last updated 4.1.55
data from nanoka.cc
Expansion Content Overview
New "Elation" Bond now available! Ashveil, Silver Wolf LV.999, Evanescia, and Trailblazer: Elation join Currency Wars!
Major Changes
New Characters
Silver Wolf LV.999
-
Bond
Stellaron Hunters
Elation
Ready Player One
-
5 Cost
- On-Field: "Hidden MMR" rank cap additionally increases by 3. Basic ATK gains "Aha's" stat bonus.
Evanescia
-
Bond
Galactic Voyager
Elation
-
2 Cost
- On-Field: Gains Aha's stat bonus when using Ultimate and permanently increases DMG Amplification.
- Off-Field: When an ally gains "Certified Banger," Evanescia also gains "Certified Banger" and Energy. When using her Ultimate, Evanescia gains Aha's stat bonus additionally and permanently increases her DMG Amplification.
Ashveil
-
Bond
Galaxy Ranger
Follow-Up ATK
-
2 Cost
- On-Field: Provides Bond buffs to on-field "Galaxy Rangers" based on star rating.
- Off-Field: Off-field: When taking action, attacks apply "Bait" to enemies. Ashveil restore Energy when attacking enemies with "Bait." After using Ultimate, launches an enhanced follow-up ATK and gains "Charge" to trigger follow-up ATKs. Can also gain "Galaxy Ranger" Bond buffs based on star rating even when off-field.
Trailblazer: Elation
-
Bond
Express Cohort
Elation
-
4 Cost
- Off-Field: The "Elation" team member with the most equipment will immediately use their Elation Skill again during an Aha Instant. The Ultimate allows the target to instantly use their Elation Skill.
New Bond
Elation Bond
- Increases the
of "Elation" team members. - During the preparation phase, summon "Aha" to provide buffs to your squad. "Aha" comes with base stats and equips 3 random pieces of basic equipment. You can drag basic equipment from your inventory to Aha to synthesize the corresponding advanced equipment.
- 3: 8%
Lucky Strike Rate. - 4: 16%
. Aha ascends to 2-star, unlocks the 2nd - equipment slot. - 5: 24%
. Aha ascends to 3-star, unlocks the 3rd equipment slot. - 7: 40%
. Aha ascends to 4-star! All of Aha's equipment become privileged equipment!
- 3: 8%
Additional Effects
"Aha" is always considered as an attacker during Aha Instant (and can therefore trigger corresponding advanced equipment effects) and shares attack-related stats with the squad.
Noteworthy Changes
Characters
Firefly: Now apply Fire Weakness on ultimate
Silver Wolf: Is now an Expert Advisors, On-Field skill now target all enemies
Evernight: Cost changed from 3 to 4
Sparxie: Gain Elation Bond, No longer increase Aha's SPD, now gain stat boost from Aha
Trailblazer: Remembrance: Switch to Trailblazer: Elation when Off-Field
Dr. Ratio: Now apply a Vulnerability on skill
Kafka: Gain Off-Field skills
Tribbie: Gain Quantum Resonance Bond
Aventurine: Now increase DMG%
Feixiao: Cost changed from 2 to 1
Moze: Is now an Expert Advisors
Yao Guang: Gain Elation Bond, now gain stat boost from Aha
Bonds
Stellaron Hunters: Buffed, increased DMG Amp and HP Amp and new member Silver Wolf LV.999
Cosmic Scholar: Buffed, increased On/Off-Field Strength
Galactic Voyager: New member Evanescia, Increases Initial Energy by 15
Wolf Hunt: Buffed, Bond level requirements lowered from 3/5/7/9 to 3/5/6/8 and lower exp requirements for first 3 wolf level
Galaxy Ranger: New Bond level 4 effect, "Galaxy Ranger" team members' actions advance by 100% when entering combat.
