Currently in the process of making some much needed updates

Current cuts and additions aren't final, please post any suggestions, additional recs, or missing details in the thread and I'll get them added.
For reference, the full archive of the previous version is here

VR Game Recommendations

Game recommendations are primarily focused on PCVR, but some games in this list have also been ported to standalone headsets and PSVR. Quest sections only contain details about exclusives, so be sure to check through the full list if you're using standalone.

Introductory Demos

The Lab: Valve's smorgasbord tech demo of fun mini games and small experiences. Worth it just for the bow and arrow mini game.

Aperture Hand Lab: Simple Portal-themed tech demo where you interact with an Aperture Science robot. Designed to show off Index controllers, so it's not really worth playing if you don't have a set of those.

Utilities

XSOverlay: This is one of the best upgrades you can make to your VR experience if you're in the SteamVR ecosystem. Adds much more functionality over the default desktop dash. Attach screens to your hand for quick viewing or place around your play space to streamline your shitposting from VR experience. Also allows you to check how much charge is left in your controller and tracker batteries and can display some performance stats.

Desktop+: A free alternative to XSOverlay that still provides some improvements over the default SteamVR desktop.

OVR Advanced Settings: A free tool that gives you access to a lot of extra settings and data. Lets you do things like completely hide the chaperone and fix your playspace height without rerunning room setup. Also includes playspace mover, which is especially useful with FBT. Formerly known as OpenVR Advanced Settings, the Steam version is now paid, but it's only really needed if you want easier updates.
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings
https://store.steampowered.com/app/1009850/OVR_Advanced_Settings/

fpsVR: Provides more detailed performance metrics than the basic metrics you can get from some other SteamVR overlays. Not generally needed, but can help you track down performance issues if the stats in XSOverlay aren't enough.

Steam VR Wheel: An emulated steering wheel using SteamVR controllers for people without an actual one. Has some drawbacks, but it's nice for immersion if you'd rather not use a controller for racing sims.
https://github.com/mdovgialo/steam-vr-wheel

Applications

Vermillion - VR Painting: Unlike many of the other VR painting applications, Vermillion lets you do more traditional oil painting on a virtual canvas. Can be run as a SteamVR overlay so you can paint in other games, also supports multiplayer.

Open Brush: Paint stuff into the air for amazing holographic-feeling art. A replacement for Tiltbrush that builds off of their open sourced code.

Bigscreen: Allows users to mirror their desktop to a screen in a VR environment, which can be shared with others in multiplayer. Intended for watching movies or playing non-VR games in one of the preset environments. Still has some use for solo movie watching, but you're generally better off using VRChat for group watches.

Google Earth VR: Travel all around the globe and visit places you've never been to before, or simply visit your hometown again in VR. Fairly simple since it was an early VR release, but can still be interesting to mess around with.

Social and Metaverse

VRChat: Be the little girl. This is the biggest VR social app by far and is where you will find most of /vrg/. It allows the community to generate its own content such as worlds, games and avatars using Unity and VRChat’s API. UDON scripting has allowed for more gameplay functionality in worlds, but it's still fairly limited, so don't expect too much in the way of gameplay. This is primarily a social game and it does that well.

Resonite: Interesting application that's like a social VR unity engine. It supports direct importing in game of most 3d/2d assets and features an in game scripting language. If you have Freecad installed you can import and view CAD models in the STEP format straight in game. Developed by an autistic enginedev features are constantly being added so it's one to watch. Is a continuation of NeosVR under a new name.

Rec Room: The go-to free social multiplayer hang-out gaming application where you can play paintball, dodge ball, etc with others. Includes a very fun "Quest" mode that plays like Left 4 Dead where you're all going through a level and fighting off waves of enemies. Simple family friendly style. Warning: play with friends or at sleeping times, or risk running into sessions filled with kids.

Singleplayer FPS

Half-Life: Alyx: The first of Valve's promised VR games. As an Alyx-focused spinoff, it plays more like a survival horror game than your typical Half-Life game, with a slower pace, more scarce ammo, and more cramped environments, although it does open up more later in the game. Has been simplified in some ways for the sake of polish and comfort, but as a result, it feels like a full-fledged VR game instead of a tech demo. It's easily the most polished VR game out right now, and one of the best single player experiences you can have in VR. An Asset Pack has been released for Valve's level editor Hammer, and some Source 2 tools are available. Mods aren't as plentiful as HL2, but there's some good stuff out there on the Workshop.

