Shiken's Thoughts on Suicide Squad: Kill the Justice League

Disclaimer: Unfiltered thoughts. Full spoilers.
Disclaimer: I do not own the game and have not played it. I did however play the closed beta test, and I've seen all the major cutscenes.

Overall, I expected nothing, and I'm still disappointed. Rocksteady was forced to play against their strengths and it shows big time. I honestly have zero interest in playing the game, and the more I learn about it the less and less desire I have to ever even consider giving it a chance.

Gameplay
Big meh. The shooting is fine, I guess. The mission design and overall game structure seems extremely repetitive, especially for the end-game stuff. Maybe this will improve with the new content? Probably not, but either way it's looking pretty underwhelming right now.

Speedrunning
Too early to make any sweeping declarations about anything, but as of right now the speedrun just looks kinda boring to me, and 2.5hrs is a bit long for an NG+ run with no real speed tech. I wouldn't consider running it anyway though, forced online is a deal-breaker for me. As of writing it's been a little over a week since the full launch, and the game's already borderline dead.

Story (FULL SPOILERS)
I have a lot I could say about this, but I'll skip the nitpicking and just list the major gripes.

  1. Arguably, the entire premise of the game is fundamentally flawed. I don't fully agree, but taking a hero from a beloved franchise that already got a fantastic send-off and saying "he's back, also he's evil, so you have to kill him" is a tough sell, and considering how it turned out I don't blame anyone for feeling that way. Also, evil Superman is kinda played out.
  2. In Arkham Knight, Batman grapples with being taken over by a supervillain who wants to kill a bunch of people, and overcomes it. Literally the next time we see him... he's been taken over by a supervillain and kills a bunch of people :/
  3. The high level narrative is just so... uninspired. You're told that the only way to stop the brainwashed Justice League is to kill them all, so... you kill them all. That's it. It's the most boring way for this scenario to play out.
  4. The JL kills are completely mishandled. The boss fights are just shooting them a thousand times, and then they just fall over and die, and everyone immediately moves on (or literally piss on the corpse). Of the ones you kill, only Batman gets a proper death scene, and it doesn't do the character justice or have the emotional weight that it deserved at all. He starts delivering a 4/10 "you guys suck" monologue, gets interrupted, and just gives up and lets Harley blow his brains out.
  5. They've written themselves into a corner with having to create more content post-release. If they don't undo the events of the game, new story elements don't really matter because this whole multiverse is still permanently screwed, but if they do reverse it (or say the evil JL were clones or whatever) then... the whole game was a fake-out and none of this ever mattered. I don't even know which outcome I'd prefer at this point.
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Pub: 12 Feb 2024 19:28 UTC
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