Night Demigod: Buffed, lower member requirements, Increased the base exp gain but lowered the multiplier from winning, Lower Moonlight Essence requirements for all level
IPC: Buffed, increased Coin gain, higher Off-Field Strength
Follow-Up ATK: Buffed, Unified Attack True DMG increased, Additional DMG increased, FUA DMG Amp increased
Break: Buffed, Shockwave dmg increased
Bloodflame: Buffed, DMG Amp from Bond level increased, DMG Amp from Bloodflame Arena increased,
Debuff: Buffed, Afterburn True DMG increased
Dot: Buffed, Super Excitation DMG multiplier increased
Detailed Changes
Character Changes
Welt
Edge of the Void
Deals Imaginary DMG equal to 240%/300%/1200% of Welt's ATK to one designated enemy and deals 2 > 4 additional instances of damage. For each enemy afflicted with "Ineluctable," deals 1 additional instance of DMG. Each damage instance deals Imaginary DMG equal to 240%/300%/1200% of Welt's ATK to a random enemy. On hit, there is a 75% base chance to reduce the hit enemy target's SPD by 10% for 2 turn(s).
Synthetic Black Hole
Deals Imaginary DMG equal to 500%/625%/2500% of Welt's ATK to all enemies, inflicting 3 stack(s) of "Ineluctable" to all enemies and delaying the combat end countdown by 20/20/100 > 20/20/20 action value. This delay is capped at 100/100/999 > 100/100/100 action value per battle. There is a 100% base chance to inflict Imprisonment on the attacked enemy target for 1 turn.
While Imprisoned, the enemy target's action is delayed by 40% and their SPD is reduced by 10%.
After using Ultimate, inflicts "Weightless" on all enemies. When targets in "Weightless" state are attacked, their actions are delayed by 4%. This effect can trigger up to 8 time(s) per target per turn. "Weightless" state lasts for 2 turn(s).
Topaz & Numby
Difficulty Paying?
Numby deals Fire DMG equal to Topaz's 900%/1125%/4500% > 1100%/1375%/5500% ATK to all enemies. When Numby deals DMG with this Skill, it is considered as a Follow-Up ATK. For each target hit, there is a 100% chance to obtain 5 Gold Coins. You can obtain up to 99 Gold Coins in this way per battle
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
75% > 100% | 75% > 100% | 75% > 100% |
Jing Yuan
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
150% > 200% | 150% > 200% | 150% > 200% |
Yunli
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
50% > 75% | 50% > 75% | 50% > 75% |
Black Swan
Loom of Fate's Caprice
Each stack of "Arcana" increases this DMG multiplier by 15%/18.8%/75% > 20%/25%/100%.
Firefly
Supernova Overload
Applies Fire Weakness to all enemies for 2 turn. Restores HP equal to 50% of this unit's Max HP, deals Fire DMG equal to SAM's ATK (0.4 × Break Effect + 400%) to all enemies, reduces the enemy targets' All-Type RES by 30% for 2 turn(s), and additionally converts this attack's Toughness Reduction into a 100% Super Break DMG after the attack.
Silver Wolf
On-Field: Allow Changes?
There is a 120% base chance to add 1 Weakness of an on-field ally target's Type to one designated > all enemy targets (prioritizing the implant of a Weakness that matches the first character in the team lineup), also reducing the enemy target's RES to that Weakness Type by 20% for 3 turn(s).
Yanqing
Darting Ironthorn
Deals Ice DMG equal to 400%/500%/720% > 500%/625%/900% of Yanqing's ATK to one enemy target. There is a 120% base chance to Freeze the enemy target for 1 turn.
Cascading Laceration
Deals Ice DMG equal to 1100%/1375%/1980% > 1400%/1750%/2520% of Yanqing's ATK to all enemies.
Robin
Pinion's Aria
Increases DMG dealt by the ally squad by 20%/35%/50% > 30%/45%/60% until the end of combat. Bond members receive double the increase.
Vox Harmonique, Opus Cosmique
Robin enters the "Concerto" state and makes all on-field ally targets immediately take action.
While in the "Concerto" state, increases ally squad's ATK by 12%/14%/18% > 16%/20%/26% of Robin's ATK plus 100/150/200 > 150/200/250, with bonded members receiving double the increase. After each attack by the ally squad, Robin additionally deals 2 instances of Physical Additional DMG equal to 120% of her ATK. This DMG is considered as Follow-Up ATK DMG, with a fixed CRIT Rate of 100% and fixed CRIT DMG of 150%/150%/150% > 150%/200%/250%. A "Concerto" countdown appears in the Action Order. When the countdown's turn begins, Robin exits the "Concerto" state. The countdown has its own fixed SPD of 200.
