Armor of the Sacred Union. and Slutty Summoning Magic.
Magical Armor that gives you powers if you get pregnant
Oh god there's so many more pregnancies than I thought!
Location: Mountain
Requirements: Factory Cleared, Female, and either Fertility > 10, Fera's "Breeding Bitch" perk, Marae's "Marae's Gift-Fertility" perk, or the Broodmother perk
Initial Discovery of the Shrine by exploring the Mountain
As you traverse the rugged landscape of the mountains, you catch a glimpse of something hidden amidst the rocky terrain – a narrow path winding its way through the dense remains of once-lush foliage. You swear that path wasn't there before... Intrigued, you follow the trail, curiosity driving you deeper into the wilderness. There's several moments where you regret taking the path, nearly slipping to your doom before it opens back up and you can breath easily. After what feels like ages, you finally arrive at a small cliffside, where a weather-worn shrine stands nestled within the rocky outcrop. The entrance, barely discernible at a distance from the natural surroundings, beckons you forward with a silent invitation.
Readying your [weapon] and approaching cautiously, you notice two ancient braziers flanking the entrance, their still-flickering flames sending their meager light inward. The ground beneath your feet is littered with remnants of the shrine's past – pools of hardened wax, scattered like scattered droplets upon the earth, remnants of a forgotten ritual left behind, as if those that once called this place home left in a hurry.
Stepping into the shrine, you are greeted by a solemn stillness, broken only by the soft whisper of the wind through the cracks in the stone. The walls bear faded symbols and intricate carvings, their meaning lost to the passage of time beyond the worship of some great idol you don't recognize.
Your gaze falls upon the remnants of candles, whatever flames they once held now extinguished, their wax frozen in time. From the alcoves where they once stood, they flow to form wide ivory puddles upon the ground. In their melted state, they serve as a silent testament to the devotion of those who once sought solace within these sacred walls.
As you explore further, you cannot shake the feeling of reverence that permeates the air, mingling with the faint scent of incense and age. Though the true purpose of the shrine remains shrouded in mystery, there is a sense of solemnity that hangs heavy in the air, a reminder of the sacredness of this place, and the mysteries it holds within.
Discovering the High Priestess' armor and the altar.
As you press onward through the shrine, your senses heightened by the weight of forgotten history and mystery that hangs heavy in the air, you finally reach the deepest recesses of the ancient halls. Here, hidden away from the prying eyes of the world, lies the true heart of the shrine – the sacred chamber where only those of the highest faith must have step foot.
At the center of the room stands an altar, bathed in a soft, almost ethereal, light from above. As you approach, the altar almost takes on the appearance of a throne. And upon it rests the armor of whom you could only assume to be the high priestess – a relic of a bygone era, yet even now radiating with a timeless power.
The armor's form is striking, its rounded contours and exposed groin evoking a sense of primal fertility that seems to call to you. As you draw closer, you notice the seals adorning the armor's swollen stomach – each one bearing the name of a devout follower, a testament to the intimate bond shared between priestess and worshipper and their ritualistic rites of procreation.
The significance of the armor's design becomes clear as you gaze upon it, the open groin and swollen belly serving as symbols of the goddess's divine mandate. For her followers must have had to actively engage in the process of procreation; if not with each other, than with whomever donned this ritual mail. And as you run your fingers over the intricate carvings and symbols that adorn the armor, you can almost feel the power that once coursed through the veins of the high priestess, her divine connection to the goddess made manifest in the very fabric of her being. Your mind goes, unbidden, to the image of cloaked men spending their nights worshipping this priestess in the most carnal of ways, adding their names to the armor's countless seals.
But it is the cloak that truly captivates you – its flowing black fabric adorned with the image silver souls, drawn inexorably towards a black moon. In this simple yet profound image, you can see the act of fertilization reflected – the joining of male and female, mortal and divine, in a sacred dance of creation and renewal. It makes your own [pussy description] grow wetter just by thinking of it.
As you stand before the altar and its prize, bathed in the soft glow of the chamber's light, you cannot help but feel a sense of reverence wash over you. In this sacred space, you glimpse the mysteries of life and death, creation and destruction, woven together in a tapestry of divine purpose and mortal longing.
Do you take the armor?
