts of. She hates it so much that she lashes out at the mention of their idols and products.
So much rage she can engage in property damage near stores that sell their stuff. She will run away soon after.
Kaori hates to spend money on a religious degree, refusing to even spend on the basics of hygiene.
“Shower, toilet, a sink, a toothbrush, and toothpaste are all I need. Everything else are fancies.” Once again, she won’t ever tell anyone why she stows away all the money she gets for herself, or for what she is saving.
Personality:
Kaori is an attention-starved and loveless young woman. She has a few friends in the gang, no one else outside of it, and has no place to run. She distances herself in fear of heartaches and breakups, afraid of having friends only to lose them.
Most of the time when she is not doing anything for the gang, she is in the HQ, the room she shares with Rui, in her closet to be specific. Writing down songs and notes she has struck in her mind and avoiding social contact like a vampire avoids the cross.
In truth, she is burned out and tired, with no safety net to fall on in her life, still coping and coming to terms with what is happening in her surroundings. She may act like she doesn’t want or need it, but she wants someone to be there for her, hug her, and tell her life will be okay.
She appreciates the few friends she has, the only thing she has in her current life. She is always on the verge of breaking down in tears or extreme apathy, smoking to try and numb her mind to the pains she is experiencing or fears, paranoid about losing even the little she has, the precious safe she treats like a lifeline, all of her money stored in it.
She wants people to be around her, and appreciate her for who she is, praise her musical skills and pieces. She wants to be loved, first and foremost. Even though the only people she has who can love her as she currently is are always with their hands busy with problems.
Fleeting as a song:
Her quirk affects her mind, she perceives the world like sound waves, like a song always playing. Her feelings and experiences are stronger, resonating through her like the lyrics of a life-changing and powerful song.
A simple date can make her month, and a breakup destroys her for the rest of the year. Her emotions are amplified like music playing on a loudspeaker, she perceives the world with more intensity and emotion than others, every moment like a song perfectly tailored for her.
This is why she avoids attachments and responsibilities if she can avoid them, acting as if everything is superfluous and exchangeable. She is terrified of her feelings and emotional weakness, terrified of falling into an abyss and never coming out alive, like in the past.
She experienced betrayal and hurt so great that it numbed her to love, it numbed her to catharsis and the growth of love, the warmth of hope. She is afraid of dreaming because the nightmare she had was too frightening.
“I want to have the power… one day I will buy my dignity back. I will get back what they stole from me…”
Sharper than any tongue:
Her quirk can sprout from any part of her body, but she prefers it to appear from her left arm. It appears as a jet black and silver guitar sword, connected to the part it sprouted from with blue cables.
It can unleash cutting airwaves against an enemy, or sonic booms as she swings it with impunity. It is not its greatest asset, although it has the form of a guitar/sword, it can make any sounds Kaori can think of if she swings it right, multiple tunes simultaneously if she times it right.
Effectively, she can make a concert out of her battles by swinging her “sword”, each movement making a sound that can be amplified by the sonic boom, her solo performances like a band she fights with perfect calculation and knowledge of herself. Of herself, using the sword to tune the beat of her heart and make songs while fighting.
Although it is now black, once upon a time it used to be a lot brighter… livier.
Sasha
Name: Sasha Azanami
Timeline: Co-Op
Career: Villain
Type: Vigilante
Suit: Mundane clothes
General Modifiers:
Peak Condition: Endurance (10)
Athletics: Reflexes (8)
Martial Arts 2x: Kung Fu (4)
Villain Modifier:
S-Class (0)
Quirk Name/Template: Fatal Ratio Death Mark (Affliction)
Condition: Physical (13)
Method: Sight (8)
Duration: Short (30 seconds, 15 seconds, 7 seconds, 3 seconds, 2 seconds)
Extra: Infection (4), Quirk Refinement 4x (0)
Additional info:
Age: 19
Birthday: April 1st
Height: 5’3 feet
Weight: 115.3 lbs
Blood Type: O-
Sasha Azanami is an aloof young woman. She is always snacking on something or drinking some alcohol to keep herself going. Because of her sharp mind and great bodily endurance, she takes time to enjoy more “specific things” most don't. Her highs are higher and longer, and her body can process most things that would knock out a person.