The Herta
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
50% > 100% | 50% > 100% | 50% > 100% |
Hysilens
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
25% > 50% | 25% > 50% | 25% > 50% |
Evernight
Cost: 3 > 4
Sweet Dreams of All & Dive into the Sea of Memory
For each target the ally squad has, increases ally squad's CRIT DMG by 3%/5%/8% and Lucky Strike DMG by 1%/2%/3%.
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| HP Amplification |
20% > 30% | 44% > 56% | 68% > 82 |
| SPD Amplification |
20% > 30% | 32% > 43% | 43% > 56% |
| On-Field Strength |
150 > 175 | 210 > 245 | 270 > 400 |
| Off-Field Strength |
150 > 175 | 210 > 245 | 270 > 400 |
Sparxie
New Bond: Elation
Flashy Entrance > Fool's Jest
When the number of ally squad characters is less than or equal to 6, Aha's SPD increases by 20. When the number of ally squad characters reaches 7/8/9/10, Aha's SPD increases by 50/100/170/260.
↓↓
While Sparxie uses her Elation Skill, she gains a 100% increase to Aha's on/off-field Strength, DMG Amplification, Lucky Strike Rate, Lucky Strike DMG, Break Efficiency, and Break Effect.
While Sparxie uses her Basic ATK, she gains a 60% increase to Aha's on/off-field Strength, DMG Amplification, Lucky Strike Rate, Lucky Strike DMG, Break Efficiency, and Break Effect.
Content Creation Team
For every 1 Skill Point consumed by Sparxie, Sparxie gains 1 stack of "Follower Growth" at the start of Aha's turn: DMG Amplification increases by 4% > 3% during Aha Instant, stacking up to 50 times and lasting until the start of Aha's next turn. When entering combat, Sparxie gains 20 stacks of "Follower Growth." The Elation characters required by the Trace "Dazzling! Persona Kaleidoscope" will be considered as off-field characters.
Trailblazer: Remembrance
Path Transition
When the Trailblazer is on-field, they switch to the Path of Remembrance. When off-field, they switch to the Path of Elation and gain the corresponding abilities.
Saber
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
25% > 50% | 25% > 50% | 25% > 50% |
Seele
Sheathed Blade
Increases Seele's SPD by 25% for 3 turn(s) and deals Quantum DMG equal to 360% of Seele's ATK to one designated enemy target.
After any ally attacks, if the attacked enemy's HP is 70% or below, Seele automatically uses her Skill on that target 1 time. This extra Skill does not consume Skill Points or regenerate Energy. This effect can only be triggered once per turn.
Resurgence
If Seele defeats an enemy during her attack, she immediately receives an extra turn and enters the Amplification state. While in the Amplification state, the DMG of Seele's attacks increases by 80% for 3 turn(s).
Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence."
Jingliu
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
75% > 100% | 75% > 100% | 75% > 100% |
Fugue
Solar Splendor Shines Upon All
Deals Fire DMG equal to 200% of Fugue's ATK to all enemies, and increases DMG taken by all enemy targets by 25%/35%/50% > 35%/45%/60% for 2 turn(s). This attack ignores Weakness Type to reduce all enemies' Toughness. And when breaking Weakness, triggers the Fire Weakness Break effect.
Fortune Follows Where Virtue Spreads
Enemy targets will get additionally afflicted with "Cloudflame Luster" equal to 50% of their Max Toughness.
After allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of Super Break DMG of 100%/120%/150% > 100%/160%/240%. Additionally, the ally squad's attacks can reduce enemy Toughness regardless of their Weakness Type, dealing Toughness Reduction equal to 50% of the Weakness Type's Toughness Reduction.
