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Mohka ♂

"Fuck it, we ball." Dragon-TypeFighting-Type

· ·
Origin: Ex-Human (Fragmented) Guild Role/Occupation: Aspiring pinball machine / Demolitions expert in training
Species: Kommo-o Affiliation: Team Gildscales
Level: 16 Experience to Next Level: 110/240
Worn Item: Soft Ribbon Clothing: N/A
Pokécoin: 5828₽ Glorious Gold: 0 Bars
Pokémon's Ability Description
Bulletproof The User is immune to ball and bomb Moves.

Normal Rank 165/1200 points to Bronze Rank Normal Rank

Stat Points: 2 (+1) Modifiers Combat Effect
Health Points 0 Level 15 (23HP) 23HP
Attack 1 ɴᴏ ʙᴏɴᴜs +1 Physical Damage
Special Attack 0 ɴᴏ ʙᴏɴᴜs +0 Special Damage
Defense 3 Species Bonus, Defense Tier ɪ +4 Physical Mitigation
Special Defense 0 Special Defense Tier ɪɪ +2 Special Mitigation
Speed 1 ɴᴏ ʙᴏɴᴜs 5AP

MOVES (4 slots + Basic Attack)

Name Base Power Action Points Accuracy Type Property Description
Drain Punch 7 BP 6 AP ≥2 Fighting-Type Physical Draining. Recoil damage is calculated for HP healed.
Headbutt 7 BP 6 AP ≥2 Normal-Type Physical 14-20; The Opponent Flinches. Outside of battle; can shake trees.
Protect - 4 AP - Normal-Type Status Protect. For the Opponent's turn, the User is immune to all Moves. Accuracy is changed to ≥11 and is halved for each consecutive use.
Dragon Tail 6 BP 5 AP ≥3 Dragon-Type Physical The User throws the Opponent.
Basic Attack 4BP 4AP ≥2 ??? Default Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use.

RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.

Name of Move Description
Tackle No secondary effect.
Scary Face The next round, the Opponent's Speed is decreased by 2. The User makes a scary face.

SPECIAL BONUSES

You have a base of 12 IP and each Skill costs a certain amount of it to equip.

You have 99 points to spend.
0/12 IP | ▯▯▯▯▯▯▯▯▯▯▯▯

IQ Skills Active/Inactive Description of Skill IP Cost
1. Rememberance The User's Max IP is increased by 2. Granted from Fragmented or Anamnesis. 0 IP
2. Eᴍᴘᴛʏ Vacant IQ slot. N/A
3. Eᴍᴘᴛʏ Vacant IQ slot. N/A
Eᴍᴘᴛʏ Description. N/A
Eᴍᴘᴛʏ Description. N/A

You have skills that can be Trained and applied to situations where they make sense.

These may help you in segments where combat is unnecessary or just to simply show your prowess.

Attributes Tier Bonus Description
Attribute: Intimidation Tier ɪɪ (+2) He's a big guy, and rather intimidating.
Attribute: Stonecutting ᴍᴀx (+3) These stones don't have a chance.
Attribute: Musical Aria Tier ɪɪ (+2) yeah
Battle Attribute: EXAMPLE Tier ɪɪ (+2) This move is improved.
Battle Attribute: EXAMPLE ᴍᴀx (+3) This move is mastered.
Training Completion Progress (Numerical) Progress Bar
Stat: SPECIAL DEFENSE ɪɪ Tier ɪɪ 9/9 ▮▮▮▮▮▮▮▮▮
Stat: DEFENSE ɪ Tier ɪ 9/9 ▮▮▮▮▮▮▮▮▮
Attribute: STONECUTTING Tier ɪɪɪ 3/3 ▮▮▮
Attribute: Musical Aria Tier ɪɪɪ 1/3 ▮▯▯

INVENTORY (4 slots)

Items your character is carrying with them.

Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.

Item Name Description
Worn/Held Item: Sweat Band User is immune to Burn.
Equipped Item: Tiny Reviver Seed Revives fainted Pokémon to half HP.
1. Eᴍᴘᴛʏ Vacant inventory slot.
2. Dye Bomb x4 Explodes in a splash of bright ink. ≥4; The Opponent's Accuracy is decreased by 1. Stacks up to 4. Can be thrown. Has a Berry's AP cost.
3. Eᴍᴘᴛʏ Vacant inventory slot.
4. Eᴍᴘᴛʏ Vacant inventory slot.

STORAGE (2 slots)

Extra slots separate from your normal inventory.

Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.

Item Name Description
1. Combat Manual Boosts Training for Battle Attributes by 1 bar.
2. Starf Berry A mysterious, rare berry with conflicting flavors across the spectrum, described as otherworldly. (2 Sweet, 2 Sour, 2 Spicy)

RP/QUEST STORAGE (∞ slots)

Inventory dedicated to extra stuff.

Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.

Type Item Name Description
Key Item Eᴍᴘᴛʏ Vacant inventory slot.
RP Item Talisman A blank strip of parchment without any clear use. For who it belonged to, it certainly doesn't feel very spiritual...
RP Item Chunk of Meteorite x2 A chunk of the meteorite that fell in The Shoot Stretches, destined to be turned into a clothing item.

OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.

Name of Move Description
Leer The Opponent's Defense is decreased by 1. The User may select additional Opponents to have their Defense decreased by 1 at the cost of 2 AP each.
Eᴍᴘᴛʏ Description

Last update: 8/31 Added 65 XP from Main Quest
Total P: 5828
Previous P: 3678
Previous Updates:

  • 8/07 Sold Sweat Band, Aguav Berry to Kabuto's Curios for 2150p. Traded Silver Bow for Soft Ribbon at Kabuto's Curios.
  • 8/04 Transferred Mago berry to Ishmael for RP session.
  • 8/03 Added 1 SP to DEF from reaching level 16. Added Silver Bow, 10 IQ, 20 XP from 8/03 Lightbound quest.
  • 7/30 Added 500p from 7/26 Hematite Clan miniquest. Still have 1 Skill Point to add.
  • 7/25 - Added 90xp from 7/21 Main Quest. Level Up to 16, Learned Headbutt, forgot Leer, +1 Skill Point.
  • 7/20 - Added Aguav Berry to inventory from 7/18 Miniquesting character intro, 125p from 7/8 finalization of Avalanche Wand transaction.
  • Added 15 Rank EXP, 15xp from 7/13 MQ
  • Added 400p, 20xp from 7/10 - 7/13 Cold and Rolled Lightbound quest
  • Added 10xp, 30p, Mago Berry from 7/12 Relic Retrieval Bounty
  • Added 15xp, 50p from 7/7 Travelling Winds quest
  • Added 15xp, 700p (objective), 100p (property damage), and 75p (unused items) from 7/6 quest Going Postal
  • Added 35 XP from 6/30 Main Quest, +100p from 5/30 Lightbound Unofficial Bounty
  • Added 20 XP from 6/18 Main Quest
  • Added 20 XP from 6/15 Main Quest
  • Added 30 XP from 6/11 Main Quest
  • Added 20xp + 5 IQ from 5/30 Lightbound Unofficial Bounty, 35xp + 200p from 6/1 Ruinous Quartet quest
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Pub: 13 Oct 2023 03:54 UTC
Edit: 01 Sep 2024 04:58 UTC
Views: 908