Boneworks: Borderline tech demo with a incredibly robust physics system, and a soundtrack that's better than it has any right to be. Wears it's Half-Life influences on it's sleeve, and has more of HL2's physics tech demo feel than Alyx does. The physics interactions and smooth locomotion implementation are actually better than Alyx's, despite being janky at times. Story and enemy variety are pretty weak, but it's still a fun shooter that's worth playing just to mess around with the physics if nothing else. Unfortunately, the sequel, Bonelab, is a bit sequel and doesn't really fix any of the issues the first game had, so it's only really worth picking up if you're desperate for more of the same (or for multiplayer mods, but we'll get to that later).

Into The Radius: A more hardcore singleplayer survival FPS with some S.T.A.L.K.E.R. and Roadside Picnic inspiration. Explore and scavenge artifacts from the Zone, keep your weapons maintained and try not to die.

Walking Dead: Saints & Sinners: Work your way through post-apocalyptic New Orleans fighting zombies, crafting weapons and upgrades, and choosing how to deal with the survivors you come across. Based on the Walking Dead comics, but you don't really need to know anything about the series to enjoy it. Heavy emphasis on melee combat and player choice. If you like it, Chapter 2: Retribution is more of the same.

Vertigo 2: An improvement over the original in pretty much every way, and the best VR FPS released in years. Not quite as polished as Alyx, but has more enemy and level variety and feels less like it's been dumbed down for new VR users. It's incredibly well done for an indie project by a solo dev and at 8-10 hours long has a pretty good amount of content. There's no need to play the first game before playing this one, but you're better off playing both together.

Vertigo Remastered: A pretty solid singleplayer VR FPS that takes a lot of inspiration from Valve's games. Fairly short and somewhat rough around the edges since it's a refresh of a 2016 game that was done while developing the sequel, but it's definitely worth a playthrough if you're looking for more VR FPS to play.

Hot Dogs, Horseshoes & Hand Grenades: Excellent firearms simulator. There is a large selection of weapons to pick from of different forms: single-action revolvers, lever-action shotguns, bolt-action rifles, assault rifles, and so on. These are all portrayed in a realistic manner and are a joy to play with. New content is always being added in the form of new guns and game modes. It takes some time to get used to a few of the controls such as operating a slide release and especially loading a Colt SAA, but these are all well explained in the devlogs on YouTube (which I highly suggest watching). Solid recommendation for any firearm enthusiast, especially to those in nogunz countries.

Metro Awakening Metro in VR, great VR mechanics, great graphics, usual Metro atmosphere and good length. Easy recommendation if you're fan of the series or shooters in general just don't expect the story to be on same level as mainline games.

Superhot VR: A shooter with a unique and fun time slowdown mechanic where time moves only when you move, with room-scale sandbox-y gameplay and some melee action. Attractive simple art style. Very short at 1-2 hours but does have some replayability and is still highly enjoyable. Same amount of innovative feel for VR as Robo Recall, and goes in a different direction by playing with your perception of how time works (real body/hand/head movement = time movement), but much less well produced given the indie scope. The game had some "sensitive" content patched out back in 2021, but can be downgraded to restore that.

Plastic Battlegrounds: Fun plastic soldier sandbox, basically Army Men VR. You get variety of environments you can drop your plastic armies in and then take control of the soldiers directly. It's a pure sandbox so beware, there really isn't any real campaign. Multiplayer Soon (TM)

Dead Effect 2 VR: don't let the fact that this was originally a mobile shooter deter you from one of the most amazing VR hits of 2017. Coming from left field, the port of DE2 to VR was a welcome surprise in an otherwise starved VR catalogue. the game translates well to VR as a single player action shooter akin to the original Half Life. Collect loot, interact with the environment in VR such as flicking on your helmet flashlight, handling mechanical equipment, hacking into terminals with a swipe of your fingers, and frantically reaching for that crucial shell or magazine in a firefight. varied enemies, dark corridors, multiplayer, full VR reloading and hammy voice acting make this game a must-have.

