HONKAI 6.2 PATCH NOTE TRANSLATION

By Marisa



BETA V3B

Aichan chakram: Wielder Fire DMG +15%, enemies who are hit by [Pulse] take +5% 8% bonus Fire DMG. If targeted enemies are ignited, they take +10% 15% bonus Fire DMG instead, last for 15s


BETA V3

AI-CHAN

  • SP skill adjustment
    V2: Upon counter hitting [Aimer-γ] Chakram unit, team gain Fire DMG +45%
    V3: Upon counter hitting [Aimer-γ] Chakram or when [Aimer-γ Cutter] is enhanced to [Aimer-Λ Territory] by Ultimate, team gain Fire DMG +40%
  • After casting Ultimate, all team members gain Total DMG +15%(v2) > 10%(v3)

VK
Fixed an issue where in some cases, weapon skill may behave abnormally

AI-CHAN STIGMA 'IDOL TRANSFORMATION' SET

  • TOP: When host’s Charged ATK hits enemies (v2) > When host’s Charged ATK or Ult hits enemies(v3) , all team members with Fire tag gain Total DMG +25
  • BOT: When host uses weapon active or ultimate, team Fire DMG +35% (v2) > 30%(v3)

ELYSIAN REALM

  • Adjusted Ai-chan and VK signets
  • Adjusted 'Ruined Legacy' sigil:
    BEFORE: Initial sp +30, after battle is over, consume 10% HP
    NEW: Initial sp +30, after battle is over, recover 5% HP

EX ABYSS

  • Adjusted HP of Kalpas and Kallen boss
  • Adjusted Kallen's boss mechanic, regarding the buff the team gets after destroying Judah. Now, Judah's shield hp has 5 sections. Get a stack of damage buff for each section destroyed.
  • Adjusted Ignite up Benares-Ice: Removed tornado attack

MEMORIAL ARENA

  • Adjusted HP of SSS Benares

FORBIDDEN AREA

  • Adjusted chip 'Burst' effect from 'gain 5sp' to 'team gain 2.5 sp'
  • Adjusted enemy stat, trial valks

ENEMY CHANGES

  • Optimized Jonin enemy (the one with hitcount shield). It will no longer be continuously affected by Li Sushang stigma 3pc effect (30% ATK Ice DMG per second)
  • Optimized Venomous Web skill effects, and improved paralyze trauma visual
  • Fixed enemy description for Venomous Web
  • Fixed an issue with Spider Mech behaving abnormally when their self donate skill has been interrupted.

BETA V2

AI-CHAN

  • [Aimer-β] Chakram units that had been tossed out through Charged ATK will be converted to [Aimer-γ] (v1) > [Aimer-γ Cutter] (v2)
  • For every Aimer Chakram unit counter hit, Chrono Navi restores 200 HP and 2(v1) > 4(v2) SP.
  • Team Fire DMG +40% >+45%, and moved from SSS to SS sp skill.
  • Changed Ultimate subskill:
    v1: Each hit of [Aimer-Λ Territory] additionally deal 15% ATK of Fire DMG.
    v2: When Ai-chan is on standy, [Aimer-γ Cutter] and [Aimer-Λ Territory] deal additional 20% ATK Fire DMG per hit.
  • Passive: SP that can be acquired during standby reduced from max 36(v1) > 24(v2) SP
  • After casting Charged ATK and some time has passed, you can cast special weapon active. Special weapon active and Basic ATK are able to counter hit [Aimer-β] Chakram unit towards the direction of enemies, dealing 25% ATK of Fire DMG and 2x6 Ignite trauma.
  • UNDOCUMENTED: Ultimate subskill change
    v1: After casting Ultimate, all team members gain Total DMG +40%, last for 20s.
    v2: After casting Ultimate, all team members gain Total DMG +15%, Melee and Ranged attacks gain Total DMG +25%, last for 20s, can be refreshed.

