Mohka ♂
"Fuck it, we ball."
· | · |
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Origin: Ex-Human (Fragmented) | Guild Role/Occupation: Aspiring pinball machine / Demolitions expert in training |
Species: Kommo-o | Affiliation: Team Gildscales |
Level: 18 | Experience to Next Level: 230/270 |
Worn Item: Soft Ribbon | Clothing: Vest with meteorite buttons |
Pokécoin: 5645₽ | Glorious Gold: 0 Bars |
Pokémon's Ability | Description |
---|---|
Bulletproof | The User is immune to ball and bomb Moves. |
Normal Rank
380/1200 points to Bronze Rank
Stat | Points: 2 (+1) | Modifiers | Combat Effect |
---|---|---|---|
Health Points | 0 | Level 18 (24HP) | 24HP |
Attack | 1 | ɴᴏ ʙᴏɴᴜs | +1 Physical Damage |
Special Attack | 0 | ɴᴏ ʙᴏɴᴜs | +0 Special Damage |
Defense | 3 | Species Bonus, Defense Tier ɪ | +5 Physical Mitigation |
Special Defense | 0 | Special Defense Tier ɪɪ | +2 Special Mitigation |
Speed | 1 | ɴᴏ ʙᴏɴᴜs | 5AP |
MOVES (4 slots + Basic Attack)
Name | Base Power | Action Points | Accuracy | Type | Property | Description |
---|---|---|---|---|---|---|
Drain Punch | 7 BP | 6 AP | ≥2 | ![]() |
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Draining. Recoil damage is calculated for HP healed. |
Autotomize | - | 4 AP | - | ![]() |
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The next round, the User's Speed is increased by 1. The User becomes lighter; The User's Low Kick and Grass Knot have maximum damage. |
Protect | - | 4 AP | - | ![]() |
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Protect. For the Opponent's turn, the User is immune to all Moves. Accuracy is changed to ≥11 and is halved for each consecutive use. |
Clanging Scales | 10 BP | 8 AP | ≥2 | ![]() |
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The User's Defense is decreased by 1. |
Basic Attack | 4BP | 4AP | ≥2 | Default | Property determined by the User's highest Offensive Stat. Changes Type according to the use of a Type Gem. The simplest Move a Pokémon can use. |
RP MOVES (2 slots)
Moves that cannot be used in battle, but during RP segments. You may have two of them at a time.
Name of Move | Description |
---|---|
Dragon Tail | The User throws the Opponent. |
Scary Face | The next round, the Opponent's Speed is decreased by 2. The User makes a scary face. |
SPECIAL BONUSES
You have a base of 12 IP and each Skill costs a certain amount of it to equip.
You have 176 points to spend.
0/12 IP | ▯▯▯▯▯▯▯▯▯▯▯▯
IQ Skills Active/Inactive | Description of Skill | IP Cost |
---|---|---|
1. Rememberance | The User's Max IP is increased by 2. Granted from Fragmented or Anamnesis. | 0 IP |
2. Eᴍᴘᴛʏ | Vacant IQ slot. | N/A |
3. Eᴍᴘᴛʏ | Vacant IQ slot. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
Eᴍᴘᴛʏ | Description. | N/A |
You have skills that can be Trained and applied to situations where they make sense.
These may help you in segments where combat is unnecessary or just to simply show your prowess.