For this reason, she has a hobby of using most things that are deemed “unsafe” (in other words, a drug addict) to see how high she can go. Thus far her favorites are Russian vodka and “you can only eat it once” mushrooms, which she indulges in because of her immense physical resilience.
Despite her unsavory habits, Sasha is no slouch in combat, using combat-enhancing drugs and/or other more “natural” chemicals that can enhance her performance. She is not Japanese but rather was brought from her family by the influential criminal family Reika, groomed and raised to act as a bodyguard for one of their heirs.
They hadn’t expected she would take the usage of combat-enhancing drugs so well, and actually use them to get high. Her body boasts great self-purging capabilities, making her almost immune to most drugs' side effects.
Sasha was raised to be the perfect bodyguard, and even if she was on the higher end in age of her class, she was hooked on the one she needed to guard, Reika Umi. This leads to several confrontations against Orochi and her Crony until Reika goes to join Orochi’s gang, dragging Sasha with her.
Sasha most of the time is too high or drunk to give a single thought to someone who is not important, strong, or dangerous enough to warrant her attention, speaking with the least amount of words needed to convey a message, and rather slowly.
However, when sober, Sasha speaks fast like a UZI going off and not stopping, speaking without adding space for breathing or separate words, making it hard to understand and communicate if you are not used to her rapid pace.
Sasha is content to not do anything or think hard as long as someone else can think and command her, most of the time, this person is Umi, but it can be Orochi or Rui, the only two other persons she trusts to command her abilities in case Umi is not anywhere near.
She tends to be lovely in her own way to people she likes, preparing food, cleaning their room or just making life easier for them. She dislikes physical contact and overly emotional displays, so she would rather show her appreciation and love through actions and gestures than voice what she thinks.
This includes forcefully bathing her friends in case they get stinky, an addict she may be, but she won’t stand for bad smells.
Orochi, Rui, and Umi tried to end her drug addiction multiple times, but they all failed and are still trying to hook her off.
Fighting style:
Fatal Ratio Death Mark is her quirk, a special type of affliction. Instead of immediately creating trouble or hurt for them, this quirk applies a mark on their bodies, Sasha can see the mark clearly, while other people need to concentrate to see it, a faint red glow on the afflicted body.
This mark acts as a weak point in their body, if Sasha, or anyone else, hits the mark, the target will suffer twofold the damage of the attack, and proceed to the next level, the first level of the mark lasts for thirty seconds.
The second level lasts for fifteen seconds and deals fivefold the damage to the target if hit.
The third level of her mark activates when the mark is hit in stage 2. This time it lasts only for seven seconds, and the damage is multiplied by sevenfold. However, it is not its only characteristic. Not only does the mark affect where it is on, but its damage spreads as collateral on its surroundings, applying a hit with strength multiplied by seven around it as well.
The fourth level mark connects to other marks around the body, and when it is hit, all other marks are hit as well, unlocking a chain reaction through the target body, and the damage is multiplied tenfold.
The last level is the fifth level. The marks interlink themselves like golden chains on a target’s body, weakening their resistance and strength, making each attack more devastating, with a whopping twentyfold multiplier on the damage done to the target should a mark be hit.
(Quirk refinements: One for the levels, one for the chain reaction on level four, and one for the weakening in the fourth level).
If a mark is not hit during the time it lasts, all effects are reset, and the opponent is immune to getting new marks for one minute.
Last Refinement+Infection: Explosive Reaction: If a mark is hit when it is almost fading, it creates a shockwave against the target. Those hit by the shockwave also get marked. As long as Sasha manages to hit the marks before they can vanish, at the exact moment before they come undone, all targets marked will have their marks hit all at once, receiving the damage and igniting a domino effect.
A risky strategy.
Sasha fights using Kung Fu arts taught to her by the head of security of Reika's family.
Rest of the backstory:
Sasha was the least affected by Orochi’s departure and the gang almost falling apart, staying apathetic through the ordeal. While she missed her friend and boss of her boss, she understood her mother’s reasons and why Orochi had to distance herself from them.
This is to say, if she ever has to face Orochi face to face again, she will be least harsh of her friends, and not hold a grudge because of what she did, and the fact she abandoned the gang in the end. She would rather have their friendship intact than hold a grudge against one of her few friends.