EDEN

  • Added 'can be refreshed' text to the effect 'When team paralyze enemy, the enemy take 20% more TDM for 10s.' This is only text fix, actual effect is the same.

AI-CHAN CHAKRAM
When equipped by Chrono Navi, upon counter hit back [Aimer-β] during [Overdrive] mode, weapon will enter special [Overdrive] mode, where wielder Fire DMG +10%, gain another Fire DMG +10% against ignited enemies (v1) > wielder gain Fire DMG+20% against ignited enemies (v2), last for 15s

SEVEN THUNDERS
Optimized targeting range for Kurikara when it remains on the field.

ELYSIAN REALM

  • Increased HP of F17 Andrius
  • Adjusted stage effect: When valk Charged ATK hits, gain 30% > 20% Elemental Breach, and 20 > 10% Physical Breach for 15s
  • Adjusted signets for VK and Ai-chan

OPEN WORLD

  • Added new boss Hare

MEMORIAL ARENA

  • Adjusted values(?) of SSS Benares

EX ABYSS

  • Adjusted HP of Kallen and Kalpas. Another quick patch came and further adjusted values (?) of Kallen and Kalpas
  • Fixed an issue where Digging Shadow (the Kosma mob) cant gain trauma charge after entering collapsed state.

MASTERS ABYSS

  • Removed Q-Singularis. Only Q-Manifold remains

FORBIDDEN AREA

  • Adjusted overall stage values
  • Adjusted overall stage duration
  • Adjusted overall points when clearing a stage
  • Adjusted loadout of trial valkyries

MATERIAL CHANGE
Honkai shard and crystal

  • Previously: Honkai shard removed. Honkai crystal remains.
  • New: Honkai shard remains. Honkai crystal removed.
  • In 6.2, you will get 3 honkai shard for every honkai crystal owned. All related content will be adjusted accordingly
  • Reduced Planeroid token cost for Weekday Event stages (10 > 8 to unlock different day stage | 12 > 8 for extra attempt) and Drift World (6 > 5).

SHOP

  • In shop, purchasing Coin chest will automatically open it
  • Added BK stamps, SN stamps and Bella elf to supply shop. Herrscher of Thunder added to Witch Corridor
  • Fixed a bug where G3 Benares appears in Forge
  • Added G3 Shuijing

BATTLE PASS

  • New Cyan Balls
  • 6.2-6.3: Sushang
  • 6.4-6.5: HoSentience
  • 6.2 Gear: Fenghuang Down, Columbus
  • Knight BP gives Eden recolour, Paladin gives Cabbage ribbon
  • Vintage shop opened for v5.8-v6.1 BP gears
  • You can exchange Cyan to Jade balls. Limit: 10. Previously the limit was 8. From now on, the limit is increased to 10.
  • Honor Chip and Provisions Crate now use version name. Example: Previously Honor Chip S28. Now Honor Chip V6.2

TOPUP EVENT

  • In 6.2, topup 648 yuan (~90 usd) and obtain one of the following: Herrscher of Sentience stamp x6 / Stygian Nymph stamp x3 / Ancient Legacy x240, plus Expansion card x1, Focused card x1, SP supply card x1, Ancient Willpower x50

UNDOCUMENTED

  • Added Ai-chan bridge

BETA V1

NEW VALKYRIE
A1 Hyperion (Ai-chan) CHRONO NAVI [SP, MECH, Fire, Support, Chakram user]

  • Fire support, can ignite, gather and recover some sp for the team (not as much as Eden or Felis)
  • She is farmable from Asterite Shop and various 6.2 events.

NEW EQUIPMENT

  • Ai-chan chakram (normal and PRI-ARM) and stigma

CHAPTER 33 / NEW ATRA OPEN WORLD UPDATE
Added Kevin Simulation Training stage.