Attributes | Tier Bonus | Description |
---|---|---|
Attribute: Intimidation | Tier ɪɪ (+2) | He's a big guy, and rather intimidating. |
Attribute: Stonecutting | ᴍᴀx (+3) | These stones don't have a chance. |
Attribute: Musical Aria | Tier ɪɪ (+2) | yeah |
Battle Attribute: EXAMPLE | Tier ɪɪ (+2) | This move is improved. |
Battle Attribute: EXAMPLE | ᴍᴀx (+3) | This move is mastered. |
Training | Completion | Progress (Numerical) | Progress Bar |
---|---|---|---|
Stat: SPECIAL DEFENSE ɪɪ | Tier ɪɪ | 9/9 | ▮▮▮▮▮▮▮▮▮ |
Stat: DEFENSE ɪ | Tier ɪ | 9/9 | ▮▮▮▮▮▮▮▮▮ |
Attribute: STONECUTTING | Tier ɪɪɪ | 3/3 | ▮▮▮ |
Attribute: Musical Aria | Tier ɪɪɪ | 1/3 | ▮▯▯ |
Move: Dragon Tail | ᴛʀᴀɪɴᴇᴅ | 3/3 | ▮▮▮ |
Move: Drain Punch | ᴛʀᴀɪɴᴇᴅ | 4/4 | ▮▮▮▮ |
INVENTORY (4 slots)
Items your character is carrying with them.
Moves or Items can steal from this inventory. Your Worn/Held Item has its own dedicated slots.
Item Name | Description |
---|---|
Worn/Held Item: Soft Ribbon | Increases BP for Ground-Type moves by 2. |
Equipped Item: Empty | |
1. TM 185 | Revenge |
2. Dye Bomb | Explodes in a splash of bright ink. ≥4; The Opponent's Accuracy is decreased by 1. Stacks up to 4. Can be thrown. Has a Berry's AP cost. |
3. Royal Gummi | Gives +10 IQ points to Dragon-Types. Gives +5 to other types. Tastes like pride and pear. |
4. Plain Seed | It does nothing...? |
STORAGE (2 slots)
Extra slots separate from your normal inventory.
Items in here cannot be stolen or lost during an adventure. They are kept protected in the base. However, they cannot be drawn from as they are in storage. Inventory should be updated outside an active adventure.
Item Name | Description |
---|---|
1. Combat Manual | Boosts Training for Battle Attributes by 1 bar. |
2. Starf Berry | A mysterious, rare berry with conflicting flavors across the spectrum, described as otherworldly. (2 Sweet, 2 Sour, 2 Spicy) |
RP/QUEST STORAGE (∞ slots)
Inventory dedicated to extra stuff.
Things that are important or required for future quests to function. RP items are all the extra things that do not have any function in combat or other bonus granting ability. Normal items can be moved into RP storage, but they cannot be returned to being a normal item.
Type | Item Name | Description |
---|---|---|
Key Item | Eᴍᴘᴛʏ | Vacant inventory slot. |
RP Item | Talisman | A blank strip of parchment without any clear use. For who it belonged to, it certainly doesn't feel very spiritual... |
RP Item | 3x Inert Type Gems | Three inert type gems - 1 Dragon, 2 Electric - obtained from Carbink's shop with the Air continent traders. |
RP Item | Crate of Inert Fire Gems | A crate containing Inert Fire Gems, obtained by Spike and given to Mohka to carve. |
RP Item | Perfect Portrait | A portrait of Mohka drawn by Sugar, of the underworld reporting duo Cream and Sugar, given as a reward for Mohka's recounting of the battle between King Fisher and Blazing Trails. |
RP Item | Jar of Green Dye | A jar of Green dye, commonly used by the Bright Bandits. |
RP Item | Shitlist | A scrap of parchment containing the names of individuals who have annoyed Mohka. Currently contains 1 name. |
OLD MOVES (∞ slots)
These are moves that your character learned already, but elected to replace. Re-learning them is cheaper.
Name of Move | Description |
---|---|
Leer | The Opponent's Defense is decreased by 1. The User may select additional Opponents to have their Defense decreased by 1 at the cost of 2 AP each. |
Dragon Tail | The User throws the Opponent. |
Headbutt | 14-20; The Opponent Flinches. Outside of battle; can shake trees. |
Last update: 3/04 Added 65xp, 200p, Plain Seed, Royal Gummi, TM 185 from Promises Kidnapping quest; .
