Notes
As a reminder if you want to see a card completely, visit https://www.carddass.com/dbh/sdbh_ugm/cardlist/ with a translate add-on or utility, can copy the card text and paste it to google translate or DeepL. Also as extra utility, here's the link to the avatar abilities if you're curious, remember to have a translator on standby if you're not fluent in Japanese, https://www.carddass.com/dbh/sdbh_ugm/play/avatar_ability.php And Dimps-sama, if you are reading this, pls WM2, I get to make 50 decks in 36 hours, you get a tax right-off if it bombs if that's how it works in Japan, and your devs can have a simple dev cycle that shouldn't be too painful, everyone wins. H1 -> MM1, let it happen.
BS aggro; Chilled
Card | Quick Why |
---|---|
MM1-ASEC Goku/Teen Gohan | Practically the star of the show, main use is a Goku since the random CAA/TAA seal forces the enemy to have 3 supporters lest they lose valueable action abilities, and this can be used to fuel certain cards, in particular the Janemba for his GRD shredding making Chilled proc and of Janemba, who's also here. As the cherry on top, 30% DMG reduction when a supporter and if you swap to Teen Gohan, you get a big attacker that can't join the co-op group, for better and worse. |
UGM10-039 Goku (GT) | Big PWR and STA generation for the team |
UGM5-SEC Piccolo (SH) | Big PWR LV and PWR multiplication, same as always with these two, if need you can go Gohan (SH) for fixed DMG as well, which is more likely with MM1-ASEC Goku forcing them back there. |
UGM8-031 Chilled | He's the reason there's no HA or DMG reduction pierce because we want to shred em like no tomorrow without the need to wait, also slight R1 stun so that's good, if the enemy has really low PWR/GRD, we make them take double damage permanently. |
BM3-071 Janemba | Since we're forcing enemies to be supporters, this card gets a lot more valuable, making sure the enemy has supporters means we get more PWR generation/GRD shredding, just make sure this is registered before UGM5 Piccolo and UGM8 Chilled so he can work best with them. |
BM11-017 Goku | Fuck BM7-SEC Goku and his dumb face. |
BM9-040 Frieza | Her reduces enemy PWR and HE by 3k/1 per bar of STA he consumes, maxxing out at 9k and 3 HE, did you know that Chilled will max his STA and give him 2x PWR LV per round? Helps soften the enemy alongside the Goku supporter. |
Other Cards/Cores to Consider
Card | Quick Why |
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MM1-070 Teen Gohan & MM1-073 Gogeta | What they do is STA generation and multiply the team's PWR LV based on the enemy's HP, the lower the better, this can be really nice to juice up the speed and secure high STA if they disrupt it during the PLBP or something if you don't fear BM7-SEC. |
MM1-043 Trunks (Future) & BM4-043 Vegeta | If you trust in janemba being enough PWR/GRD disruption than these two can stack with UGM8 Chilled while offering some R1 defense even at the cost of some speed since Chilled does increase his PWR LV. |
ABS-17 Gogeta (BR) | He does GRD shredding, HE generation, and makes sure the co-op group targets the most frail target possible, could replace Masked Black or Glass Women in Black if you don't fear BM7-SEC Goku. |
UGM4-064 Gohan (SH) & BM6-068 Broly | Stun combo to have an EL co-op group while being good against BM7-SEC and go first on R1. |
UGM2-064 Gohan (SH) | This could be extra PWR/GRD disruption since you're most likely to have UGM5-SEC as Piccolo (SH) as a supporter, also helping to play around MM1-ASEC Goku and be extra PWR/GRD generation if you put him as an attacker. The HE generation/disruption is a nice bonus. |
UM7-058 Super Oren | As a supporter he steals 3k PWR/GRD even if you use Gohan (SH) as fixed DMG against supporters |
BM9-SEC Masked Black | By reducing two threatening lads by -100k PWR/GRD and making them take 25% more damage, this man guarantees Chilled procs as long as he's registered before him, meant to get them down so Janemba can keep them there. |
UGM8-059 Glass Warrior in Black | I hate BM7-SEC, if the enemy has an attacker with less than 100 PWR than this card does decent STA DMG while maintaining a high BS group. |
ABS-28 Gogeta | I heard a little rumbling that this card might be able to dent BM7-SEC Goku but I'm not exactly sure, very easy to tinker around this card since Bardock in of himself doesn't do it for this deck but this can help with GRD pierce if that is wanted. |
UGM6-SEC Gogeta (Xeno) | Big damage + Fixed PWR LV + style, |
BM8-SEC Masked Black | If you believe yourself to have the Mandate of Zamasu, than you can use this to replace Janemba, with MM1 Goku he really forces the enemy into unfavorable positions that he could capitalize on. |
BS aggro; Warm
Card | Quick Why |
---|---|
MM1-ASEC Goku/Teen Gohan | For the same reasons as before |
UGM10-039 Goku (GT) | For the same reasons as before |
UGM5-SEC Piccolo (SH) | For the same reasons as before |
HGD6-56 Baby Trunks | So they either sac their some action abilities, too slow for transformations sadly, or they sac their GRD and DMG reduction, and this doesn't require a HA meaning you are more free to explore the seventh slot. |
BM10-SEC2 Masked Black | Could easily be ABS-23 Candy Vegito, if you're a coward. This offers healing to help keep our HP topped off alongside the, and the retargeting means you don't have to worry about everyone else getting stunned. |
UM8-047 Fin | To make sure you win R1 because I do fear HGD9-44 Trunks (Future), and make sure BM10-SEC2 Masked Black gets to be hit in the face. |
UGM6-SEC Gogeta (Xeno) | Big DMG, if the enemy has few attackers than they probably have few HE even if not, than you get a ton of HE if they dare the 6 barrage. |
Other Cards/Cores to Consider (Alongside the aforementioned)
Card | Quick Why |
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UM11-055 Hit | He is low fixed DMG but fixed DMG nonetheless, and if attacked with a Jiren he increases enemy CI speed and there's a couple of decent BS Jirens you could work with, UM11-056, and UGM3-SEC2 come to mind. |
UGM8-SEC3 Bardock | Likes having ally supporters like Goku for fixed DMG and is really fast. |
BM6-062 Robel & BM8-065 Cell | Can replace Fin and Masked Black for the same idea just this time not predicated on needing to win CIs, and Cell can't get stunned. With the DMG and pierce on the team, its likely Cell can get in for massive damage. |
UGM7-060 Broly & UGM4-SEC Vegito | Can replace Masked Black and Gogeta (Xeno) to focus on destroying their STA at all costs alongside getting a heavy hitter. |
UGM9-SEC3 Super Buu | With all the PWR boosting he's bound to be strongest so he can lower enemy STA at the start of the round by R2 most likely. I wonder what'd it require to do it R1 considering its a start of round trigger. ABS-18 and UGM9-SEC4 both do it after the start of the round window, before deciding strategy. |
UGMPS-06 Frieza | Easy Climax that only requires 10k PWR LV to halve enemy PWR LV and gain bonus DMG based on how many more attackers you over the enemy. |