RimWorld mod list

Created with RimSort v1.0.69
Mod list was created for game version: 1.6.4633 rev1260

Local mods are marked as yellow labels with packageid in brackets.

Mod list length: 265

  1. Harmony
  2. Better Stacktraces
  3. No red X-es with DDS files

4. RimWorld {packageid: ludeon.rimworld}

5. RimWorld - Royalty {packageid: ludeon.rimworld.royalty}

6. RimWorld - Biotech {packageid: ludeon.rimworld.biotech}

  1. Faction Control (1.4-1.6)
  2. Adaptive Storage Framework
  3. XML Extensions
  4. HugsLib
  5. Vanilla Expanded Framework
  6. [HRK] Medieval deathrest coffin
  7. [JF] Royal Carpets
  8. [LTO] Colony Groups
  9. [MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture
  10. [NL] Facial Animation - WIP
  11. [SYR] Processor Framework
  12. Adaptive Primitive Storage
  13. All Animals Nuzzle [Forked]
  14. All Memories Fade
  15. All Production Gives XP
  16. Allies are Helpful
  17. Allow Tool
  18. Almost There! Fork
  19. Anima Grass Makes Sense Now
  20. Animal Tab (Continued 1.6)
  21. Animal Traits System
  22. Animals are fun! (Continued)
  23. Animals Logic
  24. Architect Icons
  25. Architecture of the Rim (incl. corners)
  26. Auto-Cut Blight - 1.6
  27. Beautiful Outdoors
  28. Better Ambushes Continued
  29. Better Gene Inheritance
  30. Better Growth Moments
  31. Bionic icons
  32. Boots Sensible Factions
  33. Bradson's Main Button Icons (Forked + Expanded)
  34. Camping Tent
  35. Castle Walls Reborn
  36. Character Editor
  37. Colored deep resources
  38. Corpse info
  39. Crowns and Regalia
  40. Damage Indicators [1.6]
  41. Dark Ages : Crypts and Tombs
  42. Dark Ages : Medieval Tools
  43. Det's Xenotypes - Stoneborn
  44. Drawn Spots
  45. Dubs Apparel Tweaks
  46. Dubs Break Mod
  47. Dubs Mint Menus
  48. Dubs Mint Minimap
  49. Dubs Performance Analyzer
  50. Dynamic Diplomacy - Continued
  51. Dynamic Trade Interface
  52. Erin's Cat Overhaul
  53. Erin's Fluffy Fauna
  54. Erin's Japanese Cuisine
  55. Erin's Japanese Furniture
  56. Erin's KPop Demon Hunters Hairs
  57. Faction Display Fix
  58. Float Sub-Menus
  59. Floors Are (Absolutely) Worthless
  60. Fuck Learning Helper
  61. Giddy-Up 2 Forked
  62. Graphics Settings+
  63. Growth Moments Make Sense Now (1.6)
  64. Hard Times: Hair and Beards
  65. Hay doesn't need Cooling!
  66. History Auto Cleaner
  67. Hunting Traps
  68. I Clearly Have Enough! (Continued)
  69. I will be back
  70. Imprisonment On The Go! (Continued)
  71. Improved Need Indicator
  72. Increased Stack
  73. Interaction Bubbles
  74. KC's Dwarven Armour
  75. Knick Knacks - Let your colonists decorate!
  76. Level Up!
  77. Live With The Pain
  78. Livestock Traders
  79. Lower Prisoner Expectation
  80. Malang Bodies
  81. Malang Eye Wounds
  82. Map Mode Framework
  83. Map Preview
  84. Meals On Wheels - Continued
  85. Medieval Backstories No HAR
  86. Medieval Coastal Outfits
  87. Medieval Medicines
  88. Medieval Melee Sounds
  89. Medieval Overhaul: Increase Storage
  90. Medieval Prosthetics
  91. Medieval Repair
  92. Medieval Signs
  93. Medieval Tailor Continued
  94. Medieval Things: Medical
  95. Medieval Walls
  96. Meditation scales with Psychic Sensitivity
  97. MinifyEverything
  98. Misc. Training
  99. More Trait Slots
  100. Mrd Bedless Lovin
  101. Muzzle Flash
  102. Need Bar Overflow
  103. Nice Health Tab
  104. No Barrack Penalty (Continued)
  105. No Burn Metal
  106. No Default Gather Spot
  107. No Drop-Pod Raids
  108. No Job Authors
  109. No Random Relations
  110. Not My Fault
  111. Numbers
  112. Numbers Trait AddOn
  113. Optimization: Leathers - C# Edition
  114. Optimization: Meats - C# Edition
  115. Performance - Slower Pawn Tick Rate
  116. Performance Optimizer
  117. Perspective: Buildings (Continued)
  118. Pick Up And Haul
  119. Planning Extended
  120. Prioritize Meals over Preserved Foods
  121. Prisoner Harvesting 1.5
  122. Prisoners Dont Have Keys
  123. Quality Colors (Continued)
  124. Quality Of Building
  125. Quick Area
  126. Raider Swarm Compression
  127. Real Faction Guest (Continued)
  128. Realistic Rooms Rewritten
  129. Relevant Stats In Description
  130. Removed radius for Anima Trees
  131. Replace Stuff - Continued
