Ananke: Savage

“Y-y-you sure i-i-i-it is gonna cost that much, Mr. Cain?”

“Look, buddy, getting this fossil working ain’t the same as your modern computers. Some of this stuff’s ancient, will probably be a couple weeks if not a month to not only find the parts - if they still exist - but to make sure it’s all good by the end.”

The short man sweats profusely as he looks over the counter to see Cain unscrew his computer.

“W-w-what are you doing right now?”

“Hey, Arthur.”

“It is Albert, Mr. Cain. I a-a-sked about the price and now y-y-”

“Hey, Albert, I’m trying to help ya right now. I want to give ya a better, fairer assessment for the cost of fixing your Apple II comp-”

“It is an A-A-Apple III specifically-”

Cain puts his hand on Albert’s shoulder.

“That right there is the problem! If it was up to me, I’d fix it for free. But I’m looking inside your computer and all I see are parts that haven’t been made in decades. This means I gotta spend time - which is money - going through my workshop to see if I have even a quarter of the stuff needed. After that, I have to look online to buy the rest. Due to how old this computer is, a simple search isn’t gonna find everything, so then I gotta spend even more time talking to my guys like Jim, Patrick, and Burt to see if they know where I’d get these parts. If they don’t know, then I need to ask them to ask their friends, ask their friends to ask their friends, and hopefully one of them gets back to me. Best case scenario: This guy charges me an exorbitant price and afterwards, it takes a month to have the parts shipped. After all that time, which is figurative money, and part-purchasing, which is literal money, I’ll have your computer fixed. Do you understand why I’m not charging you the typical fee?”

“...Yes”

“And do you also get I’m helping you? From being in the industry for over a decade, I can tell you half these other repair shops would say they couldn’t repair your computer, and the other half would charge you thrice as much for half the quality. When your friend referred you here, it was for a reason. What do you think I am, some sort of cheat?”

“N-n-no, sir. N-nothing like that. I.. underst-”

Cain leans over the counter, puts his hand around Albert, then pulls him in.
“Come on, Arthur. Don’t take this too seriously. I’m just joking with ya. Don’t the guys near your cubicle make jokes while you’re entering numbers or something?”

“I-I-I work as a ropemaker with my father, Mr. Cain.”

Cain seals the computer’s back and pushes it to Albert. As Cain talks, he gestures with his hands.

“Well, you want to keep chatting about junk or do you want to hand over the money, so I can fix your computer?”

“I am willing to pay the… price, Mr. Cain. I just w-w-want assurance my files will not be looked at.”

“Come on, Arthur! Seriously, you think I’d do that? That I’d look at your files? What do you have in there anyway?”

“S-s-sorry, Mr. Cain, I-I-I am not saying you would do that. I just want assurance.”

“Alright, if it makes ya feel better.”

Cain puts his hand to his heart.

“I promise not to look through your files. Are we good now?”

“Y-yes.”

Albert’s sweating slows as he hands his cash and computer to Cain.

“Thank you very much! I’m glad we could do business together.”

Cain walks Albert to the door, both smiling. Once Albert leaves, Cain locks the shop’s doors, grabs Albert’s computer on the shelf, closes the lights, then opens the back door to the store’s workshop.

Cain turns the lights on to reveal numerous pegboards and stacks of labeled cabinets covering the walls, computers next to them with papers in front noting their issues. He lays Albert’s computer at his workbench, a planner and notebook on it with dozens of books under. Unscrewing the computer, Albert presses down on a wire. He screws the computer shut, clicks the power button, and the screen lights up. For the next half-hour, he marks precise dates and times on his planner, with weekly phone calls to be held at odd times. In each note, he jots down the phrasing and tone he should use, the call’s context, and what has occurred by then. He finishes marking the next two months, writing possible ways to hike the price and continue the charade if needed.

Cain lays back in his chair and sees the computer's still on. He pulls out his notebook and goes through the green-and-black interface, taking notes. He notes every file’s contents, frequently flipping pages to get more writing space.

Cain clicks on the games folder, and in his notebook, creates a new section for “games”. He sees the first one's name, Ananke, writes it down, then grabs a computer from the pile. He looks up “Ananke game” and finds nothing. In his notes, he writes under Ananke, “ideas for selling”, then starts it.

Ananke is a text-based adventure. Enter your name.

Below the text is a tombstone made using characters. Cain looks up “what is a text-based adventure” before continuing.

Cain

Are you sure this is your name? (Y/N)

Y

The tombstone updates to have “Cain” inscribed, with "Savage to the Duke" written below. The tomb crumbles until a shovel is placed in the tombstone’s dirt as the screen fades.

You awaken to the sun blinding you. As your eyes accustom themselves to the light, an open hand blocks the sun.
“Grab my hand.”

Y

The computer doesn’t respond.

N

The computer doesn’t respond.

Fuck

You cannot fornicate while trapped.
“Are you awake? I said grab my hand.”

Grab hand

You’re pulled out of the grave. Reaching the surface, you see the man’s covered neck-down with a cloak hiding his feet. As he lets go, you see he wears gloves, with a hat and scarf hiding his eyes and mouth. All his clothing is black and filthy. The only skin you see is part of his deformed, flat nose.
In the distance, you see a town, its stone-and-wood buildings collapsed and ash-covered. Near your grave, a shovel and backpack beside it, is an endless row of tombstones, all of them destroyed or defiled with the text “Savage to the Duke”. Your bare feet lay on the stone path.
“It is good you are alive. I have been here for a couple hours now. When I heard kicking, I dug as fast as I could. Are you okay?”

I think

The computer doesn’t respond.

Say I think

The computer doesn’t respond.

Y

The computer doesn’t respond.