Reika Umi:
Name: Reika Umi
Villain name: Crimson Destroyer (Self-proclaimed). Rosethorn look-alike for everyone else.
Timeline: Co-Op
Career: Villain
Villain Type: Vigilante
Legacy (11):
The Reika family is an old family in Japan. Their legacy is not one of villainy, however. Instead, they smuggle all kinds of weapons, machinery, and tools into Japanese territory and distribute them to the highest bidder. Not only do they smuggle it, but they also make all sorts of illegal equipment and support items.
They have a facade division that makes and deals with permitted support items and sells government-approved equipment.
Suit: Mundane (In gang activity), Armor (when in missions for her family, or when the plot thickens) (10)
General Modifiers:
Athletics: Acrobatics (8)
Martial Arts 3x (2): Wrestling (1x), Iajutsu (2x)
“Gotta learn how to punch and use the sword well. Many physical freaks out there can snap poor ‘lil me in two, boss is one of them. If I can’t smack ‘em hard on the head, going to put a blade through it.”
Personal Relations (1)
Support Equipment (0)
Slashy (High-Frequency Sword):
One of her family’s latest crowning achievements is a blade that vibrates at such frequencies that it can pierce and slash through most obstacles, the last details being finished until it can be exported en masse to the black markets everywhere and for the more sophisticated villains.
Hers is a little different from the rest, because of her status as the daughter of one of the leaders of the family, she has an enhanced better version of the high-frequency sword, tailored to work with her quirk, turning the blade red and more violent, incorporating red lightning in it to make the sword even deadlier.
Because of the usage in tandem with her quirk, the sword has a double trigger. If the first trigger is pressed, she can unleash the energy retained in the blade in a forward trust, if the second is pressed as well, it will unleash a slashing arc of energy.
Quirk Template: Projection
Material: Plasma (12)
Quantity: Large (4)
Location: Full body (2)
Control: Basic, Shape (0)
Additional info:
Age: 17
Birthday: July 9th
Height: 5’4 ft
Weight: 122.4 lbs
Blood Type: AB+
She is the daughter of the leader of a centuries-old criminal family, dealing with weapons and equipment even before the dawn of quirks. As expected, she was raised on the finest things money can buy – even friends can be bought if you know the right price.
She grew up unchallenged and aimless, doing what she saw fit. Nothing in life was truly a challenge for her. She wanted to learn how to fight? Her family would hire the best wrestling tutors out there for her. She wanted to master Iajutsu? Her father contracted one of the best teachers in Japan for her.
“Although I have to admit it, the couple flatlined by their daughter was better. Such a shame they died before teaching me.”
Due to her family name and influence, she never faced resistance and was given everything she wanted in life. Abusing and exploiting others in her presence without a shred of shame and care became second nature. She could get away with murder, and so she did – treating others like peasants whose existence was merely to please her.
This lasted until she met a wolf girl and her snake boss. Even with her tutoring and influence, she was brought down to the ground. Her words and invisible weight couldn’t stop the punch swinging at her face, and even her assigned bodyguard and best friend couldn’t do much because of the wolf girl blocking the way.
This was the first time in Umi’s life she was punished for anything – the first time she learned words have meaning, and someone can punch your face if you mess with them. When Umi came back home that day, she tried to tell her parents to punish the snake boss and her wolf underling, but all she got was the excuse of her parents.
“We can’t cross the line against one of our allies, Umi. Atsushi Tanaka won’t be pleased if he knows something happened to his relative. Just toughen up and grow a little, okay?”
Angry, she stormed off to her room that day and challenged the snake boss the next day, and the next day, and the next… took the weekend off, and then the next day… but she never managed to beat him.
And each time they fought, the bigger the crowd following the snake boss became. Until one day she joined the crowd too, growing tired of losing. Umi joined the only girl who defeated her. Instead of joining someone as petty and spoiled as herself, Umi came to know how easygoing and simple-minded her boss was.
A person who doesn’t care about their past squabbles and fights as long as Umi desires to be better – she was welcome. She came to like Orochi’s straightforward and brute nature, growing closer to the Hydra girl, going as far as self-proclaiming herself as Orochi’s best friend and right-hand girl.
Things went wrong after Orochi’s mom went ballistic on their gang, forcing her best friend to disband the gang, and everyone went their own way – or so it seemed.
