S

Odyssey: Genuinely great, and I'm not even an EOfag. Great visuals, good music selection, very good dungeons with very well placed shortcuts.
My only real complaint is earlygame being kinda rough with certain type restrictions and some mildly annoying dungeons lategame. Unless the devs drop the ball REALLY fucking herd for the final update, I don't see this being topped for a long while, if ever, knowing the usual quality of Pokemon fangames. 8.3/10, rated it a little harsher fresh off beating it but this might be overcorrecting, not sure yet.

Reminiscencia: Very good. Fun gameplay, great visuals, and sexo character designs. My only real complaint was the postgame, especially dungeon mode, dragging on a decent amount. 7.8/10. Rating might be inflated slightly due to playing it straight off of Kaizoshit, but it's still a very good game nonetheless. Might also increase when the dating sim DLC arrives.

Super Pokemon Eevee Edition: Very good. Fun and unique battle system, for a Pokemon fangame at least, decently good story, some good/fun characters, a based talking MC, something EXTREMELY RARE for Pokemon fangames, good, but not retarded difficulty. Biggest complaint was lack of ability to really level up new members earlygame. playing Virtualization right after this made me hate that shit even more, so it's also based for that. 7.7/10.

A+

Realidea System: Nice, laid back game. Pretty easy, decent characters, was a good recharge game after Detergant. 7.5/10. This would probably change a bit on a replay, I'm just not sure which direction.

Opalo: The first region is pretty meh, but it makes it up with SOVL optional content, decently fun npcs and entertaining anti shillmon faggotry. 7.3/10

Perish Song/Salt and Shadow: Unique premise and gameplay for a pokemon fangame. still really good, it just didn't click with me as much as SPEE did in that regard. 7.2/10

A

Desolation: As Wagie had said, Deso is very paradoxical. Lots of bad shit from rebornlikes on top of some pretty shit maps, but it still manages to be pretty fun despite all of that. 7.0/10

Ashen Frost: Top notch in terms of setting/presentation. Gameplay is generally pretty fun. held back mainly by lots of pozz and Demice's autism in difficulty. 6.7/10

Tales of the Outskirt Stand: Very kino Orre game jam. Good shadow Pokemon variety. Also has a side of ultra beast autism. 6.6/10

B+

Azure: Good game with a lot of potential. Hopefully 2.5 doesn't fuck it up. 6.5/10

Clover: Very well put together. Lots of shitposting dialogue, but it's not JUST a shitposting game, if that makes sense. 6.5/10

Tectonic: A gameplay autism game. Tangible rewards for 6-0ing trainers and gym leaders was very nice. Locking "Fly" points behind it was less nice however. 6.2/10

Bushido: Really good game jam brought down heavily by excessive use of mid battle dialogue statusspam. 6/10

B

Reborn: Great gameplay, tolerable-ish story, and some utter dogshit characters. Early postgame is much longer than needed thanks to autisically holding every single legendary back there. 5.8/10

Anil: KANTOOOOOOOOOOOOOOOOOOOOOOO but on a high effort Spanish fangame. The best KANTOOOOOOOOOO fangame imo. 5.8/10

Africanvs: Another fun Spanish game. Held back by middling translation, some bugs, and drastically held back by the "liberties" taken to the story and characters. 5.7/10

Dimension Defender: Pretty good PSDK game. Has a pretty severe case of Discord faggotry, but not a terrible experience. The crafting system is pretty bad, as usual. 5.6/10

Petra Mandala: Another game jam that could be interesting, if it ever finishes. The recruit mechanic was very neat and autism triggering, and actually making the crafting system good is impressive. 5.5/10

Innocent Soul: Visually, not terribly impressive, but dual MCs make for some kino moments. Was a little buggy when I played, but the dev consistently patched the game for ~3 months. 5.3/10

Pokerogue: Online game that was recently infested by trannies. Gameplay is pretty addicting though, it's fun unlocking broken egg moves. 5.2/10

C+

Ghosts of Knowledge: Neat little game jam. Kind of boring, but it had some sovl. The endgame was pretty neat. 5.0/10

Elite Redux: Autism romhack where everything is broken. Trainer positions were very retarded at points. 4.9/10

Rejuvenation: Great gameplay HEAVILY brought down by a giga retarded story that makes the gameplay suffer too. 4.7/10

Unbound: Good gameplay. Story is meh and half of the gym leader gimmicks are annoying. 4.6/10

C

Infinite Fusion: Jewtuberbait. It's just KANTOOOOOOOOOOOOOOOOO with le fusions, though admittedly it was neat making fun shit that looked pretty cool using some of my favorites. Demice's faggotry at the end of postgame was mostly boring. 4.5/10

Gaia: Pretty boring. The level curve is pretty bad, had to grind up to bosses multiple times. 4.4/10

Fire Ash: Painfully average. It's impressive the devs managed to fit all it did on there. 4.3/10