Robo Recall: Intense fun shooter gameplay with bullet time, catching bullets in midair and tearing off robot limbs with your bare hands, plus other interesting mechanics. High production value with extremely good graphics in VR, and an interesting setting with limited narrative. Open source and mod friendly, with movement mods available. A bit short being only a few hours long, and the challenge comes from scoring higher rather than surviving, lending to an "arcadey" feel. One of the best overall games out there even if "arcadey", and lends great credence to VR games as a new form of play rather than a spin-off of regular gaming. This was an Oculus Rift exclusive, so expect to jump through some hoops to get it to work on a modern headset.
RoboRevive adds native SteamVR support to the game: https://github.com/LibreVR/RoboRevive

Arizona Sunshine Remake: An updated version of an early zombie FPS wave shooter with a story. Graphics in the remake are significantly better than the original. A bit short at 4 hours, and a bit simple mechanically, but can still be worth a shot on sale. Does support up to 4 player co-op if you can find some people that are interested. The sequel is a bit longer, a bit better mechanically, and isn't just a wave shooter, but it's still pretty simple and only supports 2 player co-op instead of 4.

Doom VFR: A short VR spin-off of Doom 2016 that's around 3 hours long. A little buggy and suffers a bit from being designed around teleport movement, but it's still fun with some tweaks. They actually added smooth locomotion sometime a few years ago. You need to go to settings turn on smooth locomotion (fast), disable dashes. Recommended to map teleport (you still have to use it), shield and weapon select wheel to right stick left/up/right in SteamVR bindings editor. If they made good controller bindings by default and fixed crashes it would be a pretty good game. Still very fun and worth picking up on sale if you can deal with some bullshit and occasional crashes.

Sairento VR: The winner of some pretty snazzy award, Sairento places you in the role of a ninja that has to slice, shoot, and style on your enemies that vary in speed, strength, and health. A unique jump mechanic and slow motion "Focus" works like teleportation but without the faggotry, and for you iron stomached weebs out there, there IS trackpad locomotion. Loot collecting comes in the form of weapon shards to augment your weapons, sometimes even with rare skills. upgrade your own skills as well with exp. There's even an option for third person recording inside the game itself, so you can record yourself getting the party crazy. A must have to live out your inner Cyborg Ninja or Half-Devil tendencies.

Multiplayer Competitive FPS

Pavlov VR: One of the most currently popular multiplayer FPS games on VR right now. The gameplay is modeled after Counter-Strike with a familiar buy system and very familiar weapons. The primary focus is Search and Destroy, although other game modes like DM, TDM, Gun Game, One in the Chamber, The Hidden, Push, and TTT are supported, along with some more custom game modes. Has an active modding community that adds in original maps and ports of well-known maps, especially CS maps.

Contractors: Currently the closest thing we have to CoD multiplayer in VR. Not as active as Pavlov, but with crossplay being supported, you can still find pub games, and it has a pretty good modding community.

Breachers: Rainbow Six Siege but in VR. Well polished attack and defend gameplay with a pretty limited set of maps for now. Fairly well populated if you include crossplay users, but you're likely to get stuck playing with kids if you play pub games.

VAIL: Pushed the e-sports angle really hard at launch and had a very rough start, but has been polished and expanded since then with fun game modes and possibly the best gun game mode out there. Guns unfortunately have to be unlocked by grinding publics. Has social hub mode and extraction mode is coming later.

Bonelab: Despite the unmodded singleplayer experience being a complete letdown, the Boneworks sequel is still worth playing around with in modded multiplayer lobbies. This gets a tentative recommendation if you're willing to try hosting a lobby or if you have some friends outside of that to play it with. Multiplayer does work with pirated copies, although it's a little harder to set up.

Contractors: Showdown: New game from the Contractors devs that was originally built around battle royale, but also added an extraction shooter mode that made Ghosts of Tabor obsolete. Still has it's issues, but it's your best bet right now if you're looking for a VR extraction shooter.

Hyper Dash: Free to play multiplayer FPS built around using teleports to augment your movement. Plays sort of like an arena shooter, although your base movement speed is way slower than a traditional one would be. Pretty fun (especially in /vrg/ lobbies), but unfortunately, pub games are mostly Quest kids.

Multiplayer Co-op FPS

Tactical Assault VR or TAVR for short, tacticool squad based shooter in the vein of old Delta Force games, simple graphics, complex mechanics. Has SWAT DLC that is basically standalone game. Excellent fun in coop but also has singleplayer and PvP modes.

Bonelab: Despite the unmodded singleplayer experience being a complete letdown, the Boneworks sequel is still worth playing around with in modded multiplayer lobbies. Can play through the base game and modded campaigns in co-op, plus play around with a bunch of sandbox stuff for a pseudo-GMod experience. This gets a tentative recommendation if you're willing to try hosting a lobby or if you have some friends outside of that to play it with. Multiplayer does work with pirated copies, although it's a little harder to set up.