Even though they were wounded, bamboozled, and aimless, they were not broken. With the help of their vice-leader, Rui, they managed to keep the gang alive – barely breathing, but alive.
Two years later, the gang is back to where they were when Nabiki thrashed them to the ground.
But Umi never forgave or will forgive her best friend’s mother. One day she will settle the score made when she came for their gang.
Personality:
She is intense, going from zero to one hundred at the drop of a hat. A narcissist who loves herself deeply and what she made with her friends. Someone with unwavering self-confidence and will, unable to be shaken.
While her initial defeat made her shake, it was only because she lacked the experience and mindset to defeat Orochi at the time. Even if she fails to defeat her boss and best friend, she is surely to mess Orochi up in battle, and this is true for everyone she can’t win against.
A young woman with an overwhelming intensity that doesn’t know what is to retreat or back down. Either the enemy will run away, or she will die trying to bring them down or teach them a lesson. Umi is not the type to settle for giving her one hundred percent; in everything she does, she will go beyond her limits, never settling for anything less than above her best.
She is prideful and full of confidence, sure to overwhelm everyone she meets with sheer vigor and attitude, self-assured of her ability and skill in everything she does. Despite her pride and arrogance, she cares deeply for those she loves and her gang, seeing them as her family, and one does not give their back to the family.
Umi is intense and physical in her actions, a trait inherited from her best friend and a way to cope with her loss – both of her friend and the gang they worked so hard to build. Yet she takes on the role of the big sister for the gang, dealing with inside problems and petty fights between members, running the inside affairs while her friends deal with outside problems.
Under her layers of intensity and energy lies the daughter of an old crime family. Analytical and cutthroat, she knows what to do to stay at the top and win, and will make sure her friends will stay on the same ladder as her if not above – seeking success and victory like a bloodhound.
Fighting Style:
Umi has no qualms about solving her issues with violence, generally opting for it when the best option is resorting to violence. Although she likes to use any object resembling a sword to beat people up, she can also resort to beating them up the good and old style using wrestling techniques (As the Dinosaur King intended).
When in CQC, she uses her body to electrocute her enemies at point-blank range, knocking them out with a large electric current so they don’t get up. When it is not a viable option or the enemy avoids getting in a grapple, Umi coats her limbs with electricity to enhance her punches and kicks, making them puncture and burn the enemy or just deal nasty damage to her enemies.
With swords or other objects that can be used as one (wooden sticks being her favorite), she avoids using her quirk on the object (unless it is one tailored to endure her electrical currents), fighting with it in a traditional way and using her quirk to move faster via electric explosions or execute long-ranged attacks against an unprepared opponent.
With her favorite sword, she uses her quirk to its maximum capacity. Executing energy slashes (the way all saber users have to) or thrusts, making the blade vibrate harder and deadlier with her red lightning – her combat prowess enhanced by leaps.
When on missions for her family, she uses battle armor that provides enhanced resistance and awareness of her surroundings, calibrating itself to make Umi dodge or counterattack on a whim because of advanced sensory technology. Her reaction time and senses could’ve been enhanced further if she had accepted the helmet, but she deemed the “VR headset” too ugly.
Because of her status as the heir of one of the family heads, Umi was deemed “too precious” for normal field missions, so she faced softer targets her family wanted dead, instead of the more troublesome subjects, making her get actual combat experience without risking her life too much.
Last Words:
“My family is rich, I’m not. When my parents kick the bucket, until then I have to work my ass off and show results. They won’t be as tolerant with me since I’m a grown-ass adult. Doing missions and my gang gig is a good way to show my prowess and leadership in a controlled scenario. Getting closer to Orochi is not a bad thing too.”
Rui
"You are going to mess up your back, you know that, right?"
"STOP UP! I'M LOOKING COOL! COOLER THAN YOU!"