EVENT: HONKAI RESCUE LOG
Ai-chan event. When you log in, it's no longer the game you know. The only one who can be trusted is the mysterious person who calls herself "Miss Administrator"... Don't be nervous, it's not a serious story~

  • Rewards Raven outfit, CN fragments, SP affix mat, crystal, etc

EVENT: HIDDEN IN THE HEART
The theme park is open for a limited time. Participate to get items such as CN fragments, ADV Skill materials and more.

FREE HERRSCHER OF THUNDER
Complete 6.2 event missions (Chapter 33, Forbidden Zone, Honkai Rescue Log, Hidden in the Heart) to get free HoT card.

PRI-ARM FORGE
Level requirement to forge PRI-ARM weapons lowered to Captain Lv50. You can only upgrade to higher levels when you reach Captain Lv81

VARIOUS MATERIAL SIMPLICATION AND SHOP CHANGES
Too long. Full changes here https://rentry.co/62mat

FORBIDDEN AREA
Added two new chips [Fever] and [Advance]

MEMORIAL ARENA
Added SSS Benares

EX ABYSS

  • Ignite weather Benares ICE (Typeless)
  • Ranged weather Kalpas (PSY), has hitcount obstacle during transition
  • Shieldbreak weather Kallen (Typeless), Judah can stop sp gain.
  • Typecounter Mob stage 2: Adjusted stage effect
  • Physical Mob stage 1: Increased number of enemies with ‘Red Arrow’ mechanic (?)
  • Quantum Mob stage 2: Adjusted attack prompt performance of Quantum Bomb
  • Quantum Mob stage 2: Adjusted the distribution and attack interval of Shadow of Destruction mob (the ball mob), they now won’t be affected by any gather skill besides Quantum Bomb.
  • Ice Mob stage 2: Optimized the distribution of Shaman Mecha to be closer to each other, and make it non-targetable when invincible.
  • Physical Mob stage 1: Fixed abnormal damage to enemies affected by Soul Link Charge
  • Ignite Mob Stage 2: Adjusted non-enemy targets’ HP.
  • Physical Mob Stage 2: Adjusted non-enemy targets’ attack power.
  • Typecounter Mob Stage 1: Fixed the center of the stage so it will no longer be considered as attack target.
  • Added and corrected some stage descriptions.
  • In some stages, there are multiple waves in the same floor. Added a prompt and score update for new wave.

ELYSIAN REALM

  • Added Chrono Navi and Vermilion Knight
  • Updated stage effects and enemies

OUTFITS

  • Spina Astera outfit. How to get: Unknown. Has special vfx
  • Raven outfit. Free from Ai-chan event
  • Eden outfit recolour. How to get: Unknown. Probably from Knight Battle Pass
  • Aponia outfit effects updated

VALKYRIE CHANGES

  • Herrscher of Human: Updated description for QTE condition ‘When teammate consume 100 sp in an instance’ - added ‘when switch is not on cooldown’ text.
  • Herrscher of Human: Optimized how she changes from Origin to Human form in Elysian Realm (Origin finisher animation will be skipped)
  • Vermilion Knight: Optimized damage performance of some skills.
  • Silverwing: Increased QTE trigger range
  • Flamescion: Fixed shoulder twist in some actions
  • Eden: Fixed abnormal win pose
  • Eden: Fixed slow movement when using certain weapon skills

STIGMA CHANGES
Elysian Paragon - Mobius B: Fixed stigma description.

  • ORIGINAL: Lightning DMG+15%. When Combo > 30, TDM +15%
  • ACTUAL: TDM +15%. When Combo > 30, Lightning DMG +15%

ENEMY CHANGES

  • Fixed an issue where Parvati, Ganesha, Mech Titan might be affected by special status effects during spawn

SUPERSTRING DIMENSION CHANGES

  • Fixed Yae Kasumi abnormal animation after death.

MASTERS ABYSS

  • Added various weathers to Q-Manifold

OTHER CHANGES

  • Added cooldown for pause button.
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Pub: 21 Oct 2022 14:55 UTC

Edit: 07 Nov 2022 16:20 UTC

Views: 3738