Crossfire Sierra Squad: Arcadey FPS that's underrated and perfect for 2 people. Short, intense action with light-gun style distinct enemy types and a weapon unlock/customization system. It has a realism mode if you don't like the bullet sponges too.

After The Fall: Another zombie FPS from the Arizona Sunshine devs. More fleshed out than Arizona Sunshine and closer to what you'd expect from a VR Left 4 Dead, but still not quite there and lacking in content. Kinda janky, but still pretty fun in co-op if you can get it cheap enough and have people to play it with.

Rhythm Games

Beat Saber: Swing two lightsabers to match colour and direction of boxes that approach to the beat of songs. Much more fun than it sounds. Think of it as Guitar Hero re-imagined for VR. Only a few songs included in the base game but it's very easily modded to include thousands of songs created by fans of the game. Also an excellent workout. Has official multiplayer support now, but it's a bit limited compared to the old mods. Basic modding guide available here

Ragnarock: Beat Saber, but with Vikings. No color matching, just hit drums to the beat to make your boat go further. Base game and DLC songs lean more towards stuff that fits in with the theme, but there's a modding scene here too if you're looking for more songs available. Has multiplayer support available if you want to race your friends.

Synth Riders: A rhythm game that's more focused on dancing to the beat. Hit orbs and follow rails with your arms. Has support for modded songs and multiplayer.

Pistol Whip: A stylized rhythm game where you shoot and punch enemies to the beat. Think Beat Saber meets John Wick. Limited mod support now available.

Action Games

Arken Age: Epic biopunk adventure that feels like a Metroid Prime homage with physics based combat. Great melee, good shooting, beautiful graphics with a really good artstyle, full length singleplayer campaign. Easily one of the best VR games for sheer WOW factor and exploring alien worlds.

Vox Machinae: Mecha game with a fully interactive cockpit. Not exactly Mechwarrior in VR, but it's still pretty fun. Previously multiplayer only, but it does have a singleplayer campaign, although it's fairly simple. Multiplayer is unfortunately usually dead outside of the rare /vrg/ lobby, so pub games aren't really an option if you can't convince some friends to play.

Iron Rebellion: We have Hawken at home. Multiplayer only mecha arena shooter with cool cockpit interactions, tons of loadout possibilities and good map selection. Faster and hectic compared to Vox but mechs feel much stompier and Battletech like. Unfortunately multiplayer isn't very active, but can still be worth picking up for the occasional /vrg/ lobbies that get hosted.

Active Games

Walkabout Mini Golf: Minigolf sim with lots of content that still gets regular updates. Physics feel good and it's fun playing around and going for trickshots. We have pretty frequent multiplayer lobbies, and you can play DLC courses without needing to buy them as long as someone else in the lobby has them (unless you want the new unlockable cosmetics that come with each one).

Eleven Table Tennis: The go-to table tennis sim. Has incredibly realistic singleplayer AI, and multiplayer.

Thrill of the Fight: More realistic boxing game if you're looking for something a bit more serious than Creed. No multiplayer mode, but there's a decent amount of singleplayer content to keep you busy. Can be a pretty good workout too. Has a (currently) Quest only sequel with multiplayer.

Creed: Rise to Glory: Fun arcadey boxing game. Has a pretty solid story mode where you fight your way through the plot of the movie, and a fun multiplayer mode if you can manage to find a match.

Arcade Racing

VRacer Hoverbike: Wipeout meets F-Zero meets Road Rash. Has 7 unique tracks with mirror variants, unlockable bikes and cosmetics, and tons of multiplayer modes. Singleplayer is barebones career mode but it has global rankings at least.

Redout: Enhanced Edition: The closest thing to an F-Zero game in VR. VR support is pretty basic, but the game is a blast and looks great in VR. Has a sequel with no official VR support, but it's playable in VR though a UEVR mod.

BallisticNG: The Wipeout to Redout's F-Zero. Unlike Redout, it has modding support, so there's additional content to play around with. Has a somewhat active /vm/ thread if you're looking for people to race with.

Sim Racing

Assetto Corsa: A good racing sim with a great modding community and decent VR support. Career mode is kinda weak, but it's great for hotlapping and multiplayer. Can often be picked up on sale for less than $10 with all of the DLC and there are regular /vrg/ lobbies.