[Yes or No option]
(Picking "No" leaves the armor there. The player can return and reclaim the armor another time)
(Picking "Yes" has the message "You add one set of Ur-Mother's Mail to your inventory)
Putting the armor on
You remove your Ur-Mother's Mail from your backpack, feeling the long-dormant magics pulse through your fingers.
As you gingerly slide your feet into the crotchless greaves, the smooth metal and padding gliding effortlessly over your [skin description], you're struck by the intricate text of unknown divine intention that runs down the side in a language foreign to your understanding. Despite the unfamiliar script, a sense of familiarity washes over you, as if the words themselves are whispering secrets known only to the armor and its wearer. For a moment, you lament that your [pussy description] is fully exposed, but something in the back of your mind assures you that this is how it should be: you should be exposed and ready for whatever you encounter. With each step, you marvel at how the widened thighs of the greaves add to the overall image of fertility, enhancing the powerful aura that surrounds you. [If hip rating is less than 18, add "You still feel as if you could fill out the gap, and perhaps if your birthed a few more children, the armor fit you perfectly] [If hip rating 18 or higher, add "The soft padding of the armor hugs your thighs snugly, and you feel satisfied in being the model of fertility the armor demands."] The boots, ending in graceful high heels, seem somehow perfectly suited to your [feet/legs description], providing stability and grace in equal measure.
As you reach for the gauntlets, you're struck by their weight and heft, each one being a shoulder-length glove that's heavily armored and yet surprisingly agile. The soft padding that lines the palms and fingers cradle your hands with a gentle touch, as if comforting you in your newfound role, were you to grip anything capable of feeling your palms, you know that the supple feeling would be appreciated. Running your fingers over the engravings on the back of the gauntlets, you're drawn to the imagery of the moon and souls, the double meaning of fertilization not lost on you as countless "souls" race towards the moon
Next comes the armor itself, the torso piece is easy enough to slip into place. [if breast rating is less than 25, add "while the armor doesn't quite feel as fitted as it could be, you muse that your chest could stand to be better suited for feeding as many young as possible."] [if breast rating is 25 or greater, add "Your chest fits comfortably within the fertile curves of the armor. You look every bit the symbol of motherhood as you know you should be."]. As you fasten the clasps, a strange sensation washes over you, as if the armor itself is coming alive, resonating with a power beyond your comprehension. The names written on the seals that cover the stomach disappear before your eyes, replaced by new, unreadable text that seems to pulse with an otherworldly energy. In that moment, a vision overtakes you, urging you to seek out monsters and creatures of the night, their names destined to replace those erased from the seals, a primal urge to reproduce coursing through your veins. [If the player is already pregnant, add "You touch your stomach through the armor, smiling that you're already well on your way to fulfilling your purpose."] [If the player is not pregnant, or using contraceptives, add "You feel a deep heat radiating from within your womb, as if your body is practically crying out to be seeded by any means necessary!"]
Finally, you drape the cloak over your shoulders, the soft fabric settling against your [skin description] with a comforting weight. As you pull the hood up, a pair of tassels fall down between your breasts. A quick tug causes the lower portions of your cloak to rise past your [butt description]. A mischievous smile plays at the corners of your lips, a knowing glint in your eye as you realize the implications of the easy access the cloak provides. All it would take is a quick tug to allow anything with a cock to have easy access to your [pussy description].
With a sense of newfound power and purpose coursing through your veins, you set forth into the world, ready to embrace your destiny as the new bearer of the armor, and everything that comes with it.
The Perk
Upon putting the armor on, the player gets the "Mother of Monsters: (Creature)" perk. This perk does a few things.
1: Doubles the player's fertility while the armor is being worn.
2: Gives the player two magical attacks based whatever she's pregnant with at the time.
3: Stalls the player's pregnancy indefinitely and gives them an option to birth it at will in camp under the camp option "Birth Ritual" or something. (maybe. sounds kinda complicated but it'd be cool)
4: In the case of Minotaurs, doesn't move addiction up while the armor is being worn (just so that players don't have to deal with anything that can't be undone if they happen to crave horsecock) Does not cure minotaur cum addiction. If they already craved horsecock a bit too much, then they still have to deal with that
5: If the player isn't pregnant, they're in heat.
