Gold Skull Write-ins Gold Skull! Volume 1 - Backstory Parahumans Online - Interlude 1 ⎗ ✓ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60CONFIDENTIAL CONFIDENTIAL CONFIDENTIAL PRT THREAT ASSESSMENT Code Name: Gold Skull Civilian Identity: Unknown Affiliation: Independent Villain Power Classification: - Shaker 12+ - Thinker 8 - Trump 4 - Brute 6 - Mover 6 - Class S Threat Abilities: - Telekinetic control within 1km radius - Dimensional disruption/"dissolving" effect, varying in intensity based on distance - Innate awareness of all actions within control radius - Power interference within 1km radius Assessment: Gold Skull is an S-class threat with a valid Kill Order. His abilities make him one of the most dangerous parahumans on record. The combination of large-scale telekinesis, dimensional manipulation, and enhanced awareness creates an almost unassailable sphere of control around him. Strengths: - Overwhelming area control and battlefield awareness - Ability to potentially neutralize or counter other powers - Extreme offensive capabilities at an extensive range - Highly strategic and experienced villain Weaknesses: - Range limitation (though 1km is extensive) Engagement Protocols: 1. DO NOT ENGAGE without express authorization from the Chief Director. 2. Evacuation of all civilians within 10km radius is mandatory. 3. Long-range attacks only; no personnel to approach within 1km without specialized equipment to nullify power. 4. Tinker-tech solutions focusing on dimensional locking or power nullification are priority. 5. Attempt to lure target to uninhabited areas to minimize collateral damage. 6. Consider Triumvirate-level response as minimum. History: - Active since early 1990s - Responsible for the death of Hero during 1999 "Boston Games" - Has consistently evaded capture despite Kill Order - Known to organize and uplift other villains Notes: - Displays a preference for maintaining societal structures - Extremely dangerous in direct confrontation - Background "sound" effect can be used as early warning system Recommended Approach: Direct confrontation is absolutely forbidden without overwhelming force and extensive preparation. Priority is minimizing civilian casualties. Hero's research into countering his dimensional manipulation is critical. (Back)