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fjiashuisda
Username - fjiashuisda2
In-Game Name: Unseen Talons, formerly the Dread Pirate Ghostly, Snakes Eyes the Ninja, Strongest Guy, InvisibleGuhy
Personality
Abrasive and cocksure, Talon is an experienced player with six years of the grind under his belt. He's also seventeen. As it turns out, the devs never bothered enforcing the age limits. Spending his formative years around Yggdrasil left him with a terrible attitude and few interpersonal skills, but wasting your youth on an MMO has serious upsides when you get reincarnated into it.
Alas, Yggdrasil is a rough place to be, especially for kids. The marks of child-level decision-making are evident in his username, the in-game tag change history, and the several videos floating around of him trying (and failing at) ninja tricks while acting like a racist caricature. Also in the time when he tried to join the Under-Empire as the most underground, shady and grunge of guilds, then got PKed for being cringe, and hunted down and killed again for being really cringe. Twice. Never really got over that.
As a teenage boy, he's got no sense of his own mortality and feels like he could take on the world. As a tricked out Level 100 build, that's been magnified. So when he challenges a multi-guild dungeon on his own or starts a guild war he can't afford to wage, it's probably an attempt to prove himself or something stupid. That said, reincarnating into a ghost has chilled him out, making him more much more reliably dangerous - natural cunning meeting a tempered confidence - but at the cost of a lot of human connection. Not having a physical body is hard to get used to.
Weirdly clingy with people, cause it's not like you get that many friends in a YGGDRASIL sort of environment. Perfectly unsuited to leading a guild, but he's the one with the scroll so what he says, goes.
Personal Goals - acquiring a living body, because being dead is no way for a boy to live his life.
Absolutely seethes and malds when forced to go against Sword Saints and other protected inventories.
Class Levels
| Class | Levels | Martial Levels | Caster Levels | Vitality | Requirements |
|---|---|---|---|---|---|
| Undead | 15 | 15 | 10 | 21 | None |
| Ghost | 10 | 0 | 10 | 8 | Undead |
| Poltergeist | 5 | 5 | 5 | 4 | Ghost |
| Rogue | 15 | 10 | 5 | 18 | DEX 11+ and Stealth 15+ |
| Assassin | 10 | 10 | 5 | 14 | Sneak attack or Stealth 30+ |
| Ninja | 10 | 10 | 10 | 14 | Assassin |
| Thief | 10 | 5 | 5 | 10 | Stealth 30+ and Sleight of Hand 30+ |
| Architect | 5 | 0 | 0 | 8 | Architect Skill 30+ |
| Arcane Duelist | 10 | 5 | 10 | 12 | any Arcane Spellcasting, and Martial or Ranged Weaponry |
| Master of Shadows (SAC) | 5 | 5 | 5 | 9 | Ninja, Tenth Tier Spellcasting |
| Awakened Curse (SAC) | 5 | 5 | 5 | 9 | Poltergeist, Obtain a WCI |
| Total | 100 | 70 | 70 | 127 |
It was a real challenge to not pick Pirate.
Resistances
| Type | Resistance | +Equipment |
|---|---|---|
| Heat | -50% | -50% |
| Cold | +25% | +25% |
| Acid | +0% | +0% |
| Sonic | +0% | +0% |
| Electricity | +25% | +25% |
| Light | -100% | -100% |
| Dark | +100% | +100% |
Attributes
| Attribute | Score | +Equipment | Multipliers |
|---|---|---|---|
| Strength | 10 | 16 | |
| Dexterity | 30 | 40 | [x2] |
| Constitution | 15 | 15 | |
| Intelligence | 25 | 25 | |
| Wisdom | 20 | 20 | |
| Charisma | 10 | 10 |
Final Statistics
| Stat | Score | +Equipment |
|---|---|---|
| Martial Levels | 70 | 90 |
| Caster Levels | 70 | 80 |
| Vitality | 127 | 137 |
| Stamina | Infinite | Infinite |
| Mana Pool | 119 | 131 |
| Martial Proficiency (Martial Weaponry) | 80 | 103 |
| Physical Action Commands | 85 | 85 |
| Physical Resistance | 50 | 50 |
| Caster Proficiency (Arcane) | 85 | 95 |
| Caster Spell List | 210 | 210 |
| Supernatural Resistance | 50 | 82 |
Skills
| Skill | Score | +Equipment |
|---|---|---|
| [Physical Skills] | ||
| Ki Control | 35 | - |
| Athletics | 25 | - |
| Balance | 60 | - |
| Climb | 30 | - |
| Jump | 20 | - |