Pathways: Personashit, but with Pokemon basically, minus the romance. Being able to use illegal moves/abilities is cool. Could be a neat thing when the evil team stuff gets implemented. 4.2/10

Floral Tempus: Pretty meh game, falls further due to the rivals constantly defending the villain. 4.1/10

A Phione's Tale: The story was pretty neat, being a prequel to Reminiscencia, but the gameplay was pretty annoying. Phione was constantly at a disadvantage, either getting one shot by random dungeon shitters, or two shot if it was lucky. Very little max elixirs and reviver seeds also made it annoying. 4.0/10

Emerald Enhanced: Open world Emerald that gives you the ability to sexo people, pretty based. Unfortunately, you can't sexo the gym leaders. the ""balance"" was really fucked too, having to deal with Goodra and Terrakion constantly in the earlygame. 4.0/10

Estelar: Worst Spanish fangame so far. Even ignoring the tranny% world record, was still a pretty boring game. 3.8/10

D+

Eon Guardians: Really fucking boring. Was also hampered by a severe damage bug that made difficulty really retarded. At least the dev had his priorities straight? 3.5/10

Empyrean: Started off pretty decently, fell off terribly around midgame, and got even worse at endgame. 3.2/10

D

Saiph 2: The most tolerable out of the three of Vytron's games. Still not good, but the better gameplay thanks to more modern gba romhacking tools carry it a bunch. 2.8/10

Detergent: Despite my issues with it during my playthrough, objectively, it's probably more bearable without type restrictions. Definitely wouldn't call it anywhere near good though. 2.5/10

Saiph: Really fucking boring. Gameplay is pretty bad, music was abhorrent. 2.3/10

Vanguard: 2.3 was bad, but 3.0, despite all of the lauding otherwise, was much worse. Lots of shit design choices that seem like they're only there to annoy the player, dogshit story, godawful MC, and much more. I thought about making an F+/D- tier just because of this. 2.1/10

F

Empire: A somewhat interesting idea tainted and fucked by the dev's extreme autism. The Pokemon change autism and the move autism is one thing, but the death events and dogshit dungeons are what makes this shit terrible. Will likely get even lower as more episodes release. 2/10

Edelweiss: Most of the game isn't even that terrible compared to everything else on here, but the first impression of this game, from he start all the way up to that fucking boat, is so genuinely fucking terrible. At the very least, the visuals are great, but holy fuck. 1.7/10

Full Moon: The insane amount of backtracking here is the biggest problem with this game. It's still shit, but it would probably be a decent amount higher without that shit. Also fuck the retarded timelocked story events, never do that shit. The Chan sidestory was cringekino though, it's a shame it's so broken that it makes Vanguard and Empire look good in regards to playtesting. 1.5/10

Soulstones 2: The new regionals and visuals carry this pretty hard. Otherwise, it looks like Jos barely learned anything from the first one. At least the level curve is reasonable this time and the new regionals look pretty good. 1/10. Could get significantly worse when the postgame gets released.

Sors: Genuinely an awful game. Wagie's review will do much more justice on this than mine would. The only reason it's not lower is thanks to being able to mostly turn my brain off and solo with Doublade. 0.8/10

Soulstones: Shit maps, trainerspam with 4-6 Pokemon, one of the most retarded ""level curves"" in Pokemon fangame existence, and much more. 0.5/10

Short demos/didn't finish

Reset: It's only in beta 1, but if it's quality holds up to the later betas and release, it'll likely be an easy S tier game.

Last Chance: It's a shame it's likely fucking dead, was also really good.

Ghosts of Knowledge: Kensho: Also likely fucking dead thanks to the dev moving on to their full game. Was very sovlful.

Diadem: Has a good amount of potential. My only real problem is that it seems a bit overtuned so far, hopefully that changes.

Re;Union: Was pretty boring, even with the multiverse schizokino. It probably ramps up into something at least shitpost-y later, but I just never finished it.

Shattered Dimension: Boring as hell, even with the dimension autism. Didn't finish it, would probably be a C tier if I did though.

Myth: Also didn't finish, but considering the shit in the first hour or two, this would probably be a really easy F tier if I did.

Kaizoshit

MM: Probably the least dogshit for me. Still really fucking terrible and nobody should ever fucking touch it. Being tethered to Rejuv is a blessing gameplay wise thanks to field effects spicing up the usual kaizoshit gameplay and a curse in literally anything else, mainly in length, and the same will likely be said for the Reborn kaizofaggot mod supposedly in the works.

Urmumium: I already am not too big on fakemon only games, but combining that with a kaizofaggot mod? lmao. The "Endgame" was an incredibly fucking retarded difficulty spike on top of an already retarded kaizofaggot mod.

SLLDE: Urmumium but without ANY knowledge on what I was using at all, thanks to never playing SLLD. Made the experience much worse for me.

Virtualization


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Pub: 01 Jun 2024 04:37 UTC

Edit: 01 Jun 2024 18:51 UTC

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