Freakleak - aka Gamefreak's Pokemon Leak
Note
All pages and mirrors are managed & updated by rain. To be clear, these files do not come from 4chan or anywhere else besides the original source. I manually reupload the files myself with every release. This page will be continuously updated, so be sure to check back later for new uploads! I apologize in advance if mirror or update time is slow.
Downloads Page: https://rentry.co/freakleakdownloadsbackup Archive can be found here
Released files:
Filename | Description | SHA-256 Hash |
---|---|---|
BW2_builds.7z | Black/White ver.2 dev builds & source patch files (not full source) | 2a2ef7380cea01099f1565290844beb77432717b13f2164c9b82a60920d1b4e6 |
turtleproject.7z | Pokemon Bank source code | d5e0eca8b22aac53a760b677f1958ee46bad1f646ab21f8b5f4fc3ee4195d500 |
gsmirror.tar.gz | Pokemon HeartGold and SoulSilver SVN | 2a4b8449c970f526e144b59cc71cabd202d6fbd6de2a250854af3145c4fd385b |
rom-selected.zip | Strange DS thing from GF | 938c9ad7bd1fbb86cf318ac2e606f5ba515c39b90e7d321eb5044fb303c1d68b |
オレ-selected2.zip | Famicom tech demo from 2004 | 7467b4422cafb2307723b9a6be93a41bc6e8b7704be842448cf245b1d326ce8e |
Q36H7N~B.zip | Quinty - remake of GF's first game, cancelled in mid-90s, revived for Wii VC then cancelled again | 531dcaafed8149b8fe3a713ab054b2bf729741e47e6c0991683f8d19a41b268b |
momiji_git_program.zip | Pokemon Ultra Sun and Ultra Moon Git (Password: J89eeu4Lp) | a7979e970fb1562eb10434e613499489e3eb2c1fe65b466b625feb11b8738f9f |
plmirror.tar.gz | Platinum full SVN | 6770b64d507e19b56178b7e8b76c3f322a9e1f5c7a262aeef3e9777aada0d167 |
wbmirror.tar.gz | Black/White SVN. Contains SDK used for Platinum/HGSS | e9acedcc6f1ba069a2043db7d232a67d89a7db08d1f2f14e6626d2a7494aef0d |
HaveSomeFun__RandomFromBoxEnt.7z | Gen 3 sprites, Gen4 lore documents, concept art and dev docs | cc3d45f7cb53b14f970a9e94de240eb84edcf81a97eb1ded564347ecbd0792b0 |
HarmoKnight.7z | GF's Harmoknight stuff | 5d5abe21f0c8bd154ebdbfa4eaee2be407aa78a584f57341286f559a388676d1 |
☆同人誌GAME FREAK.7z | GF's magazine from 1983, 24 Volumes and their comics | 18965cd1fcde7a6a83e3a0a7bc8a785de7d46b730704fa83c1ffb40ef5b934e6 |
holoholo_allbuilds.zip | 21 QA test/dev builds of Pokemon Go for Android/IOS. Sent to GF by Niantic for compatibility testing with Pokemon Home | 84091c010189e80521cef6bea521c7ddd8bb446e0a2335b6f8752ba3f9138259 |
映像案件.7z | Documents related to a canceled PokeToon Detective Pikachu special, one of the Pokemon movies, and Detective Pikachu 2 movie | ded9e34f63db970c527db7e37d9196fd099561fb0093213baf0d533f0019e44c |
05_ポケモン商品・広報イラスト.7z | Gen1 - gen6 promo art, source boxart images, manuals, logos | 2bea4eb5a46b3fa08905dc045a89b3cf8c3e275ded98ddadf4d40f767e4cd5c8 |
