Kiki RPG Demo v0.1a
Item Adjustments:
- Added Humble scaling to most consumable items
- Bonking Hammer - Now has a chance to inflict Stumble. Updated description.
- Empty Mug - Now has a higher MAT value than other weapons.
- Ranch Bottle - Removed Crouton Barrage, added Gather Strength
- Crouton on a String - Added Crouton Barrage, now reduces physical damage taken by 5% instead of 10%.
Skill Adjustments:
- Number tweaks
- Altered scaling on some skills (shouldn’t be very noticeable in zone 1 for most skills.)
- Kyuusoku - Added to the game.
- Gather Strength - Variance reduced.
- Kaifuku - Recovery is now 40%.
- Disarming Smile - Lowered base damage, removed message text, which was functionally replaced by the introduction of kiki sounds. (Look~)
- Otravlenye W - Removed.
- Otravlenye S - Renamed Otravlenye. Base damage increased.
- Ranch Spurt - Now has a Rabbit Power (RP) cost.
Enemy Adjustments:
- Zone 1 Boss - Heals himself less frequently.
- Redbeak Goose - Now uses its unique ability.
Bugfixes:
- Kaihi - Wasn’t supposed to be available out of combat.
- A misplaced tile could be traversed in the secret hole.
- Gather Strength was mistyped as a Magic ability.
- Khrupkiy - Fixed a typo.
- Fixed “Speed” mistakenly being referred to as “Agility”.
Other:
- “Flight” command renamed to “Run”
- Adjusted some XP and stat growth values.
- Zone 1 Boss music changed to his permanent version.
- Zone 1 Boss art updated.
- Added a book that explains attributes to the bookshelf in the rabbit house.
- Added “kikivoice” (previously only found in rabbithouse 2f events) to more events. this is a bit tedious so i’ll be doing it in small batches over time.
- Small dialogue improvements
- Strawberry trees are slightly less bountiful.
- GamerRabbit can give an actual hint now. Just a little one. As a treat.
- Database cleanup.
- Other backend stuff.