Total P: 56455 (3/04) [1000 banked]
Previous P: 3925 (2/04) [1000 banked], 3675 (1/09) [1000 banked], 4948 (11/05), 6578 (10/20) 6353 (10/01), 5828 (8/07), 3678
Previous Updates:
- 2/04 Added 70xp, 50p, Fighting Gem from 1/12 Ekrund Tour; 75 xp, 75 Rank XP, Burning Cap from 2/13 Lightbound quest; 1200p from sale of Burning Cap
- 1/09 Added 3 Inert Type Gems (1 Dragon, 2 Electric) to RP Inventory, subtracted 600p for the cost [Brought from Carbink's Wares 11/27]. Add 1x Marble Stone, 1x Orange Gummi, 1x Tart Toffee, 1x Snowy Orb (moved to RP Inventory), 1x Raw Amber (moved to RP Inventory); subtracted 575p [12/21 Berry Gathering quest]. Removed Marble Stone 12/23 - transferred to Kaz. 1x Orange Gummi converted to Smoothie - +20 IQ [12/21]. Removed 1x Amber, 1x Snowy Orb; Added 15 IQ, 3 Training Sessions (Banked), 125xp from Christmas event [12/23]. Added 500p, 1x Royal Gummi from Ruinous Quartet quest [01/04]. Added 402p from calculation of interest on Banked funds, and updated Pokecoin to reflect only what is on hand. [1/09]. Undated - Removed 2x Chunk of Meteorite (turned into clothing) and updated RP inventory with various oddities that were missing.
- Consolidated: -273p, +125xp, +35 IQ; 1x Inert Type Gem (Dragon), 2x Inert Type Gem (Electric), 1x Tart Toffee, 1x Royal Gummi, 3 Training Sessions (2 banked, 1 used on Drain Punch)
- 11/05 Added 80 xp, 250P from 10/27 Halloween quest. Removed 1880P for Move Relearner. Forgot Headbutt and Dragon Tail. Learned Autotomize and Clanging Scales.
- 10/20 Added 10 xp, 5 IQ from Library trip; 25p, 55 xp, Malady seed from Main Quest; 50 xp, 120 Rank xp, 200p from Mr. Crime quest. Total: 115 xp, 150 Rank XP, 5 IQ, 225p.
- 10/01 Added 10xp, 300p from 9/15 The Fae Kerfuffle sidequest; 10xp, 75p from Main Quest; 45xp, 150p, 20 IQ from 10/01 Warden of the Woods quest. Total: 65xp, 525p, 20 IQ
- 8/31 Added 65 XP from Main Quest
- 8/07 Sold Sweat Band, Aguav Berry to Kabuto's Curios for 2150p. Traded Silver Bow for Soft Ribbon at Kabuto's Curios.
- 8/04 Transferred Mago berry to Ishmael for RP session.
- 8/03 Added 1 SP to DEF from reaching level 16. Added Silver Bow, 10 IQ, 20 XP from 8/03 Lightbound quest.
- 7/30 Added 500p from 7/26 Hematite Clan miniquest. Still have 1 Skill Point to add.
- 7/25 - Added 90xp from 7/21 Main Quest. Level Up to 16, Learned Headbutt, forgot Leer, +1 Skill Point.
- 7/20 - Added Aguav Berry to inventory from 7/18 Miniquesting character intro, 125p from 7/8 finalization of Avalanche Wand transaction.
- Added 15 Rank EXP, 15xp from 7/13 MQ
- Added 400p, 20xp from 7/10 - 7/13 Cold and Rolled Lightbound quest
- Added 10xp, 30p, Mago Berry from 7/12 Relic Retrieval Bounty
- Added 15xp, 50p from 7/7 Travelling Winds quest
- Added 15xp, 700p (objective), 100p (property damage), and 75p (unused items) from 7/6 quest Going Postal
- Added 35 XP from 6/30 Main Quest, +100p from 5/30 Lightbound Unofficial Bounty
- Added 20 XP from 6/18 Main Quest
- Added 20 XP from 6/15 Main Quest
- Added 30 XP from 6/11 Main Quest
- Added 20xp + 5 IQ from 5/30 Lightbound Unofficial Bounty, 35xp + 200p from 6/1 Ruinous Quartet quest