02_ポケモンアニメ設定.7z | Design sheets for various Pokemon anime, up to Black/White | effa14ed96bbccbf577c3434ecfe02e8e96a4c08717a7c4a48eaa1e93fdad7ed |
03_ポケモンプログラム関連.7z | Technical docs, including Dream World documents and partial source, spanning Ruby & Sapphire to Omega Ruby & Alpha Sapphire | 97f59ce52d7219d75828e278be5885776f29665d751903482fbb766541b1c55b |
梁瀬のひきつぎ資料.7z | Docs and emails for Drill Dozer GBA, Pokemon cards, design for Diamond & Pearl, and more | 106155bdfecf518c52cefd9960491060c116b0c4e5c55201a29344c407948d5e |
salmon-and-turtle-builds.7z | Salmon and Turtle Builds | a729ddd003ce71893dd9b8853d841755ba5d7afeff43646674558435825d2868 |
sangowiki.zip | Sango dev wiki (Password: cr20140604) | 6c43ed5e97ee2ab49210cb43b9c174af0527c95076a5fc3a88e4e7ad5a782b63 |
swanmirror.tar.gz.aa & swanmirror.tar.gz.ab | Pokemon Black 2 and White 2 SVN (split into two parts) | 748c5d221066bba420ec996e962b1faf4214deaf6b9e3394a07ce7859997255d eacb3a7d3af1768c706e5dd0512b1a8b2c9b10c6c586f31bbbc3798e12432937 |
sango_builds.7z | Sango debug builds and update/patch build | 1374fb47afc4eaa46f122d9368f6a64c1477fd3ec0eaa433dce1bae4df2fd76b |
niji-momiji-build1.7z | Pokemon Ultra Sun Ultra Moon builds, two builds in a "momiji" folder but files named "Niji_** | 67e7ecedbe8aa282efb4e11e23a947b5d906c162b4fb60e6d4ea896bcfae816d |
niji-builds2.7z | Two Pokemon Sun and Moon builds | bbf8d6465e44817d4d2820450760a5345e1afa9cf6dfe0cf8b95c311f544a9e1 |
momiji_builds3.7z | Two more Pokemon Ultra Sun Ultra Moon builds | d52ef81bc5924afaa42b260152b5b2ada76e4a7453354ac7ac38a0a8c5bd0f92 |
XY-staff-old.7z | Old copy of an XY staff folder with some documents and assets | 3c98b963ae56628345b1d7db4308f298a81566f69faf300a7c70841b04bb94fd |
xy-random-builds.7z | Random builds of X/Y. Archive passwords are as follows: (fsnnid20131203_002652.zip:eggerland), (ftnnid20131129_192727.zip:eggerland), (opower_final_130920.zip:opower), (tornament1405262055.zip:Unknown), (xy_fmk_20150316.zip:W0o21U36), (y20130122_075257.zip:e8ez7wj41l) | 6e8de858380dd285876a72e10e9e061ed466fb153eab40394ca19fbaff8c4163 |
XY-Builds-P1.7z, XY-Builds-P2.7z, XY-Builds-P3.7z, XY-Builds-P4.7z, XY-Builds-P5.7z, XY-Builds-P6.7z, XY-Builds-P7.7z | XY Build lots, split into 7 parts. To preserve space, all builds will be posted in the same table entry. | 63948b5012c2db05ecab62be7d37553506c21e26ee97c6ef72241a0d9adf3942 b45d1b7fb6399a58c217f2c05c0bf5127077ead4d8b793fbcd8bb32f7c3e6334 a1d4704c8a7e48f523ea1ff70be10c9ae17937784fadafa41b66bb8663e74441 a764e948b862e04347a06ab3eb114c03438d4d5a1db6c40a7ed9044e463f2244 77568806689b2a621e5e593c98d4c0db3343c08b946b918fbb5f16b742e0b68e bb16f99f02eba60785094fd3e0b027dfd9e93606438330f7a76629dfe19d11ed 302292e9e1fc87675664db13630e9563d425251ee1c896b84eac4f34e9f6057d |