"Says the girl wh dyes her bangs red instead of having it natur—AAAAH"
Name: Rui
Villain Name: Benkei
Timeline: Co-Op
Career: Villain
Type: Vigilante
VIllain Modifier: Neighborhood friend (12)
Suit: Mundane
General Modifiers:
Weapon (11)
Public Relations (10)
Peak Condition (6): Strength
Martial Arts (4)
Unique Style (2)
Tactics (0)
Quirk Template: Object Manipulation: All devouring earth
Target: Broad (11)
Function: Movement (10), Shape (8), Quality (6)
Quantity: Large (2)
Range: Medium (1)
Additional info:
Age: 18
Birthday: February 1st
Height: 6’5 ft
Weight: 170 lbs
Blood Type: A-
Backstory:
Rui was your average rich runt when she was younger, someone who had her life planned ahead of time and without a say in the matters of her life. She used her above-average height in middle school to push people around and bully other children scot-free because of her family’s wealth and her height, making her terrifying to other kids.
She had never trained formally in her life, relying on “street tricks” and dance moves in her fighting style. Coupled with a quirk that manipulated stone and earth, she could get away with bullying most people, as they were too terrified to face her.
She danced and changed the landscape, taking away the footing and stability of her enemies. They ate dirt before ever touching her. This continued until a brat smaller than she tried to fight against her bullying and mistreatment of others.
“I got a shitty quirk. I am stronger than them, so it is right for them to cower before me. The one with the better quirk and status wins in this world. If you have neither, bow down and let those who have pave the way for their lives. I get a kick out of their suffering, so what are you going to do?”
The brat fumed at her words and pounced on her afterward. Her three tails were dangerous; their snapping bites could leave mean marks. Rui danced around her, kicking back the snapping tails and playing around the small brat, who couldn’t land a hit.
The brat had better training and ferocity but wasn’t able to get around her unorthodox way of fighting. Yet, the brat was undeterred. She came back to challenge her, again and again, until she got through Rui’s fighting style.
Rui thought she was safe; if the brat punched a tooth out of her mouth or left a nasty bruise where everyone could see, she would be expelled, and her family could use it as leverage against the Atsushi. Nothing bad would happen if she lost.
She was wrong. The Atsushi brat had better consciousness and self-awareness than she expected. She didn’t punch her; no, she used herself as a poisonous surface, paralyzing Rui without doing anything more than forcing Rui to bite her.
“I’m poisonous. You bit me, your fall.” For a mere child with great stubbornness and obstinacy, she was frighteningly smart, as if groomed to be that way, groomed to be ahead of her peers in discipline.
Rui was untouched, while Orochi had a nasty red-purplish mark on her wrist. The mark faded in seconds, and Rui was left on the ground, paralyzed for several minutes, conscious but a prisoner in her own body.
Purple and black eyes stared deep into her soul, knowing full well that she could get away freely because the one who was “hurt” in the end was Orochi herself.
“This is how it feels when you bully those who cannot fight back. I will come back again if you continue to bully others. I will make you feel what they felt when bullied by you, without options. Don’t dare to do that EVER again. I won’t forgive you.”
Rui didn’t need the approval of a brat, nor their forgiveness, but deep in that child’s eyes, she felt fear. Overwhelming fear was like staring into the eyes of a feral child. Her anger was held by a string, her rage almost coming out.
A child on the verge of snapping and making it everyone’s problem.
Rui was no different; she was lashing out at those she considered “lesser” than her, making her problem everyone's problem, but in those purple eyes, there was something different. Years later she understood those eyes.
The eyes of a child whose childhood was robbed bite by bite out of her, controlled by someone she couldn’t escape and had to endure every day.
(...)
Yet, her younger self couldn’t understand that. After she regained control of her body, she ran away, terrified. No soul importuned her ever since, but she never had that small white-haired girl out of her sight during lunch breaks.
She had no friends to speak of. Rare were the days she ate her bento boxes in full. She always ate a few bites and threw everything else in the box in the trash, going for the school food instead.
They were in a high-class school, and the food wasn’t bad by any means, but who would throw away food prepared from home? She didn’t know if her bento box was made by her mom, but Rui never threw away her own boxes, which were made by her family’s chefs.
Then why did that child do something like that? Didn’t she love the hard work others put in for her? Rui’s bullying stopped, but no one hung around Orochi, and no one ever came close to her. Rui had the taste of it firsthand, how poisonous a little girl can be.
But it didn’t excuse why others avoided her. Before Rui realized it, a few days turned into weeks, and then three months. The little girl who beat her and got away with it was always alone.
Rui didn’t know many mutants, and there weren’t that many in the school, but it wasn’t the reason the girl was all alone, was it? She had some mutations to speak of. Rui knew better than to interact with the girl everyone avoided, but on that day, she wasn’t in her best mind.