  132. Replant Trees
  133. Replantable Special Trees
  134. Research Tree (Continued)
  135. Resource Dictionary
  136. Rice doesn't need Cooling!
  137. RimHUD
  138. RimQuest (Continued)
  139. RimSaves
  140. RimStory (Continued)
  141. RimTraits - General Traits
  142. RimTraits - Medieval Talents
  143. RimTraits - Vanilla Trait Colors
  144. Roads of the Rim (Continued)
  145. RPG Style Inventory Revamped
  146. Search Option
  147. Sense of belonging
  148. Sense Of Depth For Tall Buildings
  149. Settlement Inventory
  150. Settlements buy more
  151. Show Buildable Material Count
  152. Simple Apparel Recycling
  153. Simple Cape and Hood Retexture
  154. Simple sidearms
  155. SimpleCameraSetting
  156. Slaves Are Furniture
  157. Smart Farming
  158. Smart Meditation
  159. Smart Speed
  160. Smarter Construction
  161. Smarter Deconstruction and Mining (Continued)
  162. Snap Out!
  163. Social Experience from Trade
  164. SpeakUp
  165. Stabilize Bleeding
  166. Strong Pawns
  167. Tabula Rasa
  168. Time Kills
  169. Toddlers
  170. Toggleable Readouts
  171. Toggleable Shields
  172. Trade Price Improvement Makes Sense Now
  173. Trait and Backstory Icons
  174. Traits Plus
  175. Treat Dying First
  176. Tribal Backstories
  177. Ugh You Got Me
  178. Ugly Together
  179. UI Retexture
  180. Undraft After Tucking
  181. Use This Instead
  182. Useful Marks Add-on – Settings Save
  183. Vanilla Animals Expanded
  184. Vanilla Base Generation Expanded
  185. Vanilla Books Expanded
  186. Vanilla Cooking Expanded
  187. Vanilla Fishing Expanded
  188. Vanilla Furniture Expanded - Architect
  189. Vanilla Hair Expanded
  190. Vanilla Hair Retextured
  191. Vanilla Outposts Expanded
  192. Visible Raid Points
  193. Visible Wealth
  194. WeaponStats
  195. What's That Mod
  196. Who shot my leg off?
  197. Wing's Meaningful Parties
  198. World Tech Level
  199. Animal Apparel: Framework
  200. Common Sense
  201. Craft with Color
  202. Det's Xenotypes - Stoneborn (Medieval Faction Patch)
  203. Faction Territories and Vassalage
  204. Fish Traps
  205. Melee Animation
  206. Optional Icons for Architect Icons
  207. ReBuild: Doors and Corners
  208. Reel's Facial Animation Textures
  209. ReGrowth 2
  210. Romance On The Rim
  211. Saddle-up 2!
  212. Searchable Menus
  213. Tilled Soil
  214. Useful Marks
  215. Van's Retexture : Misc. Training
  216. Yayo's Animation (Continued)
  217. [FSF] Filth Vanishes With Rain And Time
  218. Adjustments for Reel's Facial Animation Textures
  219. Animal Apparel: Basic Armor
  220. ReGrowth 2: Aspen
  221. Rimano: Architect Icons
  222. Vanilla Textures Expanded
  223. Vanilla Textures Expanded - [NL] Facial Animation
  224. Adjustments for Vanilla Textures Expanded - [NL] Facial Animation
  225. Medieval Overhaul
  226. Van's Retexture : Hemogen Vials
  227. Van's Retexture : Melee Weapons
  228. Van's Retexture : Organ jars
  229. Vanilla Plants Expanded
  230. Hooded Helms addon for Medieval Overhaul
  231. Medieval Extras (Continued)
  232. Medieval Medicines Medieval Overhaul Edition
  233. Medieval Overhaul - Component Replacement Patch - (Continued)
  234. Medieval Overhaul - Sawing wood sound
  235. Medieval Overhaul : Hornetkeeping
  236. Medieval Overhaul Extra Signs
  237. Medieval Overhaul ReGrowth 2 Patch
  238. Medieval Overhaul Tweaks
  239. Medieval Overhaul: Adaptive Storage
  240. Medieval Overhaul: House Roxmont
  241. Medieval Overhaul: Royalty
  242. Medieval Things: Geysers
  243. Medieval Trader Airships
  244. Misc. Training Medieval Retexture
  245. Tasty Armory - Core
  246. Vanilla Plants Expanded - Mushrooms
  247. Medieval Backstories Patch
  248. Tasty Armory - Fire and Steel
  249. Tasty Armory - High Medieval
  250. Tasty Armory - In Shining Armor
  251. Tasty Armory - Sengoku
  252. Tasty Armory - Steppe Warriors
  253. Medieval Kingdoms: Core
  254. Medieval Kingdoms: Byzantine Empire
  255. Medieval Kingdoms: France
  256. Medieval Kingdoms: Iberia
  257. Medieval Kingdoms: Shogunate
  258. Medieval Kingdoms: The Holy Roman Empire
  259. Medieval Kingdoms: the Mongols
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Pub: 10 Feb 2026 19:32 UTC

Views: 370