XY-Staff.7z.aa, XY-Staff.7z.ab, XY-Staff.7z .ac, XY-Staff.7z .ad | XY staff folder, split into 4 parts. | 4660395e60ad63d756fcdb6746d874faa079df8d88c6f4a4b8bc4babccdb5a9f 7faf607d6b14e5c6662cf56d0f227b186e6334f27a3f1a5810c0a25f85c48ecc 2dfca920ab747c8c287c4e5fbf5489d5853d422c2ed57a013e4f39c184168c75 4db6e9279b5627d4577b8e1a2e47674b08c2ba45bcd5200615e96ceb17fb217c |
sangopart1.tar.gz.aa, sangopart1.tar.gz.ab, sangopart1.tar.gz .ac | Sango SVN Lot 1 (sango_app, sango_effect, sango_doc, sango_chara, sango_ctrlib), split into 3 parts. -sango_app: UI files for various parts of ORAS -sango_effect: Graphics files for visual effects -sango_doc: A vault for every document surrounding ORAS that can be referenced back to. This includes concept art, feature proposals, and possibly even story drafts/character ideas -sango_chara: Repository for all the 3D models of characters, whether chibi or trainer model -sango_ctrlib: Repository for keeping track of all SDK libraries required to build the source code! (including CTR SDK, NintendoWare4CTR, etc) | ca58b8e6f3f71992b81a9506ca5781d52cce7ce2e3cca012d5e25c668fb26905 c9980263bb10d3dcef45cb812d4c5d6f303b3236e7de4d7d87036f6bf4ce97f5 ef4ffaec536805e83041eb9f489c18c5d5cb0d1eddd68d316b3a9d97c85e1c22 |
sangopart2.tar.gz.aa, sangopart2.tar.gz.ab, sangopart2.tar.gz .ac | sango SVN drop, sango_demo, split into 3 parts. -sango_demo: All 3d graphics files used in ORAS's in-game cutscenes, including the intro and story moments, likely high res maya files | f2d42a68d82423ac9ece7f9819368d2c9f3bc06b9233334577f2e307fdf76f37 0d954a40e4487e43c632fff8539e73d83a3efb476061e8391e3084555895f586 b39e4c481685d36c40de62163a936d1eb9db23e36fab98bd100764f48e5ebdfa |
sangopart3.tar.gz.aa, sangopart3.tar.gz.ab, sangopart3.tar.gz .ac | sango SVN drop, sango_field, split into 3 parts. -sango_field: same as sango_demo and sango_field, but for maps and building models | 4aa202a72732eae4840f60d4f001b6edea6361e020e106eaf81089e93bc203a1 76ea6d2fb825fa6967bee267546a50c65f3052b54c07e5b4052bacd0a4894565 3814fe6fbf9068831692d32c8ee4bdda3e5ef5d76fba33df4723eb4eb1b7e764 |
beluga_allrepositories.7z | Let's Go Pikachu/Eevee repos | 051f2c395fa332af88211cc34afe492e74fc52c1e0143a837054cc5a5c314a86 |
sangopart4.tar.gz.aa, sangopart4.tar.gz.ab, sangopart4.tar.gz .ac... too many files to list | sango SVN drop, sango_project, split into 27 parts. sango-project: full ORAS source code. by far the BIGGEST part of the repo, because it'll contain a ton of random ROMs compiled from various stages of development or for various purposes (aging tests, bugfix tests, ORAS Special Demo, O-Power distribution builds, Mystery pokemon distribution