6: Minimum lust goes up to 35 if it isn't there already.
The Magical attacks
1: Boys! (summons a child related to the current pregnancy that either deals damage, heals the player, or buffs the player)
2: Honey! (Summons the father to deal damage to the enemy, depending on the father it'll have a little scene.)
1: Anemone
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A few moments pass, and a blue blur comes racing along the ground towards you. A small Anemone, blue and black and oh-so-wiggly with tentacles, lands in your hand. You give it a small peck on the side, before hurling it at [opponent]. It attaches, and begins stinging them with its aphrodisiac payload. (for five turns, the opponent hit will take a little bit of lust damage. Player gets +2 lust for kissing it)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A few moments pass, and a large blue form comes racing out of a sudden gush of water. An anemone can briefly be seen preforming a somersault towards [opponent] before disappearing back into the sudden flood. "Thanks dear~" you coo, as your daddy dearest disappears back home. (the opponent takes a bit of lust and physical damage)
2: Baslisk
(Boys) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You smile when you hear the his of one of your children racing to help you. Rather than spend all day staring them down, they opt to simply kick [opponent] with their clawed feet, before leaping off and dashing away with a wave. Such a good boy. (opponent takes physical damage)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, you feel a clawed hand on your shoulder, and look the other way with a smirk. After a moment, a look of fear takes over the [opponent]'s face, and they stiffen. You feel a scaly kiss on your cheek, before your hubby stalks off, his work done. (Opponent is stunned for a turn.)
2-b: Baslisk (Benoit)
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. To your surprise, a familiar old dog comes charging in to deliver a nasty-looking bite to [opponent]'s ankle, before racing over to you. Such a good boy. (opponent takes quite a bit of physical damage)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. To your surprise, a familiar old dog, with an imp riding it, comes charging in to deliver a nasty-looking bite to [opponent]'s ankle. The imp riding it leaps off and bludgeons [opponent] on the head with a familiar-looking cane. The two disappear before [opponent] knows what hit them. You guess Benoit couldn't just leave the shop at the drop of a dime, but it looks like someone just earned a discount. (opponent takes quite a bit of physical damage twice)
3: Bunny Girl Eggs
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A rather normal-looking rabbit comes bouncing up to your feet. You look to it, then [opponent], who seems to be just beginning to laugh at your bad luck! You take the moment to land a solid hit with your [weapon]. Who's laughing now? (Free guaranteed critical hit)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You can hear the pent up bunny before you see her, with her shouting "Egg! Egg! Egg! I've gotta EGG!!!" as she zooms past you and onto the face of [opponent]. In an impressive feat of humps-per-second, your bunny breeder fucks the face they've latched onto, before groaning and dumping at least one egg down your foe's unsuspecting throat. As they fall off, spent, you catch them and hip-check the [opponent], in their moment of distraction. (opponent takes lust damage, and is stunned. The player also takes a little lust damage from watching that)
4: Kelt
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a second, several small arrows come flying from behind [opponent], peppering their backside with arrows. Even from here, you felt that. Ouch! (Opponent takes several hits from arrows. Damage as if no perks or training are applied.)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, you wonder if that bastard is even going to help you out. Your curiosity is settled when something zips past your head and lands into the chest of [opponent], before a second follows suit and connects right next to it. The wind from them passing alone tells you how strong those shots were, but the way your foe is reeling helps underline it. Well, if there's one thing he's good at... (Opponent takes two hits from arrows. Damage calculated with max training and all relevant perks and critical hits) (if the player is submissive to Kelt, the player also gains ten lust)
5: Cow Girl (Marble)
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, you wonder why you did this, before Marble comes barrelling into the fray to deliver a two-handed hit with her warhammer. She briefly scolds you for trying to weaponize children, before giving you a peck on the cheek and trotting off. [If addicted to marble's milk, add "While the {opponent} is recovering from the strike, Marble takes the time to pull your face to her teat, giving you a quick refresher. Delicious!"] [If resistant to marble's milk, add "While your foe is trying to remember which way is up, Marble pulls a bottle of milk from between her breasts and hands it to you. You take the chance to enjoy a quick pick-me-up, and then return to the fray."] (Stuns opponent, and restores 15 stamina. Also gives the player +2 lust because tits)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. Before long Marble comes barrelling into the fray to deliver a two-handed hit with her warhammer. She briefly scolds you for being reckless, before giving you a peck on the cheek and trotting off. [If addicted to marble's milk, add "While the {opponent} is recovering from the strike, Marble takes the time to pull your face to her teat, giving you a quick refresher. Delicious!"] [If resistant to marble's milk, add "While your foe is trying to remember which way is up, Marble pulls a bottle of milk from between her breasts and hands it to you. You take the chance to enjoy a quick pick-me-up, and then return to the fray."] (Stuns opponent, and restores 15 stamina. Also gives the player +2 lust because tits)