Maybe she ate something spoiled or wasn’t thinking at all, but she joined the isolated girl in her lunch. Her tails rested on the table, motionless and lifeless. Rui knew they were real, flesh and bone, but at that moment, they looked like toys, accessories.
The little girl’s eyes so full of rage and obstinacy were void; she hadn’t noticed Rui at all. Rui lunched while the girl stared at a closed-off bento box. It was better to leave things at this, not draw the little girl’s fury on her again.
"Are you okay?" Rui questioned Orochi, who merely cast a sidelong glance and returned to ignoring her. This is how things should have ended. Rui should have gone on her merry way and never met with Orochi again.
But she didn’t. On the next day, she met with Orochi again and asked the same question. Something didn’t sit well with Rui; she felt something was wrong with the little girl. Until one day, a ten-year-old asked a twelve-year-old a question. It was a question a child should never ponder at all.
"Do you ever wish to not be born?" Rui wanted to answer in return:
‘What the hell is this type of answer for a “Are you okay”? Who starts a conversation like that?
"Mom beat me after I said how I stopped you from bullying others. I thought she would be proud; I was trying to be a hero but… Mom and Dad fought after that. They fought because of me."
Rui didn’t know how to react to those words and merely listened to them. "She said I was reckless, that I should never do that again. All I wanted was to make her proud… make her threaten me who she used to."
The girl’s voice was sad and almost broken like a husk. Rui didn’t know what to do. What could a 12-year-old do but listen? "I… don’t know. I think Mom and Dad would be happier without me. All I do is hurt others. People like me shouldn’t exist. I hurt others by living."
Orochi was poisonous, but it couldn’t be that bad, right? "Hey… why are you not crying?" Rui was a runt, and spoiled, but she knew anyone should be at least crying because of the tone the little girl used.
But her purple eyes held off the tears. Orochi held back her tears from falling. "Mom says my tears are toxic, so I shouldn’t cry. I can poison someone by accident. I should be a big girl and not let my troubles affect others."
"This is messed up…" Orochi was smaller and younger than her. How can someone say this to a child? Rui wasn’t much older, but she knew this was no way to treat a child… Orochi looked at her.
"I’m not right. Even other mutants avoid me; they say I’m dangerous, and I can hurt them. I… can control my poison. I won’t hurt anyone, then why do they avoid me? I want to help. I.. I.."
The little girl’s face contorted in pain, a pain Rui had never seen before. Could people make expressions like that? What is needed to push someone to make a face like this? She didn’t know.
She didn’t know if the “I’m not right” referred to Orochi’s emotional side, or herself as a human being. The only thing Rui was sure of is that Orochi needed help… "You… I will be your friend from now on." It was a dumb idea to be friends with the one who poisoned her.
It was a stupid idea, but what could she do if no one was willing to help that brat? "And… don’t talk with your mother about it; she doesn’t need to know about your life…" Rui gave "advice" to Orochi.
Projecting her mistrust and loathing toward her family's grasp over her life. Rui started to hang out with the small girl in the next days, and then weeks, months… once upon a time, she joked about helping Orochi end bullying and be a “hero”, making her own “squad” of those who willingly fight bullies and thugs from other schools.
What for Rui was a joke, for Orochi was an ideal to strive for. One day, she brought a bullied girl with her, from another school. "We can make our squad work." Were Orochi’s words. Her demeanor was brighter and more lively.
She was happier in comparison to the husk of a child, sad and broken. Rui decided to indulge in this “make-believe” until it wasn’t a make-believe anymore. Two more bullies joined Orochi’s squad, and then more.
They were growing, and their size expanded until they “claimed” an empty and abandoned warehouse for themselves. It hadn’t been make-believe and a child’s play for months, but was only when they “got” the warehouse that it dawned on Rui.
Orochi was serious. She was going to throw herself into this life. It was dangerous, but her friend was happy with this predicament; they were doing good and helping other people… so it couldn’t be that bad, could it?
Until her mother took wind of Orochi’s activity, someone snitched on them. Like a raging storm, Nabiki had come for them. Sasha knew they were outmatched and backed down. Suzuka didn’t even put up a fight.