cards, etc) | a5905ba90de340ee1553d3adfcf4257f26e14a9c3523ea2ee8fe437a80bc1dea cd3ff69cc96b8fcab00ab8fd78a3b8fbda6c781c12f118312aa335843f477bcb 0ed3a7dc2436aba6c8587f4bb5ef1f2992f96e23653e5df2cd80699aeb76ca75 a44addb9d07a2190ff893d8ff04c78aea4c2132f70519bee25e3e34f660a02fb 0510248db0423bd8f129fa46bd089ffb0d7066b3df91097ccc743b330591dbb6 89a467d4fa507df6e14d9c9feffd14b8445d16a52cc2eafba7c4beac0c08ecd4 fb906a17c338276ab445b4d1f5f8ca3f98cc8748f3f32f9bb75837a06827fa3a e9aac1d6219bd91cd372399c24ea1a6f6ac144c2b7d8c8d7d56e741f5f032b5f ca7b8fce8da05076c7562a5a490a3d375c823aa021bf9d85504746548a89eb84 67dcaeb0974b07767ae6912b6d28698e52abeef22c805b3e4f89d087a032c7b5 900d792ded81f3f727d6593abea2873c0ad4be741d841320fcec0da8bbbb91c0 ac43e9d53ec580fbcf569f9d1c537a9173a39f30a990ddc950516b6087985c6c 7acc293e5f3a0fc89a685ac6d764bd021a4bcbd861c785ef888444a449830c2c 1fbfa36631d838ff8db7617ef829f03b1678d72f8291fb8d1fb8b8dd3756ae22 f947391b7062faf0b5c3b01e2f972876261038d40b5764b01a45eec9985c6ea2 b03b039c7ec8baa92839516f740eccab0923e576a8eb3bae4eceaeb1e2c5893d db8a26308be3c5a3ca9e68bfa20f81f56befe3110e03743a3f0d8d3c522e5e30 7777ec9b43fe61f628130ee40e01e3aef269779bed5a57426d55eec8b9817963 43c358b3764262fabe7875bac942d3b652086c01da944cee3251a03d1d5cfd17 3d4ab839d955e8829b8127b7dddc1e5f58251369bcbd4cc03ab11526beb06ecc 17c907f28fab33d586fe9f7a3810f79d9334e873665efe582ddd2eeeda090c8b 3c42abef801657e6436e201c7d0314c747a8f421af16b4ec3bbce72b9732646d 02b69fb683ceefe1b94498ffee89a62aa5504b0a3ea58daf8f9047b1564d01ef c95c5f71fa65c62a79e18ad143830604c409dcb891af9740059bd746fced03f6 e1a572b11c4bdd0394a0402bf80837e940d1760c434d0c6b99ac03892bf1a2e2 |
delphis.7z.aa, delphis.7z.ab | Delphis (BDSP) final debug builds. Protected by license system, needs to be cracked. | d7596ae335a03e897e20d2cee23b3ac635e6a131f68e91a10d62bd4f08a9dae3 2c093f472a162a3a7d7c744ba4f0c5a28091a7bde50889d26b0e20e3edee048a |
NintendoSDK-NX-Addon-9_2_0-GF-Patch1.zip, NintendoSDK-NX-Addon-9_2_0-rnd-full.megazarf | Switch SDK 9.2.0 megazarf with private packages for beluga and orion inside | ca89b23e973055fc7fa308c27185d752c0ece5cfb8a71755e62e5fa746066544 15af4b2100a52674be1b1e98e5840e00368a12775e26c9a091c40e4c80a54903 |
8_L_Develop.7z, Hayabusa_L_Old2020.7z | Hayabusa Proof of Concept build, for both PC and Switch. NSP password: 2b9N5]fMU[ Has the GF license system, and PC needs the Switch custom nvidia driver and appropriate hardware |
6f30525554a7cbd5739ca3183b220bf19e8f08397756e9c149b40e042bde0c21 75830c782d608c35501d55a079fff78f64a8a345dcbf1e321bb2f862ea9ad6ba |
20200530_39_L_Develop_Hayabusa.zip | Switch Hayabusa Build #39, NSP password: 2b9N5]fMU[ |
c8fb13bc6a2419bb0231901bbaad8c814b520b21941f2d23d4f7aa3c25678427 |
