Created with RimPy Mod Manager
v.1.2.6.28
(database: 28094334
)
Mod list was created for game version: 1.6.4528 rev1222
Local mods that were not found in the database are marked as yellow labels with packageId in brackets [unknown mods in the list: 0]
Mod list length: 264
1trickPwnyta's Defaults
[Experimental] 1trickPwnyta's Defaults
"Do Until" Filter
Achtung!
Adaptive Storage - Global Settings
Add Deconstruct Button To Floor Category
All Ideoligions Are Fluid
Allow Dead Animals
All Turrets Can Set Forced Target (Continued)
Allow Tool
Almost There! Fork
Animal Controls
Animal Flap Speed Fix
Animal Resource Label
Animals Gender On Caravan
Assignable Entity
Auto Close Research Popup
Auto links
Auto-Cast Specialist Commands
Auto-repair On
AutoExtractGenes
Automatic Night Owl
Automatic Slave Outfit
Better Workbench Management
BetterInfoCard
BetterSliders
Big Little Mod Patch
Billed Deep Drill
Block Unwanted Minutiae (Continued)
Blueprints Forked - 1.6
Build From Inventory - Continued
Bulk Recipe Generator (Continued)
Caravan Detected? Don't Care
Caravan Formation Improvements
Caravan Item Selection Enhanced
CaravanColonistInfo
Character Editor
Cherry Picker
Chocolate Drug Policy
Choose Your Recipe (Continued)
Chronos Pointer - Schedule Menu Enhancement
Clean Categories: Dropdowns
Cleaning Priority (Continued)
Colonist Bar Adjuster
Colonist Bar Below Dev Buttons
Common Sense
Compositable Loadouts
Continue Button
Corpse Desiccation Timer
Corpse info
Count Stacked Prosthetics in Recipes
Crop Stats
Custom player icon (Continued)
CustomUIScales
Cut plants before building (Continued)
Damage Indicators [1.6]
Deselect Zone
Designator Shapes
Destroy Item
Development Mode Hotkey
Directly Abandon Settlement
Door Clearance
Drag-Sorting
DragSelect
Drop All Inventory (Continued)
Drop Nothing When Settling
Drop Some
Drug Policy Fix (Continued)
Drugs in Inventory
Dub's Paint Shop
Dubs Mint Minimap
Dubs Performance Analyzer
Dynamic Trade Interface
EasyIdeoSwitching
Eat Spoiling Food First (Continued)
Electrical Grid Toggler
Everybody Gets One - Continued
Explicit Timings
Explosive Radius (Continued)
Export and Import Mod Settings
Extra Alerts
FPS Stabilizer
Faction Interface
Fahrenheit and Celsius
FasterRandomPlus
Faunapedia
Filter Manager
Finish it!
Flickable Storage
Float Sub-Menus
Food Alert (Continued)
Food Is Not Reserved For Prisoners
Food Poisoning Stack Fix (Continued)
FrameRateControl
Gene Bank Indicators
Ghoul Auto Serum Commands 食尸鬼自动服用血清命令按钮
Ghoul Corpse Filter
Ghouls Prefer Twisted Meat
Give up your building (Continued)
Global map settlement filter
Graphics Settings+
Ground Targeter
Grouped Pawns Lists
Haul Mined Chunks
Healer Mech Serum Choice
Heat Map (Continued)
Hidden Waterproof Conduit
Hitching Spot Breeding Fix
Hold the Grenades
HoldFireIndicator
HowMuchTimeItLeft
I Aint Building That
I Clearly Have Enough! (Continued)
Ignore Idle Guests
Improved Need Indicator
Infection Info
Injured Carry
InventoryTab
Item Stats Tooltip
ItemListSelector (Continued)
Just Ignore Me Passing (Continued)
Just Put It Over There
Keep Converting
KeyzAllowUtilities
KilledEnemyAutoAllowed (Continued)
KlopKots Target Priority
LShapePlus
Light Map
Lingering Weather
LWM's Fuel Filter (Continued)
Manageable Jelly
Map Mode Framework
Map Preview
Mark For Destruction
Mark That Pawn
Material Sub-Menu
MAZ Mass Assign Zone
Meal Radius (Continued)
Mech Work Tab
Mechs Can Haul Urgently
Meditate As WorkType (Continued)
MeditateAsWorkType-Vanilla Psycasts Expanded-Patch
Moody
More filters for animals' pen
More Gene Information
More Gizmos
More Orders
More Pause Events
Move Your Monolith
Muzzle Flash
My Little Planet
Never Generate Relations
No Default Gather Spot
No Disabled Factions In Quests
No Forced Slowdown
No Hemogen Farm Medical Alert
No Max Bills: Redux
No Quality Filter
No Random Apparel on Ideology Edit
No Random Ideologies
No Version Warning
NoMoreAutoroof (Continued)
Non uno Pinata (don't drop items)
Numbers (1.6 Temp)
Numbers Trait AddOn
Nutrition Based Bill Repeat Modes
PawnTargetFix
Perishable
Persistent Precepts
Pharmacist: Represcribed
Pick Up And Haul
Planning Extended
PlatformStudyToggle
Plug and Play Joiner (Continued)
Power Tab 2 - 1.6 Bug Fixed Version
Prioritize Meals over Preserved Foods
PriorityMaster
Quality Overlay
QualityBuilder
Quest Expiration Critical Alert
Quick Stockpile Creation
RPG Style Inventory Revamped
Raid at a Glance
Random's Gene Assistant
RandomPlus
Range Finder (Continued)
Readouts+
Relevant Stats In Description
Replace Stuff - Continued
Resizable Table Columns
RimHUD
RimMinder
RimSaves
Roof Overlay Options (Continued)
Say That Again
Schedule Clock
Schedule Everything!
Scrollable Inspect Panes
Searchable Menus
Self Dyeing
Sensible Bed Ownership
Separate Tree Chopping Priority (Continued)
Show Buildable Material Count
Show Detailed Dates
Show Known Techprints
Show Surgery Success Chance
Show Weapon Tallies
SimpleCameraSetting
Smart Farming
Smart Firefight
Smart Medicine - Continued
Smart Odyssey
Smart Turret Covering
Smart Work Mode
Smarter Construction
Smarter Deconstruction and Mining (Continued)
Smarter Visitors
Stack gap
Stats
Storage Refill Hysteresis
Stuff List (Continued)
SubcoreInfo
Sun Lamps Shapes
TD Enhancement Pack - Continued
TDS Bug Fixes - Continued
Tab-sorting
Terrain Zone Selections (Continued)
Toggle Harvest
Tooltipped Long Names
Tooltips in Dev-mode
Trade Beacon Shapes
TradeHelper
Trader Show Xenotype
Trait Rarity Colors
Turrets Shoot Hunting Predators
Unarmed Alert
Use Bedrolls
Use This Instead
Useful Marks
Vanilla Fix: Haul After Slaughter
Variety Matters Stockpile (Continued)
Visible Raid Points
Visible Wealth
Wealth Display (Continued)
WealthList 1.5 From VUIE
WeaponStats
Weather Duration
What Is My Purpose (Fork)
What's That Mod
While You're Up (1.6 patch)
Who shot my leg off?
Who's Using That?
Work On This
World Presets
Worldbuilder
[777] Favourites!
[ARY] Automatic Stump Chopping [1.5 - 1.6]
[AV] No blinking icons
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
[LTO] Colony Groups
[RH2] CPERS: Arrest Here! (Fork)
[SM] Hack Designator
[SYR] Light Radius (Continued)
囚犯管理面板