EA Sports WRC: Codemasters is back at it with a new rally sim that has (some form of) VR support. Basically DR2.0 with tons and tons of new, high-quality stages, often over twice as long as long stages from DR2, improved handling, and also a bunch of new cool cars. Only real problem is the performance, which can be pretty rough if you have a weaker system. Club details and some additional information is available here With EA having killed off Codemasters, don't expect any more additional content, but what's there is

Dirt Rally 2.0: More Dirt Rally, with pretty good SteamVR support. Unfortunately, it's pretty light on content, and a lot of the DLC is recycled content from the first game. Has effectively been replaced by WRC in terms of ongoing support, but if you're looking for something to try out rally or your PC isn't up to the challenge of running WRC, then it's still worth picking up for a few bucks on sale.

Le Mans Ultimate: A really good racing sim focused purely on FIA WEC racing. VR support is great, and it doesn't have the performance issues that made ACC hard to recommend. If you're looking for more serious VR racing (and don't want to pay for an iRacing sub), this is as good as it gets.

Euro Truck Simulator 2: Comfy trucking. Drive big rigs to deliver cargo and build up a trucking company. If you're looking for a more relaxed VR driving experience, this might be for you. American Truck Simulator is more of the same, but set in the US instead of Europe.

Flight

VTOL VR: A near-futuristic combat flight game built for Virtual Reality. Pilot advanced multi-role jets, using your hands to flip switches, press buttons, and manipulate the virtual flight controls. Extra info here

Project Wingman: Indie Ace Combat with VR support, good if you're looking for something a more arcadey than VTOL. No VR controls, but works well with a gamepad or HOTAS.

Elite: Dangerous: The go-to space trucker simulator that also has combat. It is an MMO with trading, mining, combat, and more, though there isn't an economy like Eve. Offers dozens to hundreds of hours if you're into cockpit space sims. Boring and grindy if not, but still provides beautiful graphics and sound design, in space. Throttle and stick highly recommended. If you are a cockpit sim fan, this game alone is worth getting VR for.

Alliance Peacefighter: Star Fox meets Wing Commander. It's a full length space dogfighting campaign with great graphics, good controls and plenty of action. Difficulty can get pretty brutal in later levels, so it's not the best introduction to the genre, but if you're a space simcade vet, you'll love it.

Ultrawings: Basically Pilotwings VR. It's a super laid back experience that has you flying around the islands and completing challenges to unlock new planes. Can interact with the cockpit using VR controls, so no need for a HOTAS or anything.

Flat Game Ports

Skyrim VR: Buy his game. It's Skyrim SE in VR. Almost all SE mods are compatible with it, and there are VR specific versions of SkyUI and SKSE. A properly modded install significantly improves the lazy port and turns it into a really solid VR game that fills a niche that isn't really well served otherwise. If you're looking for a place to start, you can try the FUS modlist, and plenty of lewd mods are supported if that's what you're looking for.

Serious Sam VR: Full classic FPS with the fastest gameplay seen in VR. Pretty much perfectly working port of Serious Sam and this might be your definitive experience of the game now. First Encounter, Second Encounter, and Before First Encounter are all available, and the full bundle gets pretty cheap on Steam sales. Those susceptible to sim sickness might want to pass.

Talos Principle VR: Another Croteam VR port, but this one is a first person puzzle game. The port is just as polished as the Serious Sam games, and is a little friendlier to those with sim sickness since it's much slower paced.

Fallout 4 VR: Say what you will, this is the first port of the immense (and watered down) RPGs Bethesda is known for. The port is worse than the Skyrim one, but some mods are still supported, and it at least supports smooth movement. Modding guide here if you're interested.

No Man's Sky: Space exploration survival game that gradually got patched into something that's actually worth playing. VR support was added in 2019 as one of the many changes in the BEYOND update. Fully supports motion controls, including virtual controls to fly your ship.

Subnautica VR: Terrible VR port but the game is fun and good in VR. Explore the ocean, build a base, get spooked by the unknown abyss. Comfy and terrifying. The subpar VR experience can be improved with the SubmersedVR mod.

Payday 2: It's the same heisting game from 2013 but in VR. Free DLC for those who own the base game, but can have some awkward controls. Supports cross-play with non-VR players. Additional details and necessary mods are in a dedicated rentry here

The Forest VR: A free VR port of the survival crafting game for those that own the base game. Supports both singleplayer and co-op.