20200629_40_L_Develop_Hayabusa.zip, 20200801_67_L_Develop_Hayabusa.zip | Hayabusa builds #40 & #67, NSP password: 2b9N5]fMU[ |
798c2e0aaeb70c2b9981d9f3949ec22fc09518bc75f83855d271b03659276ab3 437d385d31c31555778c1ee459259f356d0d6e1870a4e8325c706acca39d94f6 |
20200930_106_L_Develop_Hayabusa.zip | Hayabusa Build #106, NSP password: 2b9N5]fMU[ |
1dadceba5bd7fb370d66acf8b18f50211ae79e5ad0c73c329dc9232457225d67 |
20201129_151_L_Develop_Hayabusa.zip | Hayabusa Build #151, NSP password: 2b9N5]fMU[ |
59e778d6c422ee771639348f51e99bddc94b474599ef26e5f422c81c588b6716 |
20210226_227_L_Develop_Hayabusa.zip | Hayabusa Build #227, NSP password: 2b9N5]fMU[ |
91641b0f063c2f6bff46d4be98a2fadffa80db1134d815f66ddc0a2fff9b1373 |
★派生作品.7z | A few documents about 3rd-party games involving Pokemon | 89922a64dc10732dd492373a1317043b4af343bd2aa0abe47dc3ed2f3c34aeaa |
hayabusa_企画概要書_190921.pdf | Confidential pdf about hayabusa | 45bbf531e731c39a272e580fdf84f850f7fcae525a47dae814a9f2d3552f8c0b |
hayabusa-builds-passwd.pdf | passwords for the whole hayabusa dev timeline | 4656d668e5950cccbee1a1e415da3a8a33b1ab92e639dc1c51b53cba589bb747 |
393_L_Develop.zip | Hayabusa Build #393 | 2da73e03a5cccd7cef56622162312c627833ebaa86a2657f33572af9e580f2ae |
460_L_Develop.zip | Hayabusa Build #460 | 0dddfac093af80f860e34e13985132e5a96585cdfdd917065592e477d6614c7e |
568_L_Develop.zip | Hayabusa Build #568 (latest update with debug) | 9a94c1d31bc6189dfbea19cb1e0862d18e4dbab0f75dcd9336b584e8f48e7c91 |
XYPart1.tar.gz.aa, XYPart1.tar.gz.ab, XYPart1.tar.gz .ac | XY SVN Lot #1, containing repos "test_mirror, testrepo, xy_p, gfnetwork-tool, xy_message, gflib_cpp, lists, poke_lib, poke_lib.old, xy_tools, xy_doc". Split in 3 8GB parts. | 49e0b6175687e50e8ae4129e55c00a2d3a43d4dfdabd37281279c1d42588a897 6c45f94fe8e3aa6ed81ff97d4abb9e52fbae80e043ae597eff9f864d8f6e3a96 13e6d034de30c7163bb6b87912cb9627f5c2f6bac74d63e5a2bd91b3aec20be9 |
XYPart2.tar.gz.aa, XYPart2.tar.gz.ab, XYPart2.tar.gz .ac, XYPart2.tar.gz .ad, XYPart2.tar.gz .ae | XY SVN Lot #2, containing repos "xy_sound, xy_ctrlib". Split into 5 10GB parts | c5c70c8188368b3e43b77d9aac8af4d37fdf3501fba33dd963be6ffe239f767a 3ca27ea8317bb9540eaddbcee8037dbacd9670820b786fd0a2a3301587ff3dad 787d904c370cd5d0732ff81a45c92c6cf32f1fd387323e78bbd40c4d1d025483 454a0264c9724b8c60dcd2d8465fa0868af28b11874b1ea95351619c1f41368f 50ca83780a9111660480fb5c634523fe563371d34fe50e73b6c5ad010c7ed200 |
Hayabusa_L_Old2021.7z | hayabusa 2021 Build (Files found on a CI/CD runner, from a 2021 PC build, may be incomplete) | aa6b3367d0fa53d1c4bf9a984c15d4afbb4a6b42dab30137feb0caa9dc242dac |
hayabysa_allrepositories.7z | hayabusa git repositories | 37a9ca7e99bc2688fbcc1945932589ff294ac30473b6afad417ebed8e0210d1c |