“Other than a few neck scars, you look healthy for a buried man. I cannot say the same for your brain, though.”

Say yes

The computer doesn’t respond.

Help

The computer doesn’t respond.

asjkodilhadshoiasdhasdljasd

The computer doesn’t respond.

Nod

“Did you lose your voice or are you scared to speak? Try speaking properly.”

“Yes.”

“Much better. You are regaining your senses.”
The man grabs his shovel and backpack before turning to face the town.
“I assume you used to live here in Little Denby. I heard Talholme’s knights celebrating over this place, so I came. You are the only resident here still alive.”

“Hey, hold on. Can you hear me?”

“Are you alright? Of course I can. What makes you think I cannot?”

“Huh, just thought my options would be limited.”

“For a man with his roots burned, you are correct. Many people like you, though not being buried, decided their best action would be to sneak into Talholme. They pretended they were from Densville or Minkshelm, so they would not be drawn and quartered upon arrival.”

As the man continues, Cain expands his notes. Under “ideas for selling”, he writes:
“For call before Arthur shows up, say some files got corrupted. Month before that, say price increased as result of hard-to-find components, so in call, discount can be offered.”
“Will people be interested in a game with real choice if it’s all text-based? How many people even still play text-based games? What would be a good price? Ask Bert.”

“To delve into the beast’s belly as a means to escape. How lost the people of Little Denby are, yearning for a leader.”

“So you want me to go to Talholme? Can you take me there?”

“I have to stay a bit longer, but the people that took me here will give you a ride. Follow the path away from the town and they should be waiting in their carriage. Before you go, take these.”
The man reaches into his backpack, pulls out a pair of pristine shoes, and hands them to you. As you put them on, he also gives you a couple silver coins.
“I will eventually meet you at Talholme with my partner. See you then, and remember: Other Little Denby citizens are there.”
The man disappears into the town’s ruins.

Count coins

You have 15 silver coins.

Follow the path

As you walk further away from town, ash covers less of the environment. For a while, you see only the path, until you notice a sign and ahead a carriage. Passing the sign, you turn around to see “Welcome to Little Denby” defiled, “Little Denby” crossed out and replaced with “The Savage’s Land”. Getting closer to the carriage, you see a large, bald man. He wears a dirty tunic and a backpack, talking to somebody inside the carriage.
“He’s not gonna show up! Saying he had to do ‘something’. How long’s that ‘something’ gonna take? Another hour? A day? Waiting a day back in Little Denby just so he’ll finish his work? What a joke! And you wanted to help him out! We should leave before the sun sets.”

“Hello! What’s going on?”

The stranger turns around. From the carriage pokes out a beautiful woman wearing a white dress. The stranger reaches into his backpack and pulls out a knife.
“Hey! Who are you?”

“My name’s Cain! The man in black told me this carriage would take me to Talholme.”

“Talholme? I told you Mary, this scoundrel’s bringing the knights that ruined our home back to their nest.”
The stranger juts his knife out.
“I should gut you while you’ve got nothing.”
“Oh, stop it John! Let the man speak!”
Mary exits out of the carriage and stands by John. She tries to pull him back but he remains entrenched.

“No. I’m not a knight from Talholme. I’m a Little Denby native. The man told me others here went to Talholme to survive.”

Mary pulls John back, his still-raised hand holding the knife.
“How do I know you’re telling the tru-”
“John, stop! If he really was a Talholme knight, you think he’d be unarmed or asking us for a ride?”
John lowers his hand, putting the knife back in his backpack. Mary puts her hand out to you.
“Good to meet you, Cain! It’s nice to know that others like us still exist outside of Talholme.”

Shake hand

“Even though we…”
John coughs.
“...appreciate the company, it’s disappointing you’re also going to Talholme. It’s a mess there.”
“That’s the least of it! It’s a den for crooks and demons. How we’ve become complacent living in the Duke’s home instead of killing him and his knights is a travesty. How I’d love to ki-”
Mary grabs John’s hand and whispers into his ear. He looks over to see the sun setting.
“Crap, we gotta go now. Mary, get in the carriage. I’ll get the horses ready.”
As Mary opens the door to the carriage, John reaches in, placing his backpack there. He pulls out a small hay bundle before going to the carriage’s horses. Mary sits in the front, keeping the door open as she looks at you.
“Are you coming with us?”
“Us? You want to let him in our carriage? You know him less than the other guy and you want to sneak him into Talholme?”
“He’s one of us! If you were in the same situation, wouldn’t you want someone to look out for you?”
John pauses.
“Could we at least charge him? Hey, buddy, how much mon-”
Mary hugs John.
“Okay. Get in, Dane.”

Get in carriage

You sit cramped in the back, most of the space taken by cargo. John’s backpack is next to you. Outside, John finishes feeding the horses and climbs into the carriage’s front. He grabs the horses’ reins, then pulls back, the carriage following the path. John and Mary repeatedly look back - John, with grimace, Mary, with a smile.
“So, Dan-
“His name is Cain, John”
“Cain, why were you still in Little Denby? Ever since the Duke ordered that place be burned down, it’s been a ghost town.”

“The man, he dug me out of a grave. I don’t remember how I ended up there or anything before that. I woke up today an-”

Cain deletes his message.

“Ever since my wife, Maria, and my ten-year-old son, Arthur, were killed by Talholme’s knights, I’ve been staying close by, scavenging for food and visiting their graves daily. It’s a shame what happened there.”

John continues looking ahead while Mary leans out of her seat, patting you on the back.
“I’m sorry for your loss. They must’ve been wonderful people.”
“Considering you stayed in Little Denby because of your family’s death, what made you leave?”

“Food’s been getting scarce. That and I felt I needed to move on and be with my neighbors again.”