Flat Game Mods

Half-Life 2: VR Mod: In case Alyx wasn't the Half-Life in VR experience you were looking for, modders have added VR support for Half-Life 2 and both of the Episodes with full hand tracking and updated weapon interactions for VR. It isn't tailor made for VR, but it's the full HL2 experience. Available for free on Steam as long as you own the original game.
https://store.steampowered.com/app/658920/HalfLife_2_VR_Mod/
https://store.steampowered.com/app/2177750/HalfLife_2_VR_Mod__Episode_One/
https://store.steampowered.com/app/2177760/HalfLife_2_VR_Mod__Episode_Two/

Nomai VR (Outer Wilds VR Mod): A puzzle solving space exploration game in which you explore a solar system and try to uncover its secrets. Game progress is your knowledge of the story and puzzles, as you work to understand the situation you're stuck in. A fantastic game that's even better in VR.
https://outerwildsmods.com/mods/nomaivr/

GTFO: GTFO is a tough 4 player co-op horror FPS where you work together to fight your way through monsters in an underground bunker. The VR mod works really well, and while it doesn't quite feel like a proper port, it has added a lot of tweaks to make the game work well in VR. VR mod is also still compatible with the flat version if you have some non-VR friends you want to play with.
https://github.com/DSprtn/GTFO_VR_Plugin

Vivecraft (Minecraft VR) : The definitive way to play Minecraft. If you've never played Minecraft, this is your chance. Official support in the bedrock version may have been dropped, but the Vivecraft mod for the Java version has more features than the official VR support did, and gives you access to plenty of other mods.

Doom 3 BFG VR: Access to the source code has given modders the chance to perfectly port the game to VR. It's a AAA (by old standards) 10 hour long singleplayer narrative-driven game, that even integrates cool VR mechanics like using your fingers to work in-game touch panels. Works with the HD texture pack.
https://github.com/KozGit/DOOM-3-BFG-VR/releases

Alien: Isolation: Supports VR through the GRAND-MotherVR mod, an updated version of the old mod that supports full 6DoF. Still a little rough around the edges, but the atmosphere is great in VR.
https://www.alienisolationvr.com
https://github.com/Nibre/MotherVR/releases

Valheim: Viking survival crafting with multiplayer. The VR mod works pretty well with full motion controls for tools, weapons, and most interactions, and you can play along with flat players.
https://www.nexusmods.com/valheim/mods/847

Universal Unreal Engine VR Mod: A universal injector for adding VR support to Unreal Engine 4.8 - 5.3 games. Results vary depending on the game, but it works pretty well in some cases, and the Flat2VR discord has some premade configs. The official utilities to make the process of finding compatible games and using premade configs easier are still WIP, but you can use the UEVR profiles site to get premade profiles for now.
https://uevr.io/
https://uevr-profiles.com/

gz3doom: A source port of the original Doom for VR with motion control support and 3D weapon models. Should run Doom/Doom 2/Heretic/Hexen, for any other WADs, you're on your own.
https://github.com/hh79/gz3doom/releases

Quake VR: A Quake source port with hand tracking, updated weapon models, VR interactions, and more.
https://github.com/SuperV1234/quakevr/blob/master/README.md

Half-Life: VR Mod: Adds VR support for the original Half-Life along with some quality of life changes to make it work better in VR. Blue Shift and Opposing Force aren't supported though, and there are no plans to add them. Available for free on Steam as long as you own the original game.
https://store.steampowered.com/app/1908720/HalfLife_VR_Mod/

Halo: Combat Evolved VR:
A full VR conversion mod for the original 2003 PC edition of Halo: Combat Evolved. Doesn't work with the MCC version, so you'll need to source the original PC version, and multiplayer doesn't work, but outside of that, the game is fully playable in VR.
https://github.com/LivingFray/HaloCEVR

Additional Mods
An incomplete list of additional mods some anon posted:
https://github.com/RototRobot/VRMods-List/blob/gh-pages/index.md

Swords & Sorcery

Blade & Sorcery: The best VR melee combat game available right now. Combat and weapon interactions have much more realistic physics than GORN and the game also has a simple magic system. The game has a pretty good modding community with new weapons and other improvements to the game when you get bored of the vanilla experience. One of the few games other than VRChat that supports FBT, which lets you kick people with your actual legs instead of a button.

GORN: Pull a lever, enter an arena, fight and win. Goofy over the top gladiator arena combat game with simple but effective melee combat. Don't expect anything in depth as Blade & Sorcery, but if you're looking for something to play around with, it's still worth picking up on sale.

GORN 2 - GORN but bigger, better, crazier. More of the same but if you liked the first game you'll love the second.

Pixel Dungeon: Voxel coop dungeon crawl with epic boss fights and roguelite elements. Very solid in coop but deceptively difficult, also very obviously balanced around multiplayer so solo might be suffering on higher difficulties

Dungeons of Eternity: Another coop dungeon crawl with less epic boss fights but very solid physics and melee. Still roguelite, still mostly focused on coop. In coop combat is hectic but when solo you will have to git gud with parrying and dodges.