6: Dragon (Ember)
(Boys!) You're about to raise your hand to call for one of your children, when a blur comes barreling down to the fray. Ember preforms one of the most impressive dropkicks you're you've seen in a good while, before taking flight and firing down a garish rainbow blast of elements right on top of [opponent] before they can react. You can hear "Don't take this the wrong way! I'm doing this because they seemed strong, not because I care for you!" from over your head. You smile as Ember flies off with a steadily decreasing "Duummmyyyyyy!" (The opponent takes a powerful physical hit, followed by a powerful hit that deals fire damage)
(Honey!) Just before you're about to call for Ember, you're interrupted by something barreling down to the fray, straight for [opponent]. Ember preforms one of the most impressive dropkicks you're you've seen in a good while, before taking flight and firing down a gaudy multicolored cone of elements right on top of [opponent] before they can react. You can hear "Don't take this the wrong way! I'm doing this because they seemed strong, not because I care for you!" You smile as Ember flies off with a steadily decreasing "Duummmyyyyyy!" (the opponent takes a powerful physical hit, followed by a powerful hit that deals fire damage)
7: Drider
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, you see several small driders race between your legs and form a squad in front of you. The adorable scamps each preform a pose, before rushing [opponent] and biting them all over. [If Silly Mode is on, add "You think you hear them say something about a 'Spider Sentai', but you must have been hearing things".] (opponent takes 25 lust damage. Five per spider kid)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You see the webs before you see your multi-legged "husband" skitter into view. [Oppponent] seems to be having trouble dealing with the sticky threads, and your spidery lover whispers a lovely suggestion into your ear. You take it, enjoying the moment of an easy-to-aim shot at your foe's vitals. (The next two hits are guaranteed critical hits).
8: Equine Morph (Cotton)
(Boys) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You're waiting for longer than you thought, when Ember comes from around a corner. You briefly wonder what she's going to do, before two guards come charging in behind her and attack [opponent] while you and Cotton catch up on things. [if the player's stats have been reduced, add "Cotton takes the time to lead you into some brief stretches, and you feel as good as new!"] (Opponent takes two medium hits. If the additional scene occured, also restore a random reduced stat to where it was before)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You're waiting for longer than you thought, when Ember comes from around a corner. She's not alone, though, as two guards and Edryn come barreling from around a corner to attack [opponent]. You and Cotton catch up on things. [if the player's stats have been reduced, add "Cotton takes the time to lead you into some brief stretches, and you feel as good as new!"] (Opponent takes three medium hits. If the additional scene occurred, also restore a random reduced stat to where it was before)
9: Frog Girl
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You watch as several small green forms rush out from behind you, practically leaping over each other to deliver a series of punches and kicks to [opponent]! Satisfied with a job well done, they group around you for a hug, before running off with a giggle. (The opponent takes several small hits. The player also loses ten lust from watching a wholesome game of leapfrog)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, you feel something land on, then leap off of, your shoulder before a frog girl comes to deliver a roundhouse kick to [opponent]'s head. She follows it up with her tongue to yank [opponent]'s feet out from under them before hopping away with a wave and an appreciative ribbit. (the opponent takes a hit and is stunned for the turn)
10: Goo Girl:
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. Something wet and cold touches your backside, before enveloping you completely. You panic for just as long as it takes to realize one of your slimy spawn has wrapped you in a hug...which they aren't letting go of. It seems your child's a bit clingy, but at least they'll help your fight. (For the next three turns, every hit you deal does an additional hit at half-power)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You are swept up in a wave of cerulean slime as your gooey girlfriend cradles you in her form. Your lower half is wrapped up in slime, which raises to intercept any incoming attack as she protects you. (For the next two turns, incoming physical damage is cut in half)