“And the man, You don’t know him?”

“Nope, never met him before. While I was praying at my wife's and son's graves, he came up to me and started spouting gibberish. The only coherent thing he said was he wanted me to go to you two since other people like us are at Talholme. I felt bad, so I gave him what little money I had left, and went the way he pointed. The only problem is I have no money now. Did you two know him?”

“No. The man came up to me while we were getting goods from Densville and asked if I could take him to Little Denby. Said he wanted to do something for his boss. Told him I wouldn’t. He begged, so I said I’d do it for five coins. Was still too much for him. Told him to buzz off but someone…
John looks at Mary.
…was there and felt bad for him. Said he looked ‘anemic’ and needed our help. Came back to him waiting in the same place and I said my mind changed, that he should thank my wife for the free trip. He thanked her but said he was disappointed it didn’t come from me. When we got to Little Denby, he blessed us, requested we wait for him, then told me he wished I did more.”
John laughs.
“What a fool, expecting good will in this world.”
“He was a sweet man, though. Very nice. And it because of him, we found you, another person from Little Denby.”

“Yeah. I suppose that’s right.”

John looks at the sun setting, then pulls the reins back; the horses speed up.
“So, Cain, what’d you do in Little Denby?”

“Not much. I just ran a repair shop with my wife and son called ‘Cain’s Repair Shop'.”

“Is that the case? I've had many issues with my carriage before. When I asked who’d be able to fix it for me, your shop was never brought up.”

“Maybe the people you were asking just didn’t know about me.”

“Possibly. But after all my time there, I should’ve heard about your place. Would’ve saved me a lot of money, assuming your prices were fair.”

Open backpack

Inside is a knife and a hundred silver coins. The knife’s handle is covered by black and brown yarn stripes. The metal has “Laws of Nature” engraved.

Grab knife

You put the knife in your pocket.

“The shop wasn’t created that long ago, so that’s why. Before that, I worked elsewhere and kept to the workshop.”

“Who was that other person? What was the name of his place?”

“Don’t remember.”

“So you worked at a place you don’t remember the name of and after that, ran a store I, someone who got help from a lot of repair shops, never heard of?”

“I don’t know what else to tell you. I’m being as honest as I can.”

“Are you? You can barely tell me any details about your store or who you worked for previously. That and you said you’ve been scavenging since Little Denby burnt down yet you’ve got such a nice pair of-”
“John, can you stop interrogating him? Cain’s still recovering from the loss of his family. The least you can do is not delve into his personal life.”
“I’m sorry, Mary. His story’s suspicious, that’s all.”
“You ask him about his family business after his family died and you don’t think that’d mess with what he remembers?”
Mary turns back to you.
“Sorry, Cain. John’s only messing with you because it’s the first time he’s met someone with a story similar to his. He did his job, transporting goods and people between towns, but otherwise stuck to himself. I met him while he was repairing his wheels and asked if this was his first time in Little Denby. Turns out he’d been there longer than me.”
“You’re overexaggerating. People knew me. I had a reputation.”
“You were only known by merchants as the man they’d go to if they wanted something shipped. You were a service. Nobody knew you existed and those that did didn’t know who you were:”
Mary smiles and puts her hand around John’ shoulder.
“...a sweet, though somewhat immoral man.”
“Hey, in this world, just keeping to yourself should deem you an angel.”
“Maybe so. I just wish you’d do more.”

With the messages stopping, Cain uses the other computer to search for Ananke:

“ananke game”

“ananke text game”

“ananke text-based adventure game”

“apple computer ananke text-based adventure game”

“apple iii text game little denby”

“apple iii text-based adventure game talholme”

“text-based adventure game mary john characters”

Nothing relevant appears. Cain goes back to writing in his notes:

“Ask Jim about porting. ‘How much would it cost to have an Apple II game run on a modern computer? Would it take less than two months?’”

“Is it worth it to take extra precautions? Arthur probably can’t prove he owns the game, but may save me in case. Possibly have him give over the rights indirectly? Bite the bullet, say I felt nice and repaired his computer for free but due to ‘legal stuff’, I need him to sign contract. Include legal garbage, get Patrick to make it look official, then throw page in about him giving rights away? Only issue is he might check and ruin it, but what’s the probability if contract’s 50 pages?”

“Consider reciting experiences with game as way to pitch to Bert.”

Cain stops writing and goes back to Ananke.

“What’s gonna happen once we get to Talholme?”

“Don’t worry about i-”
John tightens his grip on the reins.
“They’re gonna rob us. That's what they’re gonna do. We’re gonna get to the gates and because of a ‘credence fee’ or whatever lie the knights make, we’ll need to pay 10 coins. Then I’ll have to pay a ‘gratuity fee’, so they don’t do a ‘random inspection’ and skim off the cargo.”
“Don’t worry about not having the money for it, Cain. We’ll cover your expenses.”
John grips the reins harder.

“Do they specifically know of your carriage?”

“Yeah. When they see my carriage coming, they know it’s me. Every time I come through, they give me a weird look because they know I don’t like them.”
“They don’t know that. They give everybody that look.”
“No. They only give it to me, and I’m glad.”

“And what about the cargo’s contents?”

“What’s with all these questions? I don’t know what’s in the cargo. The only time I get told is if the giver feels like saying what it is or the receiver complains.”

“How close are we to Talholme?”

“We’re almost there!”
Mary pats John on the back.

“And what am I supposed to do to get inside?”