| Tumble | 60 | - |
| Flight | 50 | - |
| Ride | 50 | - |
| Swim | 20 | - |
| Grapple | 10 | - |
| Thievery | 100 | - |
| Stealth | 100 | - |
| [Mental Skills] | ||
| Mana Control | 60 | - |
| Investigation | 80 | - |
| Insight | 50 | - |
| Perception | 100 | - |
| Medicine | 35 | - |
| Survival | 35 | - |
| Deception | 30 | - |
| Intimidation | 10 | - |
| Leadership | 10 | - |
| Persuasion | 25 | - |
| [Craft Skills] | ||
| Mechanisms | 70 | - |
| Calligraphy | 55 | - |
| Construction | 45 | - |
| Glassblowing | 55 | - |
| Capped Craft Skills | 25 | - |
| [Knowledge Skills] | ||
| Arcana | 50 | - |
| Dungeoneering | 70 | - |
| Engineering | 50 | - |
| Geography | 50 | - |
| Local | 70 | - |
| History | 50 | - |
| Capped Knowledge Skills | 35 | |
| [Profession Skills] | ||
| Architect | 80 | - |
| Sailor | 30 | - |
| Civil Engineer | 30 | - |
| Barrister | 30 | - |
| Fisherman | 30 | - |
| Capped Profession Skills | 30 | - |
| [Performance Skills] | ||
| Dance | 50 | - |
| Comedy | 50 | - |
| Singing | 40 | - |
| Capped Performance Skills | 20 | - |
Class Details
Undead [ML +15/CL +10/V +21] [H -50%/C 25%/E 25%/L -100%/D 100%]
- {Choose a Humanoid or Demi-Humanoid base appearance, then choose your Level of Decay (Pale Skin, Rotting, or Skeletal)}
- Can see in Complete Darkness
- Have limitless Stamina and Immune to Critical Hits, but cannot Regenerate Vitality naturally over time
- Immune to Mental Status Effects
- Have +15 to one Knowledge or Craft Skill
Ghost (Costs 10 Levels) [CL +10/V +8]
- Base appearance is now Ethereal
- Cannot be harmed by Physical damage, and can walk through most walls and obstacles, but are still affected by magic effects and magic damage, including magic weapons
- Can turn Invisible once every 8 hours
- Possess Natural telekinesis
Poltergeist (Req. Ghost, Costs 5 Levels) [ML +5/CL +5/V +4]
- Gain 50% bonus to any Actions that use telekinesis
- Physical attacks are 50% more likely to Knock Out or Stagger Targets
Rogue (Req. DEX 11+ and Stealth 15+) [ML +10/CL +5/V +18]
- Know how to use Martial Weaponry (notably Daggers)
- Know how to Sneak attack to deal increased damage to Targets who have not Detected them
- Damage taken from AoE effects is halved
- Can Perform an attack Action to mug a Target, dealing damage and randomly stealing some Gold or small valuables
Assassin (Req. Sneak attack or Stealth 30+) [ML +10/CL +5/V +14]
- The longer you remain undetected by a Target, the higher your chance to Critical Hit
- Have Arcane Spellcasting (INT), but cast spells at double Mana Cost
- Can Perform an attack Action that guarantees a Critical Hit
Ninja (Req. Assassin) [ML +10/CL +10/V +14]
- Can walk and run normally on walls and ceilings
- Can Perform a short-range teleport if you are completely undetected
- Can Perform an Action to inflict Blind, Deaf, Silence, or Stun on a Target
Thief (Req. Stealth 30+ and Sleight of Hand 30+) [ML +5/CL +5/V +10]
- Can remotely steal a small item from NPC Targets that do not Detect you
- While undetected, can access a player's Inventory through touch
- Can Perform an Action to make yourself 50% harder to Detect by any means for a time, once every 4 hours
Architect (Req. Architect Skill 30+, Cost 5 Levels) [V +8]
- Can Build Structures in half the time and utilizing less Materials.
- Once per Day, may Perform an Action to gain the knowledge of the nearby Layout of a Structure you're currently in. The Radius of this Ability scales with your [Architect] Skill.
Arcane Duelist (Req. any Arcane Spellcasting, and Martial or Ranged Weaponry) [ML +5/CL +10/V +12]
- Can cast Arcane Spells while simultaneously wielding a weapon
- Can imbue Weapon with an Arcane Spell
- Can cast touch Spells simultaneously while Performing an attack action
Master of Shadows SAC
- Perform an Action to summon a number of clones. Split your Vitality evenly amongst all summoned clones, this reduces your max Vitality until ten minutes after the clones are destroyed. You share one mana pool with all clones.