Ratio
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
75% > 100% | 75% > 100% | 75% > 100% |
Cogito, Ergo Sum
When using his Skill on an enemy target, Dr. Ratio increases the DMG taken by targets by 25%/35%/50% for 2 turn(s), and has a 60% fixed chance of launching a Follow-Up ATK against his target 1 time, dealing Imaginary DMG equal to 480% of Dr. Ratio's ATK. For each debuff the target enemy has, the fixed chance of launching his Follow-Up ATK increases by 40%. The fixed chance can increase up to a limit of 180%. For every excess 100% chance to trigger, he can additionally unleash one more Follow-Up ATK. If the target enemy is defeated before the Follow-Up ATK triggers, the Follow-Up ATK will be directed at one random enemy instead.
Acheron
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
50% > 75% | 50% > 75% | 50% > 75% |
Anaxa
| Base Stats | 1-Star | 2-Star | 3-Star |
|---|---|---|---|
| DMG Amplification |
25% > 50% | 25% > 50% | 25% > 50% |
Kafka
New: Off-Field
Caressing Moonlight
Use during action. Kafka acts at 200%/250%/300% SPD.
Deals Lightning DMG equal to 160% of Kafka's ATK to one designated enemy target and Lightning DMG equal to 60% of Kafka's ATK to adjacent targets.
If the designated enemy or the adjacent targets are currently afflicted with DoT, all DoTs currently placed on those enemies immediately produces DMG equal to 90%/120%/150%/180% or 60%/80%/100%/120 of the original DMG.
Twilight Trill
Use at max Energy. Skill regenerates 30 Energy.
Deals Lightning DMG equal to 80% of Kafka's ATK to all enemies, with a 100% base chance for enemy targets hit to become Shocked and immediately take DMG from their current DoT debuff(s), equal to 120% of the original DMG. Shock lasts for 2 turn(s).
While Shocked, enemy targets receive Lightning DoT equal to 290% of Kafka's ATK at the beginning of each turn.
Ample Preparations
When using Kafka's Skills and Ultimates, for each piece of equipment equipped, increases the multiplier of immediate DMG produced from DoT effects by 30%/40%/50%/60% of the original multiplier.
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| Off-Field Strength |
125% | 200% | 275% | 350% |
Argenti
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
150% > 175% | 150% > 175% | 150% > 175% | 150% > 175% |
Aventurine
Preservation of Grit
The stackable Shield Effect of "Fortified Wager" increases up to 400% of the current Shield Effect provided by the Skill. For every 1000 points of total Shield ally targets have, Aventurine's Follow-Up ATK and Ultimate DMG increases by 15%, up to a max of 300%.
When providing "Fortified Wager," each target randomly receives 1–6 tally points. Each point additionally increases the Shield Effect gained by the target by 5%/10%/15%/20% > 10%/15%/20%/25%. If the tally point is 6, Aventurine gains 1 point(s) of "Blind Bet."
Increases DMG dealt by ally squad by 30%/45%/60%/75%.
Tribbie
New Bond: Quantum Resonance
Guess Who Lives Here
Activates a Zone and deals Quantum DMG equal to 30% of Tribbie's Max HP to all enemies.
While the Zone lasts, increases enemy targets' DMG taken by (30%/36%/42%/48% + 10%/12%/14%/16%*Synchronized Frequency
). After an ally target attacks, for every 1 target hit, deals 1 instance of Quantum Additional DMG equal to 12% of Tribbie's Max HP to the target that has the highest HP among the hit targets.
Mydei
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
25% > 50% | 25% > 50% | 25% > 50% | 25% > 50% |
Herta
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
100% > 125% | 100% > 125% | 100% > 125% | 100% > 125% |
Sampo
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
200% > 250% | 200% > 250% | 200% > 250% | 200% > 250% |
Blade
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
75% > 100% | 75% > 100% | 75% > 100% | 75% > 100% |
Feixiao
Cost: 2 > 1
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
50% > 75% | 50% > 75% | 50% > 75% | 50% > 75% |
| HP Amplification |
15% > -% | 49.5% > 30% | 84% > 60% | 118.5% > 90% |
| SPD Amplification |
10% > -% | 21% > 10% | 32% > 20% | 43% > 30% |
| On-Field Strength |
125 > 100 | 200 > 160 | 275 > 220 | 250 > 280 |
Jade
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
50% > 100% | 50% > 100% | 50% > 100% | 50% > 100% |
Rappa
| Base Stats | 1-Star | 2-Star | 3-Star | 4-Star |
|---|---|---|---|---|
| DMG Amplification |
50% > 75% | 50% > 75% | 50% > 75% | 50% > 75% |
Yao Guang
New Bond: Elation
Diviner's Jibe
While Yao Guang uses her Elation Skill, she gains a 100% increase to Aha's on/off-field Strength, DMG Amplification, Lucky Strike Rate, Lucky Strike DMG, Break Efficiency, and Break Effect.
