Scribe Write-ins Nightchase Swords and Sorcery ⎗ ✓ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49CONFIDENTIAL CONFIDENTIAL CONFIDENTIAL PRT THREAT ASSESSMENT Code Name: Scribe Civilian Identity: [Redacted for privacy.] Affiliation: Protectorate Power Classification: - Tinker 6 (firearms and robotics specialization) - Blaster 4 - Brute 1 Abilities: - Advanced robotics specialization - Self-augmentation through robotic enhancements - Weaponry disguised as fantasy-themed "magic" Assessment: Scribe is a valuable asset thanks to his versatile Tinker abilities. His robotic enhancements grant him increased durability and combat effectiveness, while his weaponry provides ranged attack capabilities. His tactical acumen and broad skillset further add to his impressive capabilities. Strengths: - Durable robotic body with mild resistance to conventional damage - Varied arsenal of ranged weaponry Weaknesses: - Reliance on technology makes him vulnerable to power nullification or EMP - Theatricality may telegraph his attacks or intentions Engagement Protocols: 1. Prioritize disabling his robotic body and weapons systems ("staff"). 2. Deploy EMP or similar technology-disrupting measures when possible. 3. Be prepared for a wide array of weapon effects. History: Former CEO of [REDACTED]. Triggered during a Leviathan attack, becoming a Case 53. Subsequently created a robotic body to house his consciousness. Joined the Protectorate, likely seeking resources and protection. Notes: - Exhibits a strong affinity for fantasy themes, incorporating them into his technology and combat style. - Highly popular and considered a PR asset. Recommended Approach: Maintain alliance if possible, as Scribe's abilities make him a valuable asset. Monitor for signs of instability due to history of extensive trauma. (Back)