- Learn an additional Physical Action Command every other Character Level (+50 at Level 100)
- Spell Mana cost is no longer doubled and Mana Pool maximum is increased by 25%
Awakened Curse SAC
- Can 'curse' items by Performing a lengthy cast time. Can see from the location of any cursed item and cast spells through them at doubled mana cost..
- Each active cursed item decreases mana maximum mana pool by X units. Only spells of 1/2 X mana cost or less can be cast through a given cursed object, and the more mana is placed in an object the stronger the necromantic aura it generates. Curses can be cancelled at range as an action. Only items with a data capacity can be cursed.
- Can Identify magic items and read their properties on sight. This sense cannot be misdirected.
Primary Equipment
Weapons
Righty [Divine-Class Dagger]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Spikes | 4 | Deals extra damage and Doubles Critical Hit rate |
| Dolorous Blow | 4 | Doubles Critical Hit rate and increases Critical Hit damage |
| Dimensional Blade | 7 | Bypass all Armor defenses (not Physical Resistance) |
Nothing special, just a critfishing dagger. Not sure if I need Dimensional Blade, since ethereal creatures apparently bypass 'defense', but I'm not gonna risk it.
Lefty [Divine-Class Dagger]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Spellsword | 5 | Can cast Spells while simultaneously wielding, Weapon is considered as a Casting Focus. |
| Sure Casting | 2 | Bypass 5 Supernatural Resistance |
| Quieting Weapons | 5 | Weapon (and projectiles) don't make any Sound |
| Returning Weapon | 3 | Weapon cannot be stolen, forcefully unequipped and is not lost upon death. Can Perform an action to return this weapon back into Primary Weapon slot after throwing it. |
Sweet, spell projectiles that don't make sound!
Armour
Spooky Sheet [Relic-Class Cloth Armor]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Shadow Phase | 5 | Physical attacks have 50% miss chance, Supernatural attacks have 20% miss chance |
| Greater Invisibility | 5 | Can become Invisible. |
| Mending | 1 | Item doesn't naturally degrade. It slowly gets fixed outside combat. |
| Illusory Effect | N/A | Billows dramatically even without wind. |
Didn't buy any relic armor, just took divine-class armor and downgraded it to represent the same thing.
Accessories
Ring of "I Can't Believe the Devs Allowed This Shit" [Mythic-Class Jewelry]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Antimagic Field | 9 | Are unaffected by the Supernatural. Can't use spells or Supernatural actions. All other Data Crystals don't work when active. Can Perform a lengthy action to activate/deactivate |
| Spell Resistance | 6 | Supernatural Resistance equal to [CL_limit/5 + 12]//[32] |
So Antimagic Field means you're unaffected by the Supernatural, and prevents the use of spells and supernatural actions. That's all well and good. However, if you're a Poltergeist, your default state of being is Ethereal. Ring can't cancel it or stop you from using it, since it's your base form. If you're ethereal, you can only get hurt by magic (cancelled out by Antimagic Field) and magic weapons (presumably specifically just Ghost Touch weapons, otherwise what's the point of that rune in the first place?), which may or may not get cancelled out by Antimagic Field. So yeah, that's cool.
You can seemingly still carry weapons and fight people while ethereal, so I don't know if this is a way to unlock Spectator Mode or just actual immunity to all magic and the majority of martialry while still being able to fight like anybody else. I'm going to go with Option A, the gimmick is more interesting that way.
Band of Hermes [Mythic-Class Jewelry]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Divine Power | 5 | +20 ML, +6 STR, and +10 Vitality |
| Haste | 4 | Increase Physical Action speed, Dexterity is considered 2x higher. |
| Divine Agility | 6 | +10 DEX |
Ring of the Bare Minimum [Mythic-Class Jewelry]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Freedom | 10 | Immune to Paralysis, Stun, Slow, Stop, Petrification, and Sleep |
| Death Ward | 5 | Immune to instant Death, Doom, and absorb Vitality. |
Ring of the Looter [Divine-Class Jewelry]
| Enchantment | Data Cost | Effect |
|---|---|---|
| Arcane Sight | 4 | Are aware of the precise location of nearby active magic effects and spell activation |
| Spell Enhancer | 5 | +10 CL |
| Displacement | 4 | Are 50% harder to hit |
| Ant Haul | 2 | Triple Carry Weight Limit, as if Strength was considered 3x higher (only applies to Carry Weight Limit) |
Shooting Star Wishes
| I Wish to Be... | Wish Cost | Effect |
|---|---|---|
| [GOD] | 3 | A GOD AM I |
| [A Pirate] | 0 | What do you mean that's not an option? |
| [Immortal] | 1 | Character can respawn with no XP loss after a certain amount of days, scaling with Total Level. (100 Days for 100 Levels) |
| [Famous] | 1 | Character's information is now accessible to all players with Knowledge: Local, inversely scaling with Level. (IE: Level 80 are known by Knowledge: Local 20 players) I did not think this through |
| [Aware of Stalkers] | 1 | Can see the Invisible and Ethereal. |
Gatcha Rolls
End Result:
Crafting Materials 1
Illusory Effect 1
Cosmetic Armor 2
Tome of Spellcraft 2
Wand of Resurrection 1
Godly Training Manual 1
Mirror of Remote Viewing 1
Divine Jewelry 9
Divine Weapon 5
Divine Armor 9
Exchange Box 1
Accessory Slot 1
Shooting Star 2
Caloric Stone 2
Guild Scroll - Free Pick
The Endgame Gachapalooza was a great time to get a stupid amount of loot, even as a free-to-play. All these players rolling absurd gear, playing off their game, doing stupid shit, getting banned for having too many WCIs - you could just swoop in and skim off the top while they weren't paying attention.
Beyond this point is just the accounting, just ignore it.
Number of Rolls:200
Data Crystal {1: 3, 2: 2, 3: 4, 5: 3, 6: 5, 7: 5, 8: 4, 9: 3, 10: 1} -- SCRAPPED
Crafting Materials 44 -- SCRAPPED
Random Potions 24 -- SCRAPPED
Random Spell Scrolls 18 -- SCRAPPED
Illusionary Effect 17 -- SCRAPPED
Cosmetic Armor 19 -- SCRAPPED
Mirror of Remote Viewing 5 -- SCRAPPED
Wand of Resurrection 9 -- SCRAPPED
Godly Training Manual 10 -- SCRAPPED
Tome of Spellcraft 7 -- SCRAPPED (all but 1)
Divine Jewelry 3
Divine Weapon 3
Divine Armor 5
Exchange Box 3
Accessory Slot 1
Caloric Stone 2
Number of Rolls:91
Data Crystal {1: 2, 2: 1, 3: 3, 4: 5, 5: 1, 6: 1, 7: 3, 8: 1, 10: 5} -- SCRAPPED
Crafting Materials 16 -- SCRAPPED
Random Potions 6 -- SCRAPPED
Random Spell Scrolls 11 -- SCRAPPED
Illusionary Effect 9 -- SCRAPPED
Cosmetic Armor 5 -- SCRAPPED
Mirror of Remote Viewing 3 -- SCRAPPED
Wand of Resurrection 2 -- SCRAPPED
Godly Training Manual 4 -- SCRAPPED
Tome of Spellcraft 1
Divine Jewelry 3
Divine Weapon 2
Divine Armor 2
Exchange Box 3
Shooting Star 2
Number of Rolls:39
Data Crystal {1: 2, 4: 1, 7: 1, 9: 1} -- SCRAPPED
Crafting Materials 13 -- SCRAPPED
Random Potions 2 -- SCRAPPED
Random Spell Scrolls 4 -- SCRAPPED
Illusionary Effect 2 -- SCRAPPED
Cosmetic Armor 3 -- SCRAPPED (all but 1)
Mirror of Remote Viewing 2 -- SCRAPPED
Wand of Resurrection 2 -- SCRAPPED
Tome of Spellcraft 2 -- SCRAPPED
Divine Jewelry 3
Divine Armor 1
Number of Rolls:17
Data Crystal {4: 2, 5: 2, 7: 1, 9: 1, 10: 1}
Crafting Materials 3
Random Potions 1
Illusionary Effect 2
Cosmetic Armor 2
Mirror of Remote Viewing 2
ALL SCRAPPED + throwing out 5 exchange boxes
Number of Rolls:11
Data Crystal {7: 1} -- SCRAPPED
Crafting Materials 4 -- SCRAPPED
Random Spell Scrolls 1 -- SCRAPPED
Illusionary Effect 1
Cosmetic Armor 1
Wand of Resurrection 1
Godly Training Manual 1
Divine Armor 1
Number of Rolls:3
Data Crystal {1: 1} -- SCRAPPED
Crafting Materials 1 -- SCRAPPED
Mirror of Remote Viewing 1
Number of Rolls:1
Crafting Materials 1