orion_allrepositories.7z | Orion DLC repository | 9fa1048251bafffddb26ae783d3c28f927acee511e2aa5f84ce856181cb7c215 |
rigel_allrepositories.7z | Rigel DLC repository | ea1e79f473f754ed77aa22c2cb0d9b1429e36ffeb7fabb438fe88b92bbcf9fdd |
NintendoSDK-NX-Addon-10_3_0.megazarf | Megazarf for SDK 10.3.0, should be used with hayabusa at some point (found in a CI/CD runner that was used to build hayabusa) | d781627dc0cba1895a90706c04d0584730a77b3151dea42bf33d8bb8803b3816 |
pml_allrepositories.7z | PML repositories | d678bd53b9b1c15544fb016512280b6b88507cde1650ea9fc76f4019e1c127bf |
Nintendo_Dev_Interface_Client-forNX-2_5_2-20200327.zip | Provided to developers with an NX DevKit to make switch and pc builds for switch games, needs Nintendo Developer ID and a working NX SDK to function properly - 2020 build with potential auto updating | 21bb4f9f0b5a1dfa9366fe1ba759951fa867702875e360ad54ca090df26ca492 |
SdevMemoryRepairUpdater-20170424.zip | General purpose unknown, looks for a “target” system on your local device which is assumed to be for an NX DevKit | 954ef5c36a6fee1f87a235e4882dd498b308b8af7c3a6a2e9954b50d71cdeb68 |
Nintendo_Dev_Interface_Client-forNX-2_4_5-20190801.zip | A slightly older build of 2_5_2 - 2019 build | d016e48a595164b1541f9fb458615be98a12e378ecf640ff781e81dc6ebd805d |
XYPart3.tar.gz.aa, XYPart3.tar.gz.ab, XYPart3.tar.gz .ac, XYPart3.tar.gz .ad, XYPart3.tar.gz .ae | XY SVN Lot #3, containing repo "xy_pokemon". Split into 5 10GB parts | c56ce3ade11c5a27d9920c1956b4719d1b9a92b3a693973b56737772c17b6954 49b1a253913ee70a3dddb6a7090b010774149f22ab20d5ae745b69dfc33cd6dc 869a21a1ad7e9925ee416bb5546e766ae8dc0ad3de9ebb7d930ac219572c2dbb 3696794220bf884d2e4ad2f90ad7c4dcb6c6faf7e5b324891443106b3823986f c8772fd97a1e9e20b6c67b271b95b41d36d071e34b05585e5ceb4ff314e00f89 |
20210601_Titan_K_Develop.zip | First Titan build, NSP password: [jDC%1sqE4 |
a247883ed2d17842ab6f10762cad2fce558c557812dc5dcdd292b925e8de6b52 |
20211102_Titan_K_Develop.zip | Second Titan build, NSP password: [jDC%1sqE4 |
40069b9ebbeccd47313b94e79577161ca6ee36e5d348f6ec23f23e5fb5db5522 |
Titan_A_NX64_Dev_20ca97_420356_0216012700_m40594_Develop.zip | Third Titan build, NSP password: [jDC%1sqE4 |
44a50e48a0c3bf1c75dc4ba51dcf9df90f399061ae730631ba49f642b4e2769b |
VoxelProject.7z | Pokemon quest git (Switch+Mobile) + compilation files | 7168da82597e605f286c2218d23be7dac7aad79041ad3d877d433bcbcdd867e2 |
VoxelProject_GitFiles.7z | Original VoxelProject upload did not included the hidden files from his root folder (./.git/, ./.gitignore, ./.gitlab-ci). Here are the missing files. It is indeed a git checkout, but it was checked against the repository, it is up-to-date and the repository didn't had any LFS data. | 6c3583b14e91c8b45dfefcaf07e50b56825f70166391d7482458d5dd255b6a58 |