Bond Changes
Stellaron Hunters
2: 20% > 24%
DMG Amplification, 10% >12%
HP Amplification.
3: 40% > 48%
, 20% > 24%
.
4: 70% > 80%
, 30% > 36%
. Activate an additional "Star Hunter."
Additional Effects
"Silver Wolf LV.999": For every 7 attacks made by "Stellaron Hunters," Silver Wolf LV.999 immediately uses 1 Elation Skill that provides a fixed 40 Punchlines. 4 attacks are already recorded at the start of combat.
Cosmic Scholar
2: 25% > 30% ![]()
On/Off-Field Strength.
4: 60% > 80% ![]()
. Gain 1.5 times "DNA."
6: 150% > 200% ![]()
. Gain 2 times "DNA."
Galactic Voyager
Additional Effects
Increases "Evanescia's" initial Energy by 15.
Wolf Hunt
3: 15% Icon ![]()
On/Off-Field Strength.
5: 30% ![]()
. 2x Experience.
7 > 6: 50% ![]()
. 3x Experience.
9 > 8: 90% ![]()
. 6x Experience.
Additional Effects
| Level | Total Exp Required | Name |
|---|---|---|
| 1 | N/A | |
| 2 | 12 > 10 | |
| 3 | 40 > 36 | |
| 4 | 100 > 90 | |
| 5 | 250 | |
| 6 | 600 | |
| 7 | 1000 |
Galaxy Ranger
1: 8%
DMG Amplification, 8%
SPD Amplification.
2: 16%
, 16%
.
3: 30% > 28%
, 30% > 28%
.
4: 30%
, 30%
. "Galaxy Ranger" team members' actions advance by 100% when entering combat.
Night Demigod
Bond Effect
Generate "Moonlight Essence" after each combat phase. Upon a perfect victory, gain 3 > 2 times the amount of "Moonlight Essence." Once enough is collected, you can receive Crystal Ores. Increases the "Night Demigod" team members' ![]()
On-Field/Off-Field Strength.
3 > 2: 20% ![]()
On-Field/Off-Field Strength. 1 > 2 "Moonlight Essence(s)."
5 > 4: 50% ![]()
. 3 > 5 "Moonlight Essence(s)."
7: 100% ![]()
. 6 > 9 "Moonlight Essence(s)."
9: 200% ![]()
. 20 > 30 "Moonlight Essence(s)."
Additional Effects
| Level | Total Moonlight Essence Required |
|---|---|
| 1 | N/A |
| 2 | 9 |
| 3 | 24 |
| 4 | 45 > 40 |
| 5 | 66 > 60 |
| 6 | 90 > 84 |
| 7 | 120 > 108 |
| 8 | 160 > 135 |
| 9 | 240 > 210 |
| 10 | 360 > 330 |
IPC
2: 20% > 30%
Off-Field Strength, 10%
Shield Strength. At the start of a Normal Combat or Encounter Node, obtain 1 Gold Coin(s).
3: 50% > 100%
, 25%
. At the start of a Normal Combat or Encounter Node, obtain 1 > 3 Gold Coin(s).
Follow-Up ATK
Bond Effects
Increases the "Follow-Up ATK" members'
Follow-Up ATK DMG Amplification. After attacking, they deal 1 instance(s) of Additional DMG of random Types equal to 150% > 300% of the attacker's ATK. This DMG is considered as Follow-Up ATK DMG.
When the ally squad takes consecutive actions, the "Follow-Up ATK" members'
increases, lasting until any enemy turn begins.
3: 20%
Follow-Up ATK DMG Amplification. Consecutive actions grant 5%
, up to 20%.
5: 40% > 50%
. Consecutive actions grant 10%
, up to 40%.