In Death: Roguelite shooter focused on bow and arrow and crossbow. Has an interesting movement system that lets you use arrows to teleport, but also supports free movement as well. No longer well supported on PC though, and has issues with Index controllers. Quest version (In Death: Unchained) is more up to date and may be worth looking into instead if you have a Quest headset.

Until You Fall: Hack and slash roguelite with a nice OST. Blocks, dodging, and combos use some rhythm game mechanics, but it's a lot of fun even if you don't like that kind of game.

The Mage's Tale: A Sequel to The Bard's Tale series. First person RPG dungeon crawler with hand-based magic spell combat. Pretty fleshed out singleplayer with decent variety in gameplay where you have puzzles and exploration. There's also a story and voiced characters. Great looking visuals in some places. Some bad graphics/animations in other places, showing the artistic limits of a smaller AA production scope. 8-12 hour length.

Horror

Dreadhalls: Pure horror escape the labyrinth game. Procedurally generated levels. Monsters. No weapons. Jump scares, but good players who learn the mechanics and behaviors of the game will adapt and learn how to not get jump scared, while still remaining in a very tense atmosphere.

Platforming

Moss: Short puzzle combat game where you play as both a friendly ghost and a qtp2t mouse. View is from the perspective of the ghost, you use motion controls to move things in the environment and hold enemies. Buttons control the mouse with basic action gameplay. Short but good. The visuals are very pretty and the mouse is so fucking cute. You can pet the mouse. Has a sequel (Moss: Book II) if you're looking for more.

No More Rainbows: Gorilla tag movement through hub levels with lots of challenges and time trials. Since it's singleplayer you get to enjoy that unique VR movement without underage screechers everywhere. It'll make you very sweaty just like GT and getting the max rating for each stage is not easy despite looking like a kiddie game.

To The Top: Very fun and fleshed out indie first person platforming game with some climbing elements. Control mechanic is unique and feels like you're using your hands to "leap" and fly around the environment, so it's not realistic, but still fun. Collect the crystals or speedrun. Rather simple graphics and art.

Lone Echo: An adventure game in space with a focus on storytelling, level design, lore, and immersion (no HUD, not even subtitles). Visuals still look impressive despite being made back in 2017. Gameplay is pretty basic, but well done zero gravity puzzle "platforming" in 3D space. Fair warning though, it's an old Oculus Rift exclusive, so you'll need to mess around with Revive to get it working.

Puzzle

The Last Clockwinder: An automation game where you record clones of yourself and work with them to solve puzzles and save a tree. Can be pretty challenging in the later levels if you're trying to optimize well enough to beat the challenge goals.

I Expect You To Die: Spy themed puzzler with escape room gameplay. It's an early VR game that uses seated mode exclusively, but it got a few free levels added in 2019, and it's still a lot of fun. Very short though, so it's recommended you get it on sale. Has two sequels that are worth playing if you want more.

Paper Beast: A light story-driven puzzle game in a surreal world with excellent sound and visual design. Puzzles are based on fluid physics, like those falling sands toys but in 3d. Not very challenging, but the environments are comfy/weird enough that it's an enjoyable experience just walking through the world and watching what's going on.

Wanderer: Single player "point-and-click" adventure game, where you solve puzzles across time with obtuse anachronistic gadgets. 8-10 hours of content, nice graphics. Has a remaster/remake edition on quest as "Wanderer: Fragments of Fate" (with PCVR announced but not released yet).

Tentacular: Singleplayer puzzle game where you play a giant sea monster with floppy tentacles fixing things around town with goofy physics. Has a kind of cute story progression plus sandbox mode if you like building stuff with floppy tentacles.

Escape Simulator Multiplayer escape room puzzles with official VR support. Has both first-party rooms + DLC and some high quality free user-made rooms. Like real escape rooms, there's almost 0 replay value unfortunately, but there's still ~15 hours of rooms to solve plus tons of workshop maps to try out. Fun with friends.

VN and Experiences

Spice & Wolf VR: Touch fluffy tail. Cute if short story featuring Korbo and Lawrence taking shelter from the rain in an abandoned watermill as they reminisce on their travels. Given the length it's recommend to wait for a good sale or find it at a steeper discount elsewhere.