Titan_K_Develop_20211111.7z | Last Titan build, NSP password: [jDC%1sqE4 |
f4d9923c509882e9b48fae3ab5c7dd97773337c66d35bf448245a031e435fad8 |
GFLNet_allrepositories.7z | gflnet repository group | f5f62315e7776513cc43c8c7bc68ab304ae9544daa522809d76c803b9611f014 |
grass_allrepositories.7z | Unknown | 2519f6b2b146863a6eb3ff3112f024f2c37b027fbcb4ae50f310b9842b6bf48e |
more-beluga-stuff.7z | beluga related data (pokeball+ Firmware and tools, documents, etc) | 43e9d1ee3fdc1a42c9fdee18c261ca39f12361123562dab1aa55c3500a5d4cc1 |
voxel2_allrepositories.7z | "Voxel2" repository, probably a canceled project of a new Pokemon Quest game | b5de15fdf27d4d001d1dbc3c9887b8baffb17b2c636997ef67cc9072d96efca9 |
More_Git_repositories__FromTitan.7z | The few repositories from titan archive (./wwise ./pokelib ./havok ./gflib3 ./battlelogic) as those are probably the same used for PLA (and should be all everyone asked for) | 9bc542813627e7485a1fac4a8d768414f8811b2aeff124c96f486aa6de6ba1fa |
Havok_2020.2.0_(Ai,Animation,Common,Physics2012).7z | Havok 2020 package | e33ee7d10e45ffbf91f477c4ba6ec425874244499a1f050987c8dfb501d386e7 |
Havok_2021.2.0_(Animation,Common,ContentTools,Physics,Physics2012).7z | Havok 2021 package | 1b6741b0be454a8431e477f19cc7ae3d63223737c61556772213fdc25954837c |
GFDocs.7z.aa, GFDocs.7z.ab, GFDocs.7z .ac, GFDocs.7z .ad | Various GF documents, split into 4 parts | 1645bd56e0f457fd9c955c4a48f11b08014c2855920cb88e9e44f0acce7ec41b 0e52f70db11ea3fb7c86bc99ce25a48649aef1c1c714060ab119acd8a43e7e23 4fe8d5a5f7e95328c3fb75c5a6129e8bc975e336fdf0808aaa2b3c7928ba7ddf 5cc4b2eeec69ff29323ba790717555632333b85bca5be125aedb0fec67425a00 |
Game Codenames:
Codename | Game |
---|---|
Synapse | Unreleased project between GF/ILCA/TPCI, seems to be some sort of splatoon-like multiplayer battle game for Pokemon |
Gaia | Successor to Scarlet/Violet |
ikkaku | Pokemon Legend Z-A (PLA successor) |
Sudachi | Hidden Treasure of Area Zero DLC DLC (both) of Scarlet/Violet |
Titan | Scarlet/Violet |
hayabusa | Pokemon Legend Arceus |
Delphi | Brillant Diamond/Shinning Pearl (Made by ILCA) |
Megaturtle | Pokemon Home |
Turtle | Pokemon Bank |
Salmon | Poké Transporter |
rigel | Sword and Shield DLC |
Orion | Sword and Shield |
Holoholo | Pokemon GO |
beluga | Let's Go Pikachu/Eevee |
Momiji | Ultra Sun/Ultra Moon |
Niji | Sun/Moon |
Sango | Omega Ruby/Alpha Sapphire |
Kujira | X/Y |
Swan | Pokemon Black 2 and White 2 |
Nishiki | Pokémon UNITE |
Cross2 | Super Smash Bros Ultimate |
Rodeo | Canceled game |
Moe | Pokémon Sleep |
Voxel | Pokémon Quest |
Lentil | New Pokémon Snap |
Tart | Pokémon Café ReMix |
Kenya | Pokémon Masters EX |
Wiener | Pokémon Mezastar |
Images: