Semi-Plural Myth: Algos (Ania), Embodiment of Anguish

God Rank: C
Synchronization Rate: 100%
Level: 10
Influence: 20,759/51,200 (300)
Divinity: 1,205 (805+100+450-150)
Directive: Harbinger of Agony

Gain divinity by causing suffering to others, proportional to the severity of the suffering and amount of divinity held by the one upon whom the suffering is inflicted. Influence is provided constantly over time so long as the suffering continues

Secondary Directive: Screams from Within

Gain significantly more influence from those trapped within <Bottomless Maw>

Trait: Bottomless Maw:

You may open mouths anywhere on your body which lead to a pocket dimension. Those in the pocket dimension will be considered as making contact with you for the purposes of other authorities. Damage to the flesh in the pocket dimension will be transferred to your internal organs.

Trait: Quagmire of Suffering:

Your bodily fluids, including those of your <Bottomless Maw> have a suppressing effect which dampens the ability of those who make contact with them by an amount proportional to the duration of the contact and their incarnation level in relation to yours.

Trait: Being of the Flesh:

Keeps your body in prime physical condition for your gender and age. Makes you immune to disease and decay, but does not protect you from physical injury

Pantheon: Spawn of Discord

Assemble your pantheon to gain a bonus to the effective level of all authorities, as well as a bonus authority that is only available upon full pantheon assembly

Authorities (14/20):

Cries From the Belly of the Beast (EX):

It is possible to use any authority held by those trapped inside your <Bottomless Maw> using their own divinity to do so. Additionally, should you gain possession of their soul or submission via a <Pact>, it is possible to use your own divinity to activate those authorities instead, with the effective level being equal to your incarnation level

Remembrance of Regrets (EX):

It is possible to relive the negative memories of yourself or any individual with whom you make physical contact. You perfectly retain all memories relived in this manner, though you can choose whether or not the target remembers the recall of your memories after you share them. It is also possible to force the target to relive the memories without doing it yourself. The perception of time during playbacks may be increased a number of times equal to your incarnation level times five (For example, at level 5, one second may feel like 50.) . Any of these effects can be resisted by a sufficient difference in level.

Faustian Bargain (EX):

Allows you to claim ownership of an individual’s soul if they willingly sell it to you. If you do so, you must fulfill your end of the bargain to the best of your ability. Gaining a <Soul> provides regular <Influence> as well as permanently increasing your divinity.

Threads of Algos (8):

You can manifest hair-like threads from your divinity which you can freely manipulate. These threads are capable of channeling any authority which requires physical contact, and any authority belonging to <Algos> and related to the causing of pain will be amplified by this authority proportional to the level of this authority. The points of the threads are both sharp and imbued with divinity and can thus be used to pierce the defenses of incarnations and defend against divine or mortal attacks.

The threads created by this authority can be used to stitch wounds, healing even theoretically impossible to heal or lethal injuries at a rapidly accelerated rate. However, doing so will severely exacerbate the suffering endured by

Font of Suffering (X):

You may target one individual by making physical contact with them, causing them extreme pain of any or multiple sorts of your choosing, so long the target is familiar with that type of pain, even at a much lesser degree of severity. It is possible to project the effects outward beyond your hand, expending one additional point to increase the radius by a number of inches equivalent to the skill's level. You may expend as many points per usage as you would like. (5 divinity per use)

It is possible to show illusions of anything you or the target can conceive of, even if the illusions are completely unrelated to the suffering you wish to inflict; target's brain will automatically fill in the information to meet the <Concept> the user choses when the illusions are cast. However, the more outlandish or complex the concept, the more likely the target is to realize they are in an illusion. Once the target realizes that they are under the effects of an illusion, the effects of the authority will immediately end. It is possible to temporarily paralyze a target who is seeing illusions, allowing them to freely move within it while remaining static in the real world. This does not affect involuntary bodily functions.

Additionally, given a sufficient difference in level, you can permanently instill delusions and persistent hallucinations in an affected target. While a person is under the illusion effect of this authority, you may freely manipulate their body in any way you wish, including suicide. It is also possible to use their authorities so long as you are aware of their effects.

Once a target falls under the effects of this authority, it consumes their divinity to remain active rather than your own.

Eye for an Eye, Tooth for a Tooth (6):

While this authority is active, whenever you sustain an injury, the pain of the wound is inflicted on the source of the damage and increased by 300%. Additionally, if this authority is activated within one second of an impact rather than being activated continuously beforehand, the damage you receive will be sustained by the source of the damage as well. In addition, before the retribution is enacted by this authority, you have a five second window to injure yourself, with any injuries you inflict during this time being added to the retribution effect

Regeneration (X):

You may expend divinity to recover from any injury or from supernatural physical conditions such as <Rot> or <Petrification>. It is also possible to completely recover from the effects of toxins, both mortal and supernatural, below the <Fable Omega> grade. It is possible to undo the effects of aging, effectively increasing your lifespan indefinitely in the absence of unnatural causes. The amount of divinity necessary to heal an injury depends on its nature and severity. So long as at least 1% of your cells remain alive, you can regenerate even if critical damage is done to vital structures.

Titanic Strength (X):

You may infuse your body with divinity, strengthening the power and durability of your muscles. Overuse may cause damage to connective or skeletal tissue. Max Usage: 10 divinity per second. It is possible to temporarily double the output of this authority for 1 minute, or triple the output for 10 seconds, though using either of these abilities will initiate a 5-minute cooldown for both. While this authority is active at an output of 70% or greater, your strikes are imbued with divinity such that they are able to penetrate lower leveled divine defenses and deflect non-physical divine attacks such as fire or lightning. It is possible to activate this skill on reflex.

Act First, Think Later (X)

It is possible to create subroutines in your mind based on certain preset conditions such that you no longer need to intentionally perform an action in a similar manner to breathing or peristalsis. Such subroutines may include the activation of speed authorities while running, the avoidance of objects approaching at sufficient velocity, using items when unconscious or incapacitated, or even performing exercise or monotonous tasks while you sleep. All authorities used as a part of a subroutine will be buffed by half the level of this authority (5).

This authority will also automatically activate whenever your life is in immediate danger from an external strike, consuming divinity proportional to the action required to preserve your life. However, this will not occur in the case of non-lethal strikes, mind-altering effects, or sources of internal damage like poison.

One With the Shadows (8):

It is possible to sink into the shadows, temporarily vanishing from the corporeal world. You may peer out of them as if you were standing just beneath your location within the shadows and peering up through glass. It is possible to freely move through any contiguous shadow and, in sufficient darkness, freely throughout all areas not broken up by sufficient lighting. You can manipulate the shadows while in this state in order to move to a non-contiguous shadow.

Additionally, it is possible to transform parts of your body into incorporeal shadows, with all parts of your body connected to the affected area continuing as if it was still fully tangible. Your body will suffer no negative penalties even if you perform this process on vital organs such as your head, heart, or lungs, but you can only use the partial manifestation of this authority on vital organs for 10 consecutive seconds before they automatically remanifest for at least one second. Affected areas are immune to physical attacks but are especially susceptible to elemental damage associated with light, such as fire, lightning, or light itself.

Omen (6):

Gives you a premonition whenever you are at risk of immediate death or severe bodily harm. Also indicates the general direction of the danger. You also gain an instinctual understanding of not just the direction and severity, but the general nature of the oncoming threat. Also alerts you to the presence of poisons. The premonitions you receive also extend to both the immediate harm of the people around you, as well as circumstances that, while not necessarily lethal, could lead to long term incapacitation or incarceration. Consumes divinity whenever it activates

Stealth (6):

Makes you and any objects or persons with whom you make physical contact invisible to mortals and incarnations below a certain level. Consumes 1 divinity every two minutes. Also masks non-visual indicators of your presence to all of those with whom you are not sharing the benefits of this authority, such as sounds, smells, and, to a limited extent, the effects you have on the world around you.

You may mask or change the color of your divinity, including the visual effects of the use of authorities, while remaining completely visible.

While this authority is active, should you choose to remain visible, it also makes it more difficult to detect the use of transformation or illusion authorities which alter your appearance, as well as interfering with effects that detect lies or negative intent.

Shadow of Grief (6):

You may create a simulacrum of the dearly beloved of yourself or a target which will perfectly imitate the mannerisms and personality of the person it replicates as remembered by the target. You may hijack the simulacrum at any time, using it as a point of origin for any authority you possess. Additionally, all authorities used through the <Shadow> will be amplified proportional to the love the target has for it, with a maximum increase of 60% of the level of this authority, rounded to the nearest whole number.

Divine Will (7):

Helps you resist and recover from mind altering effects and notifies you of when you are the effects of a trait, title, or authority which induces mind altering effects. You may extend the benefits of this authority to other people by making physical contact. Can be overwhelmed by an authority of a higher level.

Miracles (1/5):

World of Agony (1):

Temporarily manifests the internal world of <Bottomless Maw> into the material world, engulfing everyone and everything in a 30 foot radius. While this effect is in place, you can create simulacra of every organism trapped within <Bottomless Maw>, which you can freely manipulate. These simulacra consume the divinity of the organism upon which they are based. You may also use the full effects of <Font of Suffering> on anyone trapped within <World of Agony> as if you were making contact.

Titles:

<Perfect Deification>:

Increases the effective level of the four authorities granted by the initial deification process by half your incarnation level.

Epithets:

Semi-Plural Myth: Algos (Achos), Embodiment of Grief

Synchronization Rate: 90%

Plural Myth: Hysminai, Spirits of Combat

Synchronization Rate: 73%

Epimetheus, Titan of Hindsight:

Synchronization Rate: 82%

Edit Report
Pub: 22 Jun 2024 21:32 UTC
Edit: 20 Aug 2024 20:59 UTC
Views: 379