KuRO's Domain Patch Notes
Main page:
https://rentry.org/kurosdomain
Patch list from most recent to least recent:
June 8th 2026 (Hotfix)
- Cart Revolution SP cost decreased from 12 to 9
- Envenom range now scales with Vulture Eye (part of an ongoing Envenom rework)
- Kandura can now be worn at Level 90 by Thief and Rogue as well as Assassin
- Added Pecopeco Wing Ears to Tendrilion drops
- Pecopeco Wing Ears is a mid headgear wearable by all classes at base level 70, gives +1 Def, +1 MDef, +1 Agi. (in-game description says 2 mdef which is wrong)
- Homunculus intimacy gains increased to 10x base rate
- Pet intimacy gains increased to 8x base rate
- Pet hunger loss decreased to 0.5x base rate
- Removed ALL timegates from The Sign quest
June 7th 2026 (Hotfix)
- Sell prices increased to 75% of the base price
- e.g. Frozen Rose has a base price of 35000z - its sell price will be increased from 17500 to 26250
- Added a Guild Storage NPC to the Rune Knight Temple Hub Area™
- Render distance decreased to 16 cells. This is a test to see if certain mob AI issues are caused by the render distance being too high
June 6th 2026 (Hotfix)
- Stat Enchants now have an equal chance for +1/+2/+3 (up from 50%, 33%, 17% respectively)
- Stat Enchants have an increased success rate of 90% (non-slotted), 80% (slotted), 70% (high grade). (up from 72%, 65%, 60% respectively)
June 6th 2026 (Run patcher)
- Weapon Refine should now work properly - No more negative rates. There's a +1% success rate per base level starting at Lv 90 (up to +10% at Lv 99)
- Added Lady Solace Egg, Permeter Egg, and Zerom Egg to client
- Fixed item descriptions for Forest Robe, Forest Orb, Black Wing Suit, and multiple erroneous pet eggs
- Backstab and Sonic Blow can now crit
- Sound Blend now gets increased range from Vulture Eye
- Increased Hell Inferno's range from 3x3 to 5x5
- Decreased Magnum Break's SP cost from 30 to 24 (at all levels)
- Decreased Ignition Break's SP cost from 35~55 to 28~36
- Decreased Hundred Spears' SP cost from 40~60 to 35 (at all levels)
- Decreased Varetyr Spear's SP cost from 65~110 to 44~80
- Fixed clientside SP costs
June 4th 2026 (Hotfixes)
- Added Ice Scale (Ktullanux summoning item) as a rare drop to Ice Titan
- Increased Spiral Pierce range from 4 to 6
- LK Concentration should now persist after logging out
- Increased pet loyalty gains to 3x rate
- Increased drop rate of OBB from Mimic Card from 0.1% to 0.4%
- Increased drop rate of Gift Box from Myst Case Card from 0.3% to 1.0%
- Increased drop rate of Karvodailnirol from Dark Pinguicula Card from 0.5% to 1.0%
- Card Hag's card removal no longer has a chance to fail
- Added Tool Dealer, Magical Item Seller, Ammunition Dealer, Ninja Tool Dealer to Rune Knight Temple Hub Area™
- Added Kafra and Tool Dealer to New World Midgard Camp
- Added Holy Marble as a rare drop from Earth Deleter
- Added Red Burning Stone as a rare drop from Diabolic
June 1st 2026
Knight:
- Brandish Spear damage increased from 120~300% to 140~500%
- Increased duration of Parrying and Concentration to 120s (also increased SP cost of Concentration by 50%)
- Fixed Parrying not working with two-handed spears or axes
- Fixed weight not being added with Cavalier Mastery 5
- Fixed Two Hand Quicken not giving 20 Crit
Mage/Wizard:
- Magic Missile damage lowered from 80~800% to 75~750%, cast time increased from 1s (all levels) to 0.3s~3.0s, and is properly single target
- Soul Strike damage lowered from 90~900% to 100~775%
- Hell Inferno damage increased from 60~300% (Fire) and 90~450% (Shadow) to 80~400% (Fire) and 120~600% (Shadow)
- Mystery Illusion damage increased from 25~125% to 30~150%
Assassin:
- Fixed Cloaking Exceed not giving 100 Crit
- Enchant Deadly Poison duration increased from 5 to 8 minutes
Priest:
- Renovatio is properly single target
Monk:
- Increased duration of Explosive Spirits from 180s to 240s
- Chain Combo should properly crit now
Bard/Dancer:
- Reduced cooldown on Adaptation from 1s to 0.3s
- SP regen should now only be prevented during a performance, not afterwards
- Songs are no longer cancelled when losing more than 25% of your max HP at once
Gunslinger:
- Ground Drift damage adjusted from 220~400% to 180~540%
- Increased duration of Increasing Accuracy and Magical Bullet to 120s (also increased SP cost by about 50%)
Super Novice:
- Super Novice gets +1000 HP at Level 80 and an additional +1000 HP at Level 90 (no longer gets HP at Level 99)
- Super Novice +10 stat bonus is no longer removed on death
- Breaking Limit now only requires Sword Mastery 1 + Increase SP Recovery 1
General:
- Fixed skill descriptions for: Bash, Magnum Break, One Hand Quicken, Violent Quake, Severe Rainstorm, Sound Blend, Death Valley, Raid, Breaking Limit, Create Elemental Converter
Items:
- Added Costumes: Red Tailed Ribbon, Horns of Forest, White Rabbit Ears, Black Rabbit Ears
- Reverted Platinum Shotel back to Crit +50
- Reverted Lunakaligo back to 3 slots, removed chance to drop food
Known issues:
- Magic Missile still too strong
- Super Novice level curve still bad
- Alchemist/Ninja/Star Gladiator/Soul Linker still bad