Honkai v6.9 Patch Note
Translation by Asiram Honkai
- Patch Note: https://rentry.co/69log
- Sirin Skill: https://rentry.co/sirinmmg
- Sirin Gears: https://rentry.co/siringears
- Elysian Realm https://rentry.co/er69
v3
SIRIN
- Charged ATK: Consume 600 energy to deal 1200% > 1000% ATK Fire DMG
- [SSS] When Charged ATK hits a target, if the target is ignited, deal additional 300% > 500% ATK of Fire DMG. Charged ATK gain Total DMG +20% > 45% against ignited enemies.
- Charged ATK subskill 3: Max skill level upgrade changed from 7 upgrades to 11 upgrades. At level 7 upgrade, skill value is changed from 45% to 35%
(Upon entering the field, when you cast [Judgement] or [Split], gain Fire DMG +xx%) - Ult: Deal 1600%>1500% ATK Fire DMG
CHAKRAM PRI
- When casting [Split], summon four additional needles, dealing Ignite DMG equal to 200% > 170% ATK x target's ignite stacks, min 1 stack, max 5 stacks (CD: 15s).
G4 FIRE GOOD TIMES STIGMA
- TOP:
V2: Host HP +1000
V3: Team HP +1000 (cannot stack), this bonus is not affected by percentage hp increase bonus. - 2 SET: Against Ignited enemies, you take 30% > 12% less DMG. Host's Ignite DMG +30% > 20%
SUPERSTRING DIMENSION
- Type Andrius: Reduced interrupt power
- Ignite Herrscher of the Void: Reduced HP
- Ignite Herrscher of Ice: Reduced HP
MEMORIAL ARENA
- SSS Argent Knight: Adjusted mechanic and stats
ELYSIAN REALM
- Adjusted Sirin signets
- Adjusted bonus signets:
- Gold and Helix + 2 > Stars and Helix +2
- Bodhi and Vicissitude + 2 > Bodhi and Setsuna + 2
v2b
SIRIN
BASIC ATK
SEQ 1: Deals 220% ATK of Fire DMG, restore 100 > 150 points of [Determined Star]
SEQ 2: Deals 220% + 240% x 3 ATK of Fire DMG, restore 250 > 340 points of [Determined Star] in total
SEQ 3: Deals 200% + 340% ATK of Fire DMG, restore 120 > 150 points of [Determined Star]
*Only text fix, actual effect is the same
EVASION
Adjusted description: When triggering evasion skill, press ATK button to launch a counterattack, deal 400% ATK of Fire DMG, and gain a total of 250 > 400 points of [Determined Star]. Counterattack can connect to Basic ATK SEQ 3.
*Only text fix, actual effect is the same
ULT
Fixed an issue where xxx skill may fail during Charge mode
OTHERS
- Fixed Fire G4 stigma 3pc description. Actual effect is the same.
- Fixed SSS Argent Knight boss description. When Crescent Harvest is exhausted, silver moon disappears, and AKA enters weakness state. In this state, [AKA is vulnerable and greatly reduced anti-interrupt] changed to [trigger 3s time fracture, and AKA gain elemental vulnerability and greatly reduced anti-interrupt]. Only text fix, actual effect is the same
v2
KNOWN ISSUE
- When Aichan with Idol Transformation set is on the same team as Sirin, the effect [Igniting enemies will make them receive 20.0% more ignite DMG for 10s.] cannot be triggered. This issue will be fixed in the future
SIRIN
NOTE: SOMETIMES PATCH NOTE CHANGES DONT MATCH IN GAME VALUES. WILL UPDATE ACCURATE CHANGES IN SIRIN SKILL TRANSLATION LATER
- QTE: Deal 1340% > 1500% ATK of Fire DMG, restore 120 > 180 points of [Determined Star], and all enemies on the field take +20% > 12% more Ignite DMG, the rest of the skill remains the same.
