Created with RimPy Mod Manager v.1.2.6.28 (database: 28094334)
Mod list was created for game version: 1.6.4528 rev1222

Local mods that were not found in the database are marked as yellow labels with packageId in brackets [unknown mods in the list: 0]

Mod list length: 264

  1. 1trickPwnyta's Defaults
  2. [Experimental] 1trickPwnyta's Defaults
  3. "Do Until" Filter
  4. Achtung!
  5. Adaptive Storage - Global Settings
  6. Add Deconstruct Button To Floor Category
  7. All Ideoligions Are Fluid
  8. Allow Dead Animals
  9. All Turrets Can Set Forced Target (Continued)
  10. Allow Tool
  11. Almost There! Fork
  12. Animal Controls
  13. Animal Flap Speed Fix
  14. Animal Resource Label
  15. Animals Gender On Caravan
  16. Assignable Entity
  17. Auto Close Research Popup
  18. Auto links
  19. Auto-Cast Specialist Commands
  20. Auto-repair On
  21. AutoExtractGenes
  22. Automatic Night Owl
  23. Automatic Slave Outfit
  24. Better Workbench Management
  25. BetterInfoCard
  26. BetterSliders
  27. Big Little Mod Patch
  28. Billed Deep Drill
  29. Block Unwanted Minutiae (Continued)
  30. Blueprints Forked - 1.6
  31. Build From Inventory - Continued
  32. Bulk Recipe Generator (Continued)
  33. Caravan Detected? Don't Care
  34. Caravan Formation Improvements
  35. Caravan Item Selection Enhanced
  36. CaravanColonistInfo
  37. Character Editor
  38. Cherry Picker
  39. Chocolate Drug Policy
  40. Choose Your Recipe (Continued)
  41. Chronos Pointer - Schedule Menu Enhancement
  42. Clean Categories: Dropdowns
  43. Cleaning Priority (Continued)
  44. Colonist Bar Adjuster
  45. Colonist Bar Below Dev Buttons
  46. Common Sense
  47. Compositable Loadouts
  48. Continue Button
  49. Corpse Desiccation Timer
  50. Corpse info
  51. Count Stacked Prosthetics in Recipes
  52. Crop Stats
  53. Custom player icon (Continued)
  54. CustomUIScales
  55. Cut plants before building (Continued)
  56. Damage Indicators [1.6]
  57. Deselect Zone
  58. Designator Shapes
  59. Destroy Item
  60. Development Mode Hotkey
  61. Directly Abandon Settlement
  62. Door Clearance
  63. Drag-Sorting
  64. DragSelect
  65. Drop All Inventory (Continued)
  66. Drop Nothing When Settling
  67. Drop Some
  68. Drug Policy Fix (Continued)
  69. Drugs in Inventory
  70. Dub's Paint Shop
  71. Dubs Mint Minimap
  72. Dubs Performance Analyzer
  73. Dynamic Trade Interface
  74. EasyIdeoSwitching
  75. Eat Spoiling Food First (Continued)
  76. Electrical Grid Toggler
  77. Everybody Gets One - Continued
  78. Explicit Timings
  79. Explosive Radius (Continued)
  80. Export and Import Mod Settings
  81. Extra Alerts
  82. FPS Stabilizer
  83. Faction Interface
  84. Fahrenheit and Celsius
  85. FasterRandomPlus
  86. Faunapedia
  87. Filter Manager
  88. Finish it!
  89. Flickable Storage
  90. Float Sub-Menus
  91. Food Alert (Continued)
  92. Food Is Not Reserved For Prisoners
  93. Food Poisoning Stack Fix (Continued)
  94. FrameRateControl
  95. Gene Bank Indicators
  96. Ghoul Auto Serum Commands 食尸鬼自动服用血清命令按钮
  97. Ghoul Corpse Filter
  98. Ghouls Prefer Twisted Meat
  99. Give up your building (Continued)
  100. Global map settlement filter
  101. Graphics Settings+
  102. Ground Targeter
  103. Grouped Pawns Lists
  104. Haul Mined Chunks
  105. Healer Mech Serum Choice
  106. Heat Map (Continued)
  107. Hidden Waterproof Conduit
  108. Hitching Spot Breeding Fix
  109. Hold the Grenades
  110. HoldFireIndicator
  111. HowMuchTimeItLeft
  112. I Aint Building That
  113. I Clearly Have Enough! (Continued)
  114. Ignore Idle Guests
  115. Improved Need Indicator
  116. Infection Info
  117. Injured Carry
  118. InventoryTab
  119. Item Stats Tooltip
  120. ItemListSelector (Continued)
  121. Just Ignore Me Passing (Continued)
  122. Just Put It Over There
  123. Keep Converting
  124. KeyzAllowUtilities
  125. KilledEnemyAutoAllowed (Continued)
  126. KlopKots Target Priority
  127. LShapePlus
  128. Light Map
  129. Lingering Weather
  130. LWM's Fuel Filter (Continued)
  131. Manageable Jelly
  132. Map Mode Framework
  133. Map Preview
  134. Mark For Destruction
  135. Mark That Pawn
  136. Material Sub-Menu
  137. MAZ Mass Assign Zone
  138. Meal Radius (Continued)
  139. Mech Work Tab
  140. Mechs Can Haul Urgently
  141. Meditate As WorkType (Continued)
  142. MeditateAsWorkType-Vanilla Psycasts Expanded-Patch
  143. Moody
  144. More filters for animals' pen
  145. More Gene Information
  146. More Gizmos
  147. More Orders
  148. More Pause Events
  149. Move Your Monolith
  150. Muzzle Flash
  151. My Little Planet
  152. Never Generate Relations
  153. No Default Gather Spot
  154. No Disabled Factions In Quests
  155. No Forced Slowdown
  156. No Hemogen Farm Medical Alert
  157. No Max Bills: Redux
  158. No Quality Filter
  159. No Random Apparel on Ideology Edit
  160. No Random Ideologies
  161. No Version Warning
  162. NoMoreAutoroof (Continued)
  163. Non uno Pinata (don't drop items)
  164. Numbers (1.6 Temp)
  165. Numbers Trait AddOn
  166. Nutrition Based Bill Repeat Modes
  167. PawnTargetFix
  168. Perishable
  169. Persistent Precepts
  170. Pharmacist: Represcribed
  171. Pick Up And Haul
  172. Planning Extended
  173. PlatformStudyToggle
  174. Plug and Play Joiner (Continued)
  175. Power Tab 2 - 1.6 Bug Fixed Version
  176. Prioritize Meals over Preserved Foods
  177. PriorityMaster
  178. Quality Overlay
  179. QualityBuilder
  180. Quest Expiration Critical Alert
  181. Quick Stockpile Creation
  182. RPG Style Inventory Revamped
  183. Raid at a Glance
  184. Random's Gene Assistant
  185. RandomPlus
  186. Range Finder (Continued)
  187. Readouts+
  188. Relevant Stats In Description
  189. Replace Stuff - Continued
  190. Resizable Table Columns
  191. RimHUD
  192. RimMinder
  193. RimSaves
  194. Roof Overlay Options (Continued)
  195. Say That Again
  196. Schedule Clock
  197. Schedule Everything!
  198. Scrollable Inspect Panes
  199. Searchable Menus
  200. Self Dyeing
  201. Sensible Bed Ownership
  202. Separate Tree Chopping Priority (Continued)
  203. Show Buildable Material Count
  204. Show Detailed Dates
  205. Show Known Techprints
  206. Show Surgery Success Chance
  207. Show Weapon Tallies
  208. SimpleCameraSetting
  209. Smart Farming
  210. Smart Firefight
  211. Smart Medicine - Continued
  212. Smart Odyssey
  213. Smart Turret Covering
  214. Smart Work Mode
  215. Smarter Construction
  216. Smarter Deconstruction and Mining (Continued)
  217. Smarter Visitors
  218. Stack gap
  219. Stats
  220. Storage Refill Hysteresis
  221. Stuff List (Continued)
  222. SubcoreInfo
  223. Sun Lamps Shapes
  224. TD Enhancement Pack - Continued
  225. TDS Bug Fixes - Continued
  226. Tab-sorting
  227. Terrain Zone Selections (Continued)
  228. Toggle Harvest
  229. Tooltipped Long Names
  230. Tooltips in Dev-mode
  231. Trade Beacon Shapes
  232. TradeHelper
  233. Trader Show Xenotype
  234. Trait Rarity Colors
  235. Turrets Shoot Hunting Predators
  236. Unarmed Alert
  237. Use Bedrolls
  238. Use This Instead
  239. Useful Marks
  240. Vanilla Fix: Haul After Slaughter
  241. Variety Matters Stockpile (Continued)
  242. Visible Raid Points
  243. Visible Wealth
  244. Wealth Display (Continued)
  245. WealthList 1.5 From VUIE
  246. WeaponStats
  247. Weather Duration
  248. What Is My Purpose (Fork)
  249. What's That Mod
  250. While You're Up (1.6 patch)
  251. Who shot my leg off?
  252. Who's Using That?
  253. Work On This
  254. World Presets
  255. Worldbuilder
  256. [777] Favourites!
  257. [ARY] Automatic Stump Chopping [1.5 - 1.6]
  258. [AV] No blinking icons
  259. [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
  260. [LTO] Colony Groups
  261. [RH2] CPERS: Arrest Here! (Fork)
  262. [SM] Hack Designator
  263. [SYR] Light Radius (Continued)
  264. 囚犯管理面板
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Pub: 25 Jul 2025 13:12 UTC
Views: 5