Mary continues patting John’s back.
“Cain, when we get to Talholme’s gates, just follow us. Say you’re from Minkshelm and John’s payment will take care of the rest. When we get inside, we’ll acquaint you with the others from Little Denby. I’m sure they’d love to have another repairman from the old days.”
“Is that all we’re ever gonna do? Try and relive the old days in an environment trying to kill us?”
“John, please stop talking like this. Nobody wants to be hanged for going against the Duke.”
“Alright, fine. I get it. I just wish someone would stand up against him.”
John takes a deep breath with Mary rubbing his shoulder.

“If we’re almost there, then could we go off the path for a bit? I’d like to pray for my wife and son.”

“Can’t you do it in the carriage or wait until we get to Talholme?”
“John, the man’s asking for a nicer spot than this carriage to mourn his wife and child.”
John shifts the reins to the left, the horses going off the path.
“How far from the path do you want me to go?”

“Just a couple of minutes away till I can’t see the path anymore and am no longer reminded of what happened at Little Denby.”

The sun’s almost set as the carriage stops at a tree far from the path. John gets out and walks around while Mary stays.
“I’m sorry John’s been questioning you so much. Even if it doesn’t look like it, he's glad you came with us and is sorry for your loss - this is just how he treats everybody. I’ll stay in the carriage and let you go out to pray, but if there’s anything John and I can do, let us know.”

Pull out knife

It rests in your hand.

Stab Mary

Before Mary can react, the knife goes through her dress and into her stomach. A loud shrill comes from her. John runs back to the carriage.

Stab Mary

The knife slashes her neck, her blood spewing onto your face. Her screams stop as her body slouches down on her seat. John pulls the door open.
“I’ll gut you!”

Stab John

As John punches you in the stomach, the knife enters his head. He continues hitting you, his punches slowing down.

Stab John

The knife pierces another part of his head. His hands stop moving. His body falls on you before slamming against the floor. You’re badly bruised; your chest puts you in terrible pain every time you breathe.

Stab Mary

The knife goes through her dress again into her back. Her body doesn’t move.

Stab John

You put another hole in his head. His body doesn’t move.

Stab John

Another slash through his head does nothing.

Stab John

His face is unrecognizable.

Check clothes

Everything is covered in blood.

Grab backpack

You put it over your shoulders.

Check cargo

All the boxes are filled with hay, fruit, copper, iron, and other raw materials.

Search John

You find nothing.

Search Mary

You find nothing.

Pull reins

The horses go.

Leave carriage

You fall off as the carriage continues past the tree.

Walk back to path

The night’s pitch as you hear your shoes touch stone again. You can only see the moon.

Walk to Talholme

You continue onwards.

As Cain waits for his character to arrive, he continues writing in his notes. After he’s done, looks back at his character’s progress.

You arrive at Talholme. At its gate, two knights look at you.

Put 65 coins from backpack in pocket

Limp towards gate

As you get closer, the knights pull their swords out.
“Stop right there! Why are you covered in blood?”

Sob
“Oh, the horror! Me and my family, we were from Minkshelm, about to start a new chapter in our lives at Talholme, ruled by the great Duke, when we were ambushed by a mugger! He said he was from Little Denby and was taking revenge for all of the atrocities we had committed to his people. I tried to tell him I didn’t know what he was talking about, but he thought we were lying and sliced my son’s neck! My wife tried to stop him but he stabbed her, too. I then stabbed him once and he ran away.”

“When did this happen?”

“An hour ago. I’ve had to limp here. I only managed to bring my money.”

Hold up backpack
“Would you two please put my remaining money into finding my wife-and-son’s killer? He needs to pay for what he’s done.”

The knights look at each other before lowering their swords and grabbing the backpack.
“Alright, sir. We’ll get our fellow knights to look into this as soon as the sun rises. Robert, open the gate!”
The knights step aside as the gate opens.

“Thank you so much! The Duke’s knights are so generous. Is there any opportunity for me to repay the Duke’s generosity by working for him?”

“Maybe. Come back here tomorrow. In the meantime, welcome to Talhome.”

“Thank you, both, so much.”
Limp into the castle

Entering Talholme, the city’s intricate brick buildings over you, blocking out the moon. You hear occasional chatting as only a few shops remain open, these stores’ lights letting you see what’s around.

“One last question: Would you men know where I could stay the night?”

You turn to see the two knights around the backpack, dividing the money between them.
“Continue forward all the way down until you get to Hughes. Take a left there, then take a right on Williams. You’ll end up at Cassian’s.”
“And tell the owner we said hello!”
The two laugh as the guard near the windlass comes up to them.
“Hey, where’s my cut?”
“Why do you think you were the only one to get coins from the geezer?”

Go left on Hughes

The further you continue into the city, the shoddier the buildings get. Trash builds up on the street, with your movement becoming erratic to avoid sludge piles.

Go right on Williams

The buildings around you now are falling apart, their insides exposed for you to see those within. The street’s filth is no longer an obstacle but something you walk over. The odor is now unavoidable and bloats your nose.
After trenching through the garbage, you finally see Cassian’s on your left. The inn, though towering over the shacks nearby, has a rotting exterior with a faint light coming from within. The door’s handle has been broken off.

Limp into Cassian’s

Pulling on the handle’s remains, you enter to see the inn’s furniture has been broken apart and scattered around. Dips of blood scatter the floor. In front of you is a desk with a bell on it and a door behind it. To the room’s side are stairs. Nobody’s here.

Ring bell

A small boy in ragged clothing enters from behind the counter, leaving the door slightly open. He puts his hand out.
“Welcome to Cassian’s, sir!”

Shake hand
“Thank you. Are you the owner? You’re pretty young.”

“No. That’s my father, but he got into an incident, so I’m taking over for him. For how long will you be staying?”

“Is this room part of that incident?”

“Yeah. I just haven’t had the time to clean it up yet. Again, how long are you staying here for?”

“Did the knights hurt your father?”

The boy looks around the room before leaning towards you.
“W-Why would you think that? Cassian’s is honored by Talholme’s knights. Now, how long?”

“I’m not with them. I’m actually from Little Denby and had to flee here because they burned my city down and killed my wife and daughter. I don’t have any money left because the knights beat me up and took it all.”

“Tom… come back.”
The boy rushes into the back room, then closes its door. After a minute, he slowly comes out. Before the boy can close the door, you see inside an old man resting, his head swelling and cuts all over his body.
“My father wants to give you this.”
He reaches under the counter, and pulls out a key.
“Second floor, at the end of the hallway on the right side.”

Take key.
“Thanks.”

“One last thing: My father says we need to stick together, so if you need any help, feel free to ask.”

“Would you happen to have some spare clothing?”

“Give me a second.”
The boy re-enters the back room, then comes back with a non-bloody shirt, pants, and shoes.
“Here. And sorry that I forgot to ask earlier, but what’s your name?”

Take clothing.
“Thank you, and my name’s Cain.”
Go to room.

Walking up the stairs then past the room, the rest of the inn is well-kept in spite of its fading color and rugged aesthetic. You open your door to see a small room with a bed, window, table, and chair.

Put on new clothing

You set your old clothing aside as you wear something non-bloody.

Sleep

You lay in your bed, close your eyes, and wait for the sun to rise.

Cain stares at the screen, tapping his fingers against his table while staring at his clock.

A minute passes.

Wake up

You get out of bed. The sky’s still black.

Sleep 8 hours

You lay in your bed and plan to stay there for the next eight hours.

Wake up

You get out of bed. The sky’s still black.

Sleeo

The computer doesn’t respond.

Sleep

You lay in your bed, close your eyes, and wait for the sun to rise.

Save game

The computer doesn’t respond.

Exit game

The computer doesn’t respond.

Title screen

The computer doesn’t respond.
Cain turns off the computer then turns it back on. When it finishes booting, he goes to the computer’s time and moves it eight hours forward. He then re-opens Ananke.

You are currently sleeping.

Wake up

You get out of bed. The sky’s still black.

Go to sleep

Cain shuts off the computer then looks at his notes. He pulls out his phone and dials. It rings for a minute.

“...Cain?”

“‘Hey, Jim, how’re you doing?’

“It’s midnight. I’m trying to sleep. Why are you calling so late?”

‘I’ve got something my buddies and I have been working on. It’s an experience like no other. You know that-”

Cain flips to his notes’ next page.

“-artificial intelligence stuff everybody’s been talking about? One of my programming buddies just gets it, so much so, he’s developed a classic-inspired game where’”

“Is this a- what are you do- why are you calling me at night? Call me in the morning.”

“Look, I’m offering you a million dollar opportunity. I just need you to come over at nine in the morning tomorrow and tell me if you can port over an old program onto something new. Okay?”

“Jim, who’s calling?”

The line’s muted for a minute.

“...Why couldn’t this wait until tomorrow?”

“Because I’ve either been wasting my time or using it well, and I’m not gonna wait to find out. Now, are you willing to come over tomorrow?”

“...Okay”

Jim hangs up.

Cain locks up his shop and heads back home.

The next day, the sun’s up and a man stands by the doors to Cain’s store. He’s bald, smoking a cigarette, and wearing slacks with a buttoned shirt and tie. He pulls out his flip phone and dials a number. The store’s doors burst open as he puts the phone against his head.

“Good to see you, Jim! How’re the kids?”

Cain grabs Jim’s hand and shakes it hard.

“They’re good.”

“Great! Just follow me to the back and I’ll show you what I was talking about.”

Jim puts out his cigarette as he enters the store.

Now in the workshop, Jim looks at the dozens of computers there.

“What were you talking about yesterday?”

Cain points at Albert’s computer.

“This. I need you to port this over.”

“An Apple computer?”

Cain, sitting down at the computer, repeatedly snaps at Jim until he comes over.

“This game, Ananke. Can you port it over?”

“It’ll take a while to port because I don’t know much about how an…”

Cain looks for the computer’s logo.

“...Apple III computer works, but couldn’t you get the guy who coded this to do it?”

“Nope. He’s very peculiar about what he does and how he does it. He wants someone else to do it.”

“...Okay. And why are you interested in porting over a text-based game? Do you owe the guy something?”

Cain gets off his chair.

“Just play the game and you’ll see.”

Jim sits down and stares at the screen. It currently just says:

You are still in bed. Light shines on you.

Wake up

You see the sun is now up.

“What is Ananke about?”

“It’s a medieval roleplaying game.”

“And is this the beginning?”

“No. I’ve already played a bit. My coding buddy didn’t tell me how to make a new save, so just play from here.”

“What? Okay? And where is here?”

“I’m currently staying at an inn and trying to get employed by the town’s ruler, but that’s unimportant. Just exit the room, go downstairs, and you’ll see what makes this game special.”

exit room

You’re now back in the hallway.

go downstairs

As you head down, you see yesterday’s broken furniture and stains have mostly been cleaned up. The boy runs from behind the counter to approach you.
“How are you doing, sir? I hope your sleep was good.”

yes

“Nothing’s happening. How am I supposed to talk in this game?”
“Put everything you say in quotes.”

“im alright. my sleep was ok”

“Sir, are you fine? Your speaking is slurred.”

“What is he talking about?”

“How you write is important.”

“Your friend put a spell-checker in the game?”

“It’s something else. Keep playing.”

As Jim continues playing, Cain writes down everything he does.

“I’m alright. My sleep was OK.”

“That’s good. You had me worried there, sir. Now, is there anything you need?”