- New skill: Ult CD -25%, max 15s. When magic circle explodes, recover 10 sp
- Charged ATK: Added effect restore 50 hp for team everytime it hits.
- Charged ATK: [SSS] When Charged ATK hits a target, if the target is ignited, deal additional 400% > 300% ATK of Fire DMG. Charged ATK gain Total DMG +30% > 20% against ignited enemies.
- Ult: Deal 1500% > 1600% ATK Fire DMG
- Passive: Judgement attack - added effect: Deal 50% ATK Fire DMG at magic circle position
- Evasion: On exit, deal 800% > 200% ATK Fire DMG to ignited enemies
OTHER VALKS
- Fixed an issue where Elemental Breach does not affect ignite damage
- Fixed HoRB rank up skill description [深渊之下,少女偕行] in rank up menu. Actual effect remains the same
SIRIN CHAKRAM
- When Ultimate or Burst Mode ATK hits an enemy, for every Ignite stack on the enemy who has the highest number of stacks, restore 1.5 > 2 SP, max 5 stacks (CD: 15s).
- When wielder is on the field, ignited enemies take +20% > 15% more Fire DMG. If the enemy has more than 1 ignite stack, the enemy takes 20% > 18% more Ignite DMG.
G4 FIRE GOOD TIMES
- Top: Added effect: Host HP +1000
- 3SET: All enemies on the field take +10% >14% more Fire DMG from the host (independent multiplier). If the target has more than 2 Ignite stacks, the target takes additional +5% > 6% more Fire DMG from the host (independent multiplier), cannot stack.
BATTLE PASS
- Dark Star, Holmes stigma, Leeuwenhoek stigma
EX ABYSS
- Type counter Andrius: Reduced HP
- Ignite Herrscher of Ice: Increased HP
- Ignite Herrscher of the Void: Increased HP
MEMORIAL ARENA
- SSS Argent Knight: Adjusted mechanics and stats
ELYSIAN REALM
- Adjusted Sirin overall signets
COLLAB STUFF
- Aichan outfit 1380 Bchips (original price 1680 Bchips)
- Flamescion outfit 1680 Bchips (original price 1980 Bchips)
- Promare Fire B stigma is free from bingo flip event
- Note: The crossover stuff can only be acquired during the crossover event
TOPUP EVENT
- Topup up to ~100usd to get 3 Silverwing stamp / 3 Mobius stamp / 240 Ancient Legacy and other stuff
INVITE EVENT
- Invite event crystal reward will be reset. Invite up to 5 captains to get up to 1500 crystal
Other event stuff
v1
S-rank Battlesuit MIRACLE☆ MAGICAL GIRL
- S-rank MECH Fire + Ignite DPS. Chakram user
- Lore:
"How can I grow up quicker?"
The magical girl bit her lip, tears still falling down.
She desperately cut herself to pieces and pieced together an ideal 'Sirin', finally accepting her childishness and innocence, and sewed up her broken heart again.
"Go forth, step by step, don't be anxious, and do not hesitate. One day, you will find that you have already become what you were expecting."
The magical girl embarks on a journey in the morning light.
NEW EVENT: WHEN THE CRIMSON MOON ENDS
- "Have you... ever observed ants?"
- Will open in beta later.
CHAPTER 40 TEST STAGES
- This test has daily stages, challenge stages, and some functional test of some story stages.
- Story will not be available in beta. Assets used are placeholder, the actual experience is subject to change in live version.
HOMU FALL GUYS EVENT
- Added 4 new stages
- Added new feature: "The first attempt every day gives extra tickets"
- Adjusted the stages 'Night Mirror Marathon' and 'Flip Marathon'
HOT ON THE TRAIL EVENT
- Added new Element and Physical zone
- Adjusted hunting instinct for Life and Death zone
- Adjusted trial characters. After this adjustment, trial characters will remain the same for each zone.
EX ABYSS
- Ignite weather: Herrscher of Ice (BIO)
- Ignite weather: Herrscher of the Void (BIO)
MEMORIAL ARENA
- SSS Argent Knight (BIO)
- Transition phase has icebergs that can only be destroyed when ignited. Another type of iceberg only gets destroyed when it gets some number of ignite stack (not 100% sure). Each iceberg destroyed reduce Argent Knight armor stack.
ELYSIAN REALM
- Added Sirin
- F17 load boss is Andrius
- Updated stage effects and load buffs
UNIVERSAL MIRAGE
- Added Floor 7 for G4 Red. Main enemies are Jonin and Andrius
- Added G4 Fire stigma set
SHOP UPDATE
- War Treasury: Added Sirin card and fragments
Sirin Card:
- Price in v6.9-7.1: 480 AW + 480 AL
- Price from v7.2 onwards: 640 AW + 640 AL
Sirin frag:
- Price: 8 AW + 8 AL
- 4 weekly limit + 2 more after you get SS-rank Sirin
OUTFIT
- Added Flamescion Promare crossover outfit
- Added Chrono Navi Promare crossover outfit
- Added Silverwing office lady outfit
- Added Spina Astera beach outfit
VALK AND SYSTEM UPDATE
HERRSCHER OF REBIRTH
- Fixed an issue where Passive Subskill 3 is inconsistent with description.
(When you defeat an enemy with Withering Gap, leave behind a flower bud that will bloom after 2s, dealing 200% ATK of Physical DMG and will inflict Withering Gap on enemies that are hit.) - Adjusted a part of Ultimate. In DPS form, when Ult hits an enemy, the duration of Withering Fissure is adjusted from 15 to 16 seconds, and added 'can be refreshed' clause.
- Fixed an issue where her face expression is abnormal when using Ult in DPS form.
- Fixed some text description of Herrscher of Rebirth. This is only text optimization, actual effects remain the same.
- Fixed an issue where HoRB bridge voice and dialog text do no match.
- Optimized QTE trigger range.
- Optimized the time QTE can be used when QTE is triggered.
EX ABYSS
- Paralyze Sushang: Fixed Sushang's abnormal vulnerable state duration in some cases.
- IMG HoD Minion: After transition phase, HoD may have abnormal HP recovery in some cases.
ENEMY CHANGES
- Fixed an issue where enemy bleed dmg is abnormally low at 2 or 3 bleed stacks. The specific enemies affected are Nocturnal Knight, Huodou in ER, Vill-V in EX Abyss and Pishacha in Arena.
- Hephaestus: Fixed an issue where if Hepa is in the middle of casting a specific skill and gets affected by a status effect, the skill will abnormally activate.
SYSTEM
- Optimized Main Chapter interface
- Removed the restriction 'Awakened valks cannot be on the same team as the base valk'
- To maintain balance in battle, Lightning Empress lead skill 'Team gain sp' has a new restriction: 'Does not apply to Herrscher of Thunder'
- Chapter 18: Added a method to consume stamina for daily stages (previously limited to daily attempt iirc)
v1B
- SSS Argent Knight: Increased the Weakness state duration after AKA exits Moonlight state.
- Updated related event mission
v1C
- Fixed an issue where you are stuck when entering a stage if you equip two sets of G4 Fire stigma.
- G4 Fire Mid: Changed the 'independent multiplier' to 'independent multiplier, cannot stack'. This is only text fix, actual effect is the same.
- Updated related event mission
v1D
- G4 Fire Mid: Adjusted part of the stigma skill:
Previous: Ignited enemies take +20% more Fire DMG (independent multiplier, cannot stack)
New: Ignited enemies take +20% more Fire DMG from the host (independent multiplier) - SSS Argent Knight: Fixed an issue where sometimes the stage is stuck after transition phase.
- Hot on the Trail: Adjusted Argent Knight boss skill description
- Hot on the Trail: Adjusted Hunting Instinct skill value for Elemental and Physical zone.