After 5 consecutive actions, unleash "Unified Attack," dealing 35% > 60% True DMG.
7: 60% > 80%
. Consecutive actions grant 15%
, up to 60%. "Unified Attack" deals 75% > 120% True DMG.
9: 100% > 120%
. Consecutive actions grant up to 30%
, up to 120%. "Unified Attack" deals 150% > 240% True DMG.
Break
Additional Effects
"Shockwave": When Normal/Elite/Boss enemies are Broken, gains 1/3/6 Charge(s) respectively. After accumulating 12 Charge(s), consumes 12 Charge(s) to unleash "Shockwave," Breaking all enemy targets and triggering random Weakness Break effects, increasing DMG taken by 50%, and dealing True DMG equal to 400%/800%/1200%/2000% > 600%/1200%/1800%/3000% of base DMG to all enemies.
Bloodflame
2: 10%
HP Amplification, 10%
DMG Amplification. Can record 40,000 Energy.
4: 20%
, 20% > 25%
. Can record 100,000 Energy, DMG multiplier increases to 1,000%.
6: 30%
, 30% > 40%
. Can record 240,000 Energy, DMG multiplier increases to 2,000%, and returns 30% of consumed energy after action.
8: 45%
, 45% > 60%
. Can record 720,000 Energy, DMG multiplier increases to 4,000%, and returns 50% of consumed energy after action.
Additional Effects
"Bloodflame Arena": Records the HP lost by "Bloodflame" members. For every 10,000 HP lost, additionally grants "Bloodflame" members 2% > 3%
. Takes action at 300 SPD. When acting, consumes all recorded values to deal Physical DMG equal to 500%/1,000%/2,000%/4,000% plus 100%/200%/300%/400% base DMG to all enemies.
Debuff
2: 20% ![]()
On/Off-Field Strength. Each stack reduces DMG dealt by 3%, deals 4% > 10% True DMG, "Afterburn" can be stacked up to 3 times.
4: 60% ![]()
. Each stack reduces DMG dealt by 4% and deals 12% > 20% True DMG.
6: 120% ![]()
. Each stack reduces DMG dealt by 5%, deals 20% > 30% True DMG, and increases max "Afterburn" to 5 times.
8: 250% ![]()
. Each stack reduces DMG dealt by 6% and deals 40% > 50% True DMG.
DoT
Additional Effects
"Super Excitation": Deals DoT equal to 220% > 240% of base DMG to a random enemy target. Each DoT status currently on the target immediately produces DMG equal to 100% of the original DMG.
2: 20%
DoT Amplification. "Super Excitation" triggers 2 time(s).
4: 60%
. "Super Excitation" triggers 3 time(s). Increases base DMG multiplier to 440% > 480%. When a non-Boss enemy target is eliminated, additionally triggers "Super Excitation."
6: 120%
. "Super Excitation" triggers 4 time(s). Increases base DMG multiplier to 660% > 960%.
Elation
Bond Effects
Increases the
of "Elation" team members.
During the preparation phase, summon "Aha" to join your team. "Aha" comes with base stats and equips 3 random pieces of basic equipment. You can drag basic equipment from your inventory to Aha to sequentially synthesize corresponding advanced equipment with the basic equipment in Aha's equipment slots. Once advanced equipment is synthesized, that slot will be locked for the rest of the run and cannot synthesize other advanced equipment.
3: 8%
Lucky Strike Rate.
4: 16%
. Aha ascends to 2-star, unlocks the 2nd equipment slot.
5: 24%
. Aha ascends to 3-star, unlocks the 3rd equipment slot.
7: 40%
. Aha ascends to 4-star! All of Aha's equipment become privileged equipment!
Additional Effects
"Aha" is always considered as an attacker during Aha Instant (and can therefore trigger corresponding advanced equipment effects) and shares attack-related stats with the squad.
Ready Player One
When a "Silver Wolf LV.999" of any cost tier first reaches 2-star, it can choose to transform into a 1-star "Silver Wolf LV.999" of a higher cost tier, or obtain a "Hacking Component" that does not occupy an equipment slot.
Equipment Changes
lazy to add, basically some silverwolf items, prob some item balance but i have to check 1 by 1 on api so ded