“When does the special part happen?”

“You’re at it. Ask him anything.”

“How are you doing?”

“I’m alright. My father’s still recovering, and as you can see, this room’s cleaner than it was before.

“How is your father?”

“He’s recovering quickly! He should be back to running this inn in a week.”

“What’s so special about this? The game’s just taking keywords and then outputting the relevant response. Most text-based games do this.”

“No. You’re not getting this. Ask him literally anything.”

“What’s your favorite video game?”

“What’s a video game?”

“Ask him anything a 15th century boy would know.”

“Did you always live in this city?”

“No. We used to live in Minkshelm, but moved here for a job opportunity; that was before the Duke came in and took everything over. Also, sir, what’s with all the questions?

“I’m just interested and want to know more about you.”

“Well, I appreciate that, but I’m about to go run some errands. Do you have any more questions?”

“Yeah. Are you real?”

“Real?”

“Are you getting everything I’m saying?”

“Of course I am! What would make you think otherwise?”

“I’m just suspicious about this place.”

“Hey, if it makes you feel any better, sir, you get used to it in Talholme. Anyway, I have to go now. I hope you do well!”

Jim looks behind the computer, then under the desk.

“Is this a prank? Is this actually an old computer? Let me unscrew this.”

Jim gets up from his chair and looks around at the tables as Cain watches.

“What are you doing?”

“Either your buddy, this alleged Apple III purist, spent months coding in a million responses or you’ve got some super-typer giving automatic responses to everything I say - neither possible on an 80s computer.”

Cain grabs a screwdriver behind him and again snaps at Jim.

“Look.”

Jim watches Cain unscrew the computer, revealing its outdated hardware.

“Does this look modern to you?”

Jim’s completely still as he looks inside, then gets up close to inspect it further.

“How?”

“Like I said, my programming buddy’s peculiar. He just codes this stuff and sends it to me. Now, can you get this game to run on a modern computer?”

“...Probably. Now, it’s not gonna be the cleanest port, and I’m gonna need a bit of time to research some generalities, but I’ll eventually come back here to get the game and port it over.”

“Alright. Thanks!”

Cain puts his hand out and Jim shakes it. After Cain escorts Jim out of his shop and waves him goodbye, he heads to the back, picks up his notes, checks off the coder, then under “Playtester Experience”, writes, “When pitching game to distributor, start with dialogue and further emphasize it.”

Cain checks Ananke again.

“Sir, are you okay? Can you hear me?”
The boy tugs on your shirt.
“You need to get out of here.”

“What are you talking about?”

“I was out getting food when some man entered the town screaming your name and how he was gonna gut you.”

“Was he with anyone, like a woman?”

“Just a couple knights, no woman. Do you know this man?”

“Yeah. He was a thief I encountered while heading here.”
Check pocket

You have a knife.

Check pocket for coins.

You have 0 coins in your pocket.

Check back room.

The boy’s father is sleeping.

Close back room door
Pull out knife

The blood covering the tip has now dried, tinting the metal red and covering the words on it.
“Sir, the man has multiple knights with him. It’s best if you run out the back.”

“Where did you put my money?”

“I-I don’t know what you’re talking about.”

Put knife against boy’s throat
“I haven’t left this inn since coming here. That means you’re the only person that could’ve stolen from me since I got here. Now, don’t speak too loudly, don’t call your father, don’t run away, or I’ll kill you. And especially, don’t play dumb or I’ll take my time killing you. Now, if you don’t have my coins, then where’s the inn’s money?”

“We-we don’t have any left.”
The boy cries.

Cover boy’s mouth
Stab boy in the leg

The knife tears through his pants and penetrates his skin. The boy’s screaming is mostly silenced by your hand.

“You just said you went out to get food. What’d you pay them in?”
Uncover boy’s mouth

“There are-are good people here that h-help others out.”

Cover boy’s mouth
Stab boy in other leg

As your knife plunges into the boy’s other leg, he screams into your hand and the inn’s door busts open.
“It’s him!”
Three knights enter the inn. They hold their swords at you.
“Let go of Tom!”

Hold knife tightly against boy.
“Get out of here or I’ll kill him.”

“You’re not getting out of here.”
Three more knights come from the inn’s back room. The disturbance wakes up the boy’s father, putting him into shock.

Hold knife against boy’s head
“One step closer and I stab this boy’s eye out.”

“For Mary!”
You’re torn away from the boy as a bald man rushes you from behind and pins you against the wall. As he repeatedly punches you, you see multiple scars on his head.

Stab John

As you again stab John in the hand, he punches you in the chest, finally breaking your ribs. His punches start to slow down.

Stab John

The knife rips through John’s head, intensifying his bleeding. He throws one last punch at you, breaking your nose, before falling to the ground.
With the boy now in the back room tending to his father, the knights, all holding their swords, corner you.

Drop knife
Put hands up

The closest guard pulls you forward then handcuffs you. He kicks the back of your head, knocking you out.

Stand up

The computer doesn’t respond.

Jump

The computer doesn’t respond.

For the next few hours, Cain waits. He does menial tasks in his shop, working on the computers that need fixing and cleaning his workspace. But every couple of minutes, he looks back at the computer, waiting for something new.

A knight rattles the bars.
“Wake up. You’ve got a visitor.”
You’re lying inside a damp cell with nothing in it. Your only light comes from a hallway window you can’t see. The knight leaves your purview.
“Knight, let the visitor into the savage’s cell.”
“Savage? We burned that place down two months ago and those creatures still exist?”
“Guess we missed a few. Has the Duke been notified yet?”
“Mostly, yeah. One of the knights is still interviewing the boy, so he’ll report whatever was said to the Duke when it’s done and he'll likely show up to the trial.”
“Good.”
A door opens. The sounds of three pairs of footsteps and nail-dragging get closer. You can finally see them: two guards, the man in black, and a creature behind him. She has a distorted, feminine figure, covered by clean white robes. Her head - a collage of scars on a white canvas - stares into a book she holds with her right hand. She uses her left hand’s fingers, elongated with sharp nails, to write into the book. The page never turns. The etching never stops.
“Visitor, you can talk to the savage now.”
“What did you do?”

“It’s all a big misunderstanding. I just need to talk to someone.”

The man grabs the bars.
“You are lying. You are going to be killed at midnight. Lying will not save you.”

“Knights, this man is insane. Take him away”

The knights don’t move nor blink.
“I am giving you one last chance to salvage this situation: When they put you in front of the crowd and ask for your response, be honest.”

“What? You want me to say a dead man rose from the grave to come after me? That a boy stole my money and lied about it?”

“A man you slaughtered for his money? A boy who had been helpful to you since you entered his inn, yet you almost killed him because you believed he stole what you killed for?”

“He was the only other person in the inn and I hadn’t left since arriving there. Who else would it have been?”

The man raises his hat to reveal his eyes: an endless void, yet you can feel his pupils staring.
“Check your pockets.”

Check pockets

You have a million coins.

Grab coins from pocket

You have nothing in your pockets to grab.

“You stole my money.’

I gave back to the merchant what was left of his money, and restituted what he had lost with information. I gave him the same opportunity as you, and now he will be remembered as a hero.”

“So is that what this is? You’re mad I didn’t follow your plan, so you revive a man to ‘get me’?”
Punch man through bars

There’s nothing to punch.
“Does man repay the world he owes? My colleagues disagree - that is why she is here - but they have given me some leniency to prove them wrong.”

“Get lost. I don’t care.”

“It is going to be difficult to salvage what you did; I will need a couple better examples after. But you can still help man if you tell the truth when asked.”

“Okay. I’ll tell them the boy stole my money and the bald guy was a thief.”

The man lowers his hat, covering his eyes again.
“May God judge you instead.”
The man walks off with the woman following. The knights turn to the man then back at you.
“What a freak. He just looked at the savage for five seconds then walked away.”
“A man gets the company he deserves.”

Cain watches his character for the next few hours. While waiting, he spends all that time writing in his notes. He crosses out words, rewrites sentences, scraps entire drafts before making something he finds acceptable. It’s night by the time something new happens:

Two knights enter your cell.
“Turn around.”

Turn around

The knights put cuffs on your hand and legs, then a bag over your head. They drag you out. Though you can’t see anything, the sound goes from feet dragging to a crowd’s ramblings as you’re pulled up a flight of stairs. You’re finally unmasked to see a crowd of hundreds go quiet as they all turn to look at you. One of the knight dragging you pulls out a piece of paper. It’s night.
“Cain, you have been charged with two counts of murder, two counts of attempted murder, and one count of aggravated robbery. What do you say in regards to these charges?”
Cain looks back at his notes and types what he wrote.

"I’m just a man like the rest of you. I had a wife, Alice, and an infant son, James. When going from Minkshelm to the great city of Talholme, a bald man, the same one who attacked me at the inn, killed them to get my money. Though I couldn’t save them in time, I protected myself, my family’s money, and what few possessions we brought. When I got to Talholme, I gave what I had to the Duke’s great knights in hope they would find this man. I don’t blame them for letting that man in; it was my fault I didn’t give them a good enough description of his savagery.
When I got inside Talholme, the knights generously mentioned this inn I could stay at for the night. There, a boy and his father offered me a free room because of my condition. I mistook this as an act of kindness, when in reality, it was their opportunity to rob me of what little I had left. When I woke up, I my pockets were empty. The boy had stolen the last traces of my wife and son. I went down to confront him. He said it must’ve been someone else, but I knew he was lying since I spent the night in my room. I only hurt the boy when he pulled a knife out and tried to stab me. I grabbed it from him, then used it in self-defense.
I came to Talholme because I heard great things about the Duke. I knew that under his protection, I could live a prosperous life. When I walked through those gates, the first thing I asked was how I could serve the Duke. If it wasn’t for what happened with the two thieves, I would’ve gone back to the guard and taken him up on the opportunity he gave me to work for the Duke. If the Duke’s here, I hope he accepts my apology for this needless trouble following me into Talholme. I did not mean to bring it into such a fine area.”

Murmurs spread throughout the crowd:
“Why are they gonna kill an innocent man?”
“Just another instance of the Duke going after good people.”
“Let’s hope they stop the trial.”
The more the crowd talks, the louder they get, until another man comes on the stand, making them silent. He’s tall and standing upright. He wears clean silk and a gold crown.
“Guards, silence this man.”
A gag is placed around your mouth.
“What did all of you think of what the savage had to say?”
The crowd goes back to talking:
“Huh?”
“A ‘savage’?”
“What is he talking about?”
“Did the savage not mention that he’s from Little Denby, not Minkshelm? Knights, bring Tom onto the stage.”
Two knights help carry the boy onto the stage. His legs are busted. The crowd gasps as they see the boy struggle to move towards a chair before falling onto the ground.

“This boy is a thief!”

The computer doesn’t respond.

“This proud Talholme citizen asked the savage where he was from, and he said Little Denby! When this creature told the knights his story, he lied and said he was from Minkshelm. It was only thanks to John, a brave Talholme citizen whom this savage calls a thief, that the knights realized he was lying. It’s a shame we couldn’t save John’s wife Mary, another proud Talholme citizen, nor John himself, for he represented this city’s values by sacrificing himself to save a child. Thanks to him, this city watches a murderer face justice instead of mourning the death of a poor boy, fearful his killer would strike again.
Now, did the savage tell you any of this? Did he mention he defines self-defense as stabbing a boy’s legs, permanently crippling him? Did he say he held the boy hostage afterwards and threatened to torture him if he didn’t give his father’s money? Did the savage also recount when he put the boy’s father into a state of shock, worsening his condition and almost killing him were it not for his son’s help? No!

“Ungag me.”

The computer doesn’t respond.

Ungag

The computer doesn’t respond.

Rather, in the face of all the cruelty he’s committed, all the heinous acts he’s done, what does the savage say when given the opportunity to speak? Does he apologize for his actions, owning up to his nature and admitting he’s a tenth of the man Talholme’s heroes like John were? Of course not! Instead, he creates lies, falsehoods to divert attention from the matter that he killed a couple and, if given the opportunity, would’ve killed a child. This savage feels no remorse for what he’s done. He can’t fathom the possibility that what he did was cruel and inhumane because it’s impossible for him.
These outsiders have no conscience. It’s telling that someone outside Talholme, a savage, only got in by killing and stealing, and it’s no surprise that when given the opportunity, he continued to kill and steal. Imagine if our knights had not destroyed Little Denby and instead this rat had a hundred of his fellow parasites backing him up. The chaos that would be reigning in this town would be indescribable.

Kill Duke

The computer doesn’t respond.

Stab Duke

The computer doesn’t respond.

Murder

The computer doesn’t respond.

Stab

The computer doesn’t respond.

Do you see why it’s necessary our knights must go out and vanquish these threats before they come to our town? Why we must take the fight to their home, else they bring it to ours? We have a duty to all the Johns and Marys of Talholme to stop this infection from spreading, to kill it at its source. It’s what they would’ve wanted and I, the Duke, will execute their wishes.”
The crowd cheers.
“So what should we do to a savage, whether from Little Denby or Minkshelm, that wishes to destroy our lives? A savage that perfectly encapsulates the vices and malevolence our enemies have?
The crowd’s ravings coalesce into one singular, repeating message:
“Hang him!”
“If it’s what Talholme wants, it’s what they’ll get.”
The crowd cheers louder than before.
“We love you, Duke!”
“God bless Duke!”
“Save us from Minkshelm, Duke!”
“You’re a hero, Duke!”
The Duke, smiling, turns you around. You see the noose behind you and the hatch underneath it.
“Thanks for helping me out. You at least deserve to see what’s gonna kill you.”

Stab Duke

The computer doesn’t respond.

Stab Duke

The computer doesn’t respond.

Stab Duek

The computer doesn’t respond.

Stba duek

The computer doesn’t respond.

stab duek

The computer doesn’t respond.

Stab duek

The Duke turns you around, pulls you up, then puts the noose around your neck. He grabs the gallow’s lever.
“For John, Mary, Tim, and the people of Talholme!”
The crowd’s joy becomes deafening. People scream in delight, cheerful of a new enemy that needs slaying. In the crowd remain a sorrowful few, whispering to others how they regretted their hatred towards the Duke or that even if they still disliked him, they considered him a necessary evil to preserve Talholme.
“God bless Duke!”
“God bless Duke!”
“God bless Duke!”
“God bless Duke!”
As the Duke pulls the lever, everything stops. You hear nothing, except nail-dragging. The Duke first disappears, then parts of the crowd until everything's gone. All that remains is a man in dirty black robes. He looks up at you and raises his hat, so his eyes stare into yours. He then takes off his scarf to reveal the rest of his face. His nose is non-existent, just two holes and a lump sticking out of his head. His lips have been peeled off, showing his infected gums and rotting, yet abundant, teeth. He pushes through the crowd, now silhouettes, before stepping onto the stage.
“My father is not going to be happy about this. Of course, he is not going to like how he trusted me with this and I failed, but there are things I will have to tell him about it: saying me and him were ropemakers, you going through my computer, the various ways you thought to steal Ananke’s rights or to pitch it to people, trying to see if your friend Jim can port this game. B-b-b-b-b-but you know that, M-M-M-M-Mr. Cain.”
The Judge laughs, his teeth chattering as he goes to the lever and pulls it down.
“Your fate has always been to die hanged.”

GAME OVER

Cain shuts the computer down, goes through his notes for Albert’s phone number, then calls.

“We’re sorry. The number you have dialed has been disconnected or is no longer in service. Please check the dial number again.”

He calls again.

“We’re sorry. The number-”

And again.

“We’re sor-”

He dials Jim’s phone number.

“Cain, why are you-”

“Cancel my plan! Don’t port Ananke! It was just a joke! It was a prank! I got you! I got you!”

“Dude, are you kidding me? You wasted my time li-”

“I got you! Ananke’s fake! Game over!”

Cain hangs up then throws his phone to the side. He picks up the Apple III computer and throws it down to the ground. He picks it up again and smashes it against the table. He keeps doing this until it’s unsalvageable, just bits of material scattering the workshop. He stops to look at the mess, then turns around. Did he hear something? Nails? Chattering? Is it even real?

Cain scurries into the corner of his workshop, looking around for the noise, and waits.

In the corner of the room, he can’t scam, steal, nor lie. He just waits.

Credits

Project Members

NumberCruncher - Writer, Creator of Ananke: Savage
JimmyThrush - Writing Advice
Kengen - Historical Assistance
Hatcher - Tom's Father Character Direction, Level Design

Special Thanks

/exeg/
Cuminashe - Original Ananke Creator
The Rest of the Ananke Team

Edit

Pub: 03 Nov 2024 06:24 UTC

Edit: 10 Sep 2025 04:16 UTC

Views: 372