11: Hellhound
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a second, you hear the twinned howl of one of your canine kids as they run up next to you. They affectionately nuzzle your thighs, before growling and launching a double torrent of hellfire towards your foe. You can hear [opponent] scream and moan, as the pleasure-pain hits. (deals medium fire damage and medium lust damage to the opponent)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a while, you feel the heat of a hellhound head on your left shoulder, and then another on your right. Suddenly your insides feels hot as you and your two-headed paramour blast [opponent] with a triple-stream of hellfire. You have to admit...that was pretty cool. [If the player has Hellfire, add "For good measure, you fire off your own stream of hellfire, earning you a doubled lick from your hubby.] (Opponent takes strong fire and lust damage. If the player has Hellfire, they take an additional hit as if the player used that attack)
12: 1mp
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, the ground shakes as your pint-sized children rush your enemy from all sides. [if less than fifty imp children, add "You watch as your demonic offspring deliver a beating onto your opponent, before running off in all directions"] [If over fifty imp children, add "You watch as your opponent disappears under a sea of red. At some point the screams of pain turn into moans of pleasure, before returning to pain. They eventually disperse, leaving your opponent covered in cum and bruises"] [If over 666 imp children, add "You raise a single hand, as if holding a banner only you and your infernal spawn can see. Then, with all the authority of an officer leading an army, you direct the endless sea of red at your foe. There's no dodging, just the sound of bodies crashing against your target as they do what comes naturally. When they're finally done, they skulk away, leaving the area dyed white with imp cum."] (Opponent takes 2 damage per imp child, multiplied by your level. If the number is 666 or more, it instant-kills anything that's not a boss)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. Your imp children rush the opponent, knocking them off their feet before more and more clamor over them to hold them down. As they force [opponent] to watch, you lift your cloak and beckon over the imp that knocked you up. The quickie is fast, carnal, and made even more satisfying by knowing your foe has to watch you do it right in front of them. Of course, he finishes inside, slapping your ass before yanking his cock out. To add insult to injury, he flaps over to [opponent] to use their face as a towel. (Opponent takes lots of lust damage, and the player's lust is emptied out]
13: Minotaur
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. After a moment, your rowdy bull boys come trotting in. The largest, and therefore oldest, takes a moment to look at you, then [opponent], before asking "This guy bothering you?". You tell the little horndog that, of COURSE they're bothering you. He nods once, before turning to his brothers and jabbing a thumb at [opponent], and shouting 'Ayo, FUCK THIS GUY! followed by a rousing cry from the other minotaurs. You watch as several furry bodies slam into [opponent], with nothing even remotely resembling grace. You think there's a metaphor for this somewhere... When they're finally done, [opponent] has several hoof marks across their body, and at least one of them took the time to blast cum everywhere. [if addicted, add "The scent smells heavenly, but you don't have time for that right now! Your oldest slaps your butt and says 'come visit us, Mom. We miss this ass!' before joining his brothers and sauntering off"] (Opponent takes one medium hit and five lust damage for every minotaur kid you have. If the player is addicted, they also gain ten lust.)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A single massive minotaur comes strutting up with his axe in hand. He reaches down towards you, his cock already half-hard. [if addicted, add "It takes every ounce of willpower you have to resist rutting on the spot..."] You slap his hand away and say that you need him to your foe, not your pussy. Maybe later, you promise. The minotaur, satisfied with the prospect of future breeding, charges [opponent] and lands an brutal hit on them. (Opponent takes heavy damage)
14: Mouse (Amily)
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. Before you even can react, several darts zip past your face and bury themselves into [opponent]'s body, followed by several more from a different direction, and several more from a third direction. You aren't sure where your mousy children have hidden themselves, but you can't argue with the results as your opponent suffers the effects of whatever was in those needles. (Opponent takes twenty points of lust, is poisoned, and has a one in three chance of also being stunned for the turn)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A single large dart whizzes past your head to bury itself in [opponent]'s neck. After a moment, they freeze stiff, looking as if everything that can go wrong has. Amily steps out from her hiding spot, before giving you a peck on the cheek and saying "Really...can't keep out of trouble, huh?" before dashing up to [opponent] and giving it a couple of stabs for good measure. As she disappears again, you feel her tail give your rump a good smack. Cheeky mouse... (opponent is stunned, and takes two medium hits)