Chronos Trilogy (Tokyo Chronos, Dyschronia, Altdeus): A series of VR VNs with good writing and good characters, it's basically just an interactive movie but if you want Steins;Gate in VR then this is the closest you'll get. Very little actual interactions though, it is still basically just a VN.

Wilson's Heart: A narrative adventure. If you want to feel like you're in a 40's black and white thriller/horror flick, this is worth trying. Lasts 5 hours and has an interesting story with characters, as well as pretty good graphics and production value. A small AA production scope with voice acting, animation, and story to last the time. However it's not really much of a game as it was designed to be extremely casual and easy, and a lot of the gameplay isn't interesting or worthwhile. It works kind of like the point and click games where you cut or teleport to set points of interest in the environment. There isn't much NPC interaction. Might be more recommendable on sale.

NSFW

Virt-a-Mate: Physics-based adult sandbox game with a more realistic Western style with good VR support, but most of the content is locked behind a subscription although you may have some luck finding a crack. Still under active development with a 2.0 version on the way eventually. Has a general on /aco/ that may or may not be helpful.

Koikatsu: Lewd Japanese sandbox sim by Illusion. Anime art style. Story mode is also supported in VR as well through a mod.

Honey Select VR: Lewd Japanese sandbox sim by Illusion. Somewhat realistic art style with realistic shading and graphics.

CM3D2/COM3D2 VR: Lewd Japanese sandbox sims with an anime art style. Fairly dated at this point.

Quest Exclusive Games

Batman: Arkham Shadow: Classic bamham experience faithfully adapted to a first person VR game. Near AAA level production, really visually impressive for standalone. Great QTE-esque combat that really feels like the classic bamham beatdown, fun predator sections and lots of small homages to rest of the series.

Asgard's Wrath 2: Surprisingly long action RPG. Visually a downgrade from the first game, but looks pretty good for a Quest game. Puzzles and combat are both fun, with the physics based combat actually being an upgrade from the first game. It's also a significantly longer playthrough than most other VR titles at 20+ hours.

Resident Evil 4 VR: Standalone Quest native port of the original version of RE4, has a few minor changes, but it's the full game with first person VR support.

Assassin's Creed Nexus: Surprisingly good take on Assassin's Creed in VR. Great parkour and fun stealthy takedowns, although non-stealth combat is a bit disappointing. Very polished game with decent length but it's a linear adventure with no replay value.

The Pirate: Republic of Nassau: Shameless copy of Sid Meyer's Pirates in VR and it's fucking good. If you liked Pirates at all this is it, the original converted to VR. Has proper VR interactions and very little jank but technically still early access.

Phantom: Covert Ops - VR stealth game with a twist, you spend the whole game tactically kayaking through flooded enemy bases. High production values, kayaking and stealth mechanics work really well. Bit on the short side.

Metacity Patrol Basically a VR Blade Runner game. It nails the cyberpunk atmosphere perfectly, and gives you a singleplayer sandbox city with an optional storyline to explore.

Journey of the Gods: Zelda VR, simple as that. It's an older game so mechanics are simple but it's polished with fun fights and exploration. Shorter than your typical Zelda game, but still offers several hours of fun.

Dawn of Jets: Solo dev simcade flight game that focuses on early jet era (think Korean war) with plenty of iconic planes, polished VR controls and good mission variety. Development is obviously slow but there's already full fledged game in there.

Real VR Fishing: Comfy fishing sim with 4 player multiplayer and lots of unlockable stuff. Mechanically simple but immersive, uses panospheres of real locations. Effectively a Quest exclusive since every other platform is abandoned.

Puzzling Places: Puzzle game where you assemble locations that are fully 3D rendered. Every puzzle is available in 25 to 400 pieces, with some supporting up to 1000 pieces if you're looking for more of a challenge. Nice relaxing atmosphere, soundtrack and sound effects.

Quest Exclusive Ports/Mods

Lambda1VR: Quest native port of Half-Life and it's expansions.
https://www.lambda1vr.com/

Citra VR: Play 3DS games in your Quest headset.
https://github.com/amwatson/CitraVR

Quest Utilities

SideQuest: Quest tool designed to make sideloading unofficial Quest applications and mods easier.
https://sidequestvr.com/

Quest Games Optimizer: Quest tool with premade overclocking profiles and game tweaks. Technically all stuff you could do with a combination for SideQuest and console commands, but it's worth looking into if you spend a lot of time playing standalone stuff.
https://anagan79.itch.io/quest-games-optimizer

Edit

Pub: 18 Aug 2023 00:46 UTC

Edit: 08 Sep 2025 17:30 UTC

Views: 12618