It was only herself, Umi, and Orochi against a force of nature. Herself and Umi were cast aside easily, but Orochi didn’t back down. She fought with desperation and fear, fear for them.
The rage she saw years ago broke like a dam; her friend became a beast to protect them from her mother’s wrath. Blood was shed that day, but it wasn’t theirs. Orochi clashed against her mother, a deep claw gash on the side of her ribs, while her friend was knocked out with electricity.
So much electricity they thought she died at the time. And after that day… Orochi was broken, as broken as the day they “became” friends. She hanged around Orochi out of mercy, but they spent so much time together that piety became friendship, to see her own friend broken like that, with herself unable to react or help, was the last straw for Rui.
After that day, she took her role seriously. Picking off the ends left by Orochi, remaking the gang from the ground up, cutting off loose ends and the snitcher. She went to him with Sasha, the man who could rein Nabiki Atsushi in, Atsushi Yamamoto himself. It was hard to get a moment where they could speak to him, but when they did, they begged for training.
To become stronger. He was the strongest person Orochi knew, so they could make others stronger, couldn’t he? He accepted, surprisingly, and so their training began…
Having to conciliate her training, her time with the gang, and their activities were too demanding, and her parents too took wind of what she was doing. They wanted to move out of Kyoto and cut her from this life. Permanently, to not tarnish her future further.
This was the last straw for Rui, and so she ditched her family. Orochi was the example she needed to see what happens when others want to control your life and future.
She kept the gang alive, in hopes of her friend one day coming back to the place they made, the place Rui helped to make for a little girl to smile from the bottom of her heart…
Quirk and Fighting Style:
Rui was barely a fighter before the gang was disbanded. She helped Orochi deal with the more “administrative” parts of running a gang. In school and in fights, she used simple tricks like making the ground become soft to sink her opponent’s feet and then solidify it to give them a scare.
Of course, in school she repaired the damage before anyone could notice, but in proper fights? She liked to sink half a person’s body under the ground and keep them there until they lost the will to fight back.
This changed after Nabiki’s rampage. Rui got proper training and how to fight, plunging herself deeply into Vigilantism in an attempt to uphold Orochi’s ideal of “helping others”, for it didn’t matter if you had a license or not, as long as you had the skills and will to help others.
Rui changed her fighting style, including some movements from wrestling and what Yamamoto taught her. She could change earth in more ways than one, for this she picked a heavy hammer to help in the fights.
With her quirk, Rui changes the form, density, and state, turning ground into soft mud and hitting with her hammer, solidifying it mid-hit to make a crashing wave of precipice blades against her foes, breaking their positions and postures.
Or hitting the ground to erect stone pillars to hit her enemy from below. She can change the entire battlefield to her desire should it be needed, depriving her enemies of any field advantage this way.
Quirk: All Devouring Earth
A simple quirk that allows Rui to change the states from dirt, sand, and rocks, in other words, advantaged ground control. She can shape the ground to fit what she wants, making it as solid as rock, soft as mud, and how it reacts.
Like hitting a pound of mud to turn them into deadly “stone” blades against her enemies. Her favorite uses to break enemies' positions is to crash a wave of mud in their direction and then solidify it, using the momentum and solid form to break through any building or fortification she can hit.
With her hands, she tends to use the ground as an environmental hazard, making pikes and “mouths” come from below the enemy to crush and shred them before they can react. If it needs to be lethal… submerge them in mud and then make it a Dirty Maiden.
Personality:
Rui is calm and collected, most of the time, taking the role of the “bigger sister” for her ragtag bunch of misfits, the one who worries about their stupid antics and actions the most, as well as the de facto leader of the Storm Lords, for now.
She cares deeply for her friends and has no problem smacking them when they act unwise or recklessly. She is the type of person to ignore what others think and do how she pleases and thinks it is right, a trait carried over from a certain headstrong white serpent.
She is thrilled to see her friend coming back for them, but it doesn’t mean she will give her an easy time to earn back what is rightfully hers.
When not leading her gang, or dealing with someone else’s problems, Rui acts how a girl her age is supposed to. A little goofy and clumsy, trying to appear cool in photos and worrying about gaining too much weight because of her favorite snacks and eating habits.
She doesn’t like to fight, she doesn’t like to lead, but if there is no one else fit for the job, she will take those burdens gladly.