15: Mouse (Jojo)
Placeholder, since I don't know what context aside from Jojo's rape leads to kids
16: Sand Witch
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You immediately remember that the sand witches are human and, as a result, aren't very likely to be able to fight for you. To your pleasant surprise, however, an orb of sand rockets out of the ground and lodges itself into [opponent]'s ass. You can only assume one of your "sisters in law" came to help in their stead. How nice! (Opponent takes 10 lust damage each turn for three turns)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. There's a sudden wind, and a sandstorm drops on top of the battlefield seemingly out of nowhere. It's hard to see what's happening, but you can make out the form of at least two Cum Witches in the sans. The sandstorm rips at [opponent] before swirling around you for a bit of time. It almost feels like a comforting hug (incoming damage is reduced, and the opponent is blinded, for three turns)
17: Satyr
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A single bleat, a little higher than normal, comes from over the hill as a satyr comes barreling towards [opponent]. His head is already lowered, and he's gaining speed by the second before his charge connects with a satisfying THUD! Your enemy is knocked on their ass, and your son takes the time to fish out a wine bottle from...somewhere, and takes a swig. When [opponent] tries to get back up, they proceed to crack the bottle over their head, knocking them back down before charging off in the opposite direction. You definitely didn't teach him that one... (Opponent is stunned, and bleeding)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A large satyr comes out from somewhere behind you, before barreling into [opponent] at a brutal speed, sending them spiraling back several feet. He then follows this up with a kick to the jaw for good measure. (Opponent takes a medium hit and is stunned for the turn)
18: Shark (Izma)
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You hear the playful giggling of your children and IMMEDIATELY regret bringing them to the battlefield. You're filled with maternal instinct as you rush [opponent] to undo what you just did. They seem put off by this, but can't react in time as you brutalize them before turning to your kids and telling them to run off and play with their other mom. They nod, and dash off. (Opponent takes a hit, and player attacks as if Berserk has been activated for three turns)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. In a moment, the bookish shark girl comes rushing in. [If you haven't taken her gloves, add "She lands several vicious swipes with her hooked gauntlet, tearing skin apart and leaving bloody gashes. She looks at you, and as she dashes off you can see the front of her skirt tenting.] [If you've taken her gloves add "She leaps and sinks her teeth into your foe with the ferocity of your beloved beta. She rips her mouth away with a piece of your foe with it, before spitting the chunk out and disappearing. You'll have to reward her later for doing so well."] (Opponent takes two medium hits and is bleeding, or takes one large hit and is bleeding)
19 Spider
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. You watch as a handful of young spiders charge out of a corner and climb all over you. While you appreciate their playful gestures, you really can't entertain them at the moment, regardless how cute they are. Their answer is to web down your foe, and you take a moment to play patty cake with your spiderlings while [opponent] is forced to watch. (Opponent is slowed and stunned, but loses ten lust because you did something cute)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. A wild battlecry sounds out from somewhere above and behind you as a spider morph comes down and delivers a swinging dropkick. [If silly mode is on, add "You hear him say 'the emissary from hell has arrived'!"] He drops a web on [opponent] for good measure before swinging away. (Opponent takes a medium hit, and then is slowed for two turns)
20: Urta...
(Boys!) You raise a hand to the sky and shout "Would you help mama out!?". Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. From within your womb, you feel the sealed god react. A massive horsecock materializes from the clouds above and crashes down onto [opponent] with the force of a lightning bolt. You...don't have anything to say about that... (Opponent takes a massive hit)
(Honey!) You raise a hand to the sky and shout "Dear, would you mind helping the mother of your children out?!" Thanks to the armor's enchantment, the sound is amplified far beyond the natural range of your voice. [If silly mode, add "Fenoxo dressed up as"] Urta arrives, and swings a halberd in a full circle before cutting three clean lines across [opponent]'s chest, before flashing you the peace sign and charging back to Tel'adre. Yeah okay.... (Opponent takes three